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Thread Statistics | Show CCP posts - 12 post(s) |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1062
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Posted - 2012.10.11 20:12:00 -
[1] - Quote
So, I was reading the dev blog, and I thought to myself: "wow, CCP is really intent on getting this bounty thing right." And then I got to the terribly-misapplied Princess Bride quote. My heart sank so low that I'm sure people will wonder what the red liquid is when they use the basement garage below my apartment.
First of all, kill rights will now be created when aggression occurs. This means that even the day-old noobie who accidentally attacks a player thinking he's a training NPC or whatever is going to be fair game. But this in itself isn't the real problem, and could be lived with. No, the real gem is:
CCP SoniClover wrote:This is changing from previous functionality. If you have a kill right against someone, you can activate that kill right to make your target a suspect (i.e. give him a Suspect Flag, as explained in the crimewatch blog). This allows anyone in the vicinity of the suspect to engage him legally. So, CCP, is this your idea of "bounty hunting" and "consequences?" Instead of a player being able to simply pass off the kill right to a more...confrontational...individual, we're just making a toggle that makes the perp fair game, anytime, anywhere, with no warning. I guess if bounty hunters go after their targets, and the targets turn out to be a bit more than they can handle, they invite random passerby on the action. I get this mental image of Boba Fett, after being knocked on his ass by a local hardman, yelling "well what you all standing 'round for, can't you see this guy means business?" while wiping the blood from under his helmet. The Cantina Band springs to action immediately, and the lovable munchkins clobber the perp with their adorable musical instruments. Then, they all have some cocoa and take a nap. Oookay. There must be an explanation for this. Maybe it's in the next couple of paragraphs?
CCP SoniClover wrote:Kill rights are bought GÇ£on the spotGÇ¥ in space, i.e. if you select a player in space and that player has a kill right on him for sale, you can buy & activate (one action) it right then and there. This immediately puts a Suspect Flag on the target, thus allowing you and others in your vicinity to attack the target. If the target player is killed while under a Suspect flag, then the kill right is GÇÿspentGÇÖ. If the target manages to escape and the Suspect flag timer (15 minutes) lapses, the kill right is still available to be purchased (activated) later on. I'm speechless. I really don't know what to say.
Firing on someone in high-sec, despite the outcome, will now result in what is essentially a 30-day free-for-all flag on the dirty scumbag. That is, it will result in a month-long prison sentence. Leave the prison, and anyone can shoot you, anywhere, with no warning. Not even a message or a short timer to get ready. Not even a break between collection attempts. They can't even exhaust a finite amount of attempts on the target. All they have to do is accept the kill right, and possibly pay a fee (and I don't imagine too many people will charge fees, considering what this system implies).
So, there you have it. CCP is finally getting rid of the undesirables. There's no other explanation for it. It's impossible to justify this new set of rules as anything other than "we no longer consider suicide-ganking, or for that matter any type of unwanted aggression, an acceptable gameplay mechanic."
That, or CCP really really wants people to roll more disposable Thrasher alts. (USER WAS BANNED FOR THIS POST) |
Andski
GoonWaffe Goonswarm Federation
5093
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Posted - 2012.10.11 20:14:00 -
[2] - Quote
These are ~new game enhancements~ don't you know? This post was crafted by a member of the Goonswarm Federation posting cabal, the foremost authority on Eve: Online posting.
fofofofofo |
Andski
GoonWaffe Goonswarm Federation
5093
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Posted - 2012.10.11 20:17:00 -
[3] - Quote
I mean let's face it, CCP's vision of hisec is that of a risk-free pseudo-themepark where things like 'thought' are optional. All PvP is restricted to wardecs (which are heavily nerfed), risk-free suspect hunting and RvB. By "hisec should be fairly safe" that means that you should be perfectly safe autopiloting your freighter with 50b of loot or your officer-fit Nightmare through Jita.
They believe that by restricting PvP even more, subscriptions will magically skyrocket and EVE will enter a golden age. We'll see about that (it won't) This post was crafted by a member of the Goonswarm Federation posting cabal, the foremost authority on Eve: Online posting.
fofofofofo |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1062
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Posted - 2012.10.11 20:19:00 -
[4] - Quote
No, seriously. Apparently bounty hunting is synonymous with with blowing a **** whistle at a good cop convention.
