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Thread Statistics | Show CCP posts - 9 post(s) |
Arduemont
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Posted - 2012.11.22 01:40:00 -
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For those of you interested in WiS content, like myself, you will be disheartened to find out that it seems CCP have pulled the plug on using Carbon as the engine for the World of Darkness game.
http://www.wodnews.net/Home/tabid/41/Article/750/exclusive-incarnacarbon-forked-between-eve-and-wod-mmo.aspx
Now, many of you will probably be thinking. What does that have to do with WiS? Well, for a long time we had been under the impression that the World of Darkness team were developing gameplay using the Carbon engine, which meant animations, characters, environments etc would be getting worked on away from Eve so that eventually when they were better developed and would be able to get generalised to Eve.
Because they have stopped using Carbon, it means no one is working on it. The Eve Avatar team have been re-assigned to making UI changes a while ago which means that now NO ONE at CCP is working on anything resembling WiS. It has been completely and utterly dropped.
Isn't this now the second engine you've completely dropped? "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.22 01:49:00 -
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Jonah Gravenstein wrote:A fork is not the same as pulling the plug, the carbon engine was always going to differ between the games to a certain extent anyway, the games differ so much in scope and model requirements that it was guaranteed.
Yes, but if its a big fork, it will become very difficult to get content transferred from one game to the other. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.22 02:04:00 -
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Xercodo wrote: Incarna is far from dead and so is the Avatar team. did you not see the massive thread they had about their in-house prototypes and play testing regarding out of ship exploration?
When I find the quote from that thread that says the Avatar team have been re-deployed into working on the UI, I'll post it up. In brief though, yes I am aware of the thread. You will see I have been posting in it relatively frequently. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.22 02:23:00 -
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Xercodo wrote:Arduemont wrote:Xercodo wrote: Incarna is far from dead and so is the Avatar team. did you not see the massive thread they had about their in-house prototypes and play testing regarding out of ship exploration?
When I find the quote from that thread that says the Avatar team have been re-deployed into working on the UI, I'll post it up. In brief though, yes I am aware of the thread. You will see I have been posting in it relatively frequently. All of the dev posts in said thread so far
CCP Unifex wrote:
So, all that being said, we have a great concept to expand the EVE Universe but now is not the right time for us to take that step. ItGÇÖs a step I very much want to take but I want to take it when it wonGÇÖt mean removing developers and focus from flying in space. So, for the time being, watch this space with regards to exploration gameplay for EVE avatars. The Avatar team will now be turning its attention to features it can put out for EVE in our winter expansion and beyond.
The Avatar team are not working on Avatar gameplay. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.22 02:33:00 -
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Sura Sadiva wrote:But WoD will never be developed,
So.. why exactly are they paying a whole team with their own office? If they're not going to develop it? "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.22 02:40:00 -
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Xercodo wrote: You make it sound like Team Avatar isn't ever coming back to WiS lol
That's not really what I meant. However, they haven't had anyone working on it for some time now. The sleeve tattoos have been a long time coming. So I'm not really sure how that's going. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.22 13:08:00 -
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CCP Bayesian wrote:Just to answer a couple of points:
- Team Avatar doesn't exist anymore. As per the thread linked earlier our prototype has been shelved for the time being. Please read both my post and the one from CCP Unifex for the full picture on what's happening with WIS development at the moment. The team members are off working on a whole bunch of stuff from the launcher, through to new game features.
- WoD is definitely still in development and development is split off from EVE so that they can concentrate on their game and making it awesome.
It seems worse to hear it confirmed from you guys.
Thanks though for keeping us in the loop, you guys have been too quiet about about WiS content recently. Don't confuse that with me being happy about it though. It's a damn shame.
Although I doubt you'll be able to answer any questions, can you tell us if after the patching of Retribution there are any plans to start development on any WiS content? "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.23 12:16:00 -
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Herr Hammer Draken wrote:Vilnius Zar wrote:I don't GET station camped, so yet another nonsense post by you it seems. Does not matter if you do not, a whole lot of people do get station camped and they will be laughing at the campers in local while hanging out in WiS environment. And that will lead to an epic backlash to nerf WiS on the forums.
Your an idiot. People already do that.
Also, their plan for exploration WiS wouldn't change what your saying, because it would only be in WH space and only in anomalies that are scanned down. If anything it gives you more opportunity to station camp, not less. Plus, someone could just steal their ship whilst they're in there.. No need to camp. Just turn up and take their **** if you want. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.23 22:39:00 -
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Ghazu wrote: and nothing ever came out of dudes emoting each other
You really need to stop saying this. Your just making yourself look silly. CCP have already said irrefutably that any new WiS content that is added will have to contribute to core game-play. Everyone agrees that it should. Your saying this is literally without point and has nothing to do with the argument.
It's just not relevant.
Ryhss wrote:They shouldn't waste time on WiS. We don't need another broken mechanic.
You need to stop repeating yourself. You've said this at least three times so far in this thread. Stating your opinion more than once isn't really contributing. And your not fooling anyone trying to pad the thread out with negative posts. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.24 00:19:00 -
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Doddy wrote:This isn't true tbh, eve has been 100% based on space combat since day one
100%? Really?
