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Thread Statistics | Show CCP posts - 4 post(s) |
Sha Dar
eXceed Inc. No Holes Barred
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Posted - 2011.07.02 17:15:00 -
[1]
Quote: and this environment will be available until Incarna performance is similar to pre-Incarna performance.
Clarification required !!
Does that mean once performance is seen as similar, the option will be removed and we will after all be FORCED to use CQ ??? |
Sha Dar
eXceed Inc. No Holes Barred
|
Posted - 2011.07.02 18:37:00 -
[2]
Edited by: Sha Dar on 02/07/2011 18:37:53
Quote: and this environment will be available until Incarna performance is similar to pre-Incarna performance.
As soon as CQ is forced, i'm out. |
Sha Dar
eXceed Inc. No Holes Barred
|
Posted - 2011.07.02 18:59:00 -
[3]
Originally by: Meissa Anunthiel
Originally by: Mag's
Originally by: Meissa Anunthiel So it's about the "idea" that your player goes out of its pod? Or is it about the associated performance of loading your character?
Which is it?
Both have been addressed by CCP's statement.
You're trolling, right?
the current "Disabled Incarna Door" will be replaced with an environment that will provide similar functionality and performance to the pre-Incarna Hangar. ---*THAT* answers both those concerns.
The most ridiculous bit about this whole hangar argument is that *I* was the one getting all mad at :ccp: when I thought they didn't understand the whole problem with mandatory InCarna docking. I've been convinced, so please rephrase your issue in clearly defined terms so I can answer them appropriately and kill this.
----- FROM THE BLOG -----
Quote: "and this environment will be available until Incarna performance is similar to pre-Incarna performance."
That's what the problem is !! - They STILL plan to force CQ usage by removing the option not to use it. |
Sha Dar
eXceed Inc. No Holes Barred
|
Posted - 2011.07.02 19:11:00 -
[4]
Originally by: Smoking Blunts Edited by: Smoking Blunts on 02/07/2011 19:09:36
Originally by: CCP Navigator
Return of ship spinning
This is something that a lot of players are curious about and what I can tell you is that we will implement a form of ship spinning but we are not returning to the old hangar view. This new variation will be similar and, while you can spin your ship, it will not be exactly how it was before. The time line for designing, testing and implementing this new variation of ship spinning has not been finalized but we will bring you more information in a future dev blog.
how hard would it be to return toteh old view and a disembark button?. what you have planned makes no sence, will take way more time and man power than adding a button. do you lot just like wasting money and time in iceland?
No, they just insist on forcing us all to Beta test the WOD engine and play barbies in space... |
Sha Dar
eXceed Inc. No Holes Barred
|
Posted - 2011.07.02 19:14:00 -
[5]
Originally by: ISquishWorms Well I am happy with the outcome thanks CCP and CSM for finding some common ground and thrashing this all out for us.
I can now get back to playing the game I love most.
Did I read the blog right though that we will still be loosing ship spinning once CQ performance has been improved to a satifactory level?
"and this environment will be available until Incarna performance is similar to pre-Incarna performance."
It seems so yes. |
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