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Lidia Zarmel
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Posted - 2011.07.24 04:03:00 -
[1]
As the title states. We have spent the last 3 years doing both wormholes and working in null sec alliances. We are now back in Empire due to the last alliance we were in falling apart. And the question came up, what about faction warfare? :) We have done everything else in eve except for FW. And honestly we are tired of being in null sec alliances and having to deal with the drama, politics and high costly failures.
So just looking from those that have done this the Pro's and Con's of doing this as a corp. Then if there are any troubles if the corp decides to leave FW at a later date? Just some general ideas so I can take this back to the team and go from there.
Thanks
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Nimrod Nemesis
Amarr Royal Amarr Institute
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Posted - 2011.07.24 04:28:00 -
[2]
The only problem you'll find leaving is significantly ****ed up standing with your opposition factions.
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Super Chair
Caldari Hell's Revenge
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Posted - 2011.07.24 06:06:00 -
[3]
Edited by: Super Chair on 24/07/2011 06:07:55 Pretty much, its an empire-wide wardec 23/7/365 for free. The faction you join is at war with two other factions with the last empire as your ally (Cal/Amarr vs Gal/Minnie) If you enter the opposing militias highsec the navy will attack you ( they web, they do not point, if you are flashy the normal npcs that point you come instead), and vice versa if they enter your highsec. So most of the fighting occurs in lowsec.
Other than just roaming and blowing up the other side, there arent really a lot of "features" in FW (but thats what its all about). There are FW missions (all in lowsec), and once you learn to do them quite well its actually pretty good isk (when you open a mission, everyone in the lowsec system can see your mission beacon and warp to it, but the plus side is that you only have to kill one npc most of the time, maknig for very fast completion times). There is also FW plexing, which is pretty much a good way to get your standings up and get small gang pvp.
Edit: Cons, oh yeah, you take standings hits for "ranking up" with your militia and eventually will have low nough standings with the opposing facton to not be able to enter their highsec. Between diplomacy and a bit of missions to fix it, its not *that* bad.
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Mara Abraham
Minmatar Faction Warriors 411
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Posted - 2011.07.24 16:29:00 -
[4]
Good day, Lidia Zarmel:
http://www.factionalwarfare.info/featured_articles/ may be helpful to you.
You need 0.50 standings for empire you wish to join. Once you apply as a corp, given that you have the corporation standings, then in 24 hours you are in. You can leave at a later date; I've not tested the leaving part (though I know it works) to tell you whether it is immediate or that you have to wait 24 hours.
For the Minmatar / Amarr front, the Amarr typically rule (in terms of kills over time) in the U.S. day time; and the Minmatar typically rule in the U.S. evenings. Typical does far, and there are times that the Amarr rule most of the entire day, and vice versa.
Both sides typically fly in small small gangs with a "large" fleet being two full squads plus the FC and possible wing commander. There are times when a fleet (on either side) is much larger.
Sometimes capitals are brought out, but they tend to be more rare (from what I hear and read) compared to the other two empires in their battles. Station camping does occur on Auga 3rd and Huola 24th (to a lesser degree in Huola). Most of the fights take place at or near gates. This happens either from gate camping or just two fleets roaming that meet up at a gate (on purpose or by accident).
The little I know about the other two factions is that station camping is far more common than not, large fleets (4 full squads or more) are more common than not, and capitals are more common than not.
Thank you.
So just looking from those that have done this the Pro's and Con's of doing this as a corp. Then if there are any troubles if the corp decides to leave FW at a later date? Just some general ideas so I can take this back to the team and go from there.
Thanks
--- Mara Abraham
* http://www.factionalwarfare.info
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Super Chair
Caldari Hell's Revenge
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Posted - 2011.07.25 06:51:00 -
[5]
Oh and CCP does not care about FW
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Bluejacket CT
Percussive Diplomacy The Phoenix. Consortium
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Posted - 2011.07.26 04:24:00 -
[6]
It's a consensual elitist cool kid trolling club.
You log in, switch to militia chat, and talk **** about people until you are satisfied. Then you log off.
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Mutnin
Amarr Mutineers
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Posted - 2011.07.26 05:18:00 -
[7]
Edited by: Mutnin on 26/07/2011 05:20:31
Originally by: Nimrod Nemesis The only problem you'll find leaving is significantly ****ed up standing with your opposition factions.
You will not screw your faction standings as long as you don't kill the enemy NPC's. I've been in & out of FW with this char since I created him and the lowest faction standings I have is -2.20 with Gallente. That's only because I ran some missions in Caldari.
On other hand I have -10 with 12 imperial crusade, -9.04 with Tribal Liberation & -8.18 with Gal Defense Union. However those are just the NPC corps and will not affect the faction standings.
