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Chris Cochrane
The Knights Templar Strategic Operations Brigade
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Posted - 2011.05.17 02:11:00 -
[1]
As the name implies, it would be nice if you could store your ship, and your pod in the capital, jump with the capital AND die with the capital, please post constructive replies only!
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Danika Princip
Minmatar Tactical Narcotics Team
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Posted - 2011.05.17 02:25:00 -
[2]
This has been suggested hundreds of times, and doesn't work. EVE's code can't handle more than one player per ship, if I remember rightly.
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Sarina Rhoda
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Posted - 2011.05.17 12:10:00 -
[3]
Edited by: Sarina Rhoda on 17/05/2011 12:10:51
Originally by: Danika Princip This has been suggested hundreds of times, and doesn't work. EVE's code can't handle more than one player per ship, if I remember rightly.
I know this is ccps stock answer to this proposal, but surly there is a way to do it.
Why couldn't they just write it in a different way ie instead of docking in the carrier you "attach" your ship to it and when the carrier jumps you get dragged through with it. You can also put restrictions on it like carrier may only be attached to as many ships as it would normally be able to fit in the ship maintenance bay.
This would also solve the standard issue of "what happens if your docked in the carrier and the pilot logs of?" as it would just mean you de-attached from the carrier.
I've always wanted something like proper docking with carriers but am well aware off ccps coding problems >.<
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Swynet
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Posted - 2011.05.17 12:18:00 -
[4]
Originally by: Sarina Rhoda I've always wanted something like proper docking with carriers but am well aware off ccps coding problems >.<
I think they do has well since they're the first concerned but sometimes, even in the best cases where code is ultra ubber super nice fun etc, a little action means hundreds or thousands of code line. Is that a real issue important for the game developing or players experience? -looks more like epeen stuff.
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Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2011.05.17 14:53:00 -
[5]
Originally by: Swynet I think they do has well since they're the first concerned but sometimes, even in the best cases where code is ultra ubber super nice fun etc, a little action means hundreds or thousands of code line. Is that a real issue important for the game developing or players experience? -looks more like epeen stuff.
Not really. I think that has more to do with older players helping out newer players (and not in the "I've got candy in my van" way). I think there are some downsides to putting this in game though.
1. The most obvious being force projection. Granted, this would provide more force projection to newer corps/players/alliances, but can you imagine the implications in null sec?
2. Players are undoubtedly to grief newer players with this. Adding a constant stream of petitions is generally not a good idea.
3. My god, I can only imagine the possibilities to cause trouble and manipulate the game in high lag situations with this.
This signature is useless, but it is red.
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Chris Cochrane
The Knights Templar Strategic Operations Brigade
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Posted - 2011.05.17 23:13:00 -
[6]
here's a simpler way for them to do this, you MUST put your ship in the ship maintenance bay and then attach your pod in the carrier, it would not be like docking, more like viewing another ship, also when you log in without the carrier pilot being logged on, you would auto detach and auto appear from where the carrier safes up(notice that the carrier is nowhere to be seen). you would have no influence on the carrier other then to detach your pod from the carrier when it is logged on.
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