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Arabelli Tanis
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Posted - 2011.08.11 15:00:00 -
[1]
Hi everyone. I'd like opinions from more experienced pilots as to which of the Kronos, Vindicator or Machariel is your recommended ship for running Level 4 missions. I'd greatly appreciate if you would give your reasoning for choosing one ship over the others. Skill training and ISK aren't a concern. I may be new to EVE, but I'm not a total noob. I intend to train up my skills quite a bit before I take any of these ships into a Level 4. Just because I CAN fly something, doesn't mean I SHOULD just yet.
Please keep the discussion between these 3 ships. I have my reasons for wanting to stick with these. I'm fully aware how awesome the Tengu is. I know how powerful ships like the Vargur, Paladin and Nightmare are. And I'm also aware that as a Gallente pilot, I can mission efficiently in a Dominix for a fraction of the ISK.
Thanks in advance!
Oh, and I'm going to have a friend flying after me in a salvage ship, so the ability for the Kronos to salvage on the fly isn't really a factor in my decision.
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Alaik
Rekall Incorporated
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Posted - 2011.08.11 16:14:00 -
[2]
Someone likes the pretty ships...? =)
Mach is awesome for blitzing, Kronos lets you loot/salvage as you go for more income. I am not sure the Vindicator really has much going for it that the Kronos doesn't do better.
Do you want to maximise your LP income or your cash supplement from reprocessed minerals and meta4 items? LP = Mach, loot = Kronos.
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Bane Necran
Minmatar
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Posted - 2011.08.11 16:20:00 -
[3]
Edited by: Bane Necran on 11/08/2011 16:22:02 The Kronos, along with all Marauders, are sort of obsolete now that the Noctis makes looting and salvaging a snap. Kronos has less cargo space, worse tractors and salvagers, and only has the DPS of your average T1 battleship. Better off blitzing the mission in something with better DPS and coming back in a Noctis. I wish it wasn't this way, because i like the concept of Marauders, but it is how it is.
Between the Vindicator and Machariel the Mach has better falloff, and projectile ammo allows you to swap ammo for various damage types. It's also as fast as a cruiser, which helps.
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Songbird
Gallente T.I.E. Inc.
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Posted - 2011.08.11 16:22:00 -
[4]
If you CAN fly a machariel you should fly 1 :)
Machariel is your all around jack of all trades / master of all. Stick 2 dps implants in your head - % to all turret dps + % to large projectile turret dps, stick a fall off implant.
Any implant for active shield tanking might also help , even though your primary tanking is your dps.
you can either do pulse tanking with XL booster or perma tank with a pithum medium or a gist large.
Mach also has great speed, make sure you stick a propulsion mod. Once you get more skill points it can be a mwd , but for beginners it will be only an AB.
Only use fusion(expl) , emp(EM) or phased plasma(Th/Kin) ammo, barrage cuts your dps, if you need to hit harder for a particular mission invest in some faction ammo.
You hit harder the closer you are, you can still kill a BS at 50 km but it will take twice as long. Hit approach and light up your AB. 2 exceptions - frigates - you want at least 20-30 km distance.(hint - set your "keep at range" to 1000km then select a frigate from the bunch and keep it at range- your ship will start running away from frigates and they'll start approaching in straight line , you can kill them with 1/2 the guns now) - you need extra tank , set your ship to orbit and light up your AB. The high transversal will keep their hits glancing.
Don't forget you have 125 of drone space , if frigates do approach you and start orbiting unleash the drones.
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Valor D'eglise
Gallente Red Cross Of Gallente Federation
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Posted - 2011.08.11 17:46:00 -
[5]
Machariel, hands down.
Awesome range with awesome damage - and instant damage, that is. Pop frigs at 50km plus, burn to battelships with AB and annihilate them. Your lows should consist of 4 republic fleet gyros and 3 T2 tracking enhancers, once your shield and cap skills are good enough (I used to fly with a faction power diagnostic system to compliment both in the beginning). I mostly fly with AB, three mission specific T2 hardeners and a large deadspace shield booster in the mids. A NOS in the utility high power slot will help you keep the tank alive in tight situations. Missions with a lot of cruisers profit from a target painter - don't wait the 10 seconds cycletime to shoot the enemy, shoot it and use the TP on the next target preemptively. The Machariel can run a Buzz Kill in under 15 minutes with appropriate skills, making even that mission profitable, whereas it's a pain in the arse with most of the other battleships.
