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Grifthin
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Posted - 2011.07.18 13:26:00 -
[1]
[Catalyst, Pew pew] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Damage Control II
1MN Afterburner II J5b Phased Prototype Warp Scrambler I
Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S
Small Hybrid Metastasis Adjuster I Small Hybrid Metastasis Adjuster I Small Hybrid Burst Aerator I
Warrior II x1
Basically if I engage frigates - will I be able to kill them before my hull tanking fails ? DPS should be about 340. basically Warp in, scram - attempt to skull feck.
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Reldor Silverheart
Gallente
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Posted - 2011.07.18 13:34:00 -
[2]
Swap for rails instead of blasters if you want to hunt frigs.
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Othran
Brutor Tribe
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Posted - 2011.07.18 14:05:00 -
[3]
You will die horribly in that assuming you are solo.
You have 5.3k EHP against the most commonly used damage - thermal.
In short unless someone is giving you a warp-in then you're not going to catch much and you will die a lot.
HTH.
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Lugalzagezi666
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Posted - 2011.07.18 14:24:00 -
[4]
It is not that bad, but you want mwd and null loaded most of the time.
Still, properly piloted af/faction frig will kill you without much effort.
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.07.18 14:25:00 -
[5]
If your intention is to get in, gank and GTFO then it's not bad, although you really want a microwarpdrive in order to actually catch anything. You might benefit from speed rigs rather than the metastasis too. Any advantage to your ability to get in scram range of something is a must for this ship. Load null and overheat and you still have solid DPS and can hit out to scram range, if they break (overheated) scram range you pulse the MWD on approach as their own scram drops off you. ~~~
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Grifthin
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Posted - 2011.07.18 15:03:00 -
[6]
Thanks - no experience with destroyers so it was pure conjecture.
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Fafnir Drake
Gallente Boob Heads Fat Kids Cause Lag
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Posted - 2011.07.19 09:31:00 -
[7]
Destroyers are nigh useless for solo PvP.
They have the sig radius and mobility of a cruiser with the tank of a frigate.
An assault frig of nearly any setup will eat you for breakfast, and the Interceptors/faction frigs will generally be much more mobile than you and thus able to dictate range.
And even some of the better tech one frigs can put up a fight.
Ultimately, your lack of speed is what will kill you. Too slow to catch most stuff you can kill, too small to kill the stuff you can.
------ "Tell a man there are 300 billion stars in the universe and he'll believe you. Tell him a bench has wet paint on it and he'll have to touch to be sure." |

TheMan WhoSoldTheWorld
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Posted - 2011.07.19 10:03:00 -
[8]
Originally by: Fafnir Drake Destroyers are nigh useless for solo PvP.
I bring you the Thrasher. I've encountered quiet a few decent solo PVP'ers fielding them.
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Othran
Brutor Tribe
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Posted - 2011.07.19 11:03:00 -
[9]
Originally by: TheMan WhoSoldTheWorld
Originally by: Fafnir Drake Destroyers are nigh useless for solo PvP.
I bring you the Thrasher. I've encountered quiet a few decent solo PVP'ers fielding them.
Thrasher has the midslots to play around with which allows you to go armour or shield. I found armour worked well solo as nobody really expects anything but shield. I fitted it AB with point and scram - got a couple of dozen kills or so with it before I got bored.
Initially I built up a "Sabre trainer" but I never really got on with it - falloff, RoF nerf and resists on Thrasher means its not really comparable to a Sabre after all. Thats why I ended up putting an AB on it - sig bloom from mwd and lack of DPS meant I got popped a bit too much for my liking.
[Thrasher, Plated Thrasher] 400mm Reinforced Rolled Tungsten Plates I Damage Control II
Warp Disruptor II Warp Scrambler II 1MN Afterburner II
200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S Small Unstable Power Fluctuator I
Small Trimark Armor Pump I Small Trimark Armor Pump I Small Trimark Armor Pump I
Was fun for hanging around gates in FW as nobody thinks its plated and hence nobody expects point and scram. About 50% of what I went after got away, most of the rest died. It only works well if you got a warp-in or you're sitting on the gate.
Thing is that you have options with Thrasher as you have the midslots so you can do strange things like this Unpredictable is good.
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Fafnir Drake
Gallente Boob Heads Fat Kids Cause Lag
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Posted - 2011.07.19 23:32:00 -
[10]
Originally by: TheMan WhoSoldTheWorld
Originally by: Fafnir Drake Destroyers are nigh useless for solo PvP.
I bring you the Thrasher. I've encountered quiet a few decent solo PVP'ers fielding them.
Ah, true enough. Thrasher, being Minmatar, is quite mobile for a Destroyer.... I started with Gallente, and so am somewhat biased, as the Catalyst is a pile of crap. Mostly. ------ "Tell a man there are 300 billion stars in the universe and he'll believe you. Tell him a bench has wet paint on it and he'll have to touch to be sure." |
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James Lyrus
Lyrus Associates The Star Fraction
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Posted - 2011.07.20 15:47:00 -
[11]
OK, rules of destroyers. First off, despite their theoretically lower skillpoints, they're actually high skill level ships.
Secondly - they have the mobility and signature of a cruiser, with the firepower, fittings and hitpoints of a frigate.
You won't 'catch' a frigate that doesn't want a fight. And a cruiser will have you for lunch.
So they're really quite challenging ships to 'pull off' - there's a reason you don't see it done often.
Typically it's with long range guns, because that way you don't need to run down a frigate that's faster than you and - unless he's an idiot - isn't going to come into your range.
I'd suggest first: Pick another destroyer. You can do good things (IMO) with a cormorant or thrasher.
If you're solid on the catalyst:
[Catalyst, Rarils] 200mm Reinforced Rolled Tungsten Plates I Tracking Enhancer II Micro Auxiliary Power Core I
1MN MicroWarpdrive I Faint Warp Disruptor I
125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S
Small Trimark Armor Pump I Small Trimark Armor Pump I Small Trimark Armor Pump I
You should be able to demolish most frigates, with good tracking and firepower. Don't forget you can overheat your point and guns - they won't last long, but you've got a relatively small window of opportunity to slaughter your target before he leaves range (or you die) making burning stuff out unlikely.
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Achura Maximus
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Posted - 2011.07.27 15:16:00 -
[12]
Originally by: James Lyrus OK, rules of destroyers. First off, despite their theoretically lower skillpoints, they're actually high skill level ships.
Secondly - they have the mobility and signature of a cruiser, with the firepower, fittings and hitpoints of a frigate.
You won't 'catch' a frigate that doesn't want a fight. And a cruiser will have you for lunch.
So they're really quite challenging ships to 'pull off' - there's a reason you don't see it done often.
Typically it's with long range guns, because that way you don't need to run down a frigate that's faster than you and - unless he's an idiot - isn't going to come into your range.
I'd suggest first: Pick another destroyer. You can do good things (IMO) with a cormorant or thrasher.
What are you thinking for cormorant?
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A Frost
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Posted - 2011.07.27 20:08:00 -
[13]
You won't 'catch' a frigate that doesn't want a fight.
To be honest frigate 1v1s with experienced pilots is pretty much by agreement anyway.
Destroyers are still very popular in faction warfare, but thats because despite the occasional blob, FW is frigate heavy.
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