Now everyone can be a bounty hunter! Don't worry about that wheelchair of yours, Johnny. Just hit this button, and Spidey will swing down and web down the guy you'd normally have to risk your life to nab when the first world wasn't pussified to ****. Even your three-year-old sister can get in on the action! (USER WAS BANNED FOR THIS POST) |
Karl Hobb
Stellar Ore Refinery and Crematorium
737
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Posted - 2012.10.11 20:21:00 -
[5] - Quote
Destiny Corrupted wrote:First of all, kill rights will now be created when aggression occurs. Yeah, front-loading is kind of silly.
Destiny Corrupted wrote:Firing on someone in high-sec, despite the outcome, will now result in what is essentially a 30-day free-for-all flag on the dirty scumbag. Only if you don't get killed. Also, that fee needs to be payed each time it's activated.
Destiny Corrupted wrote:and I don't imagine too many people will charge fees, considering what this system implies I have killright on you and make it transferable with no fee. You shoot yourself with alt while piloting noobship. Killright goes away. Nothing Found |
Malphilos
State War Academy Caldari State
178
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Posted - 2012.10.11 20:23:00 -
[6] - Quote
Destiny Corrupted wrote:... and anyone can shoot you, anywhere, with no warning. Not even a message or a short timer to get ready.
Maybe they could warn themselves before they shoot?
Or are system messages and CONCORD spawn times that important? |
Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
2692
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Posted - 2012.10.11 20:24:00 -
[7] - Quote
I'm going to have to go back to piracy, this is awesome "A genius throws a Molotov cocktail and soon realizes that he's going to die choking in a maze of smoke and flame. A hero drinks a Molotov cocktail and soon realizes that if he does a split in midair, he can hit twice as many zombies per kick. Drunk hero wins again, wusses." ~Cracked.com |
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ISD Suvetar
ISD Community Communications Liaisons
259
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Posted - 2012.10.11 20:25:00 -
[8] - Quote
Just out of interest, where do you get the 30 day thing from ?
We got the impression that once the kill-right has been achieved, then it's satisfied for everyone and goes away ? ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Spurty
V0LTA Verge of Collapse
507
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Posted - 2012.10.11 20:26:00 -
[9] - Quote
Well first off, subject knows he has the suspect flag as its on his UI
so unless they are afk, there's that problem that never was
Going to be different in highsec if you're there to get tears from pre-subscribers.
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1063
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Posted - 2012.10.11 20:31:00 -
[10] - Quote
ISD Suvetar wrote:Just out of interest, where do you get the 30 day thing from ?
We got the impression that once the kill-right has been achieved, then it's satisfied for everyone and goes away ? If the kill right hasn't been achieved, then the attempt isn't exhausted. Which basically means that if a player with a kill right on himself undocks, he is going to get shot by a shitload of people, and dock. And this will continue, on and on and on. He either has to self-claim the kill right as was mentioned above, or simply avoid other players entirely.
And I want to make it clear that I'm disgusted with this system as a bounty hunter who has used the ******* system we've had for almost a decade to collect multiple bounties. I haven't ganked anyone in years, aside from a few people whom I was hired to kill.
Now, my profession is going to be reduced to a stroll through the toddler section of Toys'R'Us. No, seriusly. **** your stupid chop logic. I don't need my targets to have suspect flags. I can do the job alone.
The message you're sending is clear. (USER WAS BANNED FOR THIS POST) |
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ISD Suvetar
ISD Community Communications Liaisons
259
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Posted - 2012.10.11 20:33:00 -
[11] - Quote
Or he could undock in a shuttle and get it done with ?
Don't get me wrong, as a player I can see issues combining this with front loading kill rights and all that; but I don't think this particular part is as bad as you're saying. Again that's just my player opinion.
I kind of agree with Surfin's; Piracy potential is *awesome* ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1063
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Posted - 2012.10.11 20:35:00 -
[12] - Quote
ISD Suvetar wrote:Or he could undock in a shuttle and get it done with ? Don't get me wrong, as a player I can see issues combining this with front loading kill rights and all that; but I don't think this particular part is as bad as you're saying. Again that's just my player opinion. I kind of agree with Surfin's; Piracy potential is *awesome* So the whole point of the new system is to self-claim your own kill rights with alts? (USER WAS BANNED FOR THIS POST) |
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ISD Suvetar
ISD Community Communications Liaisons
259
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Posted - 2012.10.11 20:37:00 -
[13] - Quote
Not at all, I'm saying that if it only takes one shot to get a kill right against me, I can make sure I get plenty of fights in hubs. ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1063
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Posted - 2012.10.11 20:38:00 -
[14] - Quote
ISD Suvetar wrote:Not at all, I'm saying that if it only takes one shot to get a kill right against me, I can make sure I get plenty of fights in hubs. It's not a fight when you have a suspect flag. Let me know how many kills you get in Jita while being a suspect.
edit: Arguing with ISDs is pointless. They are literally hired to act as CCP heralds. We can get a full-fledged pvp flag tomorrow, and they'll go off about how they have so many more pvp opportunities. (USER WAS BANNED FOR THIS POST) |
Lin-Young Borovskova
Science and Trade Institute Caldari State
792
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Posted - 2012.10.11 20:38:00 -
[15] - Quote
You asked high sec to become a cold harsh place, you got it.
