Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Cephelange du'Krevviq
Caldari Seventh Exploration and Engagement Command
|
Posted - 2011.05.17 12:21:00 -
[1]
According to the [url=http://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Engineering_Equipment:Capacitor_Boosters]EVElopedia[/url], the only real difference between what size capacitor booster mod is in its charge capacity. In other words, you could use a Small Capacitor Booster on a BS, but you'd be able to fit maybe 1 (if that) Cap Booster 800 charge.
Am I understanding this right?
|
Captain Nares
|
Posted - 2011.05.17 12:30:00 -
[2]
You are right. Two real differences are capacity and fitting requirements
|
Miss Rabblt
|
Posted - 2011.05.17 12:31:00 -
[3]
Originally by: Cephelange du'Krevviq According to the In other words, you could use a Small Capacitor Booster on a BS, but you'd be able to fit maybe 1 (if that) Cap Booster 800 charge.
yes. you can. But you should understand that smaller battery gives less capacitor power injected in piece of time. Bigger battery - more energy.
|
Cephelange du'Krevviq
Caldari Seventh Exploration and Engagement Command
|
Posted - 2011.05.17 13:59:00 -
[4]
About what I thought, thanks. Is there an "ideal" charge by hull size? i know 800s are the best for BS hulls. Whata bout BC, Cruiser, etc, please?
|
Dark Voynix
Gallente Garoun Investment Bank
|
Posted - 2011.05.17 14:11:00 -
[5]
Edited by: Dark Voynix on 17/05/2011 14:11:53
Originally by: Cephelange du'Krevviq About what I thought, thanks. Is there an "ideal" charge by hull size? i know 800s are the best for BS hulls. Whata bout BC, Cruiser, etc, please?
most common choises are medium cap booster ( t2 or electrochemical) with 1x800 for max cap/sec or with 2x400 ( not same cap bost ratio, but still good and allow better micromanaging).
The good of 400s is that since cargo space is not infinite, better micromabaging can let your chargers last longer, expecially if nossed/neuted.
The good of 800s is better cap ratio.
BC can use med cap boster and both of them. BS ususlly put heavy cap bost charges and 800's od med booster and 800s ( 400s could not be enough)
|
Von Kroll
Caldari Kroll's Legion
|
Posted - 2011.05.17 15:11:00 -
[6]
Another comment on capacity:
If you're using normal charges, a 200 is the largest that will fit in a small booster. A Navy 400 (all the navy charges have less volume than their normal equivalent) will fit in a small booster. So, for very tight fits, you can still get the advantages of a 400 charge in a small booster footprint.
|
Miss Rabblt
|
Posted - 2011.05.17 15:27:00 -
[7]
Originally by: Cephelange du'Krevviq About what I thought, thanks. Is there an "ideal" charge by hull size? i know 800s are the best for BS hulls. Whata bout BC, Cruiser, etc, please?
just download Eve Fitting Tool (ETF) and check your fit in it. There you can set different size of capbooster charge and see if you have capstable fit or not.
Didn't check if other people mentioned it already or not. But... Bigger battery => bigger size of a batttery => less batteries in cargohold => less time of capacitor support from booster. So if one battery gives you more energy than you need you are wasting some part of energy and loosing time of cap stable fit life. So there is no need to use bigger batteries than you need right now (don't forget about neutralizers though).
And what is about size of a capacitor booster itself? Well. Bigger booster can hold more batteries. And when it spends all its cargo it performs reloading. Which takes time. So when you use smaller batteryie with bigger capbooster you increase time of support. Don't forget about CPU/POWERGRID needs though
|
King Rothgar
Path of the Fallen
|
Posted - 2011.05.17 15:56:00 -
[8]
Cap booster modules are sized, small is for frigates, medium for cruiser/BC and large for BS. I've never seen someone over-size their cap booster but under-sizing it is pretty common. For example, I typically fit a medium cap booster on my armageddons to save on PG. The only thing that uses cap are the guns (maybe a neut) and a single cap booster 800 every 22s (12s cycle time, 10s reload) is enough to keep those going for the duration of most fights. And as already said, the only difference is capacity (assuming all t2).
That said, bigger capacity is better thanks to our good friend the reload timer. A small t2 cap booster can hold 3x booster 100's, 1x 200 and cannot fit any 400's or 800's. It can fit a single navy 400 however or 2x navy 200's. The medium t2 cap booster can fit 5x 200's, 2x 400's or a single 800. If you go with navy boosters, you can fit 3x navy 400's in there but still only 1x navy 800. A large injector can fit 5x 800's or 6x navy 800's. Which setup is best will depend on your needs. For a cap light ship that just needs a little something extra for the guns or a speed mod (one or the other, not both), then an undersized module will work. But if you are burning cap like crazy, you'd better have a proper sized one and may even go for dual injectors on some ships (triple rep hype comes to mind). Thus far you shall read, but no further; for this is my sig. |
Cephelange du'Krevviq
Caldari Seventh Exploration and Engagement Command
|
Posted - 2011.05.17 16:01:00 -
[9]
Thank you very much for all of the replies so far; they've been informative and helpful.
|
Daneel Trevize
Black Viper Nomads
|
Posted - 2011.05.17 16:03:00 -
[10]
Just want to nit-pick. They're booster charges, cap batteries are something else and work quite differently. |
|
Miss Rabblt
|
Posted - 2011.05.17 16:12:00 -
[11]
Originally by: Daneel Trevize Just want to nit-pick. They're booster charges, cap batteries are something else and work quite differently.
yes. my bad....
|
Salpad
Caldari Carebears with Attitude
|
Posted - 2011.05.18 16:47:00 -
[12]
Originally by: Cephelange du'Krevviq About what I thought, thanks. Is there an "ideal" charge by hull size? i know 800s are the best for BS hulls. Whata bout BC, Cruiser, etc, please?
