Pages: 1 2 3 4 5 [6] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Super Chair
Caldari Hell's Revenge
|
Posted - 2011.07.25 06:54:00 -
[151]
Originally by: Psychotic Sidekick
Originally by: Super Chair
navy faction ewar cruisers
I can see patch day now: everyone and their alt(s) in the Caldari Militia will cash out on the new Blackbird Navy Issue. A BNI blob will form and make its way down to Heydieles.. it will be a nano blob orbiting station at 100k at 2000m/s and jamming everything that undocks with the sole purpose of trolling the Gallente at how much better their navy EWAR cruiser is. The Gallente defense fleet will rally in their Celestis Navy Issues to try to damp out the blackbirds but to no avail..
Cerbs, or any sniper with a range over 100km > Caldari Ewar.
In other news I was looking at the thread about CCP missing the FW roundtable and the Devs answer your everyone question thread, no new updates within the past month or two. It's all been Soon(tm) stuff.
|
Super Chair
Caldari Hell's Revenge
|
Posted - 2011.07.25 07:39:00 -
[152]
Ok, so I made a thread in the assembly hall http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1556497 for the navy ships for VP. I would like the discussion to be limited to possibly what those rewards should be and how it can be implemented to reward those directly involved in FW rather than just farmers. Occupancy changes, ship balances (omg BNI blob > Celestis Navy Issue blob), and other crap should be left out of the discussion (we all know hybrids (rails especially) need some love) as well as other balance issues.
|
Johnny Punisher
Wolfsbrigade
|
Posted - 2011.07.27 12:47:00 -
[153]
Many really good points here. Too bad many of them would demand a lot of work from CCP...
But at least they should make that "pirate faction ship to t2 when entering plex" -fix. It wouldn't change anything TOO much, but would at least make small plexes better for small-scale pvp.
Also: Don't take missions away. Like someone already mentioned, they teach newer players the enemy lowsec/who lives there, gives pvp players isk to lose expensive ships, gives abilitity to report intel while you move from mission to mission, teaches how to fly a bomber etc. Yes the missions are exploitable, but what system in eve isn't ;)
Even with it's flaws, I've enjoyed FW alot more than any other aspect of eve I've tried. Just few small fixes would make it even better ;)
|
|
|
|
Pages: 1 2 3 4 5 [6] :: one page |
First page | Previous page | Next page | Last page |