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Prince Kobol
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Posted - 2011.08.19 11:56:00 -
[31]
I think what the op is trying to say is that I suck at PvP and don't know know how to use D-Scan and combat probes :)
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Eternum Praetorian
PWNED Factor The Seventh Day
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Posted - 2011.08.19 11:59:00 -
[32]
Edited by: Eternum Praetorian on 19/08/2011 12:00:03 Op is an idiot
Removing local and enhancing D-scan might actually save non-blobbing style PVP. People who oppose it tend to be scared of a universe where they can't instantly see a local full of blues with 0 effort and risk on their part.
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Zagdul
Gallente Clan Shadow Wolf Fatal Ascension
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Posted - 2011.08.19 11:59:00 -
[33]
Originally by: Signal11th
Originally by: Zagdul Edited by: Zagdul on 19/08/2011 10:54:21
Originally by: Signal11th I actually think it will create the opposite. as the guy above me says it will create alot of skirmishes as people will not (most of the time) know theres a another gang 3 jumps out etc.
All local really does is give you very quick intel. You said it yourself you use local to decide whether or not to engage, so your basically saying if you know your odds on to win your going to attack and if you think they might be a chance of you losing your gonna bail.
The fact that it is hard to find pvp (not for everyone) in 0.0 is that you have large swaves of 0.0 that are blue to each other and you little gang has been reported 20 mintues before you arrive. Most people dock up and do something else or the others try to get a fleet twice the size of yours to completely waste you. Unfortunately PVP for the most part (not all mind) in EVE has become a numbers agme.
I actually think it would help small gang warfare but then again all thats probably going to happen is nobody will roam without 30 plus players in their fleet because they are scared of what might in the next system.
Personally I wouldn't see a problem with it being removed.
Also saying people are "dumb" or "morons" because they don't agree with your point of view doesn't really help your argument.
I'm not sure if you're trolling, but right now... there's a huge upswing in 20-30 man gangs roaming around getting fights. We all use local to engage.
Some alliances further broadcast their fleets via livestream so that people can find them easier.
The current temp in null is not to hide from a fight, rather finding one.
Removing local makes this more work.
Stop making more work in a video game.
Originally by: Jemima Puddle**** I would love to know the trick to putting a point on someone while cloaked. Alas I am too dumb to match your intellect.
yes, you are dumb.
All I can do is speak from experience of living in 0.0, e.g last night 3 of us, yes that the large fleet of 3 flew into a TEST system where there was at least 15 people in system. We entered, everyone docked up. I mentioned in local that there seemed to be alot of carebears in this system and what happened ...nothing. What actually happened is that a single TEST pilot followed us into our system and said in local "How dare we accuse them of being carebears when in fact we we bigger carebears than them. He then threatened to get the Goontrain to come and kill us.lol pathetic.
Honestly I lived in 0.0 for awhile and all local was used for was to either gank much smaller fleets than us or disengage from much bigger fleets than us.
If local was removed we would have got some juicy kills!
Because you would have ganked carebears.
Grats on your P versus CB.
This isn't PVP.
Yes, I've mentioned, yet you've failed to read as have MANY people in this thread who are ignorant... this concept, while fun, would quickly become the form of PVP that is the norm. Roaming gangs would happen less where "ganks" would happen more. I'm a fan of ganks just as much as the next guy. However, easy kills that don't fire back are a novelty.
One aspect of EVE and another playstyle you may be forgetting about are the people like myself who actually look for people who will fire back at me and put up a fight.
not just the dudes who dock up. I would much rather avoid ratting systems unless an alliance will put up a defense fleet and fight me.
The single point many of you ill informed and failure to read types miss is that removing local makes it harder to find ~goodfites~.
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Aelius
Caldari Mnemonic Enterprises Dark Matter Coalition
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Posted - 2011.08.19 12:02:00 -
[34]
Edited by: Aelius on 19/08/2011 12:04:18 Oh my... Oh my... I just live in the safest place in EVE and i haven't realize it
Since WH doesn't have local i'm safe to do whatever without risks... and i need to tell my CEO to not bother to make us a killboard since we won't find PVP anywhere.
"because of local"
___________________________________________ Hilmar in his childhood Please ensure your signature is within the allowed size of 400 x 120 pixels with a maximum file size of 24,000 bytes. Navigator |
Marchocias
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Posted - 2011.08.19 12:02:00 -
[35]
Er... you do understand that other things can be created to fill the intel-hole left by removing local, right?
