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Doav Inarvo
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Posted - 2011.05.18 08:45:00 -
[1]
Edited by: Doav Inarvo on 18/05/2011 08:45:27 I know the incursion expansion brought with it The Sansha super carrier but they don't seem to have the same epic feel as when the EVE event team hosted the attacks. We used to have Sansha's actually interacting with the RP community, like in the whole drama with Seriphyn Inhonoures's family being snatched and used by Kuvakei, it all made for a much more immersive event.
Despite attacks now more prevalent the player base generally seems to take less notice of incursions, are the Sansha's still abducting millions upon millions of people from the worlds they attack?
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Seriphyn Inhonores
Gallente Eleutherian Guard
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Posted - 2011.05.18 12:42:00 -
[2]
According to the DED briefings found in the incursion journal, they are no longer abducting populations but now "targeting the capsuleer class". When you go into an incursion area the Incursion channel that opens up says "Empire navies are protecting against planetary abductions but reinforcements are needed to remove the threat".
I couldn't really comment about the automated incursions as I don't go to them. I can say the live ones were really fun, but they got railroaded towards the end. ------------ Lum Gen Seriphyn Inhonores FDU Commanding Officer, Eleutherian Guard |
Silas Vitalia
Khanid Provincial Vanguard Vanguard Imperium
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Posted - 2011.05.18 17:09:00 -
[3]
Originally by: Seriphyn Inhonores
I couldn't really comment about the automated incursions as I don't go to them. I can say the live ones were really fun, but they got railroaded towards the end.
This.
Uninterested in NPC glorified missions. Interested in CCP actors bringing back fun and exciting events.
Silas Vitalia CEO Khanid Provincial Vanguard Open for Recruitment!
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Rek Jaiga
Minmatar Crimson Path Shaktipat Revelators
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Posted - 2011.05.18 21:50:00 -
[4]
Edited by: Rek Jaiga on 18/05/2011 21:50:57 Kuvakei is definitely going after the capsuleers now, perhaps because they are the biggest threat to him. This also allows us Nation loyalists to justify epic PvP
Perhaps they'll introduce Blood Raider live events now in lieu of Nation ones?
</wishful thinking>
Edit: had more to say
Unity Prevails. |
Wyke Mossari
Gallente
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Posted - 2011.05.19 08:20:00 -
[5]
Yes, these were EPIC.
Incursions just don't cut it IMHO.
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Borza Slavak
Minmatar Mirkur Draug'Tyr Ushra'Khan
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Posted - 2011.05.19 08:31:00 -
[6]
Originally by: Seriphyn Inhonores According to the DED briefings found in the incursion journal, they are no longer abducting populations but now "targeting the capsuleer class". When you go into an incursion area the Incursion channel that opens up says "Empire navies are protecting against planetary abductions but reinforcements are needed to remove the threat".
Aye, they're not really coming for our people anymore. Now I just do the odd automated incursion for iskies. As far as PvE content in EVE goes they're pretty fun though.
/waiting impatiently for the next live event arc
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HardinSalvor
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Posted - 2011.05.20 07:42:00 -
[7]
Ironically enough capsuleers are now busily farming incursions and avoiding removing the mothership as long as possible. Following the lore, us capsuleers must be some REALLY cold hearted bastards.
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Rek Jaiga
Minmatar Crimson Path Shaktipat Revelators
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Posted - 2011.05.20 15:20:00 -
[8]
Originally by: HardinSalvor Ironically enough capsuleers are now busily farming incursions and avoiding removing the mothership as long as possible. Following the lore, us capsuleers must be some REALLY cold hearted bastards.
That's because most EVE players don't RP so they view it as just taking advantage of game mechanics.
Luckily, however, IC-wise it would seem the Sansha incursions are targeting only capsuleers anyway, rather than non-capsuleers. Thus prolonging the incursions for ISK endangers no one but the capsuleers themselves. Yes/No?
Unity Prevails. |
Ghost Hunter
True Slave Foundations Shaktipat Revelators
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Posted - 2011.05.23 08:31:00 -
[9]
Planetary abductions have ended, presumably due to the Empires focusing exclusively on defending their worlds and civilian assets. Capsuleers receive the bulk of the attention by the Incursion designs, although I am speculative. Gate rats seem to be dealt away with easily enough, and Incursion NPCs do not stalk players outside of pre-designated spawn points.
I think the Sansha still scoop up civilians, looking at some of these DED sites. It was probably a mechanical decision to switch it to space based abductions so Capsuleers could easily interfere with the operations. ______
True Slave Foundations Overseer
"A blade's edge is simple to maintain. The conviction of its wielder is the True test of strength." - Alpha, speaking to a diplomatic attachT. |
Wyke Mossari
Gallente
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Posted - 2011.05.23 11:12:00 -
[10]
My feeling is the incursions should change (evolve) to use rouge drones as the protagonist because they seem most suited to the game mechanic.
Rouge drone are a threat to all space faring humans and can provide a solid motive for every pilot, even those aligned with pirate factions, to face them and remain in character.
The Sansha Threat should continue as an on-going storyline based around GM events.
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Gosakumori Noh
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Posted - 2011.05.24 22:11:00 -
[11]
Originally by: Wyke Mossari
My feeling is the incursions should change (evolve) to use rouge drones as the protagonist because they seem most suited to the game mechanic.
