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Author |
Thread Statistics | Show CCP posts - 19 post(s) |
Govinda Sertan
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Posted - 2011.06.26 21:29:00 -
[11251]
Originally by: Angeliq
Originally by: Julian Kirov
Here's a presentation from the creators of BF:Heroes that explains why Hilmar gives no fcks about the forums.
http://www.slideshare.net/bcousins/paying-to-win
This is a very interesting presentation. Everyone should... MUST watch it!
This presentation will tell you why EVE Online WILL have a Cash Shop WITH GAME CHANGING ITEMS beyond vanity ones!! It shows that the business model works and why it will work in EVE too.
This is scary as hell. Well, it conforts me in the fact that F2P games are evil.
But i really hope Perpetuum wont fall in this.
There should be at least one MMO that respect its community no ?
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Hormus
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Posted - 2011.06.26 21:30:00 -
[11252]
Originally by: Cadela Fria
Originally by: Daisy Warkorr It's NOT about vanity items!
It's about INCARNA!
Worst-ever patch in EVE. Captain's Quarters is Frikkin RUBBISH!
CPU overload (and my GAMING PC is way, WAY more powerful than that recommended by CCP).
Incarna is Absolute JUNK. I watched in horror as my toon stumbled about the cabin like a ******ed zombie from some ten-year-old First-Person-Shoot-em-Up.
Ok, no big deal - TURN OFF Captain's Quarters! yeah right! and LOOK AT A Door in a WALL! FFS!
Where's my ships? They're in my hangar but I can't SEE my ship(s) spinning like I used to if I have turned off Captains Quarters..
Wait a Moment! I Can't see what ship I'm in? I can't right-click my ship and make changes or load/unload cargo, drones, fuel? Holy SH*T Batman!
WTF!!??
I can't SPIN in my Ship in station?!
Wait a moment. There's a new menu and a new currency!? WTF is wrong with ISK suddenly?! Why have TWO currencies in simultaneous use? Er? Not to CONFUSE people so they sometimes make purchase errors surely? Not to HIDE the Extortionate cost of vanity items?
Now, what's for sale there? HOW FRIKKIN MUCH!!!? I can buy TWO COMMAND SHIPS and a STRATEGIC CRUISER and have money left over for the cost of some of that crap! Ah, so they're trying to make More money from the game through stealth!
What's that people are talking about in local? Greed is Good? Let me have a read...
You have Got to be ****ting me!?!. I pay for a SERVICE and those jerks think of me like That!!!
It's NOT about vanity items. It's Not about Captain's Quarters. It's Not about CPU overload. It's Not about lag in character design. It's Not about making dual-boxing perilous. It's not about an internal document which indicates that at a time of GLOBAL RECESSION CCP thinks we the PAYING CUSTOMERS of EVE - are nothing but a cash-cow for their inflated egos and out-of-EVE development.
Hey - there's lots of reasons products reach the end of their shelf-life - INCARNA and CCP's lack of decency by refusing to appropriately deal with CUSTOMER CONCERNS...
Well done CCP! Game RUINED with one patch and a lack of respect for your CUSTOMERS.
And as for the CCP employers posting here masquerading as players and saying it's not big deal... hoping you'll KEEP YOUR JOB when the **** HITS THE FAN?
What part of THEY RUINED THE GAME don't you frikkin Understand!?! What part of WHAT HAPPENED TO CUSTOMER RELATIONS don't you understand!?!
Death by a thousand cuts - if you add up all the total Bollox they have passed-off on us for years (why no interest on the ISK you save? oh I Forgot its an Icelandic bank!). Why no new ships? No new modules? No MORE SPACE?!... nerf this, nerf that, fob-us off with this, fob-us off with that...
Too busy polishing their egos and not enough listening to the customers.
THE PAYING CUSTOMERS ARE EVE!
Actually this massive protest *is* about vanity items..or rather non-vanity items and whether or not they will enter EVE in MT. What you're saying is not what everyone else is saying.
Poor performance of a patch isn't something new..were you here when they changed the graphics engine? Improved performance will come So please..speak for yourself.
