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Thread Statistics | Show CCP posts - 1 post(s) |
Ghoest
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Posted - 2011.05.15 11:20:00 -
[31]
I live less than 50 miles from Home PA.
Oddly enough its not really a redneck town. Not that we dont have some here in PA.
But yes we all have guns.
Wherever you went - Here you are.
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Shania Fox
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Posted - 2011.05.15 11:20:00 -
[32]
So they give you 5 days, so you come back to post, even though you almost certainly knew things would have not changed that much.
There's a new character creator if that helps
3 main groups to Eve, PvPers, PvEers and a hybrid of both. CCP are a business they have to try and balance between the groups, so there will always be somethings that will not be popular with 1 or possibly 2 of the groups. Games evolve not always in the ways we like, there are some aspects I don't particularly like but I know others do, so I leave it at that.
CONCORD probably evolved into it current state because of griefing going on in high sec (started in 2005 but this must have been before that), it's usually the behaviour of the players that instigate such a change.
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Mnengli Noiliffe
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Posted - 2011.05.15 11:22:00 -
[33]
Imagine for a second that there is no concord, no level 4 missions and therefore no carebears in game (yep there are also 10x less active accounts but let's ignore that for a second). Would you return then?
Did you answer "Yes"?
Well then why don't you return right now, and play in 0.0 which still has lots of players, and no carebears? Just how you like it!
The only reason I see is that you are jealous of empire dwellers that can earn without playing in 0.0.
But is there point in this jealousy? You are not jealous of WoW players are you? Because you don't play WoW. So why are you jealous of high sec dwellers if you don't play there anyway?
So as you see there is no logic in your intent. I believe that it is because the real reason you don't play is that you're bored of the game and hence, no matter what changes would CCP make according to your demands, you would cancel in a month of two anyway, since the any games are just not for you any longer.
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Valek Noor
Amarr Eternal Phoenix Rises
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Posted - 2011.05.15 11:23:00 -
[34]
some nice points, nice post shame its gone off topic a little...
Would like to add you forgot one very important event.
The ASCN Vs BoB war in which devs were found cheating to win at PVP.........
There is no right or wrong, only consequences |
Dalmont Delantee
Gallente Shiloh Technologies
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Posted - 2011.05.15 11:27:00 -
[35]
Originally by: Darin Ahan Parmana Posting in "I don't like something about EVE Online so EVE Online MUST be turning into World of Warcraft" thread #98743.
I realize I'm a complete and utter noob since I've only been playing since just before Exodus, so I'm not a bitter, jaded and all-knowing authority myself, but here's a thought:
It's 2011. Most of what you're whining about happened in 2003 and 2004. You're saying PvP in EVE turned to crap about seven years ago and it's been a carebear game since. Yeah, right.
Quoted for truth!
Take comfort in knowing that its probably some pimply faced twit, or 40 year old virgin, who gleens everytime mommy offfers to take them to needle point lessons |
Serpents smile
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Posted - 2011.05.15 11:42:00 -
[36]
Hey Rells, question even if it may offend you even more, lol, since you don't PLAY this game sans the 5 day reactivation invites, what makes you such an "expert" on how EVE got "killed for the PvPer"?
You clearly have no idea how things work these days in 0.0. And if anything, it's the player base that are responsible for how thing turn around these days with PvP, Just think of the giant nap fest called 'NC'.
And I wrote 'you clearly have no idea', since you're obviously living in the past. 'When everything was better'. Newsletter for you Rells, EVE evolved. If you don't like it, then please be so kind to silently dissolve out of our game.
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Spurty
Caldari V0LTA VOLTA Corp
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Posted - 2011.05.15 11:45:00 -
[37]
Op has rose tinted glasses on.
Everything you mention, it got abused.
Fizzt!
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Zanes Shoubje
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Posted - 2011.05.15 11:46:00 -
[38]
Who the **** plays EVE for the PVP.
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Aeronwen Carys
Empire of Dust
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Posted - 2011.05.15 12:05:00 -
[39]
Originally by: Rells Edited by: Rells on 15/05/2011 10:58:31
Originally by: Serpents smile
Originally by: Rells Edited by: Rells on 15/05/2011 10:37:58
Originally by: Destination SkillQueue I for one am glad to see you whining on the forums and making these terrible threads again for the entertainment of the EVE population.