You might want to engage your brain before you post in future. I would say, "No offence", but it's difficult not to be offensive without underplaying what you just did there. "In the age of information, ignorance is a choice." |
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Arduemont
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Posted - 2012.11.24 00:38:00 -
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Ryhss wrote: Yup, but the morons keep repeating themselves too.
Yea, I know.
OH! You meant someone other than yourself? I haven't seen any sorry. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.24 00:46:00 -
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Ryhss wrote:Arduemont wrote:Ryhss wrote: Yup, but the morons keep repeating themselves too.
Yea, I know. OH! You meant someone other than yourself? I haven't seen any sorry. All these people talk about is work on WiS. This whole thread is a repeat.
If you don't like the thread, post in another one. No one is forcing you to read it. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.24 01:20:00 -
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KrakizBad wrote:If this thread is your idea of 'Massive Support' I have some 'profitable ventures' for you to invest in.
The human brain has the tendency to remember only the things that fit their world view. For example, you read the whole thread and seem to be under the impression that lots of people are against WiS.
I would invite you to take a more objective approach and actually count the number of people seemingly for and against the idea. I think Davon is right. I only count 8 (quite vocal) people who are against the idea, in the whole thread. Now, I wasn't about to count how many people have actually posted in total. But I'm pretty sure its at least quadruple that. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.24 12:04:00 -
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Sura Sadiva wrote: And btw they seem for the most part forum alt in NPC corp from mowhere. So not even real palyers. Probably is only one switching accounts (while docked in station) :)
This may be true, but the same can be said of those anti-WiS. So I'm pretty sure they probably just cancel each other out.
Ghazu wrote:See that Mr. Op? this guy just wants to emote.
Didn't we already cover this? No one just wants emoting. Say something constructive, because your making yourself look like a fool. As if your arguments weren't feeble enough as it is. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.24 17:31:00 -
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Ghazu wrote:Let's just say I was very angry about Zulu serving up a plate of zero-gameplay and forcing everybody to eat it and enjoy it. I feel the need to continuously voice my opinions/whine against wis lest they repeat the same mistake, it sure worked for the miners.
See, I hear you there. But we're not here arguing because we want CCP to add more WiS without gameplay. We want them to develop actual gameplay. I too am angry that there is a part of the game that has taken up so much time and has literally no gameplay, which is why I want CCP to be true to their "No more abandoned features" chant and actually develop some interaction for WiS. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.25 00:08:00 -
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Doddy wrote:I am entirely right actually No, your not.
Doddy wrote: All other "not actually gameplay" exists soley to power it. They co-exist. Neither is good or useful without the other. That is not to say that one aspect of the game is their specifically for the purpose of the other. It's a symbiotic relationship, not a parasitic one. Eve combat is powered by mining, in the same way that mining profits and use is powered by combat. One is nothing without the other.
Doddy wrote: There is no reason to build or mine if there is no space combat. There is also no reason for combat without industry or the potential to amass wealth or power.
Doddy wrote:Eve has no roids raped counter. It does have a wallet. And Eve didn't have an in-game KB until recently.
Doddy wrote:WIS at its core concept is a social networking fad and tech tester. I am sure ccp could make an integrated avatar based game but the simple truth it is not economically viable, nor will it ever be. Their introduction of a linked concole fps game instead is proof enough of that. Your not qualified to make that decision. They have decided to pursue WiS on a number of occasions and similar set ups are working in other games.
I shouldn't have to point out how terrible all of your arguments are. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.25 01:01:00 -
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Herr Hammer Draken wrote:Sura Sadiva wrote:Herr Hammer Draken wrote: And according to the spirit of the eula CCP wants the players to be engaged actively with there character while playing eve. Which means you can not be earning isk afk in eve while you are in WiS environment and because you can not add risk to this with combat then you can not earn any isk while engaged in a WiS activity either. It also means that it has an opportunity cost to eve. For every player in WiS for every hour they do that it is an hour that player is not doing eve things like mining, pve, pvp. That is a very real aspect to consider for CCP when designing WiS. It is the unintended consequence.
lol :) Herr Hammer Draken wrote: So given the above are all true then WiS is nothing more than playing with an avatar in the sims. If that is really what you want then play the sims.
That's like to say: if you want textures on your spaceships then go and play with Photoshop. And I do not understand why CCP keep wasting resources doing polygonal modems for ships when in the end simple single boxes and cylinders would work the same. Well when you create your own context out of what I said then your statement makes sense. But your statement has nothing to do with the context of what I said.
Frankly your entire argument is ridiculous and based on the idea that "you know best". Which begs the question, why aren't you a games designer working for CCP? Probably, because you don't know best.
"In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.25 01:15:00 -
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Herr Hammer Draken wrote: Yep thats the spirit of a proper forum poster. Can not counter the argument then discredit it.
I was kind of hoping you would eventually see how daft your own arguements were so I wouldn't have to go through them one by one to point out their stupidity. Ready?
Herr Hammer Draken wrote: I am certain that can not happen in eve.
Several reason, the biggest is dust and the financial support for it from an outside source. Consider that dust can not be ported to a PC because of sony's vested interest in the play station. I can only imagine that the type of player combat support in dust is also licensed to dust as a precaution because sony knew ahead of time that dust would be connected to eve. Sony also has to be aware of WiS development in eve. It would be stupid of them to not protect their investment.
