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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Risingson
52
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Posted - 2013.02.13 00:30:00 -
[991] - Quote
in overview if i got 2 yellow stargates because of my route i would want the one next in route to have a different color than the one i will get back later to. Eveeye.com Bordcomputer Systems |
MadMuppet
Three Fish In A Box
824
|
Posted - 2013.02.13 03:11:00 -
[992] - Quote
Risingson wrote:in overview if i got 2 yellow stargates because of my route i would want the one next in route to have a different color than the one i will get back later to.
And an option to change it so something other than yellow in the first place so it stands out more. I mine in EVE because I'm too drunk to fish in WoW.-á |
Eamon Tauros
5ER3NITY INC Apocalypse Now.
0
|
Posted - 2013.02.13 11:40:00 -
[993] - Quote
Allow me to see all jump bridges i am allowed to use in the starmap view. |
Takseen
University of Caille Gallente Federation
211
|
Posted - 2013.02.13 13:46:00 -
[994] - Quote
My friend who started playing a week ago mentioned this. How about adding some non mineable asteroid clutter to the belts? He's gotten a bit confused sometimes warping to a mined out belt. I know blah blah strip mining etc, but how about some hollowed out asteroids? |
addelee
Low Sec Pharmacies The East India Co.
16
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Posted - 2013.02.13 14:08:00 -
[995] - Quote
Clone Price Drop - It's an unnecessary ISK sink. For me, my clone is about 50Mill to replace. I PvP in frigates worth about 10% of that. Death becomes an expensive business and for what? It's almost like you want to punish players that stick with the game. And yes, I know there's another thread about this.
Fittings - When saving and loading, it'd be nice to be able to save/load the ammo. Useful for mission runners and pvp as you could switch out fittings at the touch of a button rather than a lot of dragging and clicking.
Remote Repackaging - Can this already be done from anywhere? I'm not sure so it can be put on the list.
|
Markku Laaksonen
EVE University Ivy League
71
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Posted - 2013.02.13 14:15:00 -
[996] - Quote
Unezka Turigahl wrote:Shorten station names on overview.
Jita IV - Moon 4 - Caldari Navy Assembly Plant
becomes
IV-4 Caldari Navy Assembly Plant
or reverse the planet and moon identifiers, so it sorts better,
4-IV Caldari Navy Assembly Plant
or just
4.4 Caldari Navy Assembly Plant
Or have the game sort Roman numerals.
Along those lines, let the IGB let us sort our bookmarks. |
decaneos
Center for Advanced Studies Gallente Federation
34
|
Posted - 2013.02.13 16:31:00 -
[997] - Quote
Id like to see the ability to add items to your exsisting market orders, so say you have 34 trit bars up and you collect another 22 more you can then add that to your current sell order for a total of 56 instead of having 2 different orders up at the same time. |
Quintessen
Nakamori Ventures
15
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Posted - 2013.02.13 16:33:00 -
[998] - Quote
decaneos wrote:Id like to see the ability to add items to your exsisting market orders, so say you have 34 trit bars up and you collect another 22 more you can then add that to your current sell order for a total of 56 instead of having 2 different orders up at the same time.
This breaks the oldest order at the same X price wins mechanic. Though perhaps if it reset your order's age to when you made the change it wouldn't break it. |
TheBlueMonkey
Don't Be a Menace That Red Alliance
407
|
Posted - 2013.02.13 17:18:00 -
[999] - Quote
I still want standing based contracts :(
Public
Private by corp by alliance by standing |
Spurty
V0LTA Verge of Collapse
801
|
Posted - 2013.02.13 17:36:00 -
[1000] - Quote
EDIT: ALL THE 9's (Next post is 1,000)
STAR MAP IS VITAL - Please give it some more loving (it's St V's day tomorrow!!!)
When you press F10, you get EVERYTHING for free. Goes against the usual EVE Ethos of rewarding those that invest energy.
Require information about regions to require you actually being in those regions. Lower the update speed from 30mins averages to more accurate data as you close in.
30mins averages for entire Region (not plural, just your current one) 5mins averages for Constellation (not plural, just your current one) 30secs for current system
^-- roadmap to local revamp?!?
Add to Starmap data
- 'Asteroids mined'
- inactive and in space
- Inactive and docked
- Numbers of ships within 50km of any gate in the system
- Number of ONLINE POS
- Number of OFFLINE POS
--- GÇ£If you think this Universe is bad, you should see some of the others.GÇ¥ GÇò Philip K. **** |
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Nicen Jehr
The Scope Gallente Federation
162
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Posted - 2013.02.13 17:45:00 -
[1001] - Quote
1000 posts and x dev posts!
