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Schalac
Apocalypse Reign
129
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Posted - 2012.11.12 11:17:00 -
[1] - Quote
A tag. Here is how it would work. It will be a beacon that once activated will provide the owner with a warp to point. This item will be used with a turret system as ammo. Like probing, each skill level will allow you to use one additional tag. When used in conjunction with a passive targeter it can be fired at another players ship without them knowing about it. Can only be placed on Cov ops and probe specific frigates. It will be automatically activated once it is fired from its cannon.
What do you think of that? |
Crimeo Khamsi
AirHogs Zulu People
1
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Posted - 2012.11.12 15:27:00 -
[2] - Quote
Schalac wrote:A tag. Here is how it would work. It will be a beacon that once activated will provide the owner with a warp to point. This item will be used with a turret system as ammo. Like probing, each skill level will allow you to use one additional tag. When used in conjunction with a passive targeter it can be fired at another players ship without them knowing about it. Can only be placed on Cov ops and probe specific frigates. It will be automatically activated once it is fired from its cannon.
What do you think of that? Sounds pretty overpowered the way you described it, but an awesome idea nonetheless. I think it needs to either decloak you or something to make it trickier to attach (you could still potentially do it without them knowing if you add in regular gunfire too and make it look like a botched ambush), OR there could be a way to check yourself for tags that took a little bit of effort, but could be done routinely by people.
Just something to nerf it a little bit. |
Schalac
Apocalypse Reign
130
|
Posted - 2012.11.12 16:41:00 -
[3] - Quote
Well you would have to be decloaked to target the ship you want to tag. Also I would say that if you didn't use a passive targeter then they would see you yellow boxing them and be aware of something fishy going on. So that in itself is a balancing factor. See where this item would shine is in small tactical decisions. If you are scouting a fleet and you find their safe what you do next is align, uncloak, tag and warp. And now you have jump point for your fleet to engage the OPFOR. |
Crimeo Khamsi
AirHogs Zulu People
1
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Posted - 2012.11.12 17:19:00 -
[4] - Quote
Schalac wrote:Well you would have to be decloaked to target the ship you want to tag. Also I would say that if you didn't use a passive targeter then they would see you yellow boxing them and be aware of something fishy going on. So that in itself is a balancing factor. See where this item would shine is in small tactical decisions. If you are scouting a fleet and you find their safe what you do next is align, uncloak, tag and warp. And now you have jump point for your fleet to engage the OPFOR.
Oh right about the targeting thing... in that case, it seems more reasonable. I still think there should be a way to check yourself for bugs though.
Perhaps a (cheaper) high-detail short range scanning counter module? It can only detect bugs on OTHER people's ships, sort of a logistics bug sweeper, with a range of <5km or so. So if you want to check yourself for bugs in the field, somebody would have to sacrifice a slot for it, and even then, they'd have to laboriously fly around and target each individual fleet member to check, if they needed to be fully stealthy and suspected a covops might have tagged one of them. But you could still do it if necessary. And the more aware pilots would know they were tagged more often, thus reducing the chore.
Also, you're automatically cleansed of bugs whenever you enter a station (when you get out of your ship you or the staff cleaning your vessel would see the thing on the side)? |
Schalac
Apocalypse Reign
132
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Posted - 2012.11.15 17:06:00 -
[5] - Quote
Maybe add a stat to ship scanners that would disable bugs emplaced on ships you hit with it. |
Gizznitt Malikite
Agony Unleashed Agony Empire
736
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Posted - 2012.11.15 18:56:00 -
[6] - Quote
I think this idea was proposed before, and it took me a moment to find the right term to search for:
You essentially want a Tracking Device.
Alternative to Probing Ideas for New Modules
I'm sure there are more... those should give you the general idea of what you need to consider.
When contemplating your idea, these are the questions I asked myself:
How does tracking work? I would recommend the "tag" is really a probe you launch offensively at a ship. Once a target is tagged, whenever you scan (ship scanner), the probe returns a warpable result for the tagged ship.
What ships can use this tagging module? Limiting this to covops is a good idea. Including t1 Probing frigates is also reasonable. Recons might also be reasonable.
What is the Range for "tagging" a ship? If you can target it, can you hit it? or does it have a max range? I would recommend that it has a static range (like a warp disruptor), requiring the covops to get within range to utilize this. I think somewhere between 20-30 km's is a good idea.
Does tagging count as aggression? In my opinion, it is a form of aggression. However, I personally feel this module should NOT causing a Criminal Flag, so it can be utilized in highsec. Perhaps using this module gives you a suspect flag?
How do you remove the "tag"? In my opinion, the tag should count down and expire on its own. Give it a reasonable time limit (30 min?). I think docking should remove the tag, and I don't see any other need. When the target or tagger switches system, I think the probe should become disconnected, requiring the tagger who launched the probe to reconnect to it before using it again.
How will this be used? --- I see this being used on mission runners, allowing an easier method to hunt them down in highsec/lowsec. --- I see this being used on boosting t3's to bust their "safe spots". --- I see this being used to bust the deep safes of an enemy... --- I see this being used in WH's, to silently track a prey without the need for probes. --- I see this as an alternative to probing, but it doesn't make probing obsolete (which is a good thing).
How will this be abused? Awoxing? I can't think of too many ways to abuse it to be honest. |
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