And eve does not include a skill tree for personel combat like dust does. Therefore I can not see combat included in WiS model.
Then it follows that if you can earn a form of income in WiS risk free that would break eve. So what then would WiS be for? Well to socialize.
Almost all business suppot themselves via outside sources. These are called banks. Sony's exclusive contract to Dust is limited by a time frame. Eventually Dust will be legally able to change to whatever medium it likes. Sony has no influence on the development of the game, as has been stated by Sony themselves last fanfest. No WiS does not have a skill tree, but that is no a barrier to adding one. Therefore, is a terrible way to end an argument, because its deductive reasoning again... Its just your opinion and bears no semblance to reality. Then it follows, is another deductive reason idea which is flawed, and if that weren't enough you based it off your already flawed therefore statement.
Herr Hammer Draken wrote:Except we can already do that with the chat rooms. Even chat with dust players. In fact all of our socializing in chat rooms can happen in game while doing eve things in game. However if you are in WiS then you are removed from eve environment. In a place that can not be touched by combat. See above for why. And according to the spirit of the eula CCP wants the players to be engaged actively with there character while playing eve. Which means you can not be earning isk afk in eve while you are in WiS environment and because you can not add risk to this with combat then you can not earn any isk while engaged in a WiS activity either. It also means that it has an opportunity cost to eve. For every player in WiS for every hour they do that it is an hour that player is not doing eve things like mining, pve, pvp. That is a very real aspect to consider for CCP when designing WiS. It is the unintended consequence.
This entire quote above is another therefore based off of two already horribly flawed argument. Basically ever part of your post from this point onwards isn't worth reading, because you basing it off two sentences that arn't true. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.25 01:31:00 -
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Herr Hammer Draken wrote: However Sony does have a contract now. Maybe in the future things can change. But not now. Dust has not even been released yet. I am quite sure WiS will be tied up at least until Sony's grip loosens.
Time will of course tell the truth of the matter. Which I suspect will bear me out. I really doubt eve will see any significant WiS developement until after Sony's contract time is up. Assuming what you want is what CCP wants to do with WiS.
However if all CCP wants out of WiS is a Sims type environment then maybe we could see WiS development earlier.
I will of course keep a link to this post as will you I am sure to see how this pans out in the future.
Okay, you didn't get it. Your entire argument is based on the idea that Sony wont allow CCP to put combat into WiS in Eve. Which is ridiculous. Especially as they started prototyping a WiS model with combat involved and have already proposed that it would be the future of WiS. And they started making it after their contract with Sony. Sony have no hold over Eve. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.25 12:31:00 -
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Bane Necran wrote:Tallian Saotome wrote:President of Sony is on record as an active suicide ganker, by his own admission, and a long time one at that. [Citation Needed]
Watch the last fanfest future presentation thingy. The president of Sony is live-streamed onto the big screen and talks about it. "In the age of information, ignorance is a choice." |
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Arduemont
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Posted - 2012.11.25 18:32:00 -
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Seleene wrote:I'm actually curious to know, from CCP, how many players stil have the Captain's Quarters turned on? At what point does a new player turn it off? I mean, once you figure out it's just the one room, do people still walk around in circles and... sit on the couch and stuff or what?
The moment CCP allowed me to turn it off, I've never turned it back on. Give me a reason to do so and I will.
There was a sort of semi-poll on the forums a little while ago asking this exact question. Obviously that's not very representative of the overall population, but the results showed half had it on and half had it off. The half that had it off only had it off because of performance issues.
"In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.25 23:25:00 -
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Borascus wrote:As for whether or not CCP Games should be working on WiS - They've answered that, current market trends within the EVE-player base indicate that the majority of posters don't want other people to have WiS content.
Firstly, the majority of posters arn't against WiS. Just read all the WiS related threads and tally up the for and against posting players.
Secondly, CCP have never said that there isn't a market for WiS. In fact, they have quite frequently said the opposite.
"In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.27 06:13:00 -
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Ghazu wrote:Right now, the issue is that we seem to be clamoring for something unknown. The "I want avatars so bad just give me anything with avatars" and the "avatars are the only hope for eve look at the competition", are dangerous and wrong, as it would just make CCP believe they can just serve up another plate of no gameplay and be done with it. Eve is an anomaly, it is still live and kicking due to the fact that it has not fallen into the me-too MMO models of all those Korean games. We don't need anymore laughably bad ideas from the player base. What we need now is tangible words on gameplay concepts from the devs, they've stated that the prototyping is complete and I hope we are nearing the time when us non-CSM the general public can see what you got, hopefully by fanfest.
By tangible I mean:
Doing activity A players can acquire items B which can be sold on the market and will be used in the bill of materials of these modules. Players conduct combat and harvest by using these suit modules D, performance is based on skill sets E
If the devs tell us what their vision is, it is very likely that there will be overwhelming support. This is the kind of stuff that will get most of us excited, as opposed to the meaningless 2005 footage where there were a bunch of dudes emoting each other in a room and durhurrr exotic dancers or new pants and tattoos.
At least your not still just posting half sentence trolls.
You still seem to think CCP wont introduce any content of game-play into any new WiS development. However, CCP has said over and over since the Incarna fiasco that any further WiS type areas released will have to include game-play that contributes to the over-all theme of Eve. This is what we want, and all of these threads are just our way of pushing CCP to actually do what they have said they will do.