He's speaking for many of us. You're the one with the different opinion. You should stop it, CCP won't give you a monocle for free for your support.
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Caldo
Deep Core Mining Inc.
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Posted - 2011.06.26 21:32:00 -
[11253]
Originally by: Surfin's PlunderBunny End of passion play, crumbling away
+1
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Kal Erkkinen
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Posted - 2011.06.26 21:33:00 -
[11254]
Can we not declare war on the CCP Alliance in-game? Shoot any devs/GM's?
That would **** them off, if they lose any of their golden jove ships.
Teehee.
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Artorius Pearson
Caldari WALLTREIPERS
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Posted - 2011.06.26 21:33:00 -
[11255]
Originally by: Emydia Edited by: Emydia on 26/06/2011 21:14:15
Originally by: Nyssa Litari
Dear CCP,
It is not that you made the NeX items unreasonably pricy, although you have. It is not that we merely dislike change. Some of us dislike it, some of us welcome it.
It is that your business plan, from everything we can see, intends to take away the gameplay central to Eve; the player-driven economy. You're planning on making players that have spent time training for manufacturing, researching blueprints to wring out research efficiencies compete with a deus ex credit card.
Someone else pointed out that many player corporations have standings aid as a service for new recruits. You have players themselves advancing the social mechanics of your game, as part of the gameplay. Do you really think it's a good idea to disrupt that?
When we join, we join for the shiny. I joined because I might someday get to fly a Nyx. I'll admit that. But I've stayed, (and paid for new accounts like this one), because it is the players that drive the lore. The epic battles people talk about in chat while mining are the battles that they or their friends participated in, or caused. All of the politics is real. The bad guys are that other group of players that threw a wardec your way.
What we're worried about is that you'll start by taking the little things away, like offering standings aid as a player corp service, and move on to bigger things. There will be people that are willing to pay real money for the I-win-mobile. If you think that you can boil a few hundred thousand frogs to reach out to the few thousand teenagers with dad's credit card you'll lose us too. Then you will have lost what makes the game worth playing.
You'll lose the experienced FCs that know how to run a fleet and can train noobs to be just as valuable as the pilot in the that T2 cruiser. You'll lose the alliances that police their own territory making the alliance mechanics work. You'll lose the smart players who have poured so much time, thought, and effort into the game. The only kinds of players you gain are the ones with short attention spans. The ones that have no patience. The ones that play a "title" and move on.
And what happens when that's your player base? You have to be forever adding "content" like WoW does. Here's the new dance of the month. I've come to hate the term "content" because it's come to be akin to "just give them more icons". I'm not looking for just "content", I'm looking for play.
Most of your players today are not kids. I'm in my late thirties. I work in the software field. Like most of your players, I'm not stupid. I am not just a revenue stream. I say these things not in an attempt to gain your respect. I say these things in the hopes that they make you think about the kinds of players you want inhabiting your universe.
I won't cancel my account yet. You haven't upended the sandbox yet. Like your CEO suggested, I'll watch what you do more than what you say. I played Star Wars Galaxies, I had a character that made weapons. I had a plan in the game to become the premier gunsmith in my little neighborhood. That was what I was going to play toward. Sony changed the game, I dropped my subscription because it wasn't fun anymore. Please don't do that to us.
Regards,
Nyssa
Well written.
+1b
I played SWG too. CCP should know well that a large number of players left SWG and came to Eve when SOE decided not to listen their player comunity, their customers. And SOE lost them forever.
I already cancelled my 2 Eve accounts, one of them from 2005. Id like to keep playing Eve but i dont mind if i have to move to other sandbox game.
Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |
John'eh
Gallente Asteroid Belt Protection Services
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Posted - 2011.06.26 21:34:00 -
[11256]
Originally by: Miilla Edited by: Miilla on 26/06/2011 21:29:22
CCP ARE COWARDS, HIDING IN THEIR STATION, DOCKING UP WHEN CHALLENGED.
He has moved on to "perp". I saw him there myself yesterday doing noob missions and learning game mechanics.
