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Ugleb
Sarz'na Khumatari Ushra'Khan
17
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Posted - 2011.10.02 13:03:00 -
[1] - Quote
Removing the DD's ability to hit anything smaller than another capital is a good and sensible change. http://uglebsjournal.wordpress.com/ |

Ugleb
Sarz'na Khumatari Ushra'Khan
18
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Posted - 2011.10.02 19:42:00 -
[2] - Quote
Needa3 wrote:another clear sign ccp has no clue what they are doing.
soon titans will die to 10 man bs gangs with logi support.
CCp do you really think screwing up more is going to make people come back. youhave the awesome number of 26.000 players online right now. It use to we double.
don't you thing it is time to turn time back to Red Moon Rising?
You're right, this totally ruins Titans as solo roaming ships! Ohwait.
Your Titan is meant to be part of its own fleet and die if unsupported.  http://uglebsjournal.wordpress.com/ |

Ugleb
Sarz'na Khumatari Ushra'Khan
18
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Posted - 2011.10.02 19:56:00 -
[3] - Quote
Fon Revedhort wrote:Hardly a nerf (merely a fix), but still it is greatly needed.
That's actually my view of the whole issue, its about balancing not nerfing. SC's are too versraile, Titans can instagib practically anything meanwhile dreads are so vulnerable on the field that their numbers have been in decline for a long time while supers become common place. http://uglebsjournal.wordpress.com/ |

Ugleb
Sarz'na Khumatari Ushra'Khan
23
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Posted - 2011.10.03 19:26:00 -
[4] - Quote
Avon wrote:Ladie Scarlet wrote:Avon wrote:Renan Ruivo wrote:Titans were not made to be a subcap killer. CCP is correcting that mistake. Actually, they were - I'm not saying that is the right role for them now, but it really was their intended role when introduced - killing blobs of subcaps. Haha you're dumb. ...and yet I manage to be right. Unless you have any evidence to counter my point? No, thought not.
Titans were originally made to be a deterrent to blobbing by giving them a powerful AoE weapon. It was later realised that this was not fun (for anyone other than the titan pilot) as it often killed fleet fights before they started by wiping out a whole fleet. It was also realised to be a node killing lag monster. Finally it was admitted that it did not really deter players from blobbing.
So in Dominion super capitals were re-designed as Capital ship killers - in the case of Titans the AoE effect was replaced with a one-shot death ray which can pop a dreadnaught in one shot (depending on fit). They also IIRC gained the current damage bonus to XL guns in Dominion. Unfortunately that same deathray can be used to kill any other ship class other than another super capital. They also have XL guns that don't suffer from a dreads siege mode tracking penalty.
Titans are not meant to be good at anti-sub capital warfare, they are meant to be good at capital ship killing. The fact that they still can kill sub caps so easily is a design flaw. Like supercarriers, Dominion gave Titans more flexibility than they should really have for their raw power. http://uglebsjournal.wordpress.com/ |

Ugleb
Sarz'na Khumatari Ushra'Khan
23
|
Posted - 2011.10.04 20:03:00 -
[5] - Quote
Avon wrote:Ugleb wrote: Titans were originally made to be a deterrent to blobbing by giving them a powerful AoE weapon. It was later realised that this was not fun (for anyone other than the titan pilot) as it often killed fleet fights before they started by wiping out a whole fleet. It was also realised to be a node killing lag monster. Finally it was admitted that it did not really deter players from blobbing.
So in Dominion super capitals were re-designed as Capital ship killers - in the case of Titans the AoE effect was replaced with a one-shot death ray which can pop a dreadnaught in one shot (depending on fit). They also IIRC gained the current damage bonus to XL guns in Dominion. Unfortunately that same deathray can be used to kill any other ship class other than another super capital. They also have XL guns that don't suffer from a dreads siege mode tracking penalty.
Titans are not meant to be good at anti-sub capital warfare, they are meant to be good at capital ship killing. The fact that they still can kill sub caps so easily is a design flaw. Like supercarriers, Dominion gave Titans more flexibility than they should really have for their raw power.
So basically you are agreeing with the point I made, that the Titan's role was that of subcap blob killer. I am perfectly aware of all the other stuff in your post, painfully so, but they are unrelated to the point I was specifically responding to.
I was underscoring the point that their former role has not been the case for about 2 years now. Once upon a time stealth bombers could not use covert cloaks and fired cruise missiles, that does not mean a great deal for any future changes as the current and long standing design is very different.
Titans as they are right now are not meant to kill sub caps, but that is what they are frequently being used for. http://uglebsjournal.wordpress.com/ |
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