Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
CanIPost Please
|
Posted - 2011.08.01 13:13:00 -
[1]
How about a new navigation skill that increases the warp core stability of your ship, to help you keep from being warp disrupted/scrambled? Simple: +1 at level 1, +5 at level 5
|
Vice Admiral Spreadsheet
Caldari
|
Posted - 2011.08.01 13:20:00 -
[2]
Originally by: CanIPost Please
Please don't!
|
Wilhelm Riley
|
Posted - 2011.08.01 13:34:00 -
[3]
That's a terrible idea and would probably kill whatever solo combat that's left.
|
Drake Draconis
Minmatar Shadow Cadre Shadow Confederation
|
Posted - 2011.08.01 14:17:00 -
[4]
GB2 HKO Noob.
It's obvious you have no idea what your talking about. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |
Inevitability
Caldari Death By Association
|
Posted - 2011.08.01 14:19:00 -
[5]
How about you drink bleach and let me know how that works for you. NOT SUPPORTED.
|
CanIPost Please
|
Posted - 2011.08.01 14:24:00 -
[6]
Originally by: Inevitability NOT SUPPORTED.
Why not?
|
Terrorform
Gallente
|
Posted - 2011.08.01 15:09:00 -
[7]
You broke my trolldar.
"My ambition is handicapped by laziness"
- Charles Bukowski |
Janos Saal
Amarr
|
Posted - 2011.08.01 16:26:00 -
[8]
How about no. "Surround yourself with the faithful, stand together, for there is no strength like it under the heavens." |
ITTigerClawIK
Amarr Galactic Rangers Galactic-Rangers
|
Posted - 2011.08.01 18:27:00 -
[9]
..........must resist..... TROLLBAIT!
Sig space reclaimed in the name of me -courtesy of Tiggy Personal information removed from sig. Zymurgist |
De'Veldrin
Minmatar Norse'Storm Battle Group Intrepid Crossing
|
Posted - 2011.08.01 19:32:00 -
[10]
The troll is strong with this one. --Vel
Originally by: Blacksquirrel
This is EVE. PVE can happen anywhere at anytime. Be prepared.
|
|
Lance Stratos
|
Posted - 2011.08.01 19:36:00 -
[11]
this would only be balanced if there was a skill that increases warp disruption strength or if the skill affects both. and not a +1 per level, maybe a .2.
even then I vote this down (no)
|
CanIPost Please
|
Posted - 2011.08.01 19:49:00 -
[12]
Edited by: CanIPost Please on 01/08/2011 19:50:57
Originally by: Lance Stratos this would only be balanced if there was a skill that increases warp disruption strength
That you cannot hang me up on a gate or in a belt FOREVER does not mean the game is imbalanced.
EDIT: My bad. You could only hang me up on a gate or in a belt for 15 minutes if I chose to logoffski and only for 23.5 hours, maximum, if I didn't logoffski . . .
|
Marcus Gideon
Gallente Federal Defense Operations
|
Posted - 2011.08.01 22:10:00 -
[13]
Before we make a skill, how about make a real module.
Warp Core Stabilizers are stupid. And they nerf the hell out of your ship.
Originally by: EVE Chronicle "Loser"
Link
...But before he could finish selecting a destination for his warp he noticed that the Caldari had scrambled him, preventing him from entering warp...
In the meantime Victor activated his anti-scrambling unit - due to the strength of the Caldari scrambler it would take a full minute to de-scramble the warp drive.
Why not make an active Warp Core Stab?
As it cycles, it has a chance to break the Point, just like ECCM. Of course, the stronger the Point(s) against you, the less likely it is to work. |
GeeShizzle MacCloud
Caldari
|
Posted - 2011.08.01 22:17:00 -
[14]
Originally by: Marcus Gideon Before we make a skill, how about make a real module.
Warp Core Stabilizers are stupid. And they nerf the hell out of your ship.
Originally by: EVE Chronicle "Loser"
Link
...But before he could finish selecting a destination for his warp he noticed that the Caldari had scrambled him, preventing him from entering warp...
In the meantime Victor activated his anti-scrambling unit - due to the strength of the Caldari scrambler it would take a full minute to de-scramble the warp drive.
Why not make an active Warp Core Stab?
As it cycles, it has a chance to break the Point, just like ECCM. Of course, the stronger the Point(s) against you, the less likely it is to work.
isn that called an ecm module? CSM Prop 1 CSM Prop 2 |
AureoLion
|
Posted - 2011.08.02 00:03:00 -
[15]
5/10, unless the first 4 people posting are alts.
|
Issaries Valran
Caldari
|
Posted - 2011.08.02 03:29:00 -
[16]
This guy is a genius CCP has been trying to kill solo pvp for years, and with one skill this guy thought of a very effective way to kill solo pvp.
With this skill everyone will train it to level 5 and it will always take at least 5 people to tackle a ship in pvp.
BRILLIANT.
|
CanIPost Please
|
Posted - 2011.08.02 05:17:00 -
[17]
Originally by: Issaries Valran This guy is a genius CCP has been trying to kill solo pvp for years, and with one skill this guy thought of a very effective way to kill solo pvp.
With this skill everyone will train it to level 5 and it will always take at least 5 people to tackle a ship in pvp.
BRILLIANT.
Firstly, CCP hacks. They can do anything they want.
Secondly, this skill would just make people bring in more and more DPS, to the point where players would be bringing CNRs and Nightmares and **** just to put their opponent down quickly enough, and without so much fear of being perma-scrammed by a ****ing Ibis and hotdropped on. Also, alpha damage would become more important, as would the ability to strike quickly, without warning, so FOFs, smartbombs, and "Aggressive" drones would gain in importance.
Ultimately, people would PVP far more, because the risk would be diminished. Soloists could actually go in and take on a gatecamp in a full fledged battleship and it wouldn't be an insta-win for the campers because of their Win Modules Warp Scramblers.
|
Toovhon
|
Posted - 2011.08.02 06:24:00 -
[18]
Amazingly bad idea showing a remarkable lack of thought on the part of the OP. -- The Door! |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |