voetius
Caldari Provisions
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Posted - 2011.08.14 15:03:00 -
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tl;dr trying to specialise in sub-caps and looking for some advice on the next few months training. Eveboard: http://eveboard.com/pilot/voetius
2 remaps available
Currently in NPC corp but when I start looking for a corp again I intend it to be in FW, low sec / null sec roaming or a null sec alliance.
As I'm getting to the position where I don't have too many immediate goals I'm now looking at improving some areas of my skillset that will be useful to a prospective corp. My current list of skills to train are, in this order:
Amarr BS V Explosive Armor Compensation V Kinetic Armor Compensation V Drone Interfacing V Surgical Strike V Trajectory Analysis V roughly 98 days
I have the other two armor comps and this will give me the elite armor cert, already have all core skills at elite and have the Logistics Chief elite cert.
After that there is just one level of warfare link to get and I can do Command Ships although I'm not sure whether I should go for a Loki instead as they seem popular as a fleet booster and get WC IV and all the warfare links to V. Or just do Command Ships + Loki + WC IV + all the links at V.
If I did remap to spend a couple of months getting the leadership skills up together with Command Ships and / or Loki would it make sense to add T2 Heavy Drones and T2 Sentries as well? I don't normally use heavies or sentries but if it makes sense from a min-maxing point of view to add them to the remap and get drones pretty much done then I'd probably take that route.
After the above I'm thinking of remapping back to mostly Per / Will making a plan in EveMON that includes Minnie BS V (10 days left as I have that part trained), Gall BS V, Recon V, maybe HIC V, maybe Heavy Assault Ships V, finish all sub cap navigation skills to V, maybe get all the shield comps to V, maybe max out skills for Rook and Falcon, probably max out all probing related skills and get all the remaining rigging skills to IV -- that should be a good chunk of a year.
I'm currently doing mass production IV mostly as a quick filler and it gets all the part-trained skills in that group to IV so that it looks a bit tidier. I'm not sure why I have so many science related skills apart from the fact that they are mostly rigging or used in R&D datacore farming and I had some half-baked idea in the past about being able to do some industry stuff. I realise that Prod Eff V is missing here and I could probably do with adding that in somewhere but it's not really a priority.
I also had the idea of getting all my part trained skills to IV to "tidy up" my character sheet but that would take 6 months or so (yep it's a bit of a mess) and would provide little practical benefit.
So any comments, advice or criticism on any of the above would be appreciated.
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