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Castricide
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Posted - 2011.05.18 18:07:00 -
[1]
Straight up, which do you think is the better ship for PvP and which for PvE? The Rokh, or a Gallente BS like the Mega or Hyperion? Without factoring in cost of the ship itself, and assuming recommended skills for all, which would you choose?
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Traejun DiSanctis
Caldari
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Posted - 2011.05.18 18:10:00 -
[2]
Edited by: Traejun DiSanctis on 18/05/2011 18:13:36 1. Megathron 2. Hyperion [only #2 b/c you can't afford to keep losing this ship] 3. Rokh [lolrails...or Blasterokh w/o enough closing speed]
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Larofeticus
The Program Controlled Chaos
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Posted - 2011.05.18 18:18:00 -
[3]
Domi.
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Traejun DiSanctis
Caldari
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Posted - 2011.05.18 18:19:00 -
[4]
Edited by: Traejun DiSanctis on 18/05/2011 18:19:43 Retracted. Needless trolling.
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NoNah
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Posted - 2011.05.18 18:28:00 -
[5]
Originally by: Larofeticus Domi.
This.
I still havn't tried the blokh since the Tracking and MWD changes, I'm open to it being decent, but I can't guarantee it without testing it myself. I fear it's decent at some, terrible at somce. Can't really see it being best at any.
Wouldn't ever use the hyperion and rarely use the mega, navy or not. Parrots, commence!
Postcount: 221829
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Diomidis
Pod Liberation Authority HYDRA RELOADED
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Posted - 2011.05.18 18:38:00 -
[6]
Close range - active tank PVP:
The Blaster/Torp Rokh can be an insane tank (just like the Hyperion), but it shield tanks (unlike the Hyperion), usually has less room for tackle and maybe no room for MWD (like the Maelstrom and unlike the Hyperion/Domi/Mega).
It offsets that weaknesses a little bit by having less range issues, and having the ability to benefit from implants for active tanking (yeah, Crystals, with active armor tanking having no equivalent but a couple of meh Hardwirings).
Close range buffer tank little or no(local)tackle:
Shield buffer - full-gank - Hyperion should be fun. Beats the Rokh which should have more EHP but less gank.
Sniping fits? Rokh has more cap issues me thinks, and kinda less DPS. Range advantages are not utilized as most BSs cannot compete @ 200+km, so you fight closer to accomodate non-range bonused BSs. None is great due meh volley/DPS figures, thus all the railgun whine.
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Hermann Fegelein
Amarr
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Posted - 2011.05.18 19:00:00 -
[7]
Solo PVP: Dominix
Small gang: Dominix or Rattlesnake for electonics
Fleet Battle: Megathron (drones are laggy and difficult to handle in large fleet battles) or Rattlesnake for electonics
Solo PVE: Raven Group PVE: Raven or Rattlesnake for electronics Incursions: Kronos or T2 Raven/ RNI
Rokh is just terrible at the moment. There are much better options.
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Brigen sie mich Fegelein! FEGELEIN! FEGELEIN FEGELEIN! |
NoNah
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Posted - 2011.05.18 19:03:00 -
[8]
Really curious what you mean by "rattlesnake for electronics" Parrots, commence!
Postcount: 527480
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Diomidis
Pod Liberation Authority HYDRA RELOADED
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Posted - 2011.05.18 19:28:00 -
[9]
Originally by: NoNah Really curious what you mean by "rattlesnake for electronics"
Those Xs that fly around zi enemy and make it boom...
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RavenPaine
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Posted - 2011.05.18 19:31:00 -
[10]
The PvE fit would be way different from the PvP fit on any of the ships you asked about.
PvP: Mega is pretty straight forward with maybe 1 slot that could be another plate or another mag stab. And 1 slot for RR or Neut. Should be in an armor fleet
Rokh has a lot of options, including 8 Blaster fits or 4 Torps with 2 Neuts and 2 RR. Or any combination of the above. Smaller drone bay lacks DPS of the Mega. Definatly a Shield Fleet Ship. Resist bonus makes it a great ship to RR. IMO, no matter how you fit it, theres another ship that can do it better. Typhoon, Mega, Shield Hype, etc.
I like the Rokh a lot, always have, but I will always choose a Mega over it because of Cost per DPS.
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Zan Shiro
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Posted - 2011.05.19 00:27:00 -
[11]
Originally by: Hermann Fegelein Rokh is just terrible at the moment. There are much better options.
depends on the situation. If you get a fc who warps them in right (had some fcs' call in warp to ranges per race) or you learn to adjust your own warp to range if you get a feel for the fc's style you can land them a bit out of harms way. For pos bashing, gets you further out and any pos gunners usually will go for amarr/minny ships (making them meatshields...cold but well its eve lol). HIgher dps so higher threat and closer for icing on the cake.
Course this falls apart if enemy smart enough to keep some reserves, could flank the snipe rokhs with a good spotter and they die in short order. But in a few runnings in rokh before I left 0.0 didn't see this frequently. Most went straight for the higher dps bs'.
