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Thread Statistics | Show CCP posts - 43 post(s) |
Isabella Thresher
Fat Kitty Inc.
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Posted - 2011.08.04 21:53:00 -
[1]
Quote:
òPeople like to do one-stop shopping, and will "go to Jita" for everything unless doing so is comparatively very inconvenient
personal story: i left nullsec because of that very reason. my attempts at doing "local market" business were very unsatisfying.
most corps simply chose a JF/carrier trip to jita to buy assets for the next two weeks. and for myself (i am a dedicated industrialist) nullsec gives very few positives compared to empire. where do i get my datacores? where do i get the moonmins? where do we get 120mil tritanium (mineral compression spreadsheets, anyone?) all these things are much easier to get in Jita and i blame the ease of moving stuff around for this.
who needs an industry guy trying to invent t2 ships in nullsec when you can just buy and jump 10 ready manufactured ships in < 60mins from jita?
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Isabella Thresher
Fat Kitty Inc.
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Posted - 2011.08.05 16:34:00 -
[2]
Edited by: Isabella Thresher on 05/08/2011 16:34:49 one more thing to add, very personal point of view.
my ideal nullsec would be an area, where small/medsize corps go to, fight for *one* system, claim it, hold it, defend it until the very end. make a personalized mark on the big sov map.
multiple small/med corps with each of them claiming *one* system = alliance
there should be no such thing as "we control three full regions and you can rent a single system for 4 billions a month". that's boring as hell for the majority of players and not just a few of my mates left eve for this very reason.
Originally by: Leah Pendragon
Originally by: Viceroy Stuff
Don't allow JF's to Cyno into low sec. That would be interesting. Won't happen but would certainly be interesting.
agree!
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Isabella Thresher
Fat Kitty Inc.
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Posted - 2011.08.09 19:04:00 -
[3]
i quote this for some great ideas:
Originally by: Panem EtCircenses Ideally, I'd like to see something along the lines of: 1) alterable sec status in Empire so Faction Warfare means something, and the faction borders can move 2) Dynamically created systems in 0.0 so that it's never all discovered; the rate of expansion can be tailored to the number of null sec residents 3) No automatic 0.0 gates; they can be built and then controlled by the Alliance that holds space 4) New ships to allow exploration of systems without gates. New ships to allow fleets to be moved to these scouted systems. 5) No local as intel, but better specifically created intel tools 6) An end to 'bigger is always better' in ship design; maybe start with a T2 destroyer specifically designed to kill Capital ships, or something similar. Make joined up fleets, formations and tactics more of a necessity 7) etc ...
But that's mostly way way outside what is currently possible with the game I suspect, so I guess it would be easier to make EVE 2; oh well
Panem
what about removing stargates altogether? replace it with a new mechanic, e.g. "acceleration zones" to warp to border systems, instead of the immersion killing "switch" to a new "room" that it is now.
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Isabella Thresher
Fat Kitty Inc.
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Posted - 2011.08.09 19:22:00 -
[4]
Originally by: Viceroy snip
anything you said so far - i agree. afk freighting/easy JF usage is killing any kind of local market. guess what i am doing right now in the background?
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