Activate your kill rights, or someone does this vs you, then it's no man s land and shoot everything shooting you or shoot everything legally with appropriated flag. This couldn't be better to turn high sec in to some place everyone shoots at every one.
How the heck can you silly puppies still moan and cry about it?
brb |
Malphilos
State War Academy Caldari State
178
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Posted - 2012.10.11 20:40:00 -
[16] - Quote
Destiny Corrupted wrote:Now, my profession is going to be reduced to a stroll through the toddler section of Toys'R'Us. No, seriusly. **** your stupid chop logic. I don't need my targets to have suspect flags. I can do the job alone.
There will be more competition for the easy stuff, sure. But the serious stuff will still be around. |
Andski
GoonWaffe Goonswarm Federation
5095
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Posted - 2012.10.11 20:40:00 -
[17] - Quote
Lin-Young Borovskova wrote:You asked high sec to become a cold harsh place, you got it.
except the 'cold harsh' part is entirely optional This post was crafted by a member of the Goonswarm Federation posting cabal, the foremost authority on Eve: Online posting.
fofofofofo |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1063
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Posted - 2012.10.11 20:41:00 -
[18] - Quote
Malphilos wrote:Destiny Corrupted wrote:Now, my profession is going to be reduced to a stroll through the toddler section of Toys'R'Us. No, seriusly. **** your stupid chop logic. I don't need my targets to have suspect flags. I can do the job alone.
There will be more competition for the easy stuff, sure. But the serious stuff will still be around. There is no competition. When you activate a kill right, the target becomes free for all to shoot. I obviously wouldn't worry about the target's skill since I'm not even obligated to shoot him when I activate his kill right. (USER WAS BANNED FOR THIS POST) |
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ISD Suvetar
ISD Community Communications Liaisons
259
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Posted - 2012.10.11 20:44:00 -
[19] - Quote
Destiny Corrupted wrote: edit: Arguing with ISDs is pointless. They are literally hired to act as CCP heralds. We can get a full-fledged pvp flag tomorrow, and they'll go off about how they have so many more pvp opportunities.
If you want a debate then be civil, my position in ISD is entirely unrelated to my opinion as a 2003 player.
ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
2694
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Posted - 2012.10.11 20:44:00 -
[20] - Quote
Destiny Corrupted wrote:ISD Suvetar wrote:Not at all, I'm saying that if it only takes one shot to get a kill right against me, I can make sure I get plenty of fights in hubs. It's not a fight when you have a suspect flag. Let me know how many kills you get in Jita while being a suspect. edit: Arguing with ISDs is pointless. They are literally hired to act as CCP heralds. We can get a full-fledged pvp flag tomorrow, and they'll go off about how they have so many more pvp opportunities.
All of them "A genius throws a Molotov cocktail and soon realizes that he's going to die choking in a maze of smoke and flame. A hero drinks a Molotov cocktail and soon realizes that if he does a split in midair, he can hit twice as many zombies per kick. Drunk hero wins again, wusses." ~Cracked.com |
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ISD Suvetar
ISD Community Communications Liaisons
261
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Posted - 2012.10.11 20:47:00 -
[21] - Quote
Surfin's PlunderBunny wrote:Destiny Corrupted wrote:ISD Suvetar wrote:Not at all, I'm saying that if it only takes one shot to get a kill right against me, I can make sure I get plenty of fights in hubs. It's not a fight when you have a suspect flag. Let me know how many kills you get in Jita while being a suspect. All of them
Every time I see those shades I just want to say:
YEAAAAAHHHHHH ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
2694
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Posted - 2012.10.11 20:49:00 -
[22] - Quote
ISD Suvetar wrote:Surfin's PlunderBunny wrote:Destiny Corrupted wrote:ISD Suvetar wrote:Not at all, I'm saying that if it only takes one shot to get a kill right against me, I can make sure I get plenty of fights in hubs. It's not a fight when you have a suspect flag. Let me know how many kills you get in Jita while being a suspect. All of them Every time I see those shades I just want to say: YEAAAAAHHHHHH
http://fc03.deviantart.net/fs70/i/2011/290/4/c/deal_with_it____twilight_style_by_j_brony-d4d2m5u.png "A genius throws a Molotov cocktail and soon realizes that he's going to die choking in a maze of smoke and flame. A hero drinks a Molotov cocktail and soon realizes that if he does a split in midair, he can hit twice as many zombies per kick. Drunk hero wins again, wusses." ~Cracked.com |
Vincent Athena
V.I.C.E.