And no one disagrees, by the way, everyone thought CQ's lack of content was stupid. Sure, it looks nice. I have it on, at least on one of my accounts at a time. That emoting in bars, may have seemed like low content, except the bars were going to be owned by players who could actually earn ISK running them like businesses, and sell boosters there and gamble. I'm pretty sure that kind of stuff is content, even if not quite as gameplay orientated as what we need. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.27 15:35:00 -
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Caliph Muhammed wrote: Not really.
She pointed out that your entire argument can be used on the opposite side of the agenda, that's what she did there. Generally that's a sign that your argument isn't really an argument at all. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.28 06:12:00 -
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Caliph Muhammed wrote: Not really. She changed what I said to something completely different in a very ad hoc way of implying her argument could be reversed and make sense.
She really didn't change it completely. In fact, she hardly changed it at all.
WiS may be a small part of Eve, and the FiS part is more important because of sheer volume. You could get rid of the Incarna part and it wouldn't be missed much, but that's because there is no content in it. That's what we're asking for here... content.
FiS is already fleshed out. It works, and has enough content to keep the player-base who want FiS stuff happy indefinitely. And if you don't think it does then your probably playing the wrong game. If you think putting development time into something new is somehow wrong, then you could argue that we will never need any more FiS features either... Don't need anything new, right?
Also, you don't know what the players want, your are just saying that they want FiS because it suits your argument. We, the players, want WiS. And there are a lot of us who want it. I would wager a very large amount that more of us want it than wanted a FW upgrade, which a very small portion of the player-base uses. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.28 14:26:00 -
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KrakizBad wrote: OK then. We, the players, have been pretty clear about what we want. It's not emoting at each other.
Agreed, we want WiS content. What exactly is your point?
Snow Axe wrote:See, the question isn't "do players want WiS?", the question is "do players want WiS more than FiS?". CCP is betting pretty firmly that the answer is "no" (hint: they're right). You simply cannot hold this conversation in a vacuum - whether CCP can fully realize WiS in any kind of acceptable form without compromising FiS has to be a prime consideration, and they've already said they cannot, so they 're not going forward as of now.
That question, "do players want WiS more than FiS?", is largely irrelevant. Because we already have FiS, so it's not an "either/or" choice. We can have both. As for compromising, they are already doing that at the expensive of taking Eve in the direction of new things. Rehashing old content is fine whilst it needs it, but they can't keep doing it without everyone getting bored.
Besides, if we ran a poll asking whether players wanted to put a small team to slowly work towards WiS content, or not. Your answer would probably yes, they probably do. Three devs working on it wont detract hugely from FiS anyway. Im not holding this debate in a vacuum. I am considering whether people want it or not, and I strongly believe they do. Check through all the WiS related threads and count the fors and againsts. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.28 21:34:00 -
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Snow Axe wrote: Oh great! Arduemont says it won't detract to take people away from FiS and have them work on WiS! CCP thinks it does, but screw them, what do they know? ~Arduemont~ has spoken!
Seriously, you're still phrasing the question wrong. Given the current situation of CCP resources, in which CCP Unifex clearly laid out that WiS cannot be developed concurrently without sacrificing FiS to some degree (enough of one to make them decide to shelve WiS for the time being), the question HAS to be "would you support development of WiS at the expense of FiS?". Anything less than that is just dishonest polling.
Now your just trolling. I'm not declaring myself any more competent than you claim to be in this discussion.
As for CCP declaring they don't have the resources; they managed to build a prototype in less than six months between Inferno and Crucible. So CCP said, we don't have the resources to do the things we've already proved we do have the resources to do. And that team only had 2 people on it. Did that detract from the purely FiS expansions that you probably thought were only good because CCP didn't bother with WiS stuff?
Sure, it will have to detract from FiS development to "some degree", but that's like saying rain being in the clouds detracts from the total amount of water in the ocean to "some degree". Yea, it does... So what? Could you tell me how much it detracts? No? Well then, what was the point in saying it? Answer: None.
As for the phrasing of the question, you can phrase it how you like. People will still support it. Don't believe me? Open a thread and find out. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.28 21:39:00 -
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KrakizBad wrote:Arduemont wrote:As for CCP declaring they don't have the resources; they managed to build a decent prototype in less than six months between Inferno and Crucible. So CCP said, we don't have the resources to do the things we've already proved we do have the resources to do. And that team only had 2 people on it. Did that detract from the purely FiS expansions that you probably thought were only good because CCP didn't bother with WiS stuff? I'll bet you 20% of CCP staff that it did.
Lost track of the time? That was almost a year after they lost their staff. As such you owe CCP 20% of the total of their joint salaries to hire them more staff. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.28 21:47:00 -
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Snow Axe wrote:They're the ones with money and livelihoods on the line, so to look their decision in the eye and say "NUH-UH YOU TOTALLY COULD" is as ridiculous as it gets.
You miss my point, I'm not saying they could have. I am saying they did, and I happen to be right.
KrakizBad wrote:Ignore causality much? So your saying that CCP lost staff, because they put 2 people to work on a prototype... after the staff was already lost.