As far as I can see, you'll want a size of charge relative to your module such that you can utilize all the space in the module.
For instance T2 Large Capacitor Charger module has 40 m3 room, so if you use 16 m3 size charges, you're only utilizing 80% of your charge volume. If you use 8 m3 size charges, you utilize everything, and will have to reload less often, although of course cap/s is also halved.
For T1 modules, this doesn't matter.
-- Salpad |
Salpad
Caldari Carebears with Attitude
|
Posted - 2011.05.18 16:53:00 -
[13]
Originally by: Von Kroll Another comment on capacity:
If you're using normal charges, a 200 is the largest that will fit in a small booster. A Navy 400 (all the navy charges have less volume than their normal equivalent) will fit in a small booster. So, for very tight fits, you can still get the advantages of a 400 charge in a small booster footprint.
Are Navy Charges actually used? They're nifty in that they take up 25% less space, but the few times I've looked for them on Market, the price has been horribly absurd.
-- Salpad |
Daneel Trevize
Black Viper Nomads
|
Posted - 2011.05.18 17:23:00 -
[14]
Edited by: Daneel Trevize on 18/05/2011 17:26:45 Depends on the value of your ship and what you're doing. Blitzing lvl4s, probably not. Officer fit Vindi, bring a transport alt's worth.
Personally I use the navy 400s in a small or medium booster for T3s, and some pirate faction cruisers. Corpmates obviously load their Bhaals with navy 800s. 2xplain 400s work well for pilgrims, curses and ashimmus as they're all cheap ships and have some GTFO. Navy 200s are enough to run 100mn ABs if that's all that using your cap beyond tackle. |
Traejun DiSanctis
Caldari
|
Posted - 2011.05.18 17:28:00 -
[15]
Originally by: Daneel Trevize Edited by: Daneel Trevize on 18/05/2011 17:25:47 Depends on the value of your ship and what you're doing. Blitzing lvl4s.
I'd actually say they are useful there. Cap Boosters on a Raven blitzing through L4's is going to keep you alive and running your shield booster longer - maybe long enough to kill that last mission objective ship w/o having to warp out.
|
NoNah
|
Posted - 2011.05.18 17:38:00 -
[16]
Originally by: Traejun DiSanctis
Originally by: Daneel Trevize Edited by: Daneel Trevize on 18/05/2011 17:25:47 Depends on the value of your ship and what you're doing. Blitzing lvl4s.
I'd actually say they are useful there. Cap Boosters on a Raven blitzing through L4's is going to keep you alive and running your shield booster longer - maybe long enough to kill that last mission objective ship w/o having to warp out.
I think he's talking about navy ones, in which case I'd probably agree. at 350-400k a pop navy boosters are quite expensive, not to mention there's a hefty amount of logistics to pay for involved. Parrots, commence!
Postcount: 155267
|
King Rothgar
Path of the Fallen
|
Posted - 2011.05.18 17:40:00 -
[17]
I use navies where appropriate. Yes they are expensive but I'd rather burn 5M isk in cap boosters than lose a 200M isk curse for example. I use them when that 1 extra cap booster 400 or 800 (or the ability to put 25% more in cargo) can be the difference between surviving or losing the ship. So my ships that are heavy on cap usage (curse/ashimmu/pilgrim/maelstrom...) I frequently use them on. Ships that just use them as a little boost to keep the guns firing (ie armageddon/abaddon), I use regulars. Thus far you shall read, but no further; for this is my sig. |
Cipher Jones
Minmatar
|
Posted - 2011.05.18 19:11:00 -
[18]
cap boosting is a blend of art and science. You have to "get used to" your setup on each ship.
My nurse WH domi; 2 heavies (800's). Its typhoon dps support; 1 heavy (800's).
mission tengu; small with 200's.
. Adapt and overcome or become a monkey on an evolution poster.
|
Warzon3
Solar Storm Sev3rance
|
Posted - 2011.05.18 21:33:00 -
[19]
Originally by: Salpad
Originally by: Von Kroll Another comment on capacity:
If you're using normal charges, a 200 is the largest that will fit in a small booster. A Navy 400 (all the navy charges have less volume than their normal equivalent) will fit in a small booster. So, for very tight fits, you can still get the advantages of a 400 charge in a small booster footprint.
Are Navy Charges actually used? They're nifty in that they take up 25% less space, but the few times I've looked for them on Market, the price has been horribly absurd.
I do use them on a regular basis in pvp mainly the navy 400's. Say hello to my capstable (for as long as charges last obviously) medium shieldbooster blaster harpy only made possible thanks to the introduction of navy 400's and being able to jam one in a small cap booster. Yes they are expensive but totally worth it and it can beat most frigs solo in a 1v1 (it only loses to those stupid kite frigs :( ) ----
Originally by: CCP Zymurgist Downtime is now extended to 19:00 for patch file verification. This is a very important step that must be done to make sure clients are being corrupted.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |