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Photon Ceray
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Posted - 2011.07.29 21:47:00 -
[1]
is "small Azeotropic ward salubrity" meta 4 or was it " small F-S9 Regolith shield induction"? Is "hardwiring zainu snapshot ZMT30000" the one for missile range or is it for afterburner cap usage?
The problem: There are hundreds of items in EVE that sound like sci-fi but do nothing other than add an unnecessary clutter of disorganized text. I've been playing this game for 4 years yet even now I often have a hard time figuring out which item is what meta and which hardwiring is for what. And I can say with great confidence that there is a huge number of players who would like this problem solved. This is especially bad for new players who are faced with things that look so much more difficult than they are.
The Solution: Rename most of the items into something useful, for example 180mm light auto cannon I 180mm light auto cannon meta 1 180mm light auto cannon meta 3 180mm light auto cannon II
Rename the hard wirings and implants in a similar fashion Hardwiring: Turrets Projectile Large RoF 1 (for RoF 1%) Hardwiring: Turrets Pulse Large FO 3 (for fall off 1%)
You can keep all that sci-fi sounding stuff because it's cool, just put it in the description instead of title.
I am aware that there are items without meta and strange variations. I suggest verifying how often these items are used and possibly remove them completely. I know that in my 4 years over 4 accounts in all aspects of the game, I have never used one of those items nor seen them fit on any PVP ship.
Pros: Tremendous improvement to organizing and handling the market. Huge improvement for new players. Might be a good chance to clean up some of the useless items in game.
Cons: Will be manual boring work. However it's simply changing text, there is no new content or calculations of programming new things here.
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Kaelie Onren
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Posted - 2011.07.30 03:51:00 -
[2]
You're missing the biggest CON of all...
That everyone that has memorized, written down, put into spreadsheets, 3rd party apps databases, fitting tools, webpages, all would have to change it too. You are right that the names are a little confusing (okay lotta confusing) at first, but once you have them memorized, its not really practical to rename them.
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Kaelie Onren
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Posted - 2011.07.30 03:57:00 -
[3]
A smaller CON is that names give things personality, character, and fictional substance. It differentiates, establishes branding, and gives writers background material to work with in works of fiction. Who make the 'Malkuth' line of launchers? Who knows but I bet its a Caldari Megacorp...with the competing corp making the 'arbalest' line. The companies won't be calling their products 'Missile Launcher +2' in 'real life'.
Perhaps a counter proposal should be to make the meta level visible in their name when you mouse over the icon*. That should solve most of your complaints I think.
*Why not in the name itself? Because of the same reason in my previous post. The database names should be inviolate.
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Toovhon
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Posted - 2011.07.30 04:31:00 -
[4]
I like the personality of meta level items :-) In fact I wish T1 and T2 items had the same unique names. Let icon badges denote tier. -- The Door! |
Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.07.30 06:37:00 -
[5]
Eve is too hard ~~~
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Jekyl Eraser
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Posted - 2011.07.30 07:53:00 -
[6]
Better solution would be to give the icons meta marking just like officer and t2 have. Maybe number of tiny dots representing meta lvl. Meta 1 one dot, meta 4 four dots...
That is if the names can't be changed. Some few modules need namechange anyway.
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Shana Scarlet O'Hara
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Posted - 2011.07.30 08:20:00 -
[7]
Keep meta names, that's fine. if you use certain items enough, you can figure them out
just change the fracking hardwiring implant names! I remember looking at them once, i saw a "beancounter" implant give a bonus to industry, and another "beancounter" for something completely different. then there's the codes for their names. i once bought a 5% implant, thinking it was a KZA when it was really KXA. at the time, i was relativly broke and that didnt help any [/rant]
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De'Veldrin
Minmatar Norse'Storm Battle Group Intrepid Crossing
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Posted - 2011.07.30 14:21:00 -
[8]
Originally by: Shana Scarlet O'Hara just change the fracking hardwiring implant names! I remember looking at them once, i saw a "beancounter" implant give a bonus to industry, and another "beancounter" for something completely different. then there's the codes for their names. i once bought a 5% implant, thinking it was a KZA when it was really KXA. at the time, i was relativly broke and that didnt help any [/rant]
And in both of your examples above, I notice that the common denominator is you. Why should CCP screw up our enjoyment of the game because you're an idiot? --Vel
Originally by: Blacksquirrel
This is EVE. PVE can happen anywhere at anytime. Be prepared.
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Utsen Dari
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Posted - 2011.07.30 14:39:00 -
[9]
The implant names are pretty silly.
Sci-fi names or alphanumeric codes that don't correlate to their actual function, sure, I can live with that. But when every gorram implant has the SAME name even though they have different functions, something needs to change. Even if I memorize what the name is, when I sort a list of them by name and still have to page through them to find the one I'm looking for, the naming scheme is broken!
If nothing else put the alphanumeric code first in the implant name - i.e. "SX-2 Gunslinger Hardwiring - Eifyr & Co"
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Photon Ceray
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Posted - 2011.07.30 17:14:00 -
[10]
Originally by: Kaelie Onren You're missing the biggest CON of all...
That everyone that has memorized, written down, put into spreadsheets, 3rd party apps databases, fitting tools, webpages, all would have to change it too. You are right that the names are a little confusing (okay lotta confusing) at first, but once you have them memorized, its not really practical to rename them.
There will be some work, that's mentioned in the cons, but is that an excuse? it's like not cleaning up a room because everyone got used to it being smelly. As for the personality and lore, I suggested putting these in the description rather than the title. they'll still be there but without messing up everything.
Originally by: Jekyl Eraser Better solution would be to give the icons meta marking just like officer and t2 have. Maybe number of tiny dots representing meta lvl. Meta 1 one dot, meta 4 four dots...
That is if the names can't be changed. Some few modules need namechange anyway.
Problem with that is, when you're browsing the market you cannot see the icons without without going to details tab, and then you'll have to scroll through tens of items back and forth, so that won't fix it.
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.07.30 17:33:00 -
[11]
Originally by: Photon Ceray Problem with that is, when you're browsing the market you cannot see the icons without without going to details tab, and then you'll have to scroll through tens of items back and forth, so that won't fix it.
Heaven forbid someone make an effort to educate themselves about a videogame they choose to play.
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Photon Ceray
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Posted - 2011.07.31 19:36:00 -
[12]
Originally by: Lady Spank
Originally by: Photon Ceray Problem with that is, when you're browsing the market you cannot see the icons without without going to details tab, and then you'll have to scroll through tens of items back and forth, so that won't fix it.
Heaven forbid someone make an effort to educate themselves about a videogame they choose to play.
Do you have any comment that is even remotely contributing?
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