Do you even understand how time works? "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2012.11.28 21:59:00 -
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KrakizBad wrote: I'm sorry you're so confused. But keep talking about how everyone wants Space Barbie, I'm sure that will work.
Hahaha. I'm confused? Again, resorting to belittlement because there is nothing you can say otherwise that wont make you look more like an idiot. Actually, what you just did there made you look more like an idiot. I suppose it could have been worse, you could have tried to defend the notion that things that happen in the future somehow change the past. "In the age of information, ignorance is a choice." |
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Arduemont
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Posted - 2012.11.29 16:50:00 -
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Snow Axe wrote: What are you even saying? CCP Unifex is wrong? Remember, not only does he have the benefit of actually knowing what the production would entail (unlike any of us), he's making the decision with considerations we don't have to make, what with this being his job and all. They're the ones with money and livelihoods on the line, so to look their decision in the eye and say "NUH-UH YOU TOTALLY COULD" is as ridiculous as it gets.
So, yesterday I couldn't think of a good way to refute this. I looked at it and instinctively felt like there was something wrong with it. As a strong supporter and (usually) non-whiner, it felt wrong to just come out and say, maybe they are wrong. Because your right, lets face it, they are the experts. I am not a game designer, I know little to nothing about how games are developed, why do I have any right to tell them how to do it?
At work today, we had our quarterly meeting and someone was asking the director how he makes the decisions of how much funding each department gets for expansion. He said, "our customers decide how we invest our money within the company, if they want better data security more funding goes to the data protection guys. I just move the funding about to make it fit what I think our customers want".
If CCP decided that
CCP Unifex wrote:The result of that planning highlighted that right now, we do not have the time or people to build this without impacting what we can deliver for our players who are flying in space. To create this will mean a considerable investment which will take time to put together and also a new focus for us just at a time when we as a company have another new game coming into the EVE Universe (yes DUST 514, IGÇÖm looking at you).
By "impacting what we can deliver" to FiS content, he means that he doesn't think the player base would want any WiS content over what could be achieved for FiS with those resources. He makes that decision based on what he thinks the player base wants. So, it really does come down to what the player base wants. And lets face it no, company can perfectly predict what they're customers want. If CCP could do that, they would literally be the most influential and biggest games company on the planet. The only way this argument will ever really be finished, is in the event of an extensive poll, detailing how much they think it would affect FiS content and what we would be getting from WiS for that impact.
You can't say we shouldn't ask for it, because his decisions and the popularity of the game are ultimately decided by what we as players, and potential players want or ask for. To tell the players not to ask for what they want, it to say that CCP should fail, because believe it or not, these forums are a source of market research. "In the age of information, ignorance is a choice." |
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Posted - 2012.11.30 06:10:00 -
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Gutuie wrote:for those who forgot incarna launch> to be in that room and look to the closed door ended very bad when computers started to eat loads of resources and temperatures getting higher. I am afraid what will mean in game performance when the door open. Lets say door is open: -jita people> wow is to crowded this place who was the one who farted i cant see the bubble chat -for a player alone in station (forgoten corner in sandbox)> why but why (emote /river of tears) who will see my clothes here -i wanna touch other players plzz ccp let me do it or i rage quit - next step WiS forum warriors will start fighting with ccp for adding vanity pets, emotes and hey gief a panda dance. At this point we are doomed - add what u want poker games, slap demsell for too much distress, etc -and i can imagine even forum threads with "nerf WiS we need targets in low and null" or "what keeps u in stations" I stop here with question how WiS help eve evolving? People need to understand ccp in not a huge company to invest money/time in game modules that are not related to spaceship game. Let them finish dust, ship rebalancing and what ever they want to make this sandbox more interesting Maybe in time they do it i got no problem with that but let them keep focus in spaceships not in the interiors textures and cloathing design fly more dress up less
Quoting someone who knows little to nothing about CCP's ideas surrounding WiS.
Firstly, there hasn't been any intention to open WiS into one massive station with with everyone docked up there walking around in the same place, for a long time. Before the exploration stuff (which you seem to be ignoring completely, because otherwise you'd have to admit it was a good idea, and that all the arguments above do not apply) they were talking about Corporate Quarters. Enough space for limited numbers in a corp to hang out, and invite people from outside the corp in. Limited numbers. Corps would be able to tax gambling wins etc. Like running a club.
No one has every said there are likely to be loads of emotes. CCP have always said they want Eve to stay atmospheric, which means no running, no jumping, and no **** emotes.
As for "nerf WiS we need targets in low and null" or "what keeps u in stations"; WiS would bring in a lot of players. Which means more people in low and null and more people in space. The people who hang about in stations will stay there, they will just have something to do. "In the age of information, ignorance is a choice." |
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Posted - 2012.11.30 14:24:00 -
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CCP RedDawn wrote:Hi all and thanks for this thread.
Thank you for your post. I think alot of us really just needed some confirmation. It's uplifting to know that CCP do in fact intend on implementing this eventually, which is something that hasn't been made clear yet, so thanks again for that. "In the age of information, ignorance is a choice." |
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Posted - 2012.12.01 11:32:00 -
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Tomiko Kawase wrote:So I was reading the new patch notes and... Quote:Really? You expected us to just tell you what you are getting for Christmas in the patch notes? GǪ Carbon. That is what you get. We're getting more Carbon engine stuff at Christmas? WIS confirmed for a Christmas release!