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Bklyn 1
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Posted - 2011.07.26 23:15:00 -
[8]
Originally by: Mutnin Edited by: Mutnin on 26/07/2011 05:20:31
Originally by: Nimrod Nemesis The only problem you'll find leaving is significantly ****ed up standing with your opposition factions.
You will not screw your faction standings as long as you don't kill the enemy NPC's. I've been in & out of FW with this char since I created him and the lowest faction standings I have is -2.20 with Gallente. That's only because I ran some missions in Caldari.
On other hand I have -10 with 12 imperial crusade, -9.04 with Tribal Liberation & -8.18 with Gal Defense Union. However those are just the NPC corps and will not affect the faction standings.
This. As I recall, when I did it (it's been a while) I just avoided doing the missions and complexes. By only using it to get at some pvp I don't think my standings took much (or maybe any) of a hit. The pvp was so so though. A lot of hanging around gathering and flying in formation. Some good fights. But I guess most pvp is kind of like that anyway.
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Nimrod Nemesis
Amarr Royal Amarr Institute
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Posted - 2011.07.27 02:19:00 -
[9]
Edited by: Nimrod Nemesis on 27/07/2011 02:20:39
Originally by: Mutnin Edited by: Mutnin on 26/07/2011 05:20:31
Originally by: Nimrod Nemesis The only problem you'll find leaving is significantly ****ed up standing with your opposition factions.
You will not screw your faction standings as long as you don't kill the enemy NPC's. I've been in & out of FW with this char since I created him and the lowest faction standings I have is -2.20 with Gallente. That's only because I ran some missions in Caldari.
On other hand I have -10 with 12 imperial crusade, -9.04 with Tribal Liberation & -8.18 with Gal Defense Union. However those are just the NPC corps and will not affect the faction standings.
Not going to mask the fact I did the missions like a good juden while I was in the militia. I concede your point though, you can skate by on the cheap if you don't care about shaking the money tree.
Ed: In my experience FW was a better way to make isk than find gudfites~, but that's why i'm living in nullsec again. vOv
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Bad Messenger
draketrain
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Posted - 2011.07.27 03:00:00 -
[10]
Originally by: Bklyn 1
Originally by: Mutnin Edited by: Mutnin on 26/07/2011 05:20:31
Originally by: Nimrod Nemesis The only problem you'll find leaving is significantly ****ed up standing with your opposition factions.
You will not screw your faction standings as long as you don't kill the enemy NPC's. I've been in & out of FW with this char since I created him and the lowest faction standings I have is -2.20 with Gallente. That's only because I ran some missions in Caldari.
On other hand I have -10 with 12 imperial crusade, -9.04 with Tribal Liberation & -8.18 with Gal Defense Union. However those are just the NPC corps and will not affect the faction standings.
This. As I recall, when I did it (it's been a while) I just avoided doing the missions and complexes. By only using it to get at some pvp I don't think my standings took much (or maybe any) of a hit. The pvp was so so though. A lot of hanging around gathering and flying in formation. Some good fights. But I guess most pvp is kind of like that anyway.
I've shot a lot of gallente npc in militia and i am still able to stay over -5.0 gallente with diplomacy lvl4.
Only way to **** up faction standing badly is to shoot your own militia members without war decs, especially podding may give nice standing hits.
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Wa'roun
Quantum Cats Syndicate
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Posted - 2011.07.27 05:58:00 -
[11]
Originally by: Nimrod Nemesis The only problem you'll find leaving is significantly ****ed up standing with your opposition factions.
Only if you do fw plexes and missions shooting opposing factions, just like doing regular missions with these faction ships in them.
Those things drop empire faction the fastest.
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Bad Messenger
draketrain
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Posted - 2011.07.27 06:38:00 -
[12]
Originally by: Wa'roun
Originally by: Nimrod Nemesis The only problem you'll find leaving is significantly ****ed up standing with your opposition factions.
Only if you do fw plexes and missions shooting opposing factions, just like doing regular missions with these faction ships in them.
Those things drop empire faction the fastest.
Wrong.
I have taken thousands of faction warfare complexes, shoot tens of thousand rats and done thousand of faction warfare missions, and still after all that i am able to go highsec with diplomacy lvl4.
Only thing that drops lot of your opposite factions standing is doing missions where is buildings as objects to complete, one building lowers your faction standing 100x more than one ship objective. So if you do only missions where you have to shoot only commanders or haulers your opposite factions standing does not drop much.
Actual plex warfare do not lower your opposite faction standing much so atleast it is not reason to avoid it
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Syekuda
Hell's Revenge
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Posted - 2011.07.29 12:37:00 -
[13]
Lidia,
Just listen to Superchair and Bad Messenger. Those 2 are old farts when it comes to faction warfare and they know what there talking about.