Why not try and imagine other ways in which fight might be found, rather than relying on an obviously flawed mechanic?
---- Will 2011-06-24 go down as the day CCP stood still, or the day the dream died? |
Zagdul
Gallente Clan Shadow Wolf Fatal Ascension
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Posted - 2011.08.19 12:03:00 -
[36]
Edited by: Zagdul on 19/08/2011 12:03:17
Originally by: Prince Kobol I think what the op is trying to say is that I suck at PvP and don't know know how to use D-Scan and combat probes :)
Quite the contrary.
Originally by: Eternum Praetorian Edited by: Eternum Praetorian on 19/08/2011 12:00:03 Op is an idiot
Removing local and enhancing D-scan might actually save non-blobbing style PVP. People who oppose it tend to be scared of a universe where they can't instantly see a local full of blues with 0 effort and risk on their part.
Again, you're not reading.
Take a few minutes... read what I've written.
Removing local removes one of the tools used to FIND fights.
The fights I've found in the north > western half > south have all been encounters where similar sized fleets of 10 > 30 dudes come together and get a fight.
Blobs these days happen over strategic objectives. Not over a gate.
Originally by: Marchocias Er... you do understand that other things can be created to fill the intel-hole left by removing local, right?
Why not try and imagine other ways in which fight might be found, rather than relying on an obviously flawed mechanic?
And you're putting your faith into CCP to develop that "other thing".
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Aelius
Caldari Mnemonic Enterprises Dark Matter Coalition
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Posted - 2011.08.19 12:07:00 -
[37]
Originally by: Zagdul Removing local removes one of the tools used to FIND fights.
Actually my friend is quite the opposite... wait let me fix it for you
Originally by: Zagdul Removing local removes one of the tools used to RUN FROM fights.
There... you welcome
___________________________________________ Hilmar in his childhood Please ensure your signature is within the allowed size of 400 x 120 pixels with a maximum file size of 24,000 bytes. Navigator |
Marchocias
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Posted - 2011.08.19 12:09:00 -
[38]
Originally by: Zagdul
Originally by: Marchocias Er... you do understand that other things can be created to fill the intel-hole left by removing local, right?
Why not try and imagine other ways in which fight might be found, rather than relying on an obviously flawed mechanic?
And you're putting your faith into CCP to develop that "other thing".
I'm not putting my faith in anything... I'm just pointing out that your shouty knee-jerk reaction to the concept of removing local isn't particularly rational. A sensible person would try and come up with ideas for better intel tools, which require some input from the user to function. There are hundreds of ideas you COULD have, to add to the conversation constructively, but instead you're bawling at CCP and calling people names. ---- Will 2011-06-24 go down as the day CCP stood still, or the day the dream died? |
Miss Rabblt
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Posted - 2011.08.19 12:11:00 -
[39]
Originally by: Jemima Puddle**** I would love to know the trick to putting a point on someone while cloaked. Alas I am too dumb to match your intellect.
yea. you right. you are dumb.
hint: Sb (and some other ships) has 0 (ZERO) time to sensor recalibration after uncloaking.
Still need help with understanding?
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Marchocias
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Posted - 2011.08.19 12:13:00 -
[40]
Edited by: Marchocias on 19/08/2011 12:14:18
Originally by: Miss Rabblt
Originally by: Jemima Puddle**** I would love to know the trick to putting a point on someone while cloaked. Alas I am too dumb to match your intellect.
yea. you right. you are dumb.
hint: Sb (and some other ships) has 0 (ZERO) time to sensor recalibration after uncloaking.
Still need help with understanding?
You still have to be uncloaked to actually put it on though. Calling someone dumb when they are technically correct isn't exactly appropriate. ---- Will 2011-06-24 go down as the day CCP stood still, or the day the dream died? |
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baltec1
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Posted - 2011.08.19 12:13:00 -
[41]
Originally by: Miss Rabblt
yea. you right. you are dumb.
hint: Sb (and some other ships) has 0 (ZERO) time to sensor recalibration after uncloaking.
Still need help with understanding?
Many have tried and all have failed to lock me before I hit warp.
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Azhpol
Gallente Casa Del Wombat
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Posted - 2011.08.19 12:16:00 -
[42]
Originally by: Marchocias
Originally by: Zagdul
Originally by: Marchocias Er... you do understand that other things can be created to fill the intel-hole left by removing local, right?
