KanashiiKami
Marvel Comics Galactic Labs THREE WOLF
0
|
Posted - 2011.10.07 08:24:00 -
[1] - Quote
i do not like the TIDI feature. if there is a TIDI feature it should not be full blown. it should only affect or slow down by 25% at max.
CCP SHOULD -->
1) reduce polygon count / improve GPU streamlining to improve video lag performance. and they way CCP have changed the way space looks, it doesnt look like space ... it too bright and you have too many useless cloud/debris artifacts in space that takes up GPU power. come on, even if we are not space geeks ... we see pictures of space before from star trek ... IT IS SPACE, dun try to picaso it with fluffy clouds. 2) improve network comms efficiency. you are prolly trying to send too much useless information in too many packets. 3) the ship graphics overlays are 1 of the many things that bottlenecks up the whole thing. obviously there is something very wrong with how the layers are being forced on the nurbs. simplicity would make things run faster. why would you want to spurt a red blob then ask the GPU to go over it 10000 times to make it look like a cloud ? its a disaster for the GPU. a lo res map with a few pass would do the effect even better. 4) TIDI should only be in force when too many players have too much latency differences when server is trying to sync actions across multiple platforms. and CCP should instead enforce a feature that allows delayed updates for said players with poor connections and therefore discourage poorly connected players from joining bigger fleets fights. a fleet fight is a fleet fight, if your PC/conn lags badly, u are ultimately killing ur own fun, there is the weakest link. then again, the eve game client has its own numerous problems in dealing with large clusters and GFX.
so tell me again, is CCP trying to use TIDI (a mistake) to cover up more mistakes ???
come on guys.... do it right already .... or is the ceo under paying you? ( i can understand that) you will not need TIDI, if you start to look deep into the foundation GFX issues and networks issues. WHY make GFX more complex by 100% when you do not see a 100% return on GFX visual improvement? you have to pay your engineers right to do it right CCP ... just do it already man ... |