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Thread Statistics | Show CCP posts - 0 post(s) |
Mal Mandrake
Minmatar
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Posted - 2011.06.05 17:21:00 -
[1]
I suggest that shuttles should be able to autopilot warp to 0 on stargates. This would allow them to fulfill there role of THE individual transport tool.
If this is only allowed for shuttles then game balance would still be preserved.
-Mal
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Shepard Book
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Posted - 2011.06.05 17:27:00 -
[2]
I can not support this idea. No ship class should get a free ride.
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Lykouleon
Bad Kitty Inc. Wildly Inappropriate.
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Posted - 2011.06.05 18:35:00 -
[3]
Warp to zero is killing this game enough already.
Not supported. Lykouleon > CYNO ME CLOSER SO THAT I CAN HIT THEM WITH MY SWORD |
Alara IonStorm
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Posted - 2011.06.06 02:13:00 -
[4]
Sure if you remove the Cargo Bay.
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Alias 6322A
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Posted - 2011.06.06 03:01:00 -
[5]
Much like re-allocating skill points - no. You let it in the door and it'll never stop. Auto-pilot is a lazy feature, and nothing more. At the speed shuttles move, the difference is relatively minimal when traveling high-security. If you wanted to make it through low/null quickly and painlessly, you would have made the effort to warp yourself.
As for a more logical answer: Piracy is a profession in EVE and depends on one of two types of ransoms - Ship Ransom, and Pod Ransom. One can be considerably more expensive than the other (do the math on a snake set). Shuttle pilots not paying attention happen to be one of the easiest ways for starting pirates, and veterans of rum, to make isk. Warp to zero is your 50% chance to escape any conflict - and shuttles make that a near 100% with their incredibly fast warp.
Logic #2: jump-clones. By allowing shuttles effectively a 100% chance to never be in danger, except in a bubble, you have eliminated the need for JC's except as a half-way-across-new-eden necessity. Why pay for a JC (and wait 24 hours to go back) when your shuttle can Auto to your destination in a fraction of the time.
Logic #3: If you allow shuttles to warp to zero, why can't pods? They warp slower in transit but align and begin much quicker (read: INSTANTLY). The same applies to interceptors which also show similar values - can they warp to zero as well?
Logic #4: "The Reality" Problem - If anything, NO ship should be able to warp to 0 as it seriously endangers the warp gate due to traffic and high-velocity mass. A shuttle, which moves far faster than a battleship and has a small profile, could literally tear a hole through a warp-gate if it mis-jumped.
TL;DR No. They already are 'the' individual transport tool.
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