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Author |
Thread Statistics | Show CCP posts - 57 post(s) |
oldbutfeelingyoung
Perkone Caldari State
711
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Posted - 2012.10.16 15:45:00 -
[271] - Quote
Arduemont wrote:oldbutfeelingyoung wrote:speculating until fanfest and be topic Speculating may not be particularly useful in most senses, but it does show our enthusiasm and you never know it may even highlight a few things CCP haven't thought about yet. If you want loads of speculation, take a look at their old upcoming UI video ( http://www.youtube.com/watch?v=ME2815NN-Xc ) because its full of tasty little surprises.
yeah speculating does show interest but we speculated and discussed WIS in multiple threads with devs We are asked to put in ideas by the devs until the threads were taken over by trolls whining about emotes and barbies and now to get some output from those discussions ,we have to wait until fanfest bc it seems that fanfest is a better place to discuss ,then the threads the devs asked for and responded to nothing to see here ,move on
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Arduemont
Lords 0f Justice Fidelas Constans
389
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Posted - 2012.10.16 16:03:00 -
[272] - Quote
oldbutfeelingyoung wrote:yeah speculating does show interest but we speculated and discussed WIS in multiple threads with devs We are asked to put in ideas by the devs until the threads were taken over by trolls whining about emotes and barbies and now to get some output from those discussions ,we have to wait until fanfest bc it seems that fanfest is a better place to discuss ,then the threads the devs asked for and responded to
so for the few posters above this one , am i reacting as a bittervet no way am i reacting ,like i am butthurt ? yes i do!!
Team Avatar was suddenly silenced by CCP after a lot of discussion here on this forum and a promise to show what they were doing. And finally after the silence they say ,we won,t discuss this anymore ,wait until fanfest
It's a shame CCP have stopped taking WiS content so seriously. Like I think I've already said in the thread somewhere, I know a good few people who have quit Eve because they've become disheartened by the fact they will never see WiS. |
Taiwanistan
Wildly Inappropriate Goonswarm Federation
280
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Posted - 2012.10.16 16:53:00 -
[273] - Quote
hey look a patch full of apparel fixes yay! it's like an early x'mas goddamn TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."
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oldbutfeelingyoung
Perkone Caldari State
711
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Posted - 2012.10.16 17:25:00 -
[274] - Quote
Taiwanistan wrote:hey look a patch full of apparel fixes yay! it's like an early x'mas goddamn
no its a patch full of DUST intergration ,some sort of consolecrap
But hey ,i don,t mind ,let them do it,others love it ,so it can,t be bad
nothing to see here ,move on
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Rees Noturana
Red Rock Mining Company
129
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Posted - 2012.10.16 19:14:00 -
[275] - Quote
When that thread was nearing end-of-life you really gave the impression that the idea had been cancelled by upper management. I'm glad to see the team has still been pushing forward to give us both a purpose to avatar gameplay and a major expansion to exploration. I'm still hoping for an EVE based full sci-fi simulator, even if it takes until FanFest XX. -á |
Jill Xelitras
Xeltec services Russian International Allegiance
62
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Posted - 2012.10.16 19:29:00 -
[276] - Quote
I shall walk outside captain's quarters some day !
EVE Racing (currently on hold) |
kosswomen Mckay
Fight Club Outfit Zombie Ninja Space Bears
2
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Posted - 2012.10.16 20:59:00 -
[277] - Quote
Thank God I found this post. Faith is restored in CCP Just do it ! |
Hiram Alexander
Seraphim Securities
259
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Posted - 2012.10.16 23:40:00 -
[278] - Quote
kosswomen Mckay wrote:Thank God I found this post. Faith is restored in CCP Just do it ! Don't get your hopes up too high... I'm looking forward to it too, but at current best guesses on CCP's priority list, you're looking at a three year wait.
With any luck though, they'll take the positive feedback from the 'Station environment' fans, and get what's left of TA to work on that in the near future. Though, I'd reckon getting any official confirmation on that'd be like pulling your teeth out. |
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
1932
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Posted - 2012.10.17 00:07:00 -
[279] - Quote
Hiram Alexander wrote:With any luck though, they'll take the positive feedback from the 'Station environment' fans, and get what's left of TA to work on that in the near future. Though, I'd reckon getting any official confirmation on that'd be like pulling your teeth out.