Well, the CSM minutes said they had 100 or more items of clothing that were finished but hadn't been released yet. Shortly after that they released 20 items. What happened to the other 80 or so that are done? Surely it would require little to no dev time to add them in?
I doubt this is what the Carbon comment means. I presume they are referring to the in-game item Carbon, which is in fact a lump of coal. The one that people regularly sell to daft Jita residence for the price of a freighter. "In the age of information, ignorance is a choice." |
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Posted - 2012.12.04 03:29:00 -
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CCP RedDawn wrote:Hello again.
You are quickly becoming my favourite dev. "In the age of information, ignorance is a choice." |
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Posted - 2012.12.05 12:49:00 -
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Lady Spank wrote:I am so glad the developers finally realised this was a complete load of crap and dropped it's development. Good WiSance to bad rubbish,
Haha, you already posted that in here. A couple of times I think. Posting the same statement a load of times to try and pad the thread out with negativity doesn't work when your so obvious. "In the age of information, ignorance is a choice." |
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Posted - 2012.12.09 09:29:00 -
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I'm not sure if I have already said this, but if a kickstarter (or similar) project started up, I would pay out. I'm not sure I would happy about paying out, but I want WiS content enough that I would. "In the age of information, ignorance is a choice." |
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Posted - 2012.12.13 23:36:00 -
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oldbutfeelingyoung wrote:how hard is it nowadays ,when you are not able to count,pls tell me.
This. ^^ "In the age of information, ignorance is a choice." |
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Posted - 2012.12.14 14:29:00 -
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Silence iKillYouu wrote:Good. Carbon sucked
It's been a while since someone said something truly truly stupid in this thread. Well done.
"In the age of information, ignorance is a choice." |
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Posted - 2012.12.16 11:12:00 -
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Scatim Helicon wrote:oldbutfeelingyoung wrote:If our subscriptions are enough to build a consolecrap game ,they have enough money to add WIS But are they enough to work on both at once? And WoD? And continued development on Eve as well?
I think you missed his point. He meant if they hadn't split their resources to work on Dust and WoD simultaneously, they could have WiS content up and running. Working on two new games was a little ambitious. I am happy for Dust, and I am happy that it's CCP working on a WoD MMO, but even some of the biggest games companies in the world will concentrate their efforts one or two games at a time. "In the age of information, ignorance is a choice." |
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Posted - 2012.12.19 13:38:00 -
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I think that introducing WiS content with modular units for the new POSes would be a fantastic idea. Really looking forward tot he new POS system. If it came with WiS stuff as-well that would be doubly awesome. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.05 18:14:00 -
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We are left with quite a big conundrum.
The more content CCP add to Eve, the more stuff there is to take up development time. If they fix POSes and SOV, we will moan that WiS has been left abandoned. If they work on WiS, the opposite will happen. If they do both eventually, people will start to moan that PI has been abandoned, or that Incursions have been abandoned, and that WHs have been abandoned, and then eventually it gets full circle and people start to complain that FW has been abandoned, and then that the new bounty system has been abandoned.
WiS really does need some iteration. If I had my way, they would work on new POSes and WiS together for the next expansion. And leave SOV to another time, because the POS update will be a significant update to SOV space and WH anyway. I don't know if that's feasible, because I am sure new POSes will take up a significant amount of development time.
They really need to think carefully about what each new feature means for both future development time and potential increase in subs. They've been smart, redoing loads of stuff. Because it doesn't really add to future development requirements, but it also isn't really that likely to bring in that many new subs. POSes and SOV do need to get done, and eventually so will PI (But PI will get a small boost hopefully when Dust comes out).
I can actually see another Incarna on our hands soon, because CCP are going to need to integrate DUST with Eve fully at some point, which is going to take a lot of time from the Eve devs even though the Eve players probably wont see a massive boost to any of their gameplay elements.
It's going to an interesting year I think. Fingers crossed for some WiS. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.06 16:35:00 -
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Jame Jarl Retief wrote:It's only a conundrum because CCP is refusing to pool its resources in a single game, and is instead happy and content taking HUGE gambles like Dust 514 and WoD (of which we have seen precisely d*** so far, no gameplay, avatars, combat, etc.)...
But the problem is, not all of CCP employees are working on EVE. Instead, a goodly portion of them is off working on Dust. Which, let's face it, has a very reasonable chance of flopping. Especially in light of its PS3-only requirement and the fact that with PS4 coming within the next 18 months nobody in their right mind would buy a PS3 just for it. And lest we forget, Dust is going to be F2P.
Although I agree that CCP have definitely spread themselves too thin, I have to say your probably being a little harsh on Dust. For a start, Dust wasn't actually designed as a console specific game (coding wise), and as such will be easy to run on the PS4. Not only that, but CCP have let slip that the PS3 exclusive deal, is a limited term thing. If I could find the blog I read that in I would link it, but it might be more hassle than it's worth at the moment. I think I read it on an IGN blog. CCP has all intentions of keeping Dust running indefinitely, even if that means switching consoles. And lets face it, it will add to Eve (Eventually).
WoD of course is another matter entirely. If they can generalise the engine and use the tech in Eve once it's done, then it's fine that they have people working on it. If not, then frankly they messed up pretty bad.
