|
Author |
Thread Statistics | Show CCP posts - 43 post(s) |
Rakshasa Taisab
Caldari Sane Industries Inc.
|
Posted - 2011.08.03 23:13:00 -
[1]
Originally by: CCP Greyscale
Originally by: Azrael Dinn How about if you introduce the PI to moons also in some way. This could be furter applied to the DUST things later on and would have nice opportunities. Not sure how to balance and what how the POSes will work on it. Balance would be needed definetly but it's a brainstorm ^^
MoonPI (heh) is something we're considering looking into the feasibility of. It does solve the issue in a very neat way.
How about this regarding 0.0 production?
First, introduce PI-style production chains for all ships and modules. This removes the rather boring direct minerals->ship/module production (lack of) chain.
Then make it so that production of these components are very expensive within stations due to place requirements and regulations. Thus all production of intermediate components happens in deployable structures out in space, and if you don't protect them they'll not be operating at full efficiency and/or allow for limited forms of raiding.
Best part is; to produce these components in high-sec would require renting public in-space production facilities at high cost, essentially giving 0.0 a competitive advantage.
|
Rakshasa Taisab
Caldari Sane Industries Inc.
|
Posted - 2011.08.04 00:16:00 -
[2]
Originally by: Elojs Edited by: Elojs on 03/08/2011 23:24:25
Originally by: Rakshasa Taisab How about this regarding 0.0 production?
First, introduce PI-style production chains for all ships and modules. This removes the rather boring direct minerals->ship/module production (lack of) chain.
Then make it so that production of these components are very expensive within stations due to place requirements and regulations. Thus all production of intermediate components happens in deployable structures out in space, and if you don't protect them they'll not be operating at full efficiency and/or allow for limited forms of raiding.
Best part is; to produce these components in high-sec would require renting public in-space production facilities at high cost, essentially giving 0.0 a competitive advantage.
Rather than introduce entire production chains, how about allowing factories accepting the current mineral resources and producing on-planet instead? Same advantages, lots and lots less work to develop.
This would offer some risk to the BP's used in the production process, meaning copying BPO's somewhere safer would be in order, e.g. BPC's becoming used planetside being at risk in the event of combat at the production center in DUST.
There would be no need for BPO's to be copied, as the production would be for components not the finished product.
And the point of doing this a bit more extensive than just using PI facilities is that it would be a solution to several different issues.
|
Rakshasa Taisab
Caldari Sane Industries Inc.
|
Posted - 2011.08.04 00:42:00 -
[3]
Originally by: Vio Geraci Just chiming in that I don't think that adding industrial slots to planets will solve anything. It will make life in null-sec more bearable, but it will not solve any underlying issues.
It's not industrial slots on planets (or space) I'm talking about... This would be the introduction of a whole new industry similar to PI commodities, and 0.0 would have a clear economic advantage.
This would result in a shift in the way the trade flows between high-sec and null-sec, in essence turning 0.0 into a manufacturing space while high-sec does the final assembly for sale on market.
|
|
|
|