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Hot Brunette
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Posted - 2011.06.26 21:35:00 -
[11257]
Originally by: Angeliq
Originally by: Julian Kirov
Here's a presentation from the creators of BF:Heroes that explains why Hilmar gives no fcks about the forums.
http://www.slideshare.net/bcousins/paying-to-win
This is a very interesting presentation. Everyone should... MUST watch it!
This presentation will tell you why EVE Online WILL have a Cash Shop WITH GAME CHANGING ITEMS beyond vanity ones!! It shows that the business model works and why it will work in EVE too.
I'd be interested in seeing the survey if they added the option of "I would quit the game if advantage-giving items were induced"
Sadly, it wasnt an available option.
If they do introduce such types of items in eve, there's a possibility that the game doesnt die, but the player base changes...old players leave, new (and different) players come in. But let's hope that doesnt happen.
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Xia Long
Two Brothers Mining Corp. R.A.G.E
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Posted - 2011.06.26 21:37:00 -
[11258]
Originally by: Nyssa Litari Dear CCP,
It is not that you made the NeX items unreasonably pricy, although you have. It is not that we merely dislike change. Some of us dislike it, some of us welcome it.
It is that your business plan, from everything we can see, intends to take away the gameplay central to Eve; the player-driven economy. You're planning on making players that have spent time training for manufacturing, researching blueprints to wring out research efficiencies compete with a deus ex credit card.
Someone else pointed out that many player corporations have standings aid as a service for new recruits. You have players themselves advancing the social mechanics of your game, as part of the gameplay. Do you really think it's a good idea to disrupt that?
When we join, we join for the shiny. I joined because I might someday get to fly a Nyx. I'll admit that. But I've stayed, (and paid for new accounts like this one), because it is the players that drive the lore. The epic battles people talk about in chat while mining are the battles that they or their friends participated in, or caused. All of the politics is real. The bad guys are that other group of players that threw a wardec your way.
What we're worried about is that you'll start by taking the little things away, like offering standings aid as a player corp service, and move on to bigger things. There will be people that are willing to pay real money for the I-win-mobile. If you think that you can boil a few hundred thousand frogs to reach out to the few thousand teenagers with dad's credit card you'll lose us too. Then you will have lost what makes the game worth playing.
You'll lose the experienced FCs that know how to run a fleet and can train noobs to be just as valuable as the pilot in the that T2 cruiser. You'll lose the alliances that police their own territory making the alliance mechanics work. You'll lose the smart players who have poured so much time, thought, and effort into the game. The only kinds of players you gain are the ones with short attention spans. The ones that have no patience. The ones that play a "title" and move on.
And what happens when that's your player base? You have to be forever adding "content" like WoW does. Here's the new dance of the month. I've come to hate the term "content" because it's come to be akin to "just give them more icons". I'm not looking for just "content", I'm looking for play.
Most of your players today are not kids. I'm in my late thirties. I work in the software field. Like most of your players, I'm not stupid. I am not just a revenue stream. I say these things not in an attempt to gain your respect. I say these things in the hopes that they make you think about the kinds of players you want inhabiting your universe.
I won't cancel my account yet. You haven't upended the sandbox yet. Like your CEO suggested, I'll watch what you do more than what you say. I played Star Wars Galaxies, I had a character that made weapons. I had a plan in the game to become the premier gunsmith in my little neighborhood. That was what I was going to play toward. Sony changed the game, I dropped my subscription because it wasn't fun anymore. Please don't do that to us.
Regards,
Nyssa
+1 great post
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Angeliq
Minmatar Silent Overwatch S I L E N T.
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Posted - 2011.06.26 21:37:00 -
[11259]
Edited by: Angeliq on 26/06/2011 21:37:58
Originally by: Hot Brunette
Originally by: Angeliq
Originally by: Julian Kirov
Here's a presentation from the creators of BF:Heroes that explains why Hilmar gives no fcks about the forums.
http://www.slideshare.net/bcousins/paying-to-win
This is a very interesting presentation. Everyone should... MUST watch it!
This presentation will tell you why EVE Online WILL have a Cash Shop WITH GAME CHANGING ITEMS beyond vanity ones!! It shows that the business model works and why it will work in EVE too.