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Arabelli Tanis
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Posted - 2011.08.11 21:39:00 -
[6]
Thanks everyone for the helpful feedback. I was already leaning towards the Machariel being the better choice of the 3, although I'll miss my Megathron chassis (I fly a Navythron at the moment).
Without getting into specific parts, I was looking to fit my Machariel like this:
-High- 7x 800mm Repeating Artillery 1x Nosferatu or 1x Drone Link Augmenter
-Mid- 3x Hardeners 1x Shield Booster 1x Micro Warpdrive
-Low- 4x Gyrostabilizer 3x Tracking Enhancer
-Rigs- 3x Capacitor Control Circuit
Does anything stand out in that type of setup as "why don't you have X" or "WTF are you doing with Y?"
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Hya Bam
Minmatar It's Hammer Time
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Posted - 2011.08.12 00:25:00 -
[7]
Originally by: Arabelli Tanis Thanks everyone for the helpful feedback. I was already leaning towards the Machariel being the better choice of the 3, although I'll miss my Megathron chassis (I fly a Navythron at the moment).
Without getting into specific parts, I was looking to fit my Machariel like this:
-High- 7x 800mm Repeating Artillery 1x Nosferatu or 1x Drone Link Augmenter
-Mid- 3x Hardeners 1x Shield Booster 1x Micro Warpdrive
-Low- 4x Gyrostabilizer 3x Tracking Enhancer
-Rigs- 3x Capacitor Control Circuit
Does anything stand out in that type of setup as "why don't you have X" or "WTF are you doing with Y?"
I personally prefer a boost amp and 2 hardeners to 3 hardeners, but not a big difference. I also like an AB instead of a MWD, for both better cap stability and I don't like the way MWDs bloom your sig radius. But looks good over all. --- "All your boot.ini are belong to us." -CCP |
Shadowsword
The Rough Riders Ares Protectiva
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Posted - 2011.08.12 08:41:00 -
[8]
Machariel hands down. Because you can switch your damage type (very important), and have viable shield tank or armor tank setups if you wish to optimize your tanking to free slots.
It's only weakness is that with autocanons, spitting 7 minmatar navy shells every 3.4 seconds or so can get sort of expensive. ------------------------------------------
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Fi1ippo
Gallente The Scope
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Posted - 2011.08.12 09:05:00 -
[9]
Originally by: Arabelli Tanis Thanks everyone for the helpful feedback. I was already leaning towards the Machariel being the better choice of the 3, although I'll miss my Megathron chassis (I fly a Navythron at the moment).
Without getting into specific parts, I was looking to fit my Machariel like this:
-High- 7x 800mm Repeating Artillery Auto Targeting System II ***
-Mid- 3x Hardeners 1x Shield Booster 1x Micro Warpdrive
-Low- 4x Gyrostabilizer 3x Tracking Enhancer
-Rigs- 3x Capacitor Control Circuit
Does anything stand out in that type of setup as "why don't you have X" or "WTF are you doing with Y?"
Dont need a drone link augmentor or nosferatu, use the auto targeting system II instead for the +3 extra targets, dont need it to be turned on either just active on the ship (10 max targets for the machariel = awesome and more useful then the other two)
"The man behind the mask is a Maverik Letting off buck-ten shots for the hat trick."
From the song Overtime (Maverik Lacrosse Commercial), by D.One.
Life = Lax |
Shadowsword
The Rough Riders Ares Protectiva
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Posted - 2011.08.12 09:40:00 -
[10]
Edited by: Shadowsword on 12/08/2011 09:40:12 On the plus side, the Mach also has a nice sig resolution, 160 base. That's pretty good to lock faster those frigs and cruisers. ------------------------------------------
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Corriel
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Posted - 2011.08.12 16:39:00 -
[11]
Use the Machariel due to speed and selectable dammage types. Keep speed over 550 M/S with a faction AB. 95% of all mission rats will just miss you - SPEED IS YOUR TANK !