Stll chipping paint...but a bit of luck the dps equals out as the 1400 minny ships die off to deathstars and primaries first sicne they are closer to the enemy lol.
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Naomi Knight
Amarr
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Posted - 2011.05.19 08:06:00 -
[12]
rokh is just that bad , it is out performed in every thinkable event by other much more versatile ships it has no advantage at all just a huge list of disadvatages
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baltec1
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Posted - 2011.05.19 08:58:00 -
[13]
I like the hyperion for pvp over the rest. The domi can do everything but nano roams. While I like the extra range on the rokh the speed lets it down.
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Val'Dore
Word Bearers of Chaos Word of Chaos Undivided
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Posted - 2011.05.19 15:41:00 -
[14]
Put lasers on the Rokh.
~No matter what happens, somebody will find a way to take it too seriously.~
Tiericide |
Traejun DiSanctis
Caldari
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Posted - 2011.05.19 16:14:00 -
[15]
Originally by: Val'Dore Put lasers on the Rokh.
NNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!
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Justin Cody
Caldari Instant Annihilation Everto Rex Regis
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Posted - 2011.05.20 09:38:00 -
[16]
Originally by: Val'Dore Put lasers on the Rokh.
Your troll-fu is weak.
A Blaster Rokh is a terror in space with the right support. Like most Caldari ships, it is not a solo hunter. The truth is that it is a standoff platform. If a target is under 5km...its screwed...beyond that and the target will take serious damage out to around 50km with good skills and t2 neutron blaster cannons. The Rokh can have a massive buffer tank in addition to a full gank fitting. Use it in combination with other ships and logistics and it will out damage carrier pilots with decent skills. You can push 800 dps with excellent tracking quite easily.
The Rokh is a fleet ship through and through and you have to play to its strengths.
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Wacktopia
Dark Side Of The Womb
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Posted - 2011.05.20 10:19:00 -
[17]
PvP: Domi PvE: Domi
Cheap, massively flexible, massive range of tank vs gank, can be armor/shield, massive CPU, massive capacitor, feared.
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Somal Thunder
Test Alliance Please Ignore
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Posted - 2011.05.20 10:22:00 -
[18]
All of these ships can be versatile in PVP but unfortunately the rokh does generally require additional support. The hyperion can be exploited in many ways but idiots that use it purely for DPS are doing it wrong since it has horrible tracking. The hype should always kit two armor repairers and requires a capacitor booster (didn't the cargo bay give that away?). The hyperion also obviously sports the short-ranged warp scrambler over the disruptor for obvoius reasons, and definitely a web.
Now as for the dominix, it's a great little ship and can be exploied in many a way alas without superb drone skills you can accomplish nothing of significance with it and thus I deem most players are unable to fly it properly despite of it's tier 1 rank and insanely cheap costs.
Moving on to the scorpion (which some clueless retĦard referred to as a rattlesnake for some reason) - the scorp can be manipulated to produce a variety of combat situations and can often work in the scorpion pilot's favor. Although the scorp gets an insane ECM bonus not all players will fly their scorpion as such, scorpions are not bad at tanking and can generally deal quite a bit of DPS while tanking, pretty much mimicking the raven which I'll get to next.
The raven is a really versatile ship but sports one gigantic foul, very limited cargo space. For the raven to be truely effective in pvp you'll generally need to use torpedoes (unless you invest in an officer warp disruptor and plan on "sniping" smaller ****, which you could probably kill with torpedoes anyway since you have drones and a target painter). It boasts a great tank and an outstanding output of damage, however only lasting a few minutes in combat due to the cargo issues (you need a capacitor booster for solo pvp, obviously).
Moving on, last but not least, the megathron. The mega is a fine vessel with superb tracking and boasts the highest effective DPS of all the aforementioned space vessels. The megathron generally sports a passive buffer tank but the navy version is known to active tank. With superior drone and blasters skills, this ship can easily take down the toughest of vessels and with overheating and upgraded ammunition can even be known to break rattlesnakes (real rattlesnakes, with passive tanks, not scorpions with fancy names). The megathron also sports the utility slot for a heavy neut but requires at least a medium cap booster for good measure.
Obvoiusly this was all for solo pvp.
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Naomi Knight
Amarr
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Posted - 2011.05.20 20:33:00 -
[19]
Originally by: Somal Thunder All of these ships can be versatile in PVP but unfortunately the rokh does generally require additional support. The hyperion can be exploited in many ways but idiots that use it purely for DPS are doing it wrong since it has horrible tracking. The hype should always kit two armor repairers and requires a capacitor booster (didn't the cargo bay give that away?). The hyperion also obviously sports the short-ranged warp scrambler over the disruptor for obvoius reasons, and definitely a web.
