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Kaelie Onren
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Posted - 2011.07.05 06:38:00 -
[1]
So many threads going on now about the acrid new players experience in EVE has gotten me pondering on this topic. Though many of the solutions suggested in the other threads are not viable nor effective (the ones that basically amount to 'cheat' boosts for noobs) I believe the problem is a valid one.
What if the game (as in NPCs) were to award players with medals for achievements? Carebear stuff for Faction empires, Kills and PVP achievements from pirate factions. Something like the medal system in FW. Make these medals visible to all. What this addresses is that newbies lack direction, or a 'goal' in the beginning. They may be coming from linear progression games like WOW or other simple MMOs. They aren't used to the sandbox. They are overwhelmed with all the choices. The career agents go a LONG way, but the sense of achievement is still a little lacking. Give them trophies for mission grinding, for being a good miner... etc. I think may go a long way to give beginners something to strive for, at least until they get their sealegs and venture out on their own.
Some medal ideas:
Missions done (by department) Standing level achieved Types of Asteroids mined Amount of Asteroids mined Faction loyalty, X mission for a faction etc. Kills achieved. (by enemy NPC, capsuleer) Courier contracts completed
Open to any other ideas, comments.
This is very much an idea only... any constructive criticism appreciated.
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DeMichael Crimson
Republic University
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Posted - 2011.07.17 10:49:00 -
[2]
Would be nice to get some medals for a few of those things. Definitely would make them feel like something is being accomplished right at the start as well as giving some short term goals.
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J Kunjeh
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Posted - 2011.07.17 12:05:00 -
[3]
Edited by: J Kunjeh on 17/07/2011 12:05:03 I like the idea. Gives carebears a little something extra to go after. ~Gnosis~ |
Laechyd Eldgorn
draketrain
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Posted - 2011.07.17 15:34:00 -
[4]
hahhah i support this product
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.07.17 15:49:00 -
[5]
This is not achievements online. Try to set your own goals and show some imagination ~~~
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Lakuma
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Posted - 2011.07.17 16:07:00 -
[6]
Originally by: Lady Spank This is not achievements online. Try to set your own goals and show some imagination
Considering FW already has this...
...and that the existing tier system perpetuates this idea...
...I don't really see a problem with it. Carebears will be carebears. Make it where my killmails show these ranks and such so I can change the start of my story from "So I killed this carebear..." to "I killed this carebear that looked like a mexican general..."
In all seriousness I don't see anything wrong with this at all, but I think development time is better spent elsewhere. Hisec has all the features it really needs for the time being - low and null could use more love, as well as features like FW that got left in the dust after launch. Players who spend time getting achievements isn't an issue, if anything achievements that require players to work together strengthen the community.
That being said - I'd rather see achievements for null, low, and wh LONG before I see them in hisec. Living in hisec isn't an achievement. It's where you started. It's the safest place in EVE. There is very little adversity or difficulty spaceship wise (marketing is cut-throat at least!)
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Dirk Decibel
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Posted - 2011.07.17 19:37:00 -
[7]
I want this, if only so that ppl will rage against bears for it.
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Rented
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Posted - 2011.07.17 23:06:00 -
[8]
Originally by: Lady Spank This is not achievements online. Try to set your own goals and show some imagination
Almost anything that will incur the wrath of trolls and emo nullsec fanatics is good imo.
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Seamus Donohue
Gallente
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Posted - 2011.07.18 11:41:00 -
[9]
I'm on the fence on this one.
That said, if it were implemented, then the easiest way to do it would be a Decoration awarded by NPC corporations and/or factions. So, ORE awarding decorations for asteroids mined, an NPC corporation awarding decorations for missions run, and so on. That way, we're using the existing mechanisms rather than creating new mechanisms. _____ SURVIVOR of Teskanen, fan of John Rourke. The reports of my death are greatly exaggerated |
Kaelie Onren
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Posted - 2011.07.18 14:00:00 -
[10]
Originally by: Lakuma
Originally by: Lady Spank This is not achievements online. Try to set your own goals and show some imagination
Considering FW already has this...
...and that the existing tier system perpetuates this idea...
...I don't really see a problem with it. Carebears will be carebears. Make it where my killmails show these ranks and such so I can change the start of my story from "So I killed this carebear..." to "I killed this carebear that looked like a mexican general..."
In all seriousness I don't see anything wrong with this at all, but I think development time is better spent elsewhere. Hisec has all the features it really needs for the time being - low and null could use more love, as well as features like FW that got left in the dust after launch. Players who spend time getting achievements isn't an issue, if anything achievements that require players to work together strengthen the community.
That being said - I'd rather see achievements for null, low, and wh LONG before I see them in hisec. Living in hisec isn't an achievement. It's where you started. It's the safest place in EVE. There is very little adversity or difficulty spaceship wise (marketing is cut-throat at least!)
BUT, hisec has the community that sees the most attrition in the game. And everyone has known one or more friends who started the game only to quit a week later. lowsec and nullsec players are very unlikely to pickup and leave the game, having invested so much into it already, so, sadly, CCP can ignore them more while still keeping the 'greater population' happy.
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Kaelie Onren
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Posted - 2011.07.18 14:03:00 -
[11]
Originally by: Seamus Donohue I'm on the fence on this one.
That said, if it were implemented, then the easiest way to do it would be a Decoration awarded by NPC corporations and/or factions. So, ORE awarding decorations for asteroids mined, an NPC corporation awarding decorations for missions run, and so on. That way, we're using the existing mechanisms rather than creating new mechanisms.
Yes this is a good idea. It will also add to the RP dimension. I think that if EVE can get more of the single player rpers, they once they get hooked (and get enough money to afford a couple of lost ships) they will come around to enjoy the other parts of the game (low and null).
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Ya Huei
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Posted - 2011.07.18 14:06:00 -
[12]
Supported with the reservation that I should be able to salvage those medals off your frozen corpse :)
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Dariah Stardweller
NO U111 Enterprises
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Posted - 2011.07.18 16:41:00 -
[13]
Originally by: Ya Huei Supported with the reservation that I should be able to salvage those medals off your frozen corpse :)
I like that idea.
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Kaelie Onren
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Posted - 2011.07.19 12:40:00 -
[14]
Originally by: Dariah Stardweller
Originally by: Ya Huei Supported with the reservation that I should be able to salvage those medals off your frozen corpse :)
I like that idea.
fine by me as long as you can drop your FW and decorations as well. PS I'm being sarcastic, to those of you who are smart alecs.
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