I'd be interested in seeing the survey if they added the option of "I would quit the game if advantage-giving items were induced"
Sadly, it wasnt an available option.
If they do introduce such types of items in eve, there's a possibility that the game doesnt die, but the player base changes...old players leave, new (and different) players come in. But let's hope that doesnt happen.
They don't really care about player age, they only care about money.
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Kilmiester
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Posted - 2011.06.26 21:38:00 -
[11260]
Last devblog proves that they were in fact planning to introduce RMT for non-vanity items in game, or other services. Look how quickly all the rumors about SOE were put down. It was done with remarkable speed and efficiency. Yet they have been skirting a simple yes no question for days now. They were probably not going to introduce this until a later, possibly much later date, but the direction they were going is there. So this post was made as a stall tactic for some of several reasons.
A. They need to rethink their business model forecast, which is not a quick overnight thing, and they want to delay until they've discussed it.
B. It divides the opposition. They're hoping this will calm things down a bit and causes fighting between two camps and not all focused against CCP. This has already happened.
C. They hope that any kind of delay will reduce the anger the customer base is feeling right now. And that much of it will simply blow over in a week.
C. <TinfoilHat>They want to try and milk 1 more months subscription from some people.</tinfoilhat> They know how many actual subscriptions are set to expire in the next week and they want to push them off.
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Sader Rykane
Amarr Midnight Sentinels Midnight Space Syndicate
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Posted - 2011.06.26 21:38:00 -
[11261]
Originally by: KosmikZA
Originally by: JC Anderson
Originally by: Angeliq
Originally by: Julian Kirov
Here's a presentation from the creators of BF:Heroes that explains why Hilmar gives no fcks about the forums.
http://www.slideshare.net/bcousins/paying-to-win
This is a very interesting presentation. Everyone should... MUST watch it!
This presentation will tell you why EVE Online WILL have a Cash Shop WITH GAME CHANGING ITEMS beyond vanity ones!! It shows that the business model works and why it will work in EVE too.
Ok that was interesting.
Very different target markets though. Eve relies on older players and internal economy where BF:Heroes is instant gratification, minimal attention span and zero economy.
You're beginning to think like CCP; Eve Online is not the Starbucks of MMO's we're just as McDonalds as all the rest.
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Vaedian GER
Excidium. Executive Outcomes
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Posted - 2011.06.26 21:38:00 -
[11262]
Originally by: Artorius Pearson
Originally by: Emydia Edited by: Emydia on 26/06/2011 21:14:15
Originally by: Nyssa Litari
Dear CCP,
It is not that you made the NeX items unreasonably pricy, although you have. It is not that we merely dislike change. Some of us dislike it, some of us welcome it.
It is that your business plan, from everything we can see, intends to take away the gameplay central to Eve; the player-driven economy. You're planning on making players that have spent time training for manufacturing, researching blueprints to wring out research efficiencies compete with a deus ex credit card.
Someone else pointed out that many player corporations have standings aid as a service for new recruits. You have players themselves advancing the social mechanics of your game, as part of the gameplay. Do you really think it's a good idea to disrupt that?
When we join, we join for the shiny. I joined because I might someday get to fly a Nyx. I'll admit that. But I've stayed, (and paid for new accounts like this one), because it is the players that drive the lore. The epic battles people talk about in chat while mining are the battles that they or their friends participated in, or caused. All of the politics is real. The bad guys are that other group of players that threw a wardec your way.
What we're worried about is that you'll start by taking the little things away, like offering standings aid as a player corp service, and move on to bigger things. There will be people that are willing to pay real money for the I-win-mobile. If you think that you can boil a few hundred thousand frogs to reach out to the few thousand teenagers with dad's credit card you'll lose us too. Then you will have lost what makes the game worth playing.
You'll lose the experienced FCs that know how to run a fleet and can train noobs to be just as valuable as the pilot in the that T2 cruiser. You'll lose the alliances that police their own territory making the alliance mechanics work. You'll lose the smart players who have poured so much time, thought, and effort into the game. The only kinds of players you gain are the ones with short attention spans. The ones that have no patience. The ones that play a "title" and move on.