CCP have already stated in this thread that combat environments will be happening instead of WiS.
Day 0 advice for new players: Day 0 Advice for New Players |
Hiram Alexander
Seraphim Securities
259
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Posted - 2012.10.17 00:28:00 -
[280] - Quote
Mara Rinn wrote:Hiram Alexander wrote:With any luck though, they'll take the positive feedback from the 'Station environment' fans, and get what's left of TA to work on that in the near future. Though, I'd reckon getting any official confirmation on that'd be like pulling your teeth out. CCP have already stated in this thread that combat environments will be happening instead of WiS. Very true, though I wasn't referring to actual WIS (I guess I wasn't very clear on that). I was hoping they'd take that mock-environment they created and use the ideas behind it to re-vamp our ship-spinning hangars. |
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Flamespar
Woof Club
476
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Posted - 2012.10.17 01:22:00 -
[281] - Quote
Since Dust players will be using the social spaces as well why not get the Dust devs to develop it. Time for Dust514 to give back to EVE.
They are already designing building interiors for dust matches. I can post on a forum, therefore I represent everyone. |
loki energon
Voodoo Children Workers Trade Federation
2
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Posted - 2012.10.17 02:24:00 -
[282] - Quote
can i have a sword? like a cool a$$ ninja sword? i really want to chop someones spacesuit up in a vacuum kill em all. |
Liafcipe9000
Smeghead Empire
81
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Posted - 2012.10.17 06:37:00 -
[283] - Quote
loki energon wrote:can i have a sword? like a cool a$$ ninja sword? i really want to chop someones spacesuit up in a vacuum how bout the Energy Sword from Halo?
seriously tho, an internal station environment was showcased during a fanfest years ago. WHAT HAPPENED TO THAT?! |
Nathanien Indoril
Engineering. Creation and Extraction
12
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Posted - 2012.10.17 09:31:00 -
[284] - Quote
Hmm... i'm wondering... why is this only a thread, and not a dev blog?
It's hidden in the ... tremendous thing called GD... like you don't want that more people read it... |
Flamespar
Woof Club
477
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Posted - 2012.10.17 11:48:00 -
[285] - Quote
I dunno. Personally I think it's insulting to the work of team Avatar and every player who has been waiting for meaningful avatar gameplay for the last 4-5 years to not allow them to post it as a Dev blog.
On a more positive note, in addition to implants, I was thinking it would be cool if we could find prototype weapons that we could sell to Dust players.
Also. I wonder who's derelict stations we will be exploring? I can post on a forum, therefore I represent everyone. |
gabrial13
Noir. Noir. Mercenary Group
4
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Posted - 2012.10.17 12:03:00 -
[286] - Quote
Time for EVE to evolve into something better, good luck CCP, I am looking forward to this |
Arduemont
Lords 0f Justice Fidelas Constans
396
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Posted - 2012.10.17 13:38:00 -
[287] - Quote
I only wish more people would voice their want of WiS.
I speak to so many people who are longing for it, but it seems on the forums their voices are drowned out by a few angry (and usually terrible posters) people.
Edit: As for estimating how long they will take to introduce more avatar game play. I hope to see some Winterr of next year, I'm sure they're completely capable of it. |
oldbutfeelingyoung
Perkone Caldari State
711
|
Posted - 2012.10.17 14:48:00 -
[288] - Quote
Arduemont wrote:I only wish more people would voice their want of WiS.
I speak to so many people who are longing for it, but it seems on the forums their voices are drowned out by a few angry (and usually terrible posters) people.
that is the reason that CCP management is so afraid ,instead of expanding they listen to some crybabies about a failure made more then a year ago. Now they have worked more then a year on the flying part of this game and Dust ,changing some stuff ,making it better looking and still people cry. A small team of a few devs are working on the WIS part ,but when the crybabies respond ,CCP panics
nothing to see here ,move on
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Jame Jarl Retief
Murientor Tribe Defiant Legacy
282
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Posted - 2012.10.17 15:36:00 -
[289] - Quote
Please forgive me for being pessimistic, but how exactly is this update any different to pre-Incarna stuff of 3-5 years ago?
