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Thread Statistics | Show CCP posts - 0 post(s) |
Shieldss
Northern Freight Unlimited Clockwork Pineapple
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Posted - 2011.05.20 16:01:00 -
[1]
Basically, you are asking that cloaking should be nerfed so completely that it becomes useless. Good job.
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Shieldss
Northern Freight Unlimited Clockwork Pineapple
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Posted - 2011.05.20 16:07:00 -
[2]
Originally by: Amaroq Dricaldari
Originally by: Shieldss Basically, you are asking that cloaking should be nerfed so completely that it becomes useless. Good job.
How does Adding a cycle time, reactivation delay, and capacitore usage factor make it useless. Elaborate on that, for I am going to shove back any possible signs of trolling.
When you said this: Add a quarter-hour reactivation delay for every hour it is activated.
This completely negates the ability of a covert ops ship to be covert. I regularly use a covert ops cloak for both hunting other players in a system and for moving things around. I am regularly cloaked for hours on end. This destroys covert ops cloaks completely.
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Shieldss
Northern Freight Unlimited Clockwork Pineapple
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Posted - 2011.05.20 16:11:00 -
[3]
Originally by: Amaroq Dricaldari
Originally by: Shieldss
Originally by: Amaroq Dricaldari
Originally by: Shieldss Basically, you are asking that cloaking should be nerfed so completely that it becomes useless. Good job.
How does Adding a cycle time, reactivation delay, and capacitore usage factor make it useless. Elaborate on that, for I am going to shove back any possible signs of trolling.
When you said this: Add a quarter-hour reactivation delay for every hour it is activated.
This completely negates the ability of a covert ops ship to be covert. I regularly use a covert ops cloak for both hunting other players in a system and for moving things around. I am regularly cloaked for hours on end. This destroys covert ops cloaks completely.
A Quarter Hour is only 15 minutes. If you don't like the concept, just suggest different numbers.
How about 0? Cloaks work just fine the way they are. From the number of posts against you, I'd think you would realize that this idea is pretty bad.
Again, if I am in my bomber, and cloaked for an hour or two waiting patiently to find someone to kill, why should I be punished after decloaking to get my kill?
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