PS. Is your daughter still as hot as she used to be?
My daughter is 5 you pedophile. But you knew that of course. You are just a disgusting vermin of an insect pedophile. Fortunately I have ample firearms to protect her from creeps like you.
LMAO! I almost forgot about that one. Was a good read back then.
Anyone who thinks that is funny is patently sick. That is the reason my house is armed to theteeth of course. Because there are, unfortunately, a lot of psychotic wackos like you two out there. Despite my irritation at the game I know most poeple out there in the eve world are not as disgusting as you. Hopefully you will be caught, or shot by a father, before you hurt a child.
erm, just wondering
A: How anyone here knows you have a five year old daughter unless you told them? and why would you discuss your children with total strangers on an internet game forum.
B: If this person actually knew your daughter was only 5 years old.
Also, the sensible thing to do would be to report said person for comments that could be considered offensive, rather than publicly threatening to kill them not once, but numerous times. For your own good, seek professional mental health care.
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Xylengra
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Posted - 2011.05.15 12:11:00 -
[40]
ITT: Some random dude who is absolutely SURE he is a special snowflake, who does not play the game, *****ing and whining that it isn't done in the way he wants.
@Rells: I'm sure you think you are some oracle of insight, but you aren't. If you were, you'd be involved, not occasionally jumping in and sniping away. Either grow a pair and play - to effect change - or quit wasting our time. We have enough special snowflakes who actually play, so we really don't care about what you think are the problems or solutions.
@CCP: Please quit sending this guy the 5-day reactivation offers. He isn't gonna and wouldn't spend his money to reactivate on his own.
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GIGAR
Caldari
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Posted - 2011.05.15 12:26:00 -
[41]
tldr; EVE is too easy
also I agree with some of it
------------ "I've yet to meet one that can outsmart bullet." - Heavy Weapons Guy |
Arec Bardwin
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Posted - 2011.05.15 12:29:00 -
[42]
Originally by: Destination SkillQueue
PS. Is your daughter still as hot as she used to be?
Oh dear... Not this again.
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Lidia Prince
Caldari Caldari Aegis
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Posted - 2011.05.15 12:40:00 -
[43]
1) Bawww, I can't camp and shoot stuff in high-sec even in tanked BSs coz of CONCORD! =( 2) Bawww, noone comes to our system for mining, no fun camping gates there! =( 3) Bawww, noone comes to our system for mission running, no fun camping gates there! =( 4) Bawww, noone goes through our system via normal gates, we can't camp noone! =(
Ninja, please. Instead of whining and camping all day you could at least try and, for starters, raid other systems and WHs. Or pew-pew someone in low-secs, it's crowded with wanna-be pirates. And since someone already made dibs on your stuff... CAN I HAS YOUR DAUGHTER?! I'm not a pedo of course, only when she's ready. When she'll be 10 or something.
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Zoroa Aulx-Gao
Gallente Center for Advanced Studies
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Posted - 2011.05.15 12:48:00 -
[44]
I must say that reading OP's post is far less irritating than multiple variations of 'u mad trololol', 'baww', 'can i has ur stuff' etc.
You made some good points OP. |
TravisWB
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Posted - 2011.05.15 13:02:00 -
[45]
Bitter Vet Tears.
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Riddick Liddell
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Posted - 2011.05.15 13:06:00 -
[46]
Originally by: ZenSun Things change..
Adapt or die.
Another feeble attempt to be hip. Then again, speaking of knock off, wannabe's I see your alliance.
To the OP. Its hardware and the nature of PvP that killed EVE, not CCP. You can't "do PvP" for long term. It is in its nature, last man standing and that sort of goes against the whole MMO concept.
Everyone talks about the Russian Alliances, they do so well in EVE. They follow all the rules nobody else follows. They don't make "Armor tanking" fleets because EVE is not about tanking. Its about dps. They fit for optimals hrmony. They don't assign roles based on skill sets, they do so based on fps because reality is, its a video game.