Remember all that talk of walking in stations, bars, gambling, etc., that never materialized? That's what this update boils down to as well - lots of great ideas with no timetable or plans to implement it any time soon. We'll hear something by the FanFest...oh, 6 months from now...maybe? And then maybe a year or two in development, so we might possibly see something by 2014...maybe? Same old, same old.
Really wishing you guys never even started on this Avatar stuff, if the management didn't have the sticktoiteveness to commit the money and resources to get it to working state.As it is right now, and in foreseeable future, it looks like a colossal waste of time, effort and talent. |
oldbutfeelingyoung
Perkone Caldari State
711
|
Posted - 2012.10.17 17:06:00 -
[290] - Quote
Jame Jarl Retief wrote:Please forgive me for being pessimistic, but how exactly is this update any different to pre-Incarna stuff of 3-5 years ago?
Remember all that talk of walking in stations, bars, gambling, etc., that never materialized? That's what this update boils down to as well - lots of great ideas with no timetable or plans to implement it any time soon. We'll hear something by the FanFest...oh, 6 months from now...maybe? And then maybe a year or two in development, so we might possibly see something by 2014...maybe? Same old, same old.
Really wishing you guys never even started on this Avatar stuff, if the management didn't have the sticktoiteveness to commit the money and resources to get it to working state.As it is right now, and in foreseeable future, it looks like a colossal waste of time, effort and talent. its worse then pre-incarna ,back then they talked about and showed their ambulation plans on a video and we loved it. Nowadays its well guessing what they exactly want to do with WIS
Remember the so called future vision video ,dude talks to dusties and then looks down a barrel of a gun. And now they are prototyping dungeons . Visions tend to change quickly at CCP
nothing to see here ,move on
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Arduemont
Lords 0f Justice Fidelas Constans
423
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Posted - 2012.10.17 20:21:00 -
[291] - Quote
Jame Jarl Retief wrote:Please forgive me for being pessimistic, but how exactly is this update any different to pre-Incarna stuff of 3-5 years ago?
Well, because now that have the core gameplay already integrated into the game. The core engine "carbon"is already in, and they now have a separate team working on a game that relies entirely on the engine using the same human character models that CQ uses, with the same animations etc. WoD.
The CSM keynotes mention they still have hundreds of clothing items done and unreleased. That would be a good start. It would be nice to see a few of those. |
oldbutfeelingyoung
Perkone Caldari State
711
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Posted - 2012.10.17 20:28:00 -
[292] - Quote
Arduemont wrote:Jame Jarl Retief wrote:Please forgive me for being pessimistic, but how exactly is this update any different to pre-Incarna stuff of 3-5 years ago? Well, because now that have the core gameplay already integrated into the game. The core engine "carbon"is already in, and they now have a separate team working on a game that relies entirely on the engine using the same human character models that CQ uses, with the same animations etc. WoD.
ok they have the engine and probably the art leftover from incarna days But tell me one thing and who knows ,maybe you make me optimistic after all the debating this last year
They are prototyping the whole thing for almost a year,how long does it take to come up with some gameplay and prototype it on an simplified engine ,a year? a few simple dungeons ?
You don,t tell me that CCP devs are lazy ,are you?
edit : and we have to wait longer ,bc they are prototyping until fanfest nothing to see here ,move on
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Bane Necran
540
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Posted - 2012.10.17 20:40:00 -
[293] - Quote
Yeah, i'm not believing any of that until i'm actually playing it.
Good luck, though. "It's no use crying over spilt milk, because all the forces of the universe were bent on spilling it." ~William Maugham |
Anya Ohaya
School of Applied Knowledge Caldari State
174
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Posted - 2012.10.18 01:38:00 -
[294] - Quote
What happens if (when) you get killed EVA? Do you jump back to your ship, or to your medical station.
Is it a full clone on the line here (my main's clones are f---ing expensive) or some cheaper EVA only version?
On a related note - what happens to your ship when you're EVA. If you jump back to your medical clone how do you get back to your ship. Etc. |
Arduemont
Lords 0f Justice Fidelas Constans
425
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Posted - 2012.10.18 04:51:00 -
[295] - Quote
Anya Ohaya wrote:What happens if (when) you get killed EVA? Do you jump back to your ship, or to your medical station.
Is it a full clone on the line here (my main's clones are f---ing expensive) or some cheaper EVA only version?