Rogue drones (tangent: rouge drones are brilliant Gallente luxuries fashionable ladies and fine gentlemen simply *must* have) do suit Incursion mechanics well. I don't blame farmers for figuring out a good deal, but the current state of affairs doesn't help the Sansha brand.
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Calathea Sata
State War Academy
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Posted - 2011.05.25 01:35:00 -
[12]
We need better PvE. We need randomizations in sites compositions and distributions. The last thing we need is another set of dungeons that you can easily master in 1 or 2 runs and get turned into farms. We need unpredictability...
That is why live events are more fun than IncursionsÖ because we never know what they will do next and what the story might have progressed.
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Paladinhunt
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Posted - 2011.06.01 04:26:00 -
[13]
Edited by: Paladinhunt on 01/06/2011 04:26:29 When in doubt pod the capsuleer, take his loot and abduct exotic dancers from the planet's surface. Sansha has it good so far.
P.S.- Empires are protecting their exotic dancers, not your planet goo factories.
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Aynen
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Posted - 2011.06.01 12:45:00 -
[14]
Originally by: Calathea Sata We need better PvE. We need randomizations in sites compositions and distributions. The last thing we need is another set of dungeons that you can easily master in 1 or 2 runs and get turned into farms. We need unpredictability...
That is why live events are more fun than IncursionsÖ because we never know what they will do next and what the story might have progressed.
I second this! The live events where so much better, mostly because anything felt possible. No set of game mechanics will ever grow beyond being a system that players can figure out and learn to predict. The random factor would have to be a human one. What if players could work for the Sansha and alter the tactics used by the AI in the incursions to keep it unpredictable that way?
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CCP Headfirst
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Posted - 2011.06.03 14:28:00 -
[15]
Comparing the Sansha live events to the Incursion feature is like comparing that D&D game you played with your buddies in high school to World of Warcraft. They're both fun fantasy games, but the one that was personalized by a conscious director stands out much more prominently in your memory, while the other is almost more of a team sport.
In that regard, I think both the live events and incursions are fun, and while they have similar themes, they're very different experiences.
Also, there have been live events since the Sansha storyline... they just haven't been very overt.
See you... out there.
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Aynen
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Posted - 2011.06.04 10:07:00 -
[16]
Originally by: CCP Headfirst Comparing the Sansha live events to the Incursion feature is like comparing that D&D game you played with your buddies in high school to World of Warcraft. They're both fun fantasy games, but the one that was personalized by a conscious director stands out much more prominently in your memory, while the other is almost more of a team sport.In that regard, I think both the live events and incursions are fun, and while they have similar themes, they're very different experiences. Also, there have been live events since the Sansha storyline... they just haven't been very overt. See you... out there.
While I agree that they are 2 different things, I do feel that the strengths of one can be copied into the other. If, every now and then, the AI of the Incursion sites was slightly changed then the inpredictability factor of the live events now also occurs in the Incursion sites. And using the AI of the Incursion sites during live events might give that strength to the live events...
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Boma Airaken
White Song Celestial Imperative
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Posted - 2011.06.04 10:37:00 -
[17]
Originally by: CCP Headfirst Comparing the Sansha live events to the Incursion feature is like comparing that D&D game you played with your buddies in high school to World of Warcraft. They're both fun fantasy games, but the one that was personalized by a conscious director stands out much more prominently in your memory, while the other is almost more of a team sport.
In that regard, I think both the live events and incursions are fun, and while they have similar themes, they're very different experiences.
Also, there have been live events since the Sansha storyline... they just haven't been very overt.
See you... out there.
Tired of hearing **** like this. AURORA. Bring it back, and **** the haters. Quit being pussies.
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Calathea Sata
State War Academy
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Posted - 2011.06.04 20:20:00 -
[18]
Oh hey CCP the current live events are truly amazing! Except it is invisible.
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Graelyn
Amarr Adamant Edge Aegis Militia
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Posted - 2011.06.09 09:29:00 -
[19]
I really wish the live events team were deployed for something other than promoting the latest book or expansion mechanic.
But, either way I'll be turning up. One has to put up with what is there to encourage a better future, and I have hopes for a real event team again some day.
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Pottsey
Enheduanni Foundation
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Posted - 2011.06.09 15:30:00 -
[20]
I didn't like the pre Incursion expansion incursion's for one simple reason. I never got to do any. They sounded great but where always at times I was either not online or the furthest part of space possible from my location so would be over by the time I got there. Although the recent incursions are not as good, at least many more players get to experience them.
______ How to Passive Shield Tank T2
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Evet Morrel
Gallente Jericho Fraction The Star Fraction
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Posted - 2011.06.10 09:34:00 -
[21]
Originally by: CCP Headfirst Comparing the Sansha live events to the Incursion feature is like comparing that D&D game you played with your buddies in high school to World of Warcraft. They're both fun fantasy games, but the one that was personalized by a conscious director stands out much more prominently in your memory, while the other is almost more of a team sport.
In that regard, I think both the live events and incursions are fun, and while they have similar themes, they're very different experiences.
Also, there have been live events since the Sansha storyline... they just haven't been very overt.
See you... out there.
Quite so, then recognizing this is perhaps the first step towards a blend of the two - Incursion with a pulse?
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