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Thread Statistics | Show CCP posts - 1 post(s) |
Saphinite
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Posted - 2011.07.24 15:26:00 -
[61]
Originally by: Cipher Jones
Quote: first and foremost only non destructible usable items in game are NeX items and without any sugar coating,it is because of money.
And I agree 100%. When you buy a dreadnaught with ISK converted from a GTC the dread is 100% insured for life. Same with any ship. You just file a petition to CCP that says "This ship was paid for with a GTC's and you get an instant refund, and the petition gets the top of the queue. Don't believe me? Just go self destruct your most expensive ship right now and see.
This is win
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Ranger 1
Amarr Imperial Shipment
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Posted - 2011.07.24 15:40:00 -
[62]
Originally by: Saphinite
Originally by: Cipher Jones
Quote: first and foremost only non destructible usable items in game are NeX items and without any sugar coating,it is because of money.
And I agree 100%. When you buy a dreadnaught with ISK converted from a GTC the dread is 100% insured for life. Same with any ship. You just file a petition to CCP that says "This ship was paid for with a GTC's and you get an instant refund, and the petition gets the top of the queue. Don't believe me? Just go self destruct your most expensive ship right now and see.
This is win
I strongly urge everyone to try this immediately. ===== The world will not end in 2012, however there will be a serious nerf to Planetary Interaction. |
Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
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Posted - 2011.07.24 16:27:00 -
[63]
Hmmm... Blue bars, and yet still no official answer as to how/why clothes magically beam their way back to the station when you're podded.
Allowing players to buy/sell monocles for isk makes the argument about the bpo/monocle irrelevant. Both need to drop, since both are worth something in the "primary" economy of eve. Otherwise, as someone else pointed out, ships funded buy selling plex need to be insured for life too, there is absolutely no difference whatsoever.
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Ranger 1
Amarr Imperial Shipment
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Posted - 2011.07.24 17:00:00 -
[64]
Edited by: Ranger 1 on 24/07/2011 17:00:49
Originally by: Soi Mala Hmmm... Blue bars, and yet still no official answer as to how/why clothes magically beam their way back to the station when you're podded.
Allowing players to buy/sell monocles for isk makes the argument about the bpo/monocle irrelevant. Both need to drop, since both are worth something in the "primary" economy of eve. Otherwise, as someone else pointed out, ships funded buy selling plex need to be insured for life too, there is absolutely no difference whatsoever.
You do realize that implants in your head do not drop right?
You do realize that everything, including monocles, drop if they are in your cargo hold right?
You do realize that ships and BPs affect game play, monocles do not right?
I personally would prefer that both clothing items AND the implants in your head could be harvested from your body (along with the body itself as biomass), but that is hardly a game breaking issue.
===== The world will not end in 2012, however there will be a serious nerf to Planetary Interaction. |
Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
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Posted - 2011.07.24 17:05:00 -
[65]
Originally by: Ranger 1 Edited by: Ranger 1 on 24/07/2011 17:00:49
Originally by: Soi Mala Hmmm... Blue bars, and yet still no official answer as to how/why clothes magically beam their way back to the station when you're podded.
Allowing players to buy/sell monocles for isk makes the argument about the bpo/monocle irrelevant. Both need to drop, since both are worth something in the "primary" economy of eve. Otherwise, as someone else pointed out, ships funded buy selling plex need to be insured for life too, there is absolutely no difference whatsoever.
You do realize that implants in your head do not drop right?
You do realize that everything, including monocles, drop if they are in your cargo hold right?
You do realize that ships and BPs affect game play, monocles do not right?
I personally would prefer that both clothing items AND the implants in your head could be harvested from your body (along with the body itself as biomass), but that is hardly a game breaking issue.
Implants can't be unplugged and resold (They also don't teleport to your hangar when podded).
Cargohold isn't the issue here.
Monocles DO affect gameplay since they have an isk value, isk that could go towards a HIC, which could scramble a titan, which could start a cascade etc. Just cos they don't directly link to combat, doesn't mean they aren't a part of the economy.
Also, yes, harvestable corpses would be awesome.
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JitaPriceChecker2
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Posted - 2011.07.24 17:13:00 -
[66]
Edited by: JitaPriceChecker2 on 24/07/2011 17:13:58 Edited by: JitaPriceChecker2 on 24/07/2011 17:13:30 The worst thing is that CCP denied us features in a subscription based MMO.
Clothes could have been player made , materials gathered all over universe , and probably even waged wars upon the most rare.
Instead they are printed out of thin air and i need to extra pay, as customer feel ripped off
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Corina's Bodyguard
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Posted - 2011.07.24 19:44:00 -
[67]
I don't have a problem with clothing/worn vanity items not being destroyed. They aren't on the ship anyway.
You are naked in your pod (well, except for cheap underwear for the T rating). All your clothes are left in stations.
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Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
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Posted - 2011.07.24 21:37:00 -
[68]
Originally by: Corina's Bodyguard I don't have a problem with clothing/worn vanity items not being destroyed. They aren't on the ship anyway.
You are naked in your pod (well, except for cheap underwear for the T rating). All your clothes are left in stations.
Then how do they get to the next station you go to? Do they fly around in invisible clothe drones, much like the camera drones?
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