Come say hi devs! Little Things to improve GëíGïüGëí-á| My Little Things posts |
addelee
Low Sec Pharmacies The East India Co.
20
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Posted - 2013.02.13 17:53:00 -
[1002] - Quote
can't delete this message apparently.
hmmm... another suggestion then:
On the star map, add the filters for "number of suspects in the past hour" and "number of criminals". It might spice up bounties a little |
E6o5
Tyler Durden Demolitions
42
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Posted - 2013.02.14 12:08:00 -
[1003] - Quote
have blow up pos modules drop ships and large items again |
Aracimia Wolfe
Brave Newbies Inc.
205
|
Posted - 2013.02.14 12:33:00 -
[1004] - Quote
The Ability to place BM's on the overview.
The Ability to restrict corp mail via roles, or failing that prevent people from using corp mail by other means (temp corp mail ban or something) Malcanis for CSM 8 https://forums.eveonline.com/default.aspx?g=posts&t=192717 \o/ \o/ \o/ \o/ m8m8m8m8m8m8m8 o7
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mcdoodle
S T R A T C O M THORN Alliance
0
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Posted - 2013.02.14 12:58:00 -
[1005] - Quote
Vincent Athena wrote: - Corporations metagame to anchor high sec POSes, for example booting low standings people. As long as they are getting around the standings requirement, make it an in-game feature: Allow corps with low standings to buy anchoring rights.
An alternative would be to require a different number of starbase charters based on the corporation standing, lower standing more charters per hour |
Jake Rivers
Senex Legio Get Off My Lawn
158
|
Posted - 2013.02.15 20:29:00 -
[1006] - Quote
Drones have 2-3 words for there description where everything else has a lengthier description of a line or two. It appears once the drones were put into the game, no one got around to finishing the lore for them. Perhaps something about the race and or damage types they do could be added along with development and or history. Senex Legio Recruiter Team |
Unezka Turigahl
Det Som Engang Var
47
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Posted - 2013.02.16 02:54:00 -
[1007] - Quote
- Remove non-ship BPCs from commander structure/ship loot table in combat exploration sites. Make them only found in radar/mag. Or better yet, just mags.
- Add mindlinks to loot table for commander structure/ship in unrated combat exploration sites. Mining mindlink only dropped in drone sites, shield in guristas, skirmish angels, etc. |
Usagi Toshiro
Red Federation
46
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Posted - 2013.02.16 04:44:00 -
[1008] - Quote
Can we get a more aesthetically pleasing UI? Even Microsoft Excel 2010 looks nicer...
Round the edges or something? |
Adrian Dixon
Arbitrary Spaceship Destruction -affliction-
124
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Posted - 2013.02.17 17:19:00 -
[1009] - Quote
In a fleet when someone makes an armour or shield request I think it would be nice to have the EHP bars for that character shown in the fleet broadcast window next to the players name much like the watchlist or drone window shows EHP bars.
I think this makes sense because if you where transmiting a request for repairs you would also include the information as to your current health status. |
Adrian Dixon
Arbitrary Spaceship Destruction -affliction-
124
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Posted - 2013.02.17 17:33:00 -
[1010] - Quote
The watch list would benifit from the ability to either colour the background of each person in your watchlist or add dividers to the list.
I would use the colour or divider to seperate players varying roles into groups.
I know you can drag entries but some kind of grouping would be great.
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Dunkle Lars
Lemon Half Moon
13
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Posted - 2013.02.17 19:13:00 -
[1011] - Quote
under POS interface->production->list of reactors. Being able to drag and drop/sort the list of reactors and siloes..
When running muliple reactions on a pos it's not pleasing to the eye that silo 1 is at the bottum and second silo one is at the top, third is in the middle, 4,5,6,7 etc etc is randomly placed.
And why can't I modify a corp-mates corp sell orders as CEO/Director? It's quite annoying that the same character has to fly to trade hubs all the time and we can't split that burden on all members when they pass through anyway ( update prices, cancel orders an so forth). Please fix that.. please
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Rellik B00n
Lethal Death Squad
258
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Posted - 2013.02.17 19:35:00 -
[1012] - Quote
When I click 'train now' on a skill I would like to see this:
"pause skill training on all other characters?"
instead of
"char A is currently training Skill A, please log out, log in to Char A, stop dkill, log out, log in, start skill."
ive been watching this thread for months and i gotta say i think this is worthy Of a request for change ask: Who Benefits? |
Eli Green
The Arrow Project
486
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Posted - 2013.02.17 19:39:00 -
[1013] - Quote
Rellik B00n wrote:When I click 'train now' on a skill I would like to see this: "pause skill training on all other characters?" instead of "char A is currently training Skill A, please log out, log in to Char A, stop dkill, log out, log in, start skill." ive been watching this thread for months and i gotta say i think this is worthy
Also logging out and switching to a char on the same account without closing the client. wumbo |
Blasharga
The Praxis Initiative Gentlemen's Agreement
4
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Posted - 2013.02.17 21:08:00 -
[1014] - Quote
A bit of a weird one that has been bothermig me quite much.