Why not try and imagine other ways in which fight might be found, rather than relying on an obviously flawed mechanic?
And you're putting your faith into CCP to develop that "other thing".
I'm not putting my faith in anything... I'm just pointing out that your shouty knee-jerk reaction to the concept of removing local isn't particularly rational. A sensible person would try and come up with ideas for better intel tools, which require some input from the user to function. There are hundreds of ideas you COULD have, to add to the conversation constructively, but instead you're bawling at CCP and calling people names.
You are putting your faith, actually, because you are assuming that whatever else will be better than what we have now. This has never been the case in eve, any mechanic that is revamped, improved, or replaced ends up only being half developed and a quarter implemented. I'd rather have the devil I know, personally. ----------------------------------------------- I don't post on an alt, I post on my forum main! |
Eternum Praetorian
PWNED Factor The Seventh Day
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Posted - 2011.08.19 12:18:00 -
[43]
Originally by: Zagdul
Originally by: Eternum Praetorian Edited by: Eternum Praetorian on 19/08/2011 12:00:03 Op is an idiot
Removing local and enhancing D-scan might actually save non-blobbing style PVP. People who oppose it tend to be scared of a universe where they can't instantly see a local full of blues with 0 effort and risk on their part.
Again, you're not reading.
Take a few minutes... read what I've written.
Removing local removes one of the tools used to FIND fights.
The fights I've found in the north > western half > south have all been encounters where similar sized fleets of 10 > 30 dudes come together and get a fight.
Blobs these days happen over strategic objectives. Not over a gate.
* Takes a napkin and wipes the drool from Zagdul's bottom lip
I read it just fine, it is the same drivel that gets argued over and over again and quit frankly its complete bull****. An enhanced Dscan and an improved map/statistics would be an improvement over todays current "local intel gathering" fail mechanics.
Now where as you do whatever it is you do in EVE... I actually roam and find fights every day...
U know what I do?
1. I check the map FIRST to see what to expect in the destination systems and more often enough it is bugged.
2. As soon as I jump into a system and hit the D-scan first off to see if anything is hiding just off grid.
3. Local count can be 5 or it can be 50 I don't really care because scoring a kill is not about how many are in system, it is what I can find on D-scan. Fast ships for the win baby, no worries about blobs or carrier hot drops when your whole gang can do 2,000 M/S. Catch me if you can.
So you see... you just don't realize of "pvp-carebear-failsauce" your assertion actually is. Nor do I expect you to, some people just don't get it and never will. So just keep on blobbing and be a happier "PVP-bear"
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Marchocias
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Posted - 2011.08.19 12:24:00 -
[44]
Originally by: Azhpol You are putting your faith, actually, because you are assuming that whatever else will be better than what we have now. This has never been the case in eve, any mechanic that is revamped, improved, or replaced ends up only being half developed and a quarter implemented. I'd rather have the devil I know, personally.
So, your saying that because (in your opinion) CCP never do anything right, that this is an appropriate reason to cut off any further debate about how the game might be improved? How... progressive. ---- Will 2011-06-24 go down as the day CCP stood still, or the day the dream died? |
N'oah
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Posted - 2011.08.19 12:27:00 -
[45]
Originally by: Zagdul Removing local is the most R E T A R D E D idea CCP has ever come up with.
Local helps you FIND fights and the way null is right now, most people put a gang together and can't find one. This will make finding PVP HARDER not EASIER.
It will make ganking easier, but that's not PVP, that's PvCB.
Not only that, but this is going to make black ops easy as, well, you never saw us coming, you didn't see us jump into system and well, you don't have our fleet scouted within range either, cause it's cloaked and you have no local.
Removing local is a bad idea and the morons who make the claim that a delayed local, like in wormholes, is a good idea are dumb as they don't think about how unbalanced and boring null/low sec will be when/if they do.
It doesn't help gang warfare in the slightest.
When I take out a 10-20 man gang, we find our hostiles by going into local/intel channels (which are reported by local counts and normally inaccurate ), counting how many bad dudes and deciding to engage or not.
Without local, and by using an "improved scan system" you're now turning, what could be a fast, fun moving gang into a slow, boring one cause you gotta put your faith into a system we're counting on CCP to develop to function as intended.
Good luck
Local works, leave it.
The tears generated from black ops will be glorious, however, this will be niche and short lived. The rest of EVE Online combat will be difficult and hard to find. You will in essence, ruin finding small gangs to fight, just as there is an upswing on small gang warfare.