Now as for the dominix, it's a great little ship and can be exploied in many a way alas without superb drone skills you can accomplish nothing of significance with it and thus I deem most players are unable to fly it properly despite of it's tier 1 rank and insanely cheap costs.
Moving on to the scorpion (which some clueless retĦard referred to as a rattlesnake for some reason) - the scorp can be manipulated to produce a variety of combat situations and can often work in the scorpion pilot's favor. Although the scorp gets an insane ECM bonus not all players will fly their scorpion as such, scorpions are not bad at tanking and can generally deal quite a bit of DPS while tanking, pretty much mimicking the raven which I'll get to next.
The raven is a really versatile ship but sports one gigantic foul, very limited cargo space. For the raven to be truely effective in pvp you'll generally need to use torpedoes (unless you invest in an officer warp disruptor and plan on "sniping" smaller ****, which you could probably kill with torpedoes anyway since you have drones and a target painter). It boasts a great tank and an outstanding output of damage, however only lasting a few minutes in combat due to the cargo issues (you need a capacitor booster for solo pvp, obviously).
Moving on, last but not least, the megathron. The mega is a fine vessel with superb tracking and boasts the highest effective DPS of all the aforementioned space vessels. The megathron generally sports a passive buffer tank but the navy version is known to active tank. With superior drone and blasters skills, this ship can easily take down the toughest of vessels and with overheating and upgraded ammunition can even be known to break rattlesnakes (real rattlesnakes, with passive tanks, not scorpions with fancy names). The megathron also sports the utility slot for a heavy neut but requires at least a medium cap booster for good measure.
Obvoiusly this was all for solo pvp.
what ? you are so wrong the rokh would kill any gall bs 1on1 hands down anytime anywhere( when ccp nerf this opness??:I) and the raven is far better for fleet pvp with imba dps cruise missiles
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Versuvius Marii
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Posted - 2011.05.21 04:28:00 -
[20]
Originally by: Naomi Knight what ? you are so wrong the rokh would kill any gall bs 1on1 hands down anytime anywhere( when ccp nerf this opness??:I) and the raven is far better for fleet pvp with imba dps cruise missiles
Your trolling is waaaay too obvious, try harder. ============= The People's Vivi - the blog of a high-sec carebear with dodgy teeth. ============= |
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Diamaht Nevain
Gallente Avatar Union
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Posted - 2011.05.21 16:10:00 -
[21]
If cost is not a factor the Navy Domi is the best Gallente BS for PVE by far. Better than the Rokh as well.
PVP will always depend on what you're trying to do. Different ships have different strengths.
=============================== Two words: Internet Spaceships |
mama guru
Gallente Thundercats RAZOR Alliance
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Posted - 2011.05.21 21:52:00 -
[22]
Originally by: Diamaht Nevain If cost is not a factor the Navy Domi is the best Gallente BS for PVE by far. Better than the Rokh as well.
PVP will always depend on what you're trying to do. Different ships have different strengths.
I honestly prefer the regular domi to the navy domi for PVE simply because you can fit 2x Sentry Damage rigs instead of just one. A T2 tank will hold just fine with 6xdual 250mmm II's and 5x garde II's destroying the enemies. _________ EVE is like the "Fisherman's Friend" of MMOs. If it's too hard, you are too weak. |
Diamaht Nevain
Gallente Avatar Union
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Posted - 2011.05.22 01:55:00 -
[23]
Originally by: mama guru
Originally by: Diamaht Nevain If cost is not a factor the Navy Domi is the best Gallente BS for PVE by far. Better than the Rokh as well.
PVP will always depend on what you're trying to do. Different ships have different strengths.
I honestly prefer the regular domi to the navy domi for PVE simply because you can fit 2x Sentry Damage rigs instead of just one. A T2 tank will hold just fine with 6xdual 250mmm II's and 5x garde II's destroying the enemies.
True but 50% more armor and an extra mid make a real difference. You can always use the 3 rig slots for cap and tank which leave lows and mids available for other things. Am able to fit two omni tracking links (which help all of your drones) and a target painter while still keeping a very hefty tank and it's even cap stable w/o the AB running. You may find that to be more effective. More than makes up for the extra 20% damage just on the sentries. =============================== Two words: Internet Spaceships |
I likegirls
Minmatar Pator Tech School
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Posted - 2011.05.22 02:26:00 -
[24]
Hyperion
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Panhead4411
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Posted - 2011.05.22 21:08:00 -
[25]
PVE
Of those, i would pick Hyper.
It has that nice bonus to tank, and can do decent dmg out to 70k.
It was my primary mission ship for a long time, then i got a Nightmare...
PVP
Mega, its the cheapest and can do a alot of hurt if conditions are right (since blasters are only good for in-your-face engaging)
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Headerman
Minmatar Element 115. Raiden.
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Posted - 2011.05.22 21:35:00 -
[26]
Ehh Hype is pretty bad, even with its repping bonus. It's PG is too small, its rigs make it too slow, It has 6 slots only for tank and gank mods |
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