And what happens when that's your player base? You have to be forever adding "content" like WoW does. Here's the new dance of the month. I've come to hate the term "content" because it's come to be akin to "just give them more icons". I'm not looking for just "content", I'm looking for play.
Most of your players today are not kids. I'm in my late thirties. I work in the software field. Like most of your players, I'm not stupid. I am not just a revenue stream. I say these things not in an attempt to gain your respect. I say these things in the hopes that they make you think about the kinds of players you want inhabiting your universe.
I won't cancel my account yet. You haven't upended the sandbox yet. Like your CEO suggested, I'll watch what you do more than what you say. I played Star Wars Galaxies, I had a character that made weapons. I had a plan in the game to become the premier gunsmith in my little neighborhood. That was what I was going to play toward. Sony changed the game, I dropped my subscription because it wasn't fun anymore. Please don't do that to us.
Regards,
Nyssa
Well written.
+1b
I played SWG too. CCP should know well that a large number of players left SWG and came to Eve when SOE decided not to listen their player comunity, their customers. And SOE lost them forever.
I already cancelled my 2 Eve accounts, one of them from 2005. Id like to keep playing Eve but i dont mind if i have to move to other sandbox game.
This needs to be said at least one more time. _______________
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Markus Jome
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Posted - 2011.06.26 21:39:00 -
[11263]
Edited by: Markus Jome on 26/06/2011 21:39:14 Pleasy stop your capslock while writing, i might miss important stuff because i don't read capslock.
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Miilla
Minmatar Hulkageddon Orphanage
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Posted - 2011.06.26 21:39:00 -
[11264]
PLEX PRICES ARE TANKING HARD lol
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Hot Brunette
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Posted - 2011.06.26 21:40:00 -
[11265]
Originally by: Angeliq Edited by: Angeliq on 26/06/2011 21:37:58
Originally by: Hot Brunette
Originally by: Angeliq
Originally by: Julian Kirov
Here's a presentation from the creators of BF:Heroes that explains why Hilmar gives no fcks about the forums.
http://www.slideshare.net/bcousins/paying-to-win
This is a very interesting presentation. Everyone should... MUST watch it!
This presentation will tell you why EVE Online WILL have a Cash Shop WITH GAME CHANGING ITEMS beyond vanity ones!! It shows that the business model works and why it will work in EVE too.
I'd be interested in seeing the survey if they added the option of "I would quit the game if advantage-giving items were induced"
Sadly, it wasnt an available option.
If they do introduce such types of items in eve, there's a possibility that the game doesnt die, but the player base changes...old players leave, new (and different) players come in. But let's hope that doesnt happen.
They don't really care about player age, they only care about money.
I know, so the people who are willing to spend, will stay. And people who are willing to spend will be attracted to the game.
People who don't...leave.
Will CCP make more revenue with this model as opposed to the current one?
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Ethan Bejorn
Caldari Provisions
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Posted - 2011.06.26 21:41:00 -
[11266]
Not sure if this has been posted, but lol.
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Jennifer Nardieu
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Posted - 2011.06.26 21:41:00 -
[11267]
It's not because of delaying tactics, it's more about "how can we manipulate the CSM into agreeing that non-vanity item transactions are a good idea for EVE at somepoint in the future?"
CCP will introduce RMT P2W mechanics. Its just a question of when and how they introduce it.
Are we talking cash for soveriegnty/faction standings/sp? or are we talking cash for imba modules/ammo?
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Angeliq
Minmatar Silent Overwatch S I L E N T.
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Posted - 2011.06.26 21:43:00 -
[11268]
Edited by: Angeliq on 26/06/2011 21:46:21
Originally by: Julian Kirov
Here's a presentation from the creators of BF:Heroes that explains why Hilmar gives no fcks about the forums.
http://www.slideshare.net/bcousins/paying-to-win
This is a very interesting presentation. Everyone should... MUST watch it!
This presentation will tell you why EVE Online WILL have a Cash Shop WITH GAME CHANGING ITEMS beyond vanity ones!! It shows that the business model works and why it will work in EVE too.
Ok that was interesting.
