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Gun Kata
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Posted - 2005.03.06 22:33:00 -
[1]
Is there no way the system can run with a 'reboot'?
"I have seen everything now." "Yeah? Have you seen a man eat his own head?" |
Azeusus
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Posted - 2005.03.06 22:43:00 -
[2]
downtimes allow tweaks and fixes that day to day do little difference, month on month make big differences. Without dowmtime we get less support and more extended incidents. An hour off EVE a day keeps you normal
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Novarei
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Posted - 2005.03.06 22:59:00 -
[3]
downtime = reboot; a safe, tweaked reboot with patches
+--------------------------------------------+
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Rod Blaine
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Posted - 2005.03.06 23:00:00 -
[4]
I'd starve tbh. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |
ApophisXP
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Posted - 2005.03.06 23:01:00 -
[5]
downtime also means, Food Restock, stretching eating, drinking, toilet breaks and eveyrhting else you would do in rl, and once Dt is over...you sit down and play eve untill next Downtime
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Gierling
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Posted - 2005.03.06 23:08:00 -
[6]
There would never be any roids
Bastards we are lest Bastards we become. |
Bunny Wunny
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Posted - 2005.03.06 23:30:00 -
[7]
I'd never get any sleep and eventualy starve to death
thank the devs for downtime
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Face Lifter
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Posted - 2005.03.07 03:01:00 -
[8]
Reboot is mostly needed when there are memory leaks. Even a little memory leak will accumulate and use up RAM, which eventually leads to bad lag
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X'orena
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Posted - 2005.03.07 03:13:00 -
[9]
Do you remember what happened in the EVE system. The dumb buttheads didnt take the EVE gate down for one hour each day and well....all I have to say is make a trip there if you havent already. Imagine that happening to every gate within the EVE universe.
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Righteous Fury
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Posted - 2005.03.07 05:43:00 -
[10]
The world would end.
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TheNecromancer
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Posted - 2005.03.07 06:36:00 -
[11]
the DT is used primarly to delete items from the database..since deleting is a bad think for a database a item is not deleted when people trash it..its simpled marked to be deleted..so.DT is use to delete items and organize the database.. :)
so.if we had no DT..we would have move lag..or a full database...very fast :)
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Face Lifter
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Posted - 2005.03.07 07:16:00 -
[12]
the database stuff makes sense but.. how do other MMORPG games overcome this problem? Everquest, WOW, DAOC, SWG? most of those have more players than EVE
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Grimpak
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Posted - 2005.03.07 07:30:00 -
[13]
Originally by: Face Lifter the database stuff makes sense but.. how do other MMORPG games overcome this problem? Everquest, WOW, DAOC, SWG? most of those have more players than EVE
...well.. they are not as complex as EVE, server-wise. Plus, they are also sharderd, wich makes update easyer. -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
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Plague Black
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Posted - 2005.03.07 08:50:00 -
[14]
Originally by: Face Lifter Reboot is mostly needed when there are memory leaks. Even a little memory leak will accumulate and use up RAM, which eventually leads to bad lag
What he said, no other valid reason.
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Gun Kata
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Posted - 2005.03.07 08:57:00 -
[15]
Will Eve ever get to a point where it would not need downtime? (except for patching of course).
Good answers btw
"I have seen everything now." "Yeah? Have you seen a man eat his own head?" |
Fi T'Zeh
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Posted - 2005.03.07 09:07:00 -
[16]
Only when the game ships with an IV kit and some nutrient fluids. ....
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Matthew
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Posted - 2005.03.07 09:30:00 -
[17]
Originally by: Gierling There would never be any roids
Yep, this is one of several world maintenance tasks that gets done during downtime - the downtime isn't just a "reboot", they do a lot of other stuff as well - respawning roids, clearing up stray items etc.
There are several arguments for doing these in downtime instead of live-time. First is server load - doing these operations is quite heavy on the database, so running them "in the backgroud" without degrading server performance would be tricky, and it would depend entirely on the server load as to whether a day's jobs got completed in time or not. With a heavy weekend load, the jobs might get very behind. The second main reason is how it appears to players. A lot of these tasks change things that we're used to staying pretty constant during a play session, and look very strange if they get updated during live play. I'm sure there would be very loud moans from the first NPC hunters to get trapped in what looked like an empty belt because roids suddenly appeared all round them.
Originally by: Face Lifter Reboot is mostly needed when there are memory leaks. Even a little memory leak will accumulate and use up RAM, which eventually leads to bad lag
True, but there is another issue that can cause lag that DT helps with - the load balancing. Each DT gives the load balancer a fresh start - it starts with lots of empty nodes and empty "offline" systems. As people log on, the systems they are in go "online" and get assigned to the node with the least traffic. This carries on throughout the day. The trouble is, systems cannot be moved from one node to another directly, they have to be "offlined" first. They can only be "offlined" if they are empty. Loads on different systems vary throughout the day, and across days, but the load balancer is limited in what it can do to respond to this. If left indefinitely, the arrangement of systems on the nodes would grow less and less appropriate for the current loading condition. Hence, resetting it once a day during DT lets it reshuffle itself, and keeps performance levels up.
