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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.07.28 11:55:00 -
[1]
There are no "hi-sec" representatives in the CSM, because there were no "hi-sec" candidates that were as voteworthy as the 9 best "0.0" candidates.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.08.05 09:04:00 -
[2]
So insults, hyperbole and poo-flinging apart, we're back to where we started: there are no "hi-sec" representatives on the CSM because no-one running on the "hi-sec" platform had the organisational skills or the motivation to get themselves elected. It's not inherent to the process that "hi-sec" reps dont get elected; Ankhemthingy and Dierdre Vaal both ran on a hi-sec focused platform and got elected. If there was a credible, intelligent candidate who ran on a platform of genuinely reforming hi-sec rather than just BAN GRIEFERS PUT ARKANOR IN 1.0 MISHUNS GIEF X-TYPE L3WTZ NAOW than I'd be quite happy to give them one of my votes.
But at this stage I'm just waiting for someone to make the suggestion that CCP reserve CSM seats for "hi-sec" representatives...
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.08.05 11:00:00 -
[3]
That's good to hear (and I genuinely mean that). There is so much that could be done to make Empire gameplay more exciting. A working bounty system alone would have a whole cascade of positive knock on effects. And no one could argue with a straight face that the wardec system doesn't need reform. Faction Warfare desperately needs updating - the potential is there to make PvP accessible to new players and provide some really good fun.
And then there's things like smuggling, black markets and so on, although they're more of a lo-sec focus.
I look forward to reading your manifesto.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.08.06 10:02:00 -
[4]
Edited by: Malcanis on 06/08/2011 10:03:29
Originally by: Jaxon Grylls Not much to say about Greyscale's blog but looks like they are drinking the 0.0 koolaid. SeeLink
Where exactly do you think all the tritanium that empire miners mine and the faction ammo that empire missioners sell goes to? Who do you think buys it?
If there's one thing that every intelligent, self-interested hi-sec denizen should hope for, it's that 0.0 is "fixed", and fixed soon.
EDIT: And it's that awareness of the interdependency of the empire/nullsec economies - and that what affects one plyer thereby affects everyone else - that seems to distinguish the so-called "0.0" candidates. It's an awareness that you would do very well to acquire if you genuinely wish to get elected to the CSM.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
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