Very different target markets though. Eve relies on older players and internal economy where BF:Heroes is instant gratification, minimal attention span and zero economy.
You're beginning to think like CCP; Eve Online is not the Starbucks of MMO's we're just as McDonalds as all the rest.
Compared to the other MMORPG's out there, we are the Starbucks of online gaming, at least that`s what the ppl that never played EVE think and guess what, those ppl are the main target of CCP now.
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Angeliq
Minmatar Silent Overwatch S I L E N T.
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Posted - 2011.06.26 21:45:00 -
[11269]
Originally by: Julian Kirov
Here's a presentation from the creators of BF:Heroes that explains why Hilmar gives no fcks about the forums.
http://www.slideshare.net/bcousins/paying-to-win
This is a very interesting presentation. Everyone should... MUST watch it!
This presentation will tell you why EVE Online WILL have a Cash Shop WITH GAME CHANGING ITEMS beyond vanity ones!! It shows that the business model works and why it will work in EVE too.
I'd be interested in seeing the survey if they added the option of "I would quit the game if advantage-giving items were induced"
Sadly, it wasnt an available option.
If they do introduce such types of items in eve, there's a possibility that the game doesnt die, but the player base changes...old players leave, new (and different) players come in. But let's hope that doesnt happen.
They don't really care about player age, they only care about money.
I know, so the people who are willing to spend, will stay. And people who are willing to spend will be attracted to the game.
People who don't...leave.
Will CCP make more revenue with this model as opposed to the current one?
Yes, they will make money from subscriptions AND cash shop.
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RougeOperator
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Posted - 2011.06.26 21:47:00 -
[11270]
Quote:
Here's a presentation from the creators of BF:Heroes that explains why Hilmar gives no fcks about the forums.
http://www.slideshare.net/bcousins/paying-to-win
Gonna add that BFH had 7 million users. And it was F2P and micro trans from the start.
Its like comparing apples to pineapples.
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Suzy Cynocyde
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Posted - 2011.06.26 21:48:00 -
[11271]
Originally by: Jennifer Nardieu It's not because of delaying tactics, it's more about "how can we manipulate the CSM into agreeing that non-vanity item transactions are a good idea for EVE at somepoint in the future?"
CCP will introduce RMT P2W mechanics. Its just a question of when and how they introduce it.
Are we talking cash for soveriegnty/faction standings/sp? or are we talking cash for imba modules/ammo?
Well, if you read "Fearless" you know it's all on the table.
Quote:
Not all virtual purchases will focus on customization: some will simply be new items, ammunition, ships, etc. that can be purchased outright.
Straight from the horse's mouth. Definitely taken in context.
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kestrael nanahara
Caldari Wrecking Shots Wildly Inappropriate.
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Posted - 2011.06.26 21:48:00 -
[11272]
Originally by: RougeOperator
Gonna add that BFH had 7 million users. And it was F2P and micro trans from the start.
Its like comparing apples to pineapples.
but they both have APPLES in the name how can we not compare them!!!
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Deliceous
Aliastra
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Posted - 2011.06.26 21:49:00 -
[11273]
I am happy with eve and the direction it is going. just waiting and seeing.
to be unique in a market, you have to do things differently and people have to have faith.
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Angeliq
Minmatar Silent Overwatch S I L E N T.
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Posted - 2011.06.26 21:49:00 -
[11274]
Originally by: RougeOperator
Quote:
Here's a presentation from the creators of BF:Heroes that explains why Hilmar gives no fcks about the forums.
http://www.slideshare.net/bcousins/paying-to-win
Gonna add that BFH had 7 million users. And it was F2P and micro trans from the start.
Its like comparing apples to pineapples.
The business model apply.
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Pesadel0
the muppets RED.OverLord
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Posted - 2011.06.26 21:53:00 -
[11275]
Figth the power.
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Frogsinspace
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Posted - 2011.06.26 21:53:00 -
[11276]
Originally by: Deliceous I am happy with eve and the direction it is going. just waiting and seeing.
to be unique in a market, you have to do things differently and people have to have faith.
