XeronXX
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Posted - 2011.08.25 06:18:00 -
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I just want to say I LOVE this idea also. Something like this could definitely get my carebear butt out of high sec and into low/null.
But I would like to switch it up by saying what I would envision being able to do with a small holding, what I would expect and what I would be willing to give to whoever happen to be my "Benevolent Overlord" of the moment. Since that I think would be very helpful in you guys deciding what would be needed.
First and foremost, what keeps me out of low and null right now.
A: Traveling safely to null ( I.E. getting through low sec pirates and greifers with my assests intact.)
B: Even when I got there having markets to use and a safe base of operations.
Now I don't expect anything to be completely safe (Kinda goes against the spirit of Eve) but as a solo player with two alts. While I am more than willing to accept the dangers of mining and ratting, and exploring while doing those.
What I would require to move to null is knowing that where I stored my stuff was safe from greifing, theft, and being blown to hell. I am more than willing to lose ships in action. Logging in to find my home has been obliterated and I have lost everything I own is kind of a game ending experience.
Once I established my little slice of the heavens I would need the ability to interact with my "Benevolent Overlord", ability to manufacture at least ammo and drones, ability to store my ratting ship, my exploration ship, my mining ship, a transport or freighter, and a PvP ship to help my "Benevolent Overlords" if I felt it was in my best interest.
Access to the system stations for markets and replacing bigger items like ships and modules, Refining and Clone services.
What I would be willing to contribute to my "Benevolent Overlords"
Ore, Minerals, and if allowed to really set up shop Manufacturing. Seller of items they are low on in their space, buyer of their goods if I needed them.
Either a tax rate that is payable every downtime, once a month, or just like paying corp taxes. Or another idea would be a station docking fee as long as it was a set fee and not an adjustable to stupidly high amounts.
I would love to see a system in place that allowed our presence to help improve the quality of their system and gave them a reason to want small holders there. And if the system was activity based, my mining, ratting and missioning would help make my presence a net gain.
Things I would need from CCP's Development of the system...
First and foremost a fair eviction system. I am not saying a free ride out, but as you were saying at least a few days to a couple weeks to pack up and get the hell out if my "Benevolent Overlords" became "Arrogant Tyrants". I wouldn't even be asking for a free ride to the gate but the ability to load up my stuff greif free,and then make a run for it and hope to god i can get clear once outside my little safe zone.
Second modules would need to be the size carriable by a cloaky transport, even if I had to make multiple runs to get it all out to my new home. Trying to navigate all of the low sec and however much null sec to get to your new home would make anything but using a cloaky transport really unfeisable.
And third (and this is more a wishlist item) hopefully the ability to customize my own little slice of the heavens. Dead Space pockets would be nice especially if we could erect statues, variable homes for those of us who like playing with space dolly's. Nebulas, asteroids, and gas clouds for decoration. Really don't care if they would be Nex Items, Buildable, Lootable, or a combination of all three.
Anyways I hope this helps and I just want to say again I like the direction this idea is moving.
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