What is killing EVE? Old age. |
Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.05.15 13:18:00 -
[47]
I don't have really a problem with jump drives tbh, but as for the rest, the OP is basically correct.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Mutnin
Amarr Mutineers
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Posted - 2011.05.15 13:21:00 -
[48]
Edited by: Mutnin on 15/05/2011 13:26:20 I realized yesterday that meaningful PVP would likely not return to this game, when I read a topic about incursions. One of the posters said tell them "GF" in local if someone out PVE'd you.
The only thing that can be done is carve out some sort of fun or leave the game. CCP is just catering to what the average player wants and the average player is a carebear.
The reason all MMO's end up being the same, is they are all based on "grind". EVE is no different, although you still have the opportunity to do your grind in a PVP centric way, but even that is becoming harder and harder.
Overall CCP has pushed the ISK faucets of EVE to revolve around shooting little red X's over & over & over again. Gaining your ISk from straight up PVP is almost impossible to sustain with the current blob warfare mentality.
This leaves mainly infiltration + theft, scaming and the market as the only true means to create real wealth by PVP. Of those 4, I'm sure ccp will eventually nerf 3 of them into no-existence to keep the average player's happy.
In the end carebears will kill this game because they can't help but make it boring. It's just their nature.
EVE universe has become more of a litter box than a sandbox, it's just the way it is and CCP isn't going to change it because FoTM the subs are flowing in.
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Holy One
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Posted - 2011.05.15 13:25:00 -
[49]
Quote: Those that created eve were visionaries.
That's the thing. They weren't. They just copied Diaspora and iterated on it some.
BBQ makes me hungry for more... |
Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.05.15 13:30:00 -
[50]
Originally by: Mutnin Edited by: Mutnin on 15/05/2011 13:27:33
I realized yesterday that meaningful PVP would likely not return to this game, when I read a topic about incursions. One of the posters said tell them "GF" in local if someone out PVE'd you.
The only thing that can be done is carve out some sort of fun or leave the game. CCP is just catering to what the average player wants and the average player is a carebear.
The reason all MMO's end up being the same, is they are all based on "grind". EVE is no different, although you still have the opportunity to do your grind in a PVP centric way, but even that is becoming harder and harder.
Overall CCP has pushed the ISK faucets of EVE to revolve around shooting little red +'s over & over & over again. Gaining your ISk from straight up PVP is almost impossible to sustain with the current blob warfare mentality.
This leaves mainly infiltration + theft, scaming and the market as the only true means to create real wealth by PVP. Of those 4, I'm sure ccp will eventually nerf 3 of them into no-existence to keep the average player's happy.
In the end carebears will kill this game because they can't help but make it boring. It's just their nature.
EVE universe has become more of a litter box than a sandbox, it's just the way it is and CCP isn't going to change it because FoTM the subs are flowing in.
PvP is a negative sum game: wealth is destroyed in every engagement, so it's necessary to have an external source of ISK creation
But I wish I wish I wish that EVE had a working bounty hunter system. That would solve SO many issues with the game. Not the least of which would be "how to make ISK PvPing"
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
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KaiDoh Maru
Minmatar M'8'S
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Posted - 2011.05.15 13:40:00 -
[51]
Edited by: KaiDoh Maru on 15/05/2011 13:42:16
Originally by: Rells
4) The introduction of Jump drive. Once upon a time alliances made huge convoys of freighters to get critical equipment into 0.0. Those convoys were often attacked by those with the moxy and that required their protection. Supply lines were critical to maintain and the deeper you went in 0.0 the harder it was. After the introduction of jump drives, carriers and jump freighters load up in empire and jump safely to POS shields and stations. Interdiction is pretty much impossible if the logistics people have any idea what they are doing. Strategic warfare was eliminated.
Totally agree with everything you say, especially point (4). I'd like to go further by pointing out that before jump bridges and jump drives people had to travel through 0.0 to transport new ships and equipment to their 0.0 base and loot from 0.0 to empire. This created travel pipes that were a haven of small scale / solo pvp that were great for the game. Now once we're through 0.0 entry points we jump bridge to safety.
