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Thread Statistics | Show CCP posts - 2 post(s) |
bongpacks
Caldari Mudbug Acquisition Of Empire
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Posted - 2011.08.05 00:56:00 -
[1]
My biggest problem with EVE at the moment is drones. Drones have been utterly broken since incarna was released. When set on aggressive and focus fire they still break off into separate groups and attack whatever they want. When set to passive and focus fire sure they will attack what I tell them to but only for a little while, then before the target has even been half way killed a few of the drones decide that they're done and return and orbit while the remaining two or three drones stay to finish the task which I had assigned to them. Using drones has become a mini-game in itself and requires way too many of my clicks. I also remember the drones used to fire on target in unison now they fire in random offset patterns seemingly taking longer to kill a target whereas before they effectively had a sort of "volley damage" effect to them. This has turned from simply letting out your drones and telling them what to do into having to visually keep tabs on your drones to make sure they aren't misbehaving. The second issue I have isn't quite so new but still an issue: Bookmarks on the solar system map. Used to be bookmarks on the solar system map remained 100% opaque at all times and they (when hovered over to produce the tooltip)displayed not only the name of the bookmark but also the distance away from your ship in AU. Now however bookmarks are maybe 10% opaque unless enveloped within the scan radius of a scanner probe and no distance is displayed in the tooltip. The opacity problem isn't so bad, I can work around that. The issue of the bookmarks not displaying range from my ship however is a bit of a problem. I live in w-space and it used to be the most handy thing ever to know at a glance if a certain bookmark, to a wormhole for instance, was within my directional scanner range if say I saw a ship on my d-scanner and wanted to know where it could possibly be. Now I have to look at what celestials are near said bookmarks and take an educated guess. A couple of other quite trivial matters are for one my chat tabs and also any other tabs i may have of stacked windows don't retain their order. Every time I log on I have to rearrange my chat tabs and every time I undock I have to rearrange my stacked windows tabs. Lasty but certainly not the end of my list of recent bugs and subtle changes is that sometimes the labels of my scanner probes disappears leaving me unable to center on them in the solar system map. disabling and re-enabling each probe seems to fix it temporarily but it's still an issue along with labels on beacons for anomalies and wormholes and other such things actually blocking me from clicking on my probes making the task of moving my probes or seeing the scan result beacon very annoying at times. That's just my two cents worth. Some acknowledgement from CCP that drones are broken would be nice, or I could make a video of my drones not working and submit it for the whole "Eve is real" thing.
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bongpacks
Caldari Mudbug Acquisition Of Empire
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Posted - 2011.08.06 00:33:00 -
[2]
I guess it's too much to ask that something as important as drones work properly? What if people's turrets stopped firing for no reason at all, forcing the player to have to really make sure all of his turrets were firing all the time, I bet that would get fixed in a hurry right? For some ships drones are the only real DPS they have and the drones not working properly is effectively the same as someone's turrets failing during combat resulting in them losing the battle. If CCP really is trying to up the level of communication with the player base they should start right here by admitting to me and the numerous others who have posted about their drone woes in this thread and all over this forum that the drone AI is in fact broken.
Also just to comply with the OP, I'm using the PC client
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bongpacks
Caldari Mudbug Acquisition Of Empire
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Posted - 2011.08.10 12:31:00 -
[3]
Originally by: Faffywaffy
Quote: Using a shortcut will no longer cause the action bound to any of the modifier keys to activate. No more locking targets when you try to ctrl-space!
Argh. Yes, ctrl-space no longer locks targets, but just pressing and releasing ctrl still does! I want ctrl-click to lock a target, like it used to do.
This, the second most annoying bug in the game coming in a close second to the drone AI being completely broken. If you have anything selected in your overview and hit and release ctrl it locks a target; if you have something selected in overview and hit and release alt it looks at whatever you had selected. I was so excited when I saw this update I was thinking "yay they finally fixed something they broke!" I was wrong however and sorely disappointed. Just as disappointed as I am that there hasn't been a dev response to this thread since page 1 and that was a response to an issue that only happened under unique circumstances. Are the devs only worried about the new Incarna content and not game breaking bugs like drones disengaging at will and not being effected by their settings? For example when using focus fire it's not uncommon for me to have three drones on a single target whilst the other two are on two other targets by themselves. That is if they even attack anything at all for more than 30 seconds before they give up on it and return to orbit leaving a half dead target. A single response on the same day within 1.5 hours of the creation of the thread hardly constitutes dedication to communication, why even create these threads at all?
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bongpacks
Caldari Mudbug Acquisition Of Empire
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Posted - 2011.08.29 08:02:00 -
[4]
This thread has been abandoned as have all who have posted in it. Just sweep it under the rug and deploy a new version. Seriously everyone just stop posting because no one at CCP really cares what you have to say, as long as they get their money and that's the bottom line. Not like new players will know that drones didn't always have to be babysat or that bookmarks used to display their distance in AU from your ship on the solar system map right? I mean hell as long as we can walk around in a little room getting 4-5 fps while taking two or more times the amount of clicks to do anything that used to be possible from the old station view we're happy right? Carbon was supposed to be so revolutionary, so revolutionary in fact that the UI is less responsive than it used to be. New players won't know that you used to be able to lock targets as fast as you could ctrl+click them, they'll just think "hey this game has limitations and I can't lock things without missing a few here and there it's cool." Oh and that thing where if I have something selected on overview and simply hit and release ctrl and it gets locked or I hit alt and it gets looked at...well that's obviously always been that way of course it has. They won't know that every window used to be able to be resized and reoriented and the UI actually saved that information for future use. Rest assured however that when they do have issues, and trust me they will have issues; They will come to this thread or one just like it and they will see that a company they spend their hard earned money on couldn't be bothered to reply more than once to a thread that's already several months old. They will see that a company that's lost the trust of their customers and spewed outright lies about striving for better communication has thus far not delivered. If you don't stop releasing new content and trying to revamp old content instead of fixing all the things you've already broken you're just making more and more work for yourself and inevitably making a lot of players very angry. I mean hell something as fundamental and really a core part of internet spaceships as drones not working properly, that's just sad. So long as you keep making things shiny instead of smoothing out the wrinkles you only serve to make this game gaudy and it really is a shame.
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bongpacks
Caldari Mudbug Acquisition Of Empire
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Posted - 2011.09.05 18:18:00 -
[5]
I'd actually buy a monocle if CCP would fix even 1/3 of the things listed in this thread instead of worrying about changing this and that, make this shiny, make that more shiny. Something as important to the actual game-play as drones are not working correctly, while the NEX store is operating flawlessly. The last time I was actually excited about anything released in a patch was when the Noctis was introduced. Players of this game care more about new spaceships, weapons, and content than they ever will about having a 3D avatar that can walk around in stations playing dress up. It adds nothing to the core value of the game and it never will, kind of hard for immersion to be effective when theres a long list of bugs that players encounter on a daily basis.
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