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Thread Statistics | Show CCP posts - 1 post(s) |
WisdomPanda
Gallente Oberon Incorporated Morsus Mihi
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Posted - 2011.05.16 12:16:00 -
[1]
Originally by: CCP Spitfire CCP Soundwave and CCP Soundwave talk about the upcoming changes related to agent divisions and agent quality that were unveiled at this year's Fanfest. In particular, these changes affect the Connections skills, so all pilots are advised to read the dev blog.
Nerfing nullsec and buffing high-sec can only come from one place, I have changed your post to reflect this. ----- Cheesecake, Natures ultimate weapon. |
WisdomPanda
Gallente Oberon Incorporated Morsus Mihi
|
Posted - 2011.05.16 14:26:00 -
[2]
Originally by: Popsikle
Originally by: Tonto Auri
Originally by: Popsikle Ummmmmmmmmmmmm..... Correct me if I a wrong but Agent payouts are going up across the board, to +20 payouts...
No connection skills. No effective quality. Think again. Before, you were able to pimp +12 agent to +30 or so, now it's always +20 no matter what you do.
But that doesn't nerf 0.0 any more than it does high sec, instead it makes all the 0.0 agents +20 which overall increase the quality of agents (even taking the +30 down to +20 into consideration) available in 0.0...
The point being that you can't hold sov in the systems with said agents. You will find 90% of the issue of the nullsec nerfs revolves around space you are paying for being totally worthless, now even more so.
When mining the rarest ore in the game in the lawless regions barely matches the income of a decent high-sec mission runner facing zero risk, you know something is messed up. The point of nullsec is to be high risk, high reward. (According to CCP) If it is not high-reward, it shouldn't be high risk. If it is high-risk and low-reward, you might as well just stay docked until the next fleet/gang leaves and mission in fluffy/cuddly high-sec to replace any losses that might not be covered.
That's my 2 Yuan at least. ----- Cheesecake, Natures ultimate weapon. |
WisdomPanda
Gallente Oberon Incorporated Morsus Mihi
|
Posted - 2011.05.16 16:06:00 -
[3]
Originally by: Lo Res 0.0 nerf and highsec buffs are designed to drive people out of 0.0,
But...
They are trying to drive a specific kind of player out of 0.0.
can you guess who?
Is it you?
I'm going to say you. ----- Cheesecake, Natures ultimate weapon. |
WisdomPanda
Gallente Oberon Incorporated Morsus Mihi
|
Posted - 2011.05.16 16:41:00 -
[4]
Originally by: Kadesh Priestess
Originally by: Kiyohime Ronuken Edited by: Kiyohime Ronuken on 16/05/2011 16:26:23 Yeah - move all L4s to lowsec so you pirates have someone to shoot at? SERIOUSLY?!
Did you ever hear about risk vs reward concept?
In fairness, if you're looking for risk, you shouldn't be looking in high-sec. It implies a level of safety. Do I agree it's reward is just? Based on high-risk environments, no, it's not. If you want to apply risk to people though, do it in areas that are setup for it. (aka, populate low-sec if 0.0 is too "omgahsovwar" for you.) ----- Cheesecake, Natures ultimate weapon. |
WisdomPanda
Gallente Oberon Incorporated Morsus Mihi
|
Posted - 2011.05.17 05:51:00 -
[5]
Originally by: LordElfa Edited by: LordElfa on 16/05/2011 23:51:12 OMG You nerfhearders, this is not a buff, it is a nerf.
N
E
R
F
NERF!
Not much of a nerf mind you but it certainly no damned buff. I know, I've tried it on SiSi on my 10.0 standings agent with security con at 5.
The ease of which I will be able to access one of the best income sources in the game on a fresh alt, begs to differ. Let's also not ignore the fact that I won't need to worry about 4h timers or have to cross train some indy skills for those pesky courier missions.
Center text makes my opinion more relevant! ----- Cheesecake, Natures ultimate weapon. |
WisdomPanda
Gallente Oberon Incorporated Morsus Mihi
|
Posted - 2011.05.25 20:27:00 -
[6]
Originally by: LordElfa You want I should get you a tissue? How can someone with the word wisdom in their name have none? You obviously aren't a mission runner or you'd know that none of what you've said is true in practice.
New guys won't be making any more isk then they would have before since they'll still be low on standings. As an L4 runner I can tell you that even when you get nothing but combat, you still tend to skip missions that you don't feel like doing which brings up the timer and as far as your bit on skill training, thats just stupid seeing as if you didn't want to do those missions, you would skip it, not train skills for it.
The issue of skipping missions "you don't like" doesn't come up when you are using deploy and forget ships, or multi-boxing in nullsec while grinding in high-sec. I'm also assuming you've never gotten back to back faction missions either - I don't fancy being banned from amarr space, so I tend to skip those. Though it is now much easier to access agents, meaning much less grinding. I think this is great, but it also means it's well out of the "nerf" area.
The 100% worst case doom and gloom end of this patch is a slightly reduced income to Lv4 grinders who only run Lv4's the entire time they're on. But since you guys have little to no isk sinks, I fail to see why that's an issue. (Unless you have your kid run Lv4's while you PvP. That would be pretty cool.)
Also a tissue would be great, I've had the sniffles for weeks. ----- Cheesecake, Natures ultimate weapon. |
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