1046
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Posted - 2012.10.11 20:49:00 -
[23] - Quote
Destiny Corrupted wrote:ISD Suvetar wrote:Or he could undock in a shuttle and get it done with ? Don't get me wrong, as a player I can see issues combining this with front loading kill rights and all that; but I don't think this particular part is as bad as you're saying. Again that's just my player opinion. I kind of agree with Surfin's; Piracy potential is *awesome* Edit: I should probably emphasize that these ideas are still ideas and subject to much balancing and testing. If you're this concerned then raise it in the comments thread. So the whole point of the new system is to self-claim your own kill rights with alts? Thats most likely why anyone offering kill rights for sale will put a price on it. That way if you use an alt to clear your own kill right, at least the original victim gets some ISK.
Also, kill rights are not bounties, and are not needed to collect bounties. All you need do to collect a bounty is kill a ship piloted by someone with a bounty on them. The new system will most likely greatly increase the number of players with bounties on them, greatly increasing the number of targets. http://vincentoneve.wordpress.com/ |
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ISD Suvetar
ISD Community Communications Liaisons
261
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Posted - 2012.10.11 20:50:00 -
[24] - Quote
Destiny Corrupted wrote: It's not a fight when you have a suspect flag. Let me know how many kills you get in Jita while being a suspect.
Are you saying that you lose every fight where you get shot first ? ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Vincent Athena
V.I.C.E.
1046
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Posted - 2012.10.11 20:53:00 -
[25] - Quote
I wonder what will happen the first time a griefer corp warps 15 pilots to the Jita undock and has all of them go suspect at once. http://vincentoneve.wordpress.com/ |
Lin-Young Borovskova
Science and Trade Institute Caldari State
792
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Posted - 2012.10.11 20:56:00 -
[26] - Quote
Andski wrote:Lin-Young Borovskova wrote:You asked high sec to become a cold harsh place, you got it. except the 'cold harsh' part is entirely optional
You know perfectly well it isn't, at least in the begining. I'm not saying it's perfect but for sure you can use alliance/corporation bounty to flag players, so yes it's optional, you don't have to but why wouldn't you if you really want more pvp?
You can can perfectly use alts to get destroyed and then transfer kill rights to get juicy kills, you can use of bounty on corp or alliance so in the end it's up to you to give yourself more pvp opportunities in high sec, as long as you do it the right way. And I'm sure a couple possible exploits are already on some players minds to clearly make of high sec worst than null, but it's not like this is exactly what so many beg for ages now brb |
Lin-Young Borovskova
Science and Trade Institute Caldari State
792
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Posted - 2012.10.11 20:58:00 -
[27] - Quote
Vincent Athena wrote:I wonder what will happen the first time a griefer corp warps 15 pilots to the Jita undock and has all of them go suspect at once.
This will be awesome. Some might finally get a reason to move to low/null, who knows. brb |
Jonah Gravenstein
Mahatma Cote Temporal Research
1600
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Posted - 2012.10.11 21:05:00 -
[28] - Quote
Vincent Athena wrote:I wonder what will happen the first time a griefer corp warps 15 pilots to the Jita undock and has all of them go suspect at once.
Tears, lots of them.
Sounds like a plan to me Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
Jim Era
4576
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Posted - 2012.10.11 21:05:00 -
[29] - Quote
so wait hold on... OP is afraid of a bunch of carebears blowing up their ships?
Really?
I thought everyone was for the whole, lets make eve harder thing. |
Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
2695
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Posted - 2012.10.11 21:07:00 -
[30] - Quote
Jim Era wrote:so wait hold on... OP is afraid of a bunch of carebears blowing up their ships?
Really?
I thought everyone was for the whole, lets make eve harder thing.
I was promised there would be punch and pie "A genius throws a Molotov cocktail and soon realizes that he's going to die choking in a maze of smoke and flame. A hero drinks a Molotov cocktail and soon realizes that if he does a split in midair, he can hit twice as many zombies per kick. Drunk hero wins again, wusses." ~Cracked.com |
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