Originally by: Face Lifter the database stuff makes sense but.. how do other MMORPG games overcome this problem? Everquest, WOW, DAOC, SWG? most of those have more players than EVE
Well, as the others are sharded, it's more appropriate in server terms to compare the number of players on one server, rather than number of players overall. When you do that, you see that eve is pushing the envelope on number-of-players-per-server.
I'm not sure about the others, but doesn't WoW have a player limit on each shard as well? This allows them to know pretty well what the maximum player-caused load on the server will be, which solves some of the problems of doing maintenance in the background - with a known max load, they know how much they have left over for "background" work, so they can do it in the background without degrading performance.
Of course, as they are sharded, and the shards location-based, they can have any DT they need at obscure times when hardly anyone is around to notice it. With a single global server, someone is always around to notice Eve's downtime.
Originally by: Gun Kata Will Eve ever get to a point where it would not need downtime? (except for patching of course).
It might be possible to eliminate some DT's - I seem to remember a point in Castor when they tried going down to having DT every other day, but it didn't last long.
The trouble is, to get to a reduced-DT situation would require a lot of changes to the way the server does things - hence a lot of programming time. Which would be programmer time not spent fixing lag problems or implementing the missing exodus features.
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Salusa VC
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Posted - 2005.03.07 09:48:00 -
[18]
I am not an expert, but I expect DT also contributes towards reindexing and defragmenting the database that EVE runs on.
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Thyro
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Posted - 2005.03.07 10:26:00 -
[19]
Edited by: Thyro on 07/03/2005 10:28:31
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ollobrains
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Posted - 2005.03.07 10:45:00 -
[20]
I fully support DT it allows toliet food and real life break lol
It also keeps the eveonline world fresh and less error prone.
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M0RIARTY
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Posted - 2005.03.07 11:23:00 -
[21]
Originally by: ollobrains I fully support DT it allows toliet food and real life break lol
It also keeps the eveonline world fresh and less error prone.
Toilet food
I would even prefer to go eat at McD's befor resorting to that
Noo sig comming SOONÖ =================================================== What are we going to do about all this ignorance and apathy?.... I don't know and I don't care! |
Dust Puppy
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Posted - 2005.03.07 11:30:00 -
[22]
Originally by: M0RIARTY
Originally by: ollobrains I fully support DT it allows toliet food and real life break lol
It also keeps the eveonline world fresh and less error prone.
Toilet food
I would even prefer to go eat at McD's befor resorting to that
Thought McD's were toilet food. You eat it and then you run to the bathroom __________ Capacitor research |
Matthew
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Posted - 2005.03.07 11:33:00 -
[23]
Originally by: Dust Puppy Thought McD's were toilet food. You eat it and then you run to the bathroom
I thought you ate it then were too fat to run anywhere
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Gunstar Zero
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Posted - 2005.03.07 13:01:00 -
[24]
Originally by: Rod Blaine I'd starve tbh.
without patch days, the house would never get cleaned.
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Nero Scuro
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Posted - 2005.03.07 13:13:00 -
[25]
Quote: What would happen if we didnt have a daily downtime?
The very universe would implode!
Or... we'd not get daily bug-fixes... ---------------- Haha, stupid monkey! Now I'VE got the Oscar! Enjoy your worthless gun! |
Ithildin
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Posted - 2005.03.07 13:17:00 -
[26]
Originally by: Rod Blaine I'd starve tbh.
It is to reminds us that there's such a thing as "between real life", or BRL for short, that a faulty design forced upon us where we have to take care of a carbon based body that is rather needy. --
If TC causes you discomfort that you feel is unwarranted or may be outside TC's current contract - contact me, please. |
SlaneeshZ
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Posted - 2005.03.07 13:42:00 -
[27]
Downtimes are fine, other games have that too. It's better than having random extended downtimes to fight hazardous situations. ---- A true player does feel no need to remind himself or fellow players that it is just a game. |
Crimson Smith
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Posted - 2005.03.07 16:04:00 -
[28]
The sky would fall on our heads without the reboots...
Gin is my co-pilot. |
Scorpyn
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Posted - 2005.03.07 16:08:00 -
[29]
Edited by: Scorpyn on 07/03/2005 16:09:07 They tried running the game without downtimes for a while, or at least keeping them to a minimum and not doing them every day.
It just ended with them having to do emergency reboots anyway a bit later, which of course is a lot worse than scheduled downtime.
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bUBbLeS
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Posted - 2005.03.07 16:51:00 -
[30]
if there was no daily downtime, the hamsters that power the servers would startve to death
also it allows for replacement hamsters for the ones that have been worked to death in the server treadmills
also it allows for upgrades to chipmunks
Julius ceaser : "operor vos volo MCCCXXXVII laganum bUBbLeS?"
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