3 hardeners and whatever shield booster fits, you do not need a faction shield booster as long as you keep your speed up.
Spend your isk on AB and dammage mods.
Corriel |
Xyfu
Minmatar Love From Above
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Posted - 2011.08.27 19:40:00 -
[12]
VINDICATOOOOOOOOOOOOOOOOOOOOOOOOOOOOR.
Instapops anything with low enough transversal, burns in at like 2k a second, has 1.8k DPS IIRC, and other numerous ballin' things. I made a big post about it elsewhere.
Salvaging is a waste of time unless you have the second account, so **** the Kronos.
If you wanna go with the crowd, and do some missions faster, and some not anywhere near as fast, use the Mach. It's a great ship. In the right missions, it is ****ing embarrassed by the Vindi, properly flown, though. _____ ^ That is a sig line. It should be there without me having to put one in. |
Cipher Jones
Minmatar
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Posted - 2011.08.27 22:01:00 -
[13]
Edited by: Cipher Jones on 27/08/2011 22:02:28 The machariel is super fun to fly in PvE and gets the job done as quick as anything.
If you say SP and ISK are not issues, the answer is get a mach and then a Vindy. I am going to assume that when they get hybrids fixed the Vindy will be top notch for all your PvE needs, and as it stands its still pretty good. I would say it falls just short of a CNR at missioning.
And just salvage in a noctis. ALt or main, its almost all the same. Thats the best way to do it (unless you are rushing missions in a tengu, which OP is not).
Quote: If you wanna go with the crowd, and do some missions faster, and some not anywhere near as fast, use the Mach. It's a great ship. In the right missions, it is ****ing embarrassed by the Vindi, properly flown, though.
Yep, no ship is king of ALL missions, another reason to fly both. . Adapt and overcome or become a monkey on an evolution poster.
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Firebolt145
The Hatchery
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Posted - 2011.08.27 22:26:00 -
[14]
Edited by: Firebolt145 on 27/08/2011 22:28:17 Mach.
http://www.youtube.com/watch?v=8hGaK2WNdtE
Ignore all the stuff explaining blitzing since you probably already know about that stuff. That's a 1.3b Machariel with a 7m SP account.
My mids are 1x mwd 2x invulns 1x x-l shield booster 1x tracking computer, rigs are 2x CCC 1x capacitor safeguard (better than 3x CCC for shield boosting). Everything else is standard.
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Xyfu
Minmatar Love From Above
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Posted - 2011.08.27 23:10:00 -
[15]
Edited by: Xyfu on 27/08/2011 23:10:55
Originally by: Firebolt145 Edited by: Firebolt145 on 27/08/2011 22:28:17 Mach.
http://www.youtube.com/watch?v=8hGaK2WNdtE
Ignore all the stuff explaining blitzing since you probably already know about that stuff. That's a 1.3b Machariel with a 7m SP account.
My mids are 1x mwd 2x invulns 1x x-l shield booster 1x tracking computer, rigs are 2x CCC 1x capacitor safeguard (better than 3x CCC for shield boosting). Everything else is standard.
OH LOOK, THE HATCHERY BEING ****ING ******ED AGAIN. Stick to sc2.
The mids should be XLSB, invuln, EM hardener, Core AB, cap booster. The rigs should be CDF cap safeguards. _____ ^ That is a sig line. It should be there without me having to put one in. |
Cipher Jones
Minmatar
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Posted - 2011.08.27 23:29:00 -
[16]
Originally by: Xyfu Edited by: Xyfu on 27/08/2011 23:10:55
Originally by: Firebolt145 Edited by: Firebolt145 on 27/08/2011 22:28:17 Mach.
http://www.youtube.com/watch?v=8hGaK2WNdtE
Ignore all the stuff explaining blitzing since you probably already know about that stuff. That's a 1.3b Machariel with a 7m SP account.
My mids are 1x mwd 2x invulns 1x x-l shield booster 1x tracking computer, rigs are 2x CCC 1x capacitor safeguard (better than 3x CCC for shield boosting). Everything else is standard.
