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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
moskowitz
Minmatar Pator Tech School
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Posted - 2011.07.16 22:00:00 -
[1]
business proposal
u can send 15% me ship value for added insurance in case of server crash loss.
IPO coming soon.
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Maya Ranger
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Posted - 2011.07.16 22:26:00 -
[2]
You have to beat in-game insurance.
While we are on the same subject, Lets wait for the very first customer to jump on collecting both insurance premiums.
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Michael Crammer
Gallente Empire of the Forsaken
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Posted - 2011.07.16 22:34:00 -
[3]
Interesting idea. In game insurance only covers your ship. In the last crash I was chatting with someone who lost a bunch of tech 2 drones and fitings.
You would have to audit your customers to keep track of what was insured. It would be very hard to run. Plus you would have to be open to audits. Plus your customers have to trust that you would honor the agreement after they pay the premiums.
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moskowitz
Minmatar Pator Tech School
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Posted - 2011.07.16 23:13:00 -
[4]
i posted the idea...you are right it would be difficult to run. I can see ship loss as the only avenue as it is documented with mail.
supplemental ship insurance would be an interesting area to get into.
if there is a demand for it. I would research the possibility.
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Anya Ohaya
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Posted - 2011.07.17 08:40:00 -
[5]
It would be simpler and less easy to exploit if you just took bets on server downtime.
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Levija Saplina
Supremacy Inc. Not Found.
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Posted - 2011.07.17 09:47:00 -
[6]
I've actually been thinking about this for the past week or so, but on a much larger scale.
You could contact me if you want, I need to start putting down numbers on spreadsheets and explanations on documents, but there's a high end market possibility although in my opinion it does not lie in the server crash side of things.
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Michael Crammer
Gallente Empire of the Forsaken
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Posted - 2011.07.17 14:21:00 -
[7]
I would like to be a part of this. Contact me ingame.
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Cassiopeia Andromedae
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Posted - 2011.07.17 22:09:00 -
[8]
Logs how nothing! Thank you, come again!
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Hexxx
Minmatar
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Posted - 2011.07.18 03:00:00 -
[9]
This is impossible to do. In station trades leave no trace. Crash happens, station trade your ships to your alt, collect payout.
It helps to know what you're talking about before you try to post something like this.
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moskowitz
Minmatar Pator Tech School
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Posted - 2011.07.18 13:37:00 -
[10]
well if ship loss is documented via loss mail..can that be forwarded to the supplemental insurer?
and do u think people would pay for supplemental ship insurance?
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Michael Crammer
Gallente Empire of the Forsaken
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Posted - 2011.07.18 14:24:00 -
[11]
Heres how I would run it.
You would have to have in game insurance also.
Basic Tech 1 ship insurance. Basic Tech 1 Fitting insurance. Basic Tech 1 Drone insurance. Basic Tech 1 Cargo insurance. And Tech 2 equivalents in the same areas. All with different weekly premium payments.
Audit to catalog the ships, items, and fittings to be insured. If player is ready to collect on loss...
Must forward ship loss email. New audit to insure that items have been removed. screenshots or audit of wallet journals. screenshots of finished trade transactions.
If the player passes, they get their insurance payout. Their premium now increases if they wish to stay covered, same as any other insurance company.
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Hexxx
Minmatar
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Posted - 2011.07.18 23:46:00 -
[12]
Originally by: Michael Crammer Heres how I would run it.
You would have to have in game insurance also.
Basic Tech 1 ship insurance. Basic Tech 1 Fitting insurance. Basic Tech 1 Drone insurance. Basic Tech 1 Cargo insurance. And Tech 2 equivalents in the same areas. All with different weekly premium payments.
Audit to catalog the ships, items, and fittings to be insured. If player is ready to collect on loss...
Must forward ship loss email. New audit to insure that items have been removed. screenshots or audit of wallet journals. screenshots of finished trade transactions.
If the player passes, they get their insurance payout. Their premium now increases if they wish to stay covered, same as any other insurance company.
Run the numbers on T1 supplemental insurance...you'll find they suck. Hard. I know...we've already done it.
T2 has viability, but now, as you describe, you're competing with my project. If you want to know what you're up against, visit the website through my signature and have a look around.
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Tutskii
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Posted - 2011.07.19 00:18:00 -
[13]
Originally by: Hexxx
Originally by: Michael Crammer Heres how I would run it.
You would have to have in game insurance also.
Basic Tech 1 ship insurance. Basic Tech 1 Fitting insurance. Basic Tech 1 Drone insurance. Basic Tech 1 Cargo insurance. And Tech 2 equivalents in the same areas. All with different weekly premium payments.
Audit to catalog the ships, items, and fittings to be insured. If player is ready to collect on loss...
Must forward ship loss email. New audit to insure that items have been removed. screenshots or audit of wallet journals. screenshots of finished trade transactions.
If the player passes, they get their insurance payout. Their premium now increases if they wish to stay covered, same as any other insurance company.
Run the numbers on T1 supplemental insurance...you'll find they suck. Hard. I know...we've already done it.
T2 has viability, but now, as you describe, you're competing with my project. If you want to know what you're up against, visit the website through my signature and have a look around.
But then again your word is worthless and you are a member of the Ebank fiasco (a member that bailed and left Ray and AC to fix things when the going got tough, I might add)
Seeing that, it should be not that hard to compete against you!
After all, the whole value of an insurance business is the trust that it will pay. And as discussed here: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1553160 you don't actually honor your commitments!
But really, what I want to say is that "No non vanity MT's" is the only line worth defending. |
Michael Crammer
Gallente The Scope
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Posted - 2011.07.19 02:29:00 -
[14]
Ya...im a prety new player, I just got into trade. I have no where near the capital to pursue this right now. I just thought it was a cool idea. I just started profiting from station trade and haven't really decided on my game focus yet. But thanks for the show. Very entertaining.
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Hexxx
Minmatar
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Posted - 2011.07.19 13:06:00 -
[15]
Originally by: Tutskii
Originally by: Hexxx
Originally by: Michael Crammer Heres how I would run it.
You would have to have in game insurance also.
Basic Tech 1 ship insurance. Basic Tech 1 Fitting insurance. Basic Tech 1 Drone insurance. Basic Tech 1 Cargo insurance. And Tech 2 equivalents in the same areas. All with different weekly premium payments.
Audit to catalog the ships, items, and fittings to be insured. If player is ready to collect on loss...
Must forward ship loss email. New audit to insure that items have been removed. screenshots or audit of wallet journals. screenshots of finished trade transactions.
If the player passes, they get their insurance payout. Their premium now increases if they wish to stay covered, same as any other insurance company.
Run the numbers on T1 supplemental insurance...you'll find they suck. Hard. I know...we've already done it.
T2 has viability, but now, as you describe, you're competing with my project. If you want to know what you're up against, visit the website through my signature and have a look around.
But then again your word is worthless and you are a member of the Ebank fiasco (a member that bailed and left Ray and AC to fix things when the going got tough, I might add)
Seeing that, it should be not that hard to compete against you!
After all, the whole value of an insurance business is the trust that it will pay. And as discussed here: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1553160 you don't actually honor your commitments!
You, as a person, are worthless.
I was asked to resign by Ray, it was his choice, not mine. This was well documented...perhaps you should read more?
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