Here are some points that you get in FW:
- Most fights will happen in lowsec so no bubbles and no bombers
- I seriously dont give a crap about standings and that 2 factions hates me. I got Jita. If your in minnie or amarr, you got either rens or amarr so you should not care too. Most fights are in low sec anyway
- Properly done, FW missions will give you around 1b of ISK per week and perhaps more depending on how much time you do them and such
- You got your corp for fleets. If theres not enough, ask in general militia. so most of the time, you will get a lot of people to fight with.
- Total freedom compared to 0.0. in nullsec, if an enenmy goes in your space and your not prepared to fight him, station ship spinning is the only option. In fw, you have lots of choices since your not stuck in a station.
Biggest con's
- When a large enemy fleet roams and your not prepared, you got 2 choices, you fight or you run. If you run they WILL chase you till you die.
- smacktalk can be fun but most of the time, it hurts peoples feeling ()
- Theres always some idiots in a fleet that will either not listen to you and bring your fleet in total chaos and destruction
- As in nullsec, theres always spy's (general militia)but if you hang with your corp and a small group of people you fly with regularly you will be fine.
In conclusion, I wont go back in 0.0 cause FW in my opinion has total freedom....and smacktalk is funny.
ps: join caldari militia. Gallente sucks hihi --------------------------------------------------
Life is pleasant. Death is peaceful. It's the transition that's troublesome.
ISAAC ASIMOV |
Super Chair
Caldari Hell's Revenge
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Posted - 2011.07.29 16:14:00 -
[14]
Also, in militia people always have hot mics, so you get to hear the occasional fap
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Borun Tal
Minmatar Just Abide
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Posted - 2011.07.29 17:15:00 -
[15]
Originally by: Bluejacket CT It's a consensual elitist cool kid trolling club.
You log in, switch to militia chat, and talk **** about people until you are satisfied. Then you log off.
I see you've been a member of Minmatar militia before...
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Syekuda
Hell's Revenge
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Posted - 2011.07.29 20:26:00 -
[16]
Originally by: Super Chair Also, in militia people always have hot mics, so you get to hear the occasional fap
true, you should fix that mic of yours super hehe
that squishie sound makes me nerveous --------------------------------------------------
Life is pleasant. Death is peaceful. It's the transition that's troublesome.
ISAAC ASIMOV |
FeralShadow
NME1
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Posted - 2011.07.31 05:56:00 -
[17]
I like FW a lot. It allows me to engage in piracy, and it also provides plenty of targets that I can use smaller ships for, not to mention an amazing isk faucet when you get level 4's. Some people say FW is broken, and it is broken in that capturing systems doesn't actually affect gameplay at all, but it provides targets and isk, and lets me continue to be a pirate, so I dont care. _______________________________________________ "If you want to taste the ground, feel free to attack." - Kenshin Himura
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Soldarius
Caldari Northstar Cabal Important Internet Spaceship League
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Posted - 2011.08.02 02:53:00 -
[18]
Some interesting stuff co0ncerning faction standings. I'm -5.9 towards Gallente with diplomacy 3, and was never even involved with faction warfare. I only did missions for Caldari Navy.
That being said, being shoot on sight in Gallente hisec is no big deal. It takes them forever (~20 seconds) to show up.
What happens if you start shooting the faction police?
Originally by: Krutoj You dont have a supercapital? buy PLEX trade it for ISK, buy supers. Just like any other mmo you can use your RL to pimp your character out (or tank for that matter).
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Savage Breed
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Posted - 2011.08.03 16:16:00 -
[19]
Edited by: Savage Breed on 03/08/2011 16:20:10 Faction warfare is great ... but if you come into things with your eyes wide open.
It's a free wardec against two entire empires, so there are lots of targets, plus the pvp tends to be solo and small gangs. Opinions may differ, but I think that's the best kind of pvp there is in eve.
Compared to regular missions, FW missions are also lucrative and exciting. Though they need balancing between the factions.
Everything else sucks, broke and is neglected by CCP. But if you like the pvp and/or missions. You'll have plenty of fun in FW.
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Syekuda
Hell's Revenge
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Posted - 2011.08.03 18:03:00 -
[20]
Originally by: Soldarius
What happens if you start shooting the faction police?
They gey hurt and they eventually explode. Bring lots of friends in FW and camp a high-sec station where gallente hangs out. You'll make lots of kills there...and enemies too lol --------------------------------------------------
Life is pleasant. Death is peaceful. It's the transition that's troublesome.
ISAAC ASIMOV |
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