Do something with the drone with longer names. I have a quite small drone window, this is normally not a problem, but when i'm using Federation Navy Gardes i have to make my drone control panel very wide to be able to see what my drones are doing.
This is because there is not enough room after the name of the drone to see what it's doing (fighting, returning or reconnecting) because of the long name...
Example:
Garde II (fighting) [HP bar]
Federation Navy Garde (Fighting) [HP bar]
What i can see:
Garde II (Fighting) [HP bar]
Federation Navy Garde ( [HP bar]
I imagine this also happen for other faction drones and for other people with slim Drone UI and long-named drone (like hammerhead II) |
Adrian Dixon
Arbitrary Spaceship Destruction -affliction-
124
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Posted - 2013.02.17 22:30:00 -
[1015] - Quote
The ability to properly add corp and alliance standings against the four militia Factions from faction warfare. This would be handy when flying mixed fleets of faction warfare members and non- faction warfare members. |
Celly Smunt
Viziam Amarr Empire
105
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Posted - 2013.02.18 01:44:00 -
[1016] - Quote
can we get rid of that silly "You cannot do that while warping" message when you're not doing anything BUT warping? and the flashing before cloaking after jumping is back again... didn't you guys fix that once?
and then there's this too: https://forums.eveonline.com/default.aspx?g=posts&t=194625
o/ Celly Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |
Kuroder Ortnagar
ark industry plc Tribal Band
4
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Posted - 2013.02.18 15:56:00 -
[1017] - Quote
It would be great if Bookmarks would become visible in space, if you mouseover them. So that you can see which one of your 1000 bms is closer to the enemy.
If someone posted this already, sorry. |
Jessica Nightly
Royal Advanced Industries
1
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Posted - 2013.02.20 09:56:00 -
[1018] - Quote
So, awhile ago the Ore holds were introduced on mining ships.
Which is great and all. but it also introduced a minor problem in that when doing mining missions the agent does not accept the ore from the ore hold.
in order to be able to complete the mission you need to move the ore to your hanger in the station first.
When doing security missions that require items, the required items are detected even inside the hold of ships.
Thank you for your time. |
Viscis Breeze
TriFlexure Void-Legion
16
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Posted - 2013.02.20 10:02:00 -
[1019] - Quote
Alliance wide bookmarks.
Toggleable view of bookmarks in system view (turn off alliance / corp / personal)
Ability to turn of all tags whilst scanning (so you can just move the probes without seeing all the tags from moons etc) |
mechtech
Ice Liberation Army
260
|
Posted - 2013.02.21 02:30:00 -
[1020] - Quote
I have a small niggle about the UI.
When the "optimize route" option was moved to the new interactive info panel (great work on that by the way!), I really had trouble finding it again. I'd say it took me 2 minutes of searching, and I'm an Eve player since '05. I think the problem was that the unassuming flat button had an "A" displayed on it (A for autopilot), so the info panel looked to say "A Destination". I was actually right clicking all around the info panel looking for the elusive optimize route function, but I never thought to click that letter "A", because our minds naturally tune out words like "A, The" etc.
What I'm trying to say is that there are probably many players who have been playing weeks and never though to click in that spot. Flat buttons like that (and the character portrait menu in the upper left) need some sort of emphasis placed on them, or you will invariably have a % of players who will be unaware of their existence for far too long. Whether it's a more vibrant mousover effect, or a border, or a little 10x10 pixel indicator that says "this is a button!", I'm not sure, but there needs to be something more, especially as all indicators point to more flat buttons being added to the UI in the future.
I can't help but think that doing some in house user testing would help catch situations like this. For example, bring a casual player in, or someone fresh out of the tutorial, tell them to "optimize the waypoint route", and watch exactly how they go about it. Eve's overhauled UI is far easier to work with, far more elegant, and simplified in a good way, but it lacks some intuitiveness that can only come from iterative play testing. Maybe hire someone who specialized in user tests, eye tracking, etc. It's already an extremely important part of web design in any case where user retention is a concern. I have a feeling spending a bit more time following these design principles would directly translate to player retention as well.
(overall the UI is vastly improving though!) |
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