OH LOOK, THE HATCHERY BEING ****ING ******ED AGAIN. Stick to sc2.
The mids should be XLSB, invuln, EM hardener, Core AB, cap booster. The rigs should be CDF cap safeguards.
Cap booster MAchZ are t3h lulz . Adapt and overcome or become a monkey on an evolution poster.
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Xyfu
Minmatar Love From Above
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Posted - 2011.08.27 23:55:00 -
[17]
Originally by: Cipher Jones
Originally by: Xyfu Edited by: Xyfu on 27/08/2011 23:10:55
Originally by: Firebolt145 Edited by: Firebolt145 on 27/08/2011 22:28:17 Mach.
http://www.youtube.com/watch?v=8hGaK2WNdtE
Ignore all the stuff explaining blitzing since you probably already know about that stuff. That's a 1.3b Machariel with a 7m SP account.
My mids are 1x mwd 2x invulns 1x x-l shield booster 1x tracking computer, rigs are 2x CCC 1x capacitor safeguard (better than 3x CCC for shield boosting). Everything else is standard.
OH LOOK, THE HATCHERY BEING ****ING ******ED AGAIN. Stick to sc2.
The mids should be XLSB, invuln, EM hardener, Core AB, cap booster. The rigs should be CDF cap safeguards.
Cap booster MAchZ are t3h lulz
umad ur CNR will nvr hav as mcuh damaeg as me _____ ^ That is a sig line. It should be there without me having to put one in. |
Firebolt145
The Hatchery
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Posted - 2011.08.28 00:06:00 -
[18]
Originally by: Xyfu Edited by: Xyfu on 27/08/2011 23:10:55
Originally by: Firebolt145 Edited by: Firebolt145 on 27/08/2011 22:28:17 Mach.
http://www.youtube.com/watch?v=8hGaK2WNdtE
Ignore all the stuff explaining blitzing since you probably already know about that stuff. That's a 1.3b Machariel with a 7m SP account.
My mids are 1x mwd 2x invulns 1x x-l shield booster 1x tracking computer, rigs are 2x CCC 1x capacitor safeguard (better than 3x CCC for shield boosting). Everything else is standard.
OH LOOK, THE HATCHERY BEING ****ING ******ED AGAIN. Stick to sc2.
The mids should be XLSB, invuln, EM hardener, Core AB, cap booster. The rigs should be CDF cap safeguards.
Who are you again? :/
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Xyfu
Minmatar Love From Above
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Posted - 2011.08.28 02:02:00 -
[19]
Originally by: Firebolt145
Originally by: Xyfu Edited by: Xyfu on 27/08/2011 23:10:55
Originally by: Firebolt145 Edited by: Firebolt145 on 27/08/2011 22:28:17 Mach.
http://www.youtube.com/watch?v=8hGaK2WNdtE
Ignore all the stuff explaining blitzing since you probably already know about that stuff. That's a 1.3b Machariel with a 7m SP account.
My mids are 1x mwd 2x invulns 1x x-l shield booster 1x tracking computer, rigs are 2x CCC 1x capacitor safeguard (better than 3x CCC for shield boosting). Everything else is standard.
OH LOOK, THE HATCHERY BEING ****ING ******ED AGAIN. Stick to sc2.
The mids should be XLSB, invuln, EM hardener, Core AB, cap booster. The rigs should be CDF cap safeguards.
Who are you again? :/
Every pilot that's ever been intellectually overqualified to join [9pool]. So all pilots, and most bots.
You woulda thought that coming from TL you guys would at least know how to not be gigantic blundering autists. _____ ^ That is a sig line. It should be there without me having to put one in. |
Orlacc
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Posted - 2011.08.28 03:42:00 -
[20]
Cap booster???? On a Mach??
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Firebolt145
The Hatchery
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Posted - 2011.08.28 06:44:00 -
[21]
Originally by: Xyfu
Originally by: Firebolt145
Originally by: Xyfu Edited by: Xyfu on 27/08/2011 23:10:55
Originally by: Firebolt145 Edited by: Firebolt145 on 27/08/2011 22:28:17 Mach.
http://www.youtube.com/watch?v=8hGaK2WNdtE
Ignore all the stuff explaining blitzing since you probably already know about that stuff. That's a 1.3b Machariel with a 7m SP account.
