SiD00
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Posted - 2011.06.25 08:00:00 -
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Edited by: SiD00 on 25/06/2011 08:06:22 Canceled 3 Accounts a few minutes ago. Accounts expire on 3rd of July and 28th of August.
Cancelation reason: InGame Issues / Latest patch
Dear CCP,
thank you for the great game during the past months. Acutally your Vision (TM) do not correspond to the actual game content, neither the content you had released during the past 12 months (maybe except the incursion sites and the small fixes worked out with the community that make life much easier).
I dont see how it is possible to even consider the latest patch (even if its just a part) to be some kind of expansion to a game. I know, in the long run WiS *might* be breathtaking, your way of releasing the content and your way of communication is not. Your expansion notes are just a blown up ballon of hot air filled artificially generated text which you consider *content*, in other games it would be only patch notes at the very bottom of some realy serious patched gaming issues.
In my opinion it would had been better to had the released postponed by another 1-2 months to actually release it with really new gaming content and patches to correct game breaking play mechanics.
I do not care about the NEX stuff, honestly for me it wont make a diference if you jump into our gate camps or roamings with a monocle, stealth painted scorpion or an extra high slot or two... If you are outnumbered or taken off guard during game play - than you are podded regardless of many item slots you have. So MT stuff is not the reason why i quit, the reason is non release and non repairing of actual gaming content (spaceship pew pew)...
Good Luck CCP, good luck Devs, hope you will see through the Vision (TM), as it is currently not working as intended (C).
edit: P.S. make the CQ optional with a button accessable from the old hangar, docking at a staion and than being in a CQ doesnt with with the game lore which says that pod pilots are wired into their ships, the need to leave your ship to load/unload some cargo or accesing the market/contract board doesnt really suit that lore, neither the fact, that you have to leave your ship AND pod in order to mount another starship from your hangar, it shoud be swapping the pod between the ships only.
Only if you really WANT to leave the warm pod and enter the harmfull world outside of your belowed hull of steel than it should be through an extra button and a show of will (unpod - enter CQ).
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