Its like..Everything you say here is a good argument to bury local forever. When did Eve start attracting lazy wow bunnies anyway?
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Aelius
Caldari Mnemonic Enterprises Dark Matter Coalition
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Posted - 2011.08.19 12:35:00 -
[46]
Edited by: Aelius on 19/08/2011 12:38:57
I just need to reply again to this thread...
I will give a hypothetical situation, with and without local.
With Local:
You "Zagdul" come to an hostile system... asa you enter system you notice X amounts of hostiles in local. You press D-Scan and see a hulk fleet and some cans.
You rapidly warp to the belts... but too late... they all warped out before u could get there.
You wait in system, with the hope that they resume the mining... but nothing happens... BUT you waited too long... soon you and your 6 buddies look at local and see a 20 hostiles entering system... and they don't have hulks...
You are forced to flee without engage (because you aren't stupid to go 7 vs 20)
End result = 0 ships lost to PVP, and no fight.
Without Local:
You "Zagdul" come to an hostile system... asa you enter system you notice X amounts of hostiles on D-Scan and see a hulk fleet and some cans.
You rapidly warp to the belts... Yep they are still there mining away, because they hadn't see it coming. You gank some hulks and get some pods.
You wait in system, with the hope that more action arrives... soon you and your 6 buddies using D-Scan notice more hostiles arrive with combat ships to avenge they fallen comrades... You count around 10 ships (they think you are only 3 because you only used 3 ships to gank the hulks)
Using superior tactics you and your buddies are able to get into a fight 10 VS 7... and because you have a better fleet (you had Falcon present that they didn't knew it was there) you are able to get a good victory over them.
End result: Several Hulks and pods destroyed, a few more combat ships destroyed on both parts and a good fight that you managed to win.
___________________________________________ Hilmar in his childhood Please ensure your signature is within the allowed size of 400 x 120 pixels with a maximum file size of 24,000 bytes. Navigator |
Ingvar Angst
Amarr Nasty Pope Holding Corp Talocan United
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Posted - 2011.08.19 12:36:00 -
[47]
Local has gone from being used as a tool to being used by tools. It's a drug addiction people are afraid to break. There are a variety of means of gathering intel without relying on the momma-bird of local regurgitating it directly into your crop.
CCP should experiment with a "local down for two weeks for preventive maintenance" period and see how it goes. Would be interesting...
Monocles are so two weeks ago.
Sparkle ships are the future! |
Killer Gandry
Caldari Shadow of the Pain
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Posted - 2011.08.19 12:36:00 -
[48]
Let me translate the OP to a langage everyone can understand.
"I have a dream, a dream in which me and my friends get easy targets thrown into our laps without effort or risk." "I have a dream, a dream in which me and my friends don't get hotdropped or pulled into a fight we can't win." "I have a dream, a dream in which all this can be accomplished without having the need to use more than one braincell."
Do not fear death so much but rather the inadequate life. |
Billy Endashi
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Posted - 2011.08.19 12:41:00 -
[49]
yeah, make null a little bit scary. remove the local.
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Azhpol
Gallente Casa Del Wombat
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Posted - 2011.08.19 12:41:00 -
[50]
Originally by: Marchocias
Originally by: Azhpol You are putting your faith, actually, because you are assuming that whatever else will be better than what we have now. This has never been the case in eve, any mechanic that is revamped, improved, or replaced ends up only being half developed and a quarter implemented. I'd rather have the devil I know, personally.
So, your saying that because (in your opinion) CCP never do anything right, that this is an appropriate reason to cut off any further debate about how the game might be improved? How... progressive.
My stance is that we should push from a new system that will likely be deployed in a broken state because people are hounding CCP to make it go live ASAP, instead of leaving it alone til they have a chance to make something that actually works. Personally, I'd rather they fix things alot more broken before changing something that, when you get down to it, works as long as afk cloakers get to stay too(supercap proliferation and moongoo bottlenecks come to mind)
Can't say if it ain't broke, don't fix it, but it is not low hanging fruit(a fix will not be as easy as any of us like) nor is it game breaking the way other things are. We NEED the ability to gather intel in a passive way, or no one will live in 0.0 because we will have to spend all our time gathering said intel. No one is going to hold sov if we aren't able to tell, easily, when someone come into our space so we can defend. The only people who talk about how easy etc it is are talking about single ganks and jumping carebears, no one has actually told how gangs would end up fighting.
baltec, your a goon, can you imagine trying to organize a group based on 'we think someone might be here, but we can't be certain because we have no way of gathering intel without banning people from pve'? Its hard enough to get a goon fleet thats together to keep flying in the same direction :P ----------------------------------------------- I don't post on an alt, I post on my forum main! |
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0oO0oOoOo0o
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Posted - 2011.08.19 12:43:00 -
[51]
That's good if true. I'm tired of those "OMG !! 35 reds in local, we have 32 in fleet, let's run, they came in superior numbers !!11!!".