My mids are 1x mwd 2x invulns 1x x-l shield booster 1x tracking computer, rigs are 2x CCC 1x capacitor safeguard (better than 3x CCC for shield boosting). Everything else is standard.
OH LOOK, THE HATCHERY BEING ****ING ******ED AGAIN. Stick to sc2.
The mids should be XLSB, invuln, EM hardener, Core AB, cap booster. The rigs should be CDF cap safeguards.
Who are you again? :/
Every pilot that's ever been intellectually overqualified to join [9pool]. So all pilots, and most bots.
You woulda thought that coming from TL you guys would at least know how to not be gigantic blundering autists.
Well carry on then.
Good day. :)
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Xyfu
Minmatar Love From Above
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Posted - 2011.08.28 13:33:00 -
[22]
Originally by: Orlacc Cap booster???? On a Mach??
Yeah, for those moments you didn't quite realise which BS was the trigger. The afterburner is the utility slot. _____ ^ That is a sig line. It should be there without me having to put one in. |
Cipher Jones
Minmatar
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Posted - 2011.08.28 13:54:00 -
[23]
Originally by: Xyfu
Originally by: Cipher Jones
Originally by: Xyfu Edited by: Xyfu on 27/08/2011 23:10:55
Originally by: Firebolt145 Edited by: Firebolt145 on 27/08/2011 22:28:17 Mach.
http://www.youtube.com/watch?v=8hGaK2WNdtE
Ignore all the stuff explaining blitzing since you probably already know about that stuff. That's a 1.3b Machariel with a 7m SP account.
My mids are 1x mwd 2x invulns 1x x-l shield booster 1x tracking computer, rigs are 2x CCC 1x capacitor safeguard (better than 3x CCC for shield boosting). Everything else is standard.
OH LOOK, THE HATCHERY BEING ****ING ******ED AGAIN. Stick to sc2.
The mids should be XLSB, invuln, EM hardener, Core AB, cap booster. The rigs should be CDF cap safeguards.
Cap booster MAchZ are t3h lulz
umad ur CNR will nvr hav as mcuh damaeg as me
My mach has more so I don't give 2 ****s. I was just giving a comparison. . Adapt and overcome or become a monkey on an evolution poster.
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Firebolt145
The Hatchery
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Posted - 2011.08.28 18:12:00 -
[24]
Originally by: Xyfu
Originally by: Orlacc Cap booster???? On a Mach??
Yeah, for those moments you didn't quite realise which BS was the trigger. The afterburner is the utility slot.
[18:09:16] Orandos > i have a solution [18:09:21] Orandos > realize which BS is the trigger
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Mocam
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Posted - 2011.08.29 11:26:00 -
[25]
So you have someone salvaging? Machariel.
1) Speed - the thing moves fast so you will move through the missions very quickly. 2) Firepower - some implants & T2 AC's, with lows filled up with damage type mods... 1200 DPS is doable via guns alone. 3) Changeable damage types from ammo. Of the 3, this is the only ship you have listed that can change over primary damage types for the guns.
You can very quickly and easily fly through most any missions with a mach.
AC's that hit very nicely at 70km ranges as well as 3km and you can get the tracking to better than the base numbers of the larger frigate class artillery guns.
I fit: 7 800mm AC's, 1 nos 3 resists, a shield booster and an AB in the mids - no booster amp. 3 TE's, 4 Gyros in the lows. 3 SMC for rigs - vs CCC's... When I want my tank running, I want it to last so I don't care about 'recharge rate' as much as cap life when I need it.
Drones: Hobgoblins, Hammerheads, Warriors and a flight of EC-300's.
I do any missions out there but other fits work just as well. I have a little under 3.0 rate-of-fire and 1178 "on paper" DPS from the guns. I paid like 1.6 bill for my fit but it's current fit/price vector is probably closer to 1.3 bill these days. Prices seem to be coming down a bit on more expensive items.
Yes, it's a beast of a ship and not all that hyper expensive to get out there. I have more value in implants than invested in the ship. *snicker*
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