But they arent being unique or different, they're taking someone elses idea to screw over customers by charging them for game breaking weapons and when those people use those weapons, other people can never compete, so THEY have to buy weapons, which gets more people to buy and more and more and more.
"Micro"transactions are fine, i dont care if someone spends thousands on items that do nothing to the game, but if 1$ is dropped for an advantage thats the breaking point.
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Android Mindslave
Gallente Mindworks
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Posted - 2011.06.26 21:54:00 -
[11277]
Originally by: Nyssa Litari Dear CCP,
It is not that you made the NeX items unreasonably pricy, although you have. It is not that we merely dislike change. Some of us dislike it, some of us welcome it.
It is that your business plan, from everything we can see, intends to take away the gameplay central to Eve; the player-driven economy. You're planning on making players that have spent time training for manufacturing, researching blueprints to wring out research efficiencies compete with a deus ex credit card.
Someone else pointed out that many player corporations have standings aid as a service for new recruits. You have players themselves advancing the social mechanics of your game, as part of the gameplay. Do you really think it's a good idea to disrupt that?
When we join, we join for the shiny. I joined because I might someday get to fly a Nyx. I'll admit that. But I've stayed, (and paid for new accounts like this one), because it is the players that drive the lore. The epic battles people talk about in chat while mining are the battles that they or their friends participated in, or caused. All of the politics is real. The bad guys are that other group of players that threw a wardec your way.
What we're worried about is that you'll start by taking the little things away, like offering standings aid as a player corp service, and move on to bigger things. There will be people that are willing to pay real money for the I-win-mobile. If you think that you can boil a few hundred thousand frogs to reach out to the few thousand teenagers with dad's credit card you'll lose us too. Then you will have lost what makes the game worth playing.
You'll lose the experienced FCs that know how to run a fleet and can train noobs to be just as valuable as the pilot in the that T2 cruiser. You'll lose the alliances that police their own territory making the alliance mechanics work. You'll lose the smart players who have poured so much time, thought, and effort into the game. The only kinds of players you gain are the ones with short attention spans. The ones that have no patience. The ones that play a "title" and move on.
And what happens when that's your player base? You have to be forever adding "content" like WoW does. Here's the new dance of the month. I've come to hate the term "content" because it's come to be akin to "just give them more icons". I'm not looking for just "content", I'm looking for play.
Most of your players today are not kids. I'm in my late thirties. I work in the software field. Like most of your players, I'm not stupid. I am not just a revenue stream. I say these things not in an attempt to gain your respect. I say these things in the hopes that they make you think about the kinds of players you want inhabiting your universe.
I won't cancel my account yet. You haven't upended the sandbox yet. Like your CEO suggested, I'll watch what you do more than what you say. I played Star Wars Galaxies, I had a character that made weapons. I had a plan in the game to become the premier gunsmith in my little neighborhood. That was what I was going to play toward. Sony changed the game, I dropped my subscription because it wasn't fun anymore. Please don't do that to us.
Regards,
Nyssa
while(ccp_wrecking_their_game) { QFT++; } |
Miilla
Minmatar Hulkageddon Orphanage
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Posted - 2011.06.26 21:54:00 -
[11278]
you can tell from the PLEX market chart how people feel about Incarna... MASS DUMPAGE.
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Juliette DuBois
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Posted - 2011.06.26 21:55:00 -
[11279]
Ethan, you made me spurt my coffee on my keyboard! Damn you...
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RougeOperator
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Posted - 2011.06.26 21:56:00 -
[11280]
Edited by: RougeOperator on 26/06/2011 21:57:09 Edited by: RougeOperator on 26/06/2011 21:56:19
Originally by: Angeliq
Originally by: RougeOperator
Quote:
Here's a presentation from the creators of BF:Heroes that explains why Hilmar gives no fcks about the forums.
http://www.slideshare.net/bcousins/paying-to-win
Gonna add that BFH had 7 million users. And it was F2P and micro trans from the start.
Its like comparing apples to pineapples.
The business model apply.
No they dont they are two diffrent models. CCP is trying to Frankenstein on another model.
Also the community is different. We are not casuals. Nor are we pea****s.
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