Furthermore, the proliferation of cloaking technology has also hurt the game imho - cloaked warping was great for covert ops who relied on going unseen to scout or transport very small valuable items. This was a niche ship that had next to no combat ability or transport capacity. Now every other ship can warp cloaked - we have cloaking haulers to transport all our carebear goodies with little risk. The tools available to avoid other players have become too great. Now instead of individual players / small groups meeting in 0.0 and having to interact and fight we simply avoid one another. Risk vs reward is totally out of whack and it is hurting the game.
I remember a time when I had to fly my hauler or new shiny ship through the gauntlet that was 0.0 and incur a risk of actually losing it (omg I know!). When small groups / solo players roamed 0.0 both hunting targets and providing a target themselves. 0.0 is now more than ever about insta-warping frigates, cloakers or blobs. Small scale and solo pvp is the foundation on which this game is built and it relies on people actually putting themselves in harms way. I remember a time when the way I fitted my ship, the skill points I had accumulated and my individual piloting made a real difference as oppose to the blob warfare eve is saturated in.
People wonder why eve has become so stale over recent years but is it any wonder with so many tools available to avoid risk and get into situations where the outcome of a fight isn't always in our favour.
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Illwill Bill
Talu Shaya Talu Shaya Empire
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Posted - 2011.05.15 13:55:00 -
[52]
Edited by: Illwill Bill on 15/05/2011 14:06:58 I'm bored at work, so I'm going to bite, despite it being against my better judgement.
While I agree that CONCORD is a flawed mechanic, there is a need for policing of high-security space, seeing as it is impossible for players to take control and police it themselves, like you can do in 0.0. Say whatever you want, but not everyone wants to live in 0.0. I kinda like lowsec as it is, but considering it's current state, turning hisec into a desolate wasteland doesn't seem like a brilliant idea. After all, most players live there.
There is no question that the mission loot/drone poo nerf wasn't enough. The way I see it, the entire mineral and mining system needs to be looked at. CCP has an excellent system for distributing belts in WH space, and I can't see why something similar cannot be applied to hisec. Remove belt rats while at it; they don't make any sense anyway. At least not outside their factions' home space. However, making all other space completely dependent on 0.0 would be as absurd as the current situation, so a fair distribution of resources are needed. Remember, 0.0 is not an end-game, but merely another part of the sand-box.
Lvl 4 missions aren't worse than any other missions, apart from the fact that they're an even larger ISK faucet. Actually, they're usually just other boring variations of the same task Still, the last time I checked up on the subject, it seemed to the be rat bounties that were the largest faucet, and not the mission rewards themselves. I agree that someone needs to shut a few faucets, but I can't see why you'd need to limit those to lvl 4 missions.
When it comes to jump drives, well please read about the latest changes to jump brigdes. I think they will add some of the dynamic you seem to be longing for.
The thing that bothers me when I read your posts, is your view on 0.0 as something superior to anything else in this game. Unfortunately, 0.0 is just another section of space, just with a little less concord and gate guns, and a little more Internet spaceship drama.
I live in WH space, and I rather like it here. Out here we don't have the ability to seal off gates with 50-man gatecamps (well technically we do, but the WH's would collapse before we all got in position) or to have a safe, docked environment which our enemies do not have access to. I don't complain about this or tell CCP what they did wrong. Instead, I try to adapt and learn, and to have fun in the process. Perhaps you should do the same.
CCP is currently looking at 0.0 as a whole. Why don't you come up with some constructive suggestions instead of explaining what they did wrong? Not only will that contribute to a better forum experience for all of us, but your suggestions actually have a chance to be heard.
Originally by: CCP Zymurgist Revenge is a dish best served with auto-cannons.
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2011.05.15 14:25:00 -
[53]
I really shouldn't but...
You first argue that things that make the game more safer in no sec space is turning the game towards "carebear" and next you argue that no sec players haven't been allowed to carve out their own kingdoms/empires.
Isn't having a kingdom where "you are the law" the epitome of safety for those in charge? Essentially making it a "carebear" haven for those people? And if there aren't any added security for yourself in your own kingdom doesn't that break the whole idea of having carved something out as everybody can trespass as they want?
-- Mr. Science & Trade Institute - EVE Lorebook - Mysteries of W-space |
Sarmatiko
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Posted - 2011.05.15 14:40:00 -
[54]
Edited by: Sarmatiko on 15/05/2011 14:41:20
Originally by: Arec Bardwin
Originally by: Destination SkillQueue
PS. Is your daughter still as hot as she used to be?