Having said all that, CCP have spread themselves too thin and I would rather have them spending time on WiS then on either of the other games, but then I am biased... Because I play Eve obsessively. So my motivation for saying that is pretty selfish.
marVLs wrote: And all of that should be made that you don't have to waste a lot of time to get from one place to another. If you want you may walk around and waste time by watching at everything, but also you got choice to almost insta jump into another place (would be tricky to solve that so it dosn't look stupid).
Easy solution. Elevators. Lots and lots of elevators. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.07 14:37:00 -
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oldbutfeelingyoung wrote: So ,what gameplay ?
Orbital bombardment anyone?
Orbital Bombardment will add quite a lot of content through sheer opportunity and player initiative. If it's in your interest that Dust bunnies on your side win a certain battle, then your going to want to be there for orbital support. And if it's in the interest of your enemies that they lose, then they will be there as well. More opportunity for PvP, which ever way you look at it.
Red Teufel wrote:Arduemont wrote:I think that introducing WiS content with modular units for the new POSes would be a fantastic idea. Really looking forward tot he new POS system. If it came with WiS stuff as-well that would be doubly awesome. and then you see the bulkheads burst as the pos gets destroyed when you are inside it....omg weeeeeeee
I would love to see that. It would be so cool. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.08 18:10:00 -
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So much for Dust being a big drain on CCP resources and having another Incarna moment.
The Dust bunnies are getting integrated with Tranquillity this Thursday. http://community.eveonline.com/devblog.asp?a=blog&nbid=74180 "In the age of information, ignorance is a choice." |
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Posted - 2013.01.09 06:05:00 -
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Flamespar wrote: I dunno why your whinging about Dust mate.
Because he is one of the forum's most vocal pessimists. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.13 15:28:00 -
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Ghazu wrote: Oh wow I need to adapt to dudes emoting or die?
This dudes emoting stuff was old the first time you did it. And no, that's not what they said anyway.
Scatim Helicon wrote: Your argument is basically "I don't really like Eve any more and I want to play a game other than Eve, but without having to log into a game that isn't Eve."
I'm sure someone has created a space station themed social environment for Second Life that you could walk around in and emote to your heart's content, why do you argue that CCP needs to spend millions of dollars and months of development time playing catchup to Linden Lab when they could be developing Eve along its own path?
And your argument would imply you don't want anything new in Eve at all. If you follow your logic then anything that anyone wants in the game shouldn't be there because they could just play another game to get it. You could say exactly the same for any new FiS content that people ask for. Want new POSes that you can build from scratch to do exactly what you need them to do, and be customisable and individual? Go play mine-craft, you can build stuff in much more detail there.
Ultimately, what people want in the game is important, because the developers base their changes on what their customer base wants. That's how good marketing works. You can't tell people not to ask for what they want because they can get is somewhere else. They don't want to play second life, they want a space sim.
Don't get me wrong, I want CCP to work on meaningful WiS content, with impact on the FiS word that matches most of the other content. But that doesn't exclude the idea of people actually being able to walk around in relatively peaceful environments. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.13 17:01:00 -
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Ghazu wrote: Was just concerned about that bolded part. Meaningful wis yes, emoting lol no.
Yea, except you weren't replying to them.
"In the age of information, ignorance is a choice." |
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Posted - 2013.01.13 18:33:00 -
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Scatim Helicon wrote: That's stupid. Eve doesn't need the POS revamp because there's a playerbase that wants to build Minecraft structures in isolation, it needs the POS revamp because POSs and the activities carried out involving them tie in to huge swathes of the wider Eve universe and the current system is unfit for purpose. If the only reason to re-do POSs was so players could build personalised Minecraft structures that served no further purpose it would be a pointless waste of dev time, much like developing WiS just to make Second Life In Space with no gameplay included would be a pointless waste of dev time.
You really didn't get the point there... And now your arguing against WiS on the basis that there will be no content in it. Which CCP have specifically said they will not do. They are now in a place where they will make sure any WiS development time is spent with content and interaction with the wider Eve universe in mind. The point was the POS revamp is going to be implemented due to mass popular demand, and it's about time as far as I am concerned. And it's also about damn time CCP put some effort into WiS because a large portion of the player base is calling out for it.
Quote:The gameplay content comes first, it has to. If, once CCP have implemented some actual meaningful gameplay to WiS they can use that foundation to give us social environments as well without blowing a massive amount of extra resources in the process, then I'm fine with that and I'm sure most other players would feel the same. In all likelihood much of the work on WiS gameplay will be re-usable fairly painlessly.
What isn't going to fly is if implementing it becomes a massive undertaking and CCP say "sorry guys, we're implementing social environments this time round so the lowsec revamp (or whatever) is going to have to wait another six months".
Again, your under the delusion that just because an environment has some kind of social element, that it can't have content. Gambling is content, charging tax on gambling winning and on entry to the club/casino etc, puts ISK in the pockets of players. I'm pretty sure you can't call running a business in the Eve universe, devoid of content. Especially if that business links directly to FiS (such as, for example, the ability to shuttle players in your ship from a port in station). CCP never intended the inside of stations to be a situation where all you do it stand and chat and do emotes. They have always said they don't want any ridiculous emotes.