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Ceelah
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Posted - 2011.08.19 12:43:00 -
[52]
Edited by: Ceelah on 19/08/2011 12:46:37
Originally by: Killer Gandry Let me translate the OP to a langage everyone can understand.
"I have a dream, a dream in which me and my friends get easy targets thrown into our laps without effort or risk." "I have a dream, a dream in which me and my friends don't get hotdropped or pulled into a fight we can't win." "I have a dream, a dream in which all this can be accomplished without having the need to use more than one braincell."
BLAM!!!! SPLOOOEY!!!!
Dream dies to glass tank Nemesis because brilliant public speaker was semi-afk in nullsec instead of spamming D-Scan. |
Jaari Val'Dara
Caldari Deep Space Nomads Corp
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Posted - 2011.08.19 12:44:00 -
[53]
Originally by: Aelius Edited by: Aelius on 19/08/2011 12:38:57
I just need to reply again to this thread...
I will give a hypothetical situation, with and without local.
With Local:
You "Zagdul" come to an hostile system... asa you enter system you notice X amounts of hostiles in local. You press D-Scan and see a hulk fleet and some cans.
You rapidly warp to the belts... but too late... they all warped out before u could get there.
You wait in system, with the hope that they resume the mining... but nothing happens... BUT you waited too long... soon you and your 6 buddies look at local and see a 20 hostiles entering system... and they don't have hulks...
You are forced to flee without engage (because you aren't stupid to go 7 vs 20)
End result = 0 ships lost to PVP, and no fight.
Without Local:
You "Zagdul" come to an hostile system... asa you enter system you notice X amounts of hostiles on D-Scan and see a hulk fleet and some cans.
You rapidly warp to the belts... Yep they are still there mining away, because they hadn't see it coming. You gank some hulks and get some pods.
You wait in system, with the hope that more action arrives... soon you and your 6 buddies using D-Scan notice more hostiles arrive with combat ships to avenge they fallen comrades... You count around 10 ships (they think you are only 3 because you only used 3 ships to gank the hulks)
Using superior tactics you and your buddies are able to get into a fight 10 VS 7... and because you have a better fleet (you had Falcon present that they didn't knew it was there) you are able to get a good victory over them.
End result: Several Hulks and pods destroyed, a few more combat ships destroyed on both parts and a good fight that you managed to win.
Another hypothetical situation: 1. You are ratting in your ship, whatever it is. 2. Recon decloaks and bumps you. 3. Recon lights a covert cyno. 4. You are ****d by a black ops fleet.
You lose a ship and you had no chance to avoid this at any time. It would be fun for black ops, perhaps I would even fly my widow, but all the economic activities in null would halt.
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baltec1
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Posted - 2011.08.19 12:47:00 -
[54]
Originally by: Jaari Val'Dara
Another hypothetical situation: 1. You are ratting in your ship, whatever it is. 2. Recon decloaks and bumps you. 3. Recon lights a covert cyno. 4. You are ****d by a black ops fleet.
You lose a ship and you had no chance to avoid this at any time. It would be fun for black ops, perhaps I would even fly my widow, but all the economic activities in null would halt.
Said fleet tries this one too many times and gets couter dropped because they tackled a brick abaddon with a cyno.
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Jenn aSide
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Posted - 2011.08.19 12:48:00 -
[55]
Originally by: Signal11th
I actually think it would help small gang warfare but then again all thats probably going to happen is nobody will roam without 30 plus players in their fleet because they are scared of what might in the next system.
I've said it before, but CCP (the MASTERS of unintended consequences) could use a staff psychologist to go along with that economist lol.
People are generally risk-averse. People know carebears are, but even PVPrs are, most will not commit to a fight unless the odds are very much in their favor of winning. Taking away local will do for pvp what taking away concord would do for hi-sec......