Oh dear... Not this again.
Ah thanks for sharing. Just as I thought guy like OP should be cut off from the internet or someday he can go for a walk with beloved gun and craziness in the head.
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Fuzzy Wuzzi
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Posted - 2011.05.15 15:43:00 -
[55]
Originally by: Rells So many games purport to be the next best thing in pvp; Shadowbane, Darkfall, Mortal Online, and all of them end up getting flushed down the toilet of carebearism and turned into wow clones.
DF got turned into a wow clone? I didn't play it past beta but that was the last thing I expected to happen to it.
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Fuzzy Wuzzi
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Posted - 2011.05.15 15:52:00 -
[56]
Originally by: Illwill Bill Instead, I try to adapt and learn, and to have fun in the process. Perhaps you should do the same.
CCP is currently looking at 0.0 as a whole. Why don't you come up with some constructive suggestions instead of explaining what they did wrong? Not only will that contribute to a better forum experience for all of us, but your suggestions actually have a chance to be heard.
I thought his suggestions were pretty constructive. As someone who played UO in its glory years, and all the games he listed, I completely understand his desire for interesting PvP as it is the most exhilarating experience you will get out of a game.
I like the whole idea of making 0.0 a place where you can get rich a lot quicker if you're willing to risk going there.
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Val'Dore
Word Bearers of Chaos Word of Chaos Undivided
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Posted - 2011.05.15 15:57:00 -
[57]
CCP basically removed the entire Risk vs Reward dynamic from EvE. Now you are better off being a carebear in empire for the most part.
~No matter what happens, somebody will find a way to take it too seriously.~
Tiericide |
Royaldo
Gallente Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
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Posted - 2011.05.15 16:03:00 -
[58]
Dont you make this kind of thread once a year? Take the leap man and quit for good. You will feel better.
And for the record. NPC corps and plex ruined it.
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SencneS
Rebellion Against Big Irreversible Dinks
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Posted - 2011.05.15 16:22:00 -
[59]
You can't have a economy 99% player driven, 99% of the items used in by players are made by players, and the material used to make those items are gathered by players with ZERO locations where you can simply buy them from NPCs.
In EVE If you remove ALL safeguards for carebears you instantly break the economy as not everyone wants to PVP, some just want to build an empire based on industry, and have zero interest in killing. You break carebears will to play the game you start to lose all materials, all industrials, all tycoons..
How long is it you think PVP will happen and quickly it narrow down when PVP players run out of supplies?
So as much as PVP is loved, you simply MUST have carebears and industrials to make PVP last. To keep carebears you need to make space safe for them to a reasonable point. You can go an kill carebears left and right as much as you like, but there are consequence. CONCORD give carebears the sense of protection, and a sense of revenge for when they are ganked they feel better knowing that Concord will destroy those that killed him.
You want PVP without consequence, do it in 0.0... Oh what? 0.0 too hard for you because those in 0.0 know how to fit ships, and have 20mil SP in combat skills.. learn to play PVP better loser, no free and easy kills for you.
The only points I agree with is Zydrine and Mega to high-sec. Level 4 missions.
Alliances need Jumpdrives, there is so much evidence that jumpdrives have improved 0.0 combat life it's not funny. You want to know a CRAPPY PVP area's definition is? A part of space in which alliances hold the same space for years, alliance never move, never get smaller, never get larger.. THAT is crap PVP. Since jumpdrives and massive fleets are in game there is space that changes from time to time. THAT is combat. THAT is PVP..
Live with it.
Amarr for Life |
Fuzzy Wuzzi
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Posted - 2011.05.15 16:35:00 -
[60]
Originally by: SencneS In EVE If you remove ALL safeguards for carebears you instantly break the economy as not everyone wants to PVP, some just want to build an empire based on industry, and have zero interest in killing. You break carebears will to play the game you start to lose all materials, all industrials, all tycoons..
I don't think anyone was suggesting to remove all the safeguards?
I think we can all agree that rewards currently for going to 0.0 space doesn't match the risk.
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