On a related note - what happens to your ship when you're EVA. If you jump back to your medical clone how do you get back to your ship. Etc.
I like to think they would keep to Eve's harsh realities. If you die you should lose your clone and end up in your medical station, and your ship which would still be docked there.There has even been talk of people being able to steal your ship whilst your docked up, leaving your only method of escape as suicide and a clone jump home.
It would make for interesting gameplay, you may have to have people guard your ship on the outside. Alternatively you would get people using empty jump clones and docking up in a shuttle. |
Ranger 1
Ranger Corp
2586
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Posted - 2012.10.18 05:44:00 -
[296] - Quote
oldbutfeelingyoung wrote:Arduemont wrote:Jame Jarl Retief wrote:Please forgive me for being pessimistic, but how exactly is this update any different to pre-Incarna stuff of 3-5 years ago? Well, because now that have the core gameplay already integrated into the game. The core engine "carbon"is already in, and they now have a separate team working on a game that relies entirely on the engine using the same human character models that CQ uses, with the same animations etc. WoD. ok they have the engine and probably the art leftover from incarna days But tell me one thing and who knows ,maybe you make me optimistic after all the debating this last year They are prototyping the whole thing for almost a year,how long does it take to come up with some gameplay and prototype it on an simplified engine ,a year? a few simple dungeons ? You don,t tell me that CCP devs are lazy ,are you? edit : and we have to wait longer ,bc they are prototyping until fanfest You need to remember that a large part of that time was spent talking to the players, and sifting thru the huge volume of idea's and information to try and determine the best game plan to pursue.
Once that was done and a realistic plan for the proposed game play emerged, only then did work begin on the prototype. That was only a few months ago, and it looks like they are well satisfied with it.
That's actually a pretty big chunk of planning and work for only 5 devs to come up with in between other activities... so no, I wouldn't call them lazy. There were literally hundreds of different ways they could have gone, but I think they have wisely chosen to develop game play that is enjoyable in it's own right and is much more likely to be accepted as viable by the majority of the EVE community instead of a light fluffy social setting only offering that people will scoff at.
Light and fluffy can come a little later, and probably pretty easily as all of the technical obstacles will have already been faced. Social area's should be a cakewalk in comparison. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Optimo Sebiestor
The Society Calyxes
90
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Posted - 2012.10.18 14:31:00 -
[297] - Quote
i wouldnt mind exploring a wast abandoned station, gather some materials for expensive implants. Return to my homestation, have a meeting, at a local bar inside the station, where i tell my Dust mercenaries wich system to start taking over districts in. Then stroll over to my captain's balcony, choose my ship, undock and figth for a new day. |
Optimo Sebiestor
The Society Calyxes
90
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Posted - 2012.10.18 14:37:00 -
[298] - Quote
Mara Rinn wrote:
CCP have already stated in this thread that combat environments will be happening instead of WiS.
CCP Bayesian wrote:
A benefit from the EVA game is that a lot of the technology that would need to be developed to properly deliver the EVA experience would be directly useful in providing social areas and tools in stations.
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Davon Mandra'thin
Solar Horizon Directive Blue Nation
107
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Posted - 2012.10.18 15:10:00 -
[299] - Quote
Although I agree there are some FiS features that need addressing before any serious effort is put into avatar based gameplay, the two at the top of my list were Bounty Hunting, and POS rework. Now that the Bounty System is being addressed (and it looks amazing, by the way), I will be looking forward to the POS upgrades, but after that I have no major concerns about Eve... So it's time for something new and exciting. It's time for station wreck exploration.
Now that we have a much large community representative team, it would be really nice if perhaps one of them could get a dev to post an update post in here? Even if it's only a "we're still working on it, but nothing worth reporting" message, I want to hear it, just so I know they are in fact still working on it.
There has been a lot of support and chatter for/about Avatar based gameplay on the forums recently, and I think its about time we heard something. |
oldbutfeelingyoung
Perkone Caldari State
711
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Posted - 2012.10.18 15:13:00 -
[300] - Quote
Ranger 1 wrote: You need to remember that a large part of that time was spent talking to the players, and sifting thru the huge volume of idea's and information to try and determine the best game plan to pursue.
Only to hear that a few select at fanfest can discuss this further.
nothing to see here ,move on
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