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Ingvar Angst
Amarr Nasty Pope Holding Corp Talocan United
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Posted - 2011.08.19 12:49:00 -
[56]
Originally by: Jaari Val'Dara Another hypothetical situation: 1. You are ratting in your ship, whatever it is. 2. Recon decloaks and bumps you. 3. Recon lights a covert cyno. 4. You are ****d by a black ops fleet.
You lose a ship and you had no chance to avoid this at any time. It would be fun for black ops, perhaps I would even fly my widow, but all the economic activities in null would halt.
Wow, I must have been doing it wrong back when I ratted. My ship was always moving, which would have made it harder for someone to decloak and bump right away. Of course, I'd still have to align and warp and hope I wasn't scrammed, but hey, that's like life in wormholes. You never know when it's coming and hope you can stay alert enough to react when it does.
Monocles are so two weeks ago.
Sparkle ships are the future! |
Ceelah
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Posted - 2011.08.19 12:49:00 -
[57]
Edited by: Ceelah on 19/08/2011 12:49:28
Originally by: Jaari Val'Dara
Another hypothetical situation: 1. You are ratting in your ship, whatever it is. 2. Recon decloaks and bumps you. 3. Recon lights a covert cyno. 4. You are ****d by a black ops fleet.
You lose a ship and you had no chance to avoid this at any time. It would be fun for black ops, perhaps I would even fly my widow, but all the economic activities in null would halt.
Not really, because that is the nature of EVE and people who know how to EVE (and enjoy it) accept it. Economic activites continue as before. |
Eternum Praetorian
PWNED Factor The Seventh Day
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Posted - 2011.08.19 12:49:00 -
[58]
Originally by: Jaari Val'Dara
Another hypothetical situation: 1. You are ratting in your ship, whatever it is. 2. Recon decloaks and bumps you. 3. Recon lights a covert cyno. 4. You are ****d by a black ops fleet.
You lose a ship and you had no chance to avoid this at any time. It would be fun for black ops, perhaps I would even fly my widow, but all the economic activities in null would halt.
So what your saying is that you were not paying attention to your overview, you were no where near being aligned to anything and you are also saying that ships that jump a Cyno have 0 delay from the time that you see them to the time that they can lock you?
U fail to. Get better at eve.
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Jaari Val'Dara
Caldari Deep Space Nomads Corp
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Posted - 2011.08.19 12:54:00 -
[59]
Originally by: Ingvar Angst
Originally by: Jaari Val'Dara Another hypothetical situation: 1. You are ratting in your ship, whatever it is. 2. Recon decloaks and bumps you. 3. Recon lights a covert cyno. 4. You are ****d by a black ops fleet.
You lose a ship and you had no chance to avoid this at any time. It would be fun for black ops, perhaps I would even fly my widow, but all the economic activities in null would halt.
Wow, I must have been doing it wrong back when I ratted. My ship was always moving, which would have made it harder for someone to decloak and bump right away. Of course, I'd still have to align and warp and hope I wasn't scrammed, but hey, that's like life in wormholes. You never know when it's coming and hope you can stay alert enough to react when it does.
Yes, except you have to probe out every exit in a wormhole, you can't simply go an a roam through all the systems. Not to mention you can't hotdrop in a wormhole.
I'm all for removal of local, I'm just scared that CCP will **** it up by not replacing it by any other tool.
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Jenn aSide
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Posted - 2011.08.19 12:54:00 -
[60]
Originally by: baltec1
Originally by: Jaari Val'Dara
Another hypothetical situation: 1. You are ratting in your ship, whatever it is. 2. Recon decloaks and bumps you. 3. Recon lights a covert cyno. 4. You are ****d by a black ops fleet.
You lose a ship and you had no chance to avoid this at any time. It would be fun for black ops, perhaps I would even fly my widow, but all the economic activities in null would halt.
Said fleet tries this one too many times and gets couter dropped because they tackled a brick abaddon with a cyno.
Which is moot the damage is done. How many people would stay in null sec to rat under such a situation where there is NO hope of defending yourself when you could just plop that ratting alt in empire and make boatlods of isk in incursions or slightly smaller boatloads in missions in near perfect safety?
If you thought the anom nerf was bad (I still know lots of people who moved alts to empire to make isk), remove local and see what happens lol.
Very Very short sighted thinking here. CCP would litterally have to change the way cloaking and maybe even warping works to keep from killing null sec. Delayed local only works in wormholes because you can't get into a wormhole via a gate.
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