They did introduce CQ without any content the first time because they needed to deliver something, and thus far most of their work time had been spent developing a games engine for it to run on. Which is done, so now they can work on more game play. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.13 22:26:00 -
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Scatim Helicon wrote:Curious, everyone says in these threads they want their own WiS bar.
Nobody ever says they'd like to visit someone else's bar.
I would.
I might prefer to explore a ruined station for valuables, but after a fleet is over and I have had my fill of kills, I would like to sit in a room with comrades and play a game or two of skill with a friendly wager or two. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.14 13:16:00 -
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My god people, will you drop the emoting clap trap. It has nothing to do with this debate in any way, shape, or form. CCP have already said they won't be making emotes. "/waves" is never going to happen.
If bars are made they will include aspects that interact with the rest of the Eve universe. They have talked about having easy ways to buy and sell boosters in shady bays, a military style chess like game that you take bets on (and the bar can take a taxable % of the winnings), corp advertising on screens and more.
Now the specifics aren't there because these are just ideas CCP have been throwing around, but they and the the vast majority of the community agree that without content they shouldn't be created. Very very few of us are (or should be) arguing for empty content-less bars. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.14 13:39:00 -
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Ghazu wrote:Arduemont wrote:My god people, will you drop the emoting clap trap. It has nothing to do with this debate in any way, shape, or form. CCP have already said they won't be making emotes. "/waves" is never going to happen.
If bars are made they will include aspects that interact with the rest of the Eve universe. They have talked about having easy ways to buy and sell boosters in shady bays, a military style chess like game that you take bets on (and the bar can take a taxable % of the winnings), corp advertising on screens and more.
Now the specifics aren't there because these are just ideas CCP have been throwing around, but they and the the vast majority of the community agree that without content they shouldn't be created. Very very few of us are (or should be) arguing for empty content-less bars. These are all things that can be done without avatars, more efficiently without even. I want meaningful things, meaningful as in I can recluse myself into a whole stand-alone ecosystem, while connected to the overall game universe, you know like worm holes. TBH IDGAF about some little minigame and oh hey I can now do what I already do but with moar avatars. And forget about the boosters, it's called, haul your boosters to any low or null station, and click the market button.
That's not really an argument. Many aspects of FiS can be done without spaceships, but you don't hear me saying the reverse is an argument. The rest of your argument really just boils down to "I don't want", which is fine. Your opinion is a perfectly valid one, except we've already heard it more times than is strictly necessary. If however, you are outvoted, then CCP shouldn't be listening to the minority on the subject.
All said and done, I do hope CCP work on the Avatar exploration first and foremost, because frankly there are much fewer people who will complain about it.
"In the age of information, ignorance is a choice." |
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Posted - 2013.01.14 22:42:00 -
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Darth Gustav wrote:Maths stuff.
All that math is equally applicable to any development time spent on any area of the game. Ultimately what it comes down to is whether people want what the dev time is being spent on, and how much they want it. That's pretty much it. It's basically a question of popular of demand, and it has been obvious for quite some time that people really do want WiS. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.14 23:13:00 -
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Scatim Helicon wrote:Arduemont wrote:It's basically a question of popular of demand, and it has been obvious for quite some time that people really do want WiS. It has?
Check the two most viewed player created topics on the forum. Then, try asking people in game. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.15 02:06:00 -
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Varius Xeral wrote:Arduemont wrote:Check the two most viewed player created topics on the forum. Then, try asking people in game. You do realize this is an absolutely awful argument? You are joking, right?
Do you have a better argument to the contrary? In the absence of good evidence, some evidence is better than none.
There was a polling thread in general discussion some months ago asking about who used CQ. Half said they did, half said they didn't. Of the half who said they didn't, half of those again said they would if CQ wasn't so resource intensive. So, to generalise quite substantially, if three quarters of people posting in each WiS thread are pro WiS, and those threads are the most popular and viewed on the forums, I would say that's pretty compelling evidence when any evidence to the contrary is lacking. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.15 13:07:00 -
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Varius Xeral wrote:neither anecdotal evidence nor general interest in a debate count as support for one side of that debate
go back to school
edit: unless you're like 15 or something, in which case i apologize, and highly recommend you continue your education
Haha. No, I think you had better go back to school because you have a fundamental misunderstanding about evidence or proof. Nothing can ever be proven without doubt, you can only find links that support a theory in lack of any evidence to show that it is not correct. When someone proposes a theory then people collect data that agrees with that theory, and the more you can do this without finding the alternative, the stronger our belief in that theory grows.
You also appear to not understand the word anecdote. Anecdotes are stories, I didn't tell you a story about my corp mates who want WiS. That would have been an anecdote (and I have plenty of anecdotes, if you want them, by the way). Without comparison or context, just a story on it's own that shows nothing. A poll on some forums is not an anecdote. It is objective, even if limited to a specific sample group. In this example, the poll is accurate in the example of the people reading the thread, taking into account alts on both sides. Generalising from that poll to the general population (or the population of other threads, like I did in the previous post) isn't hugely accurate, but in the absence of any other evidence, generalising from the only evidence is still better than any alternative.
Especially since you literally have nothing other than your ill informed opinion to argue against it with. Find me some hard numbers to the contrary and I'll take your opinion seriously. If you want to play "I know more about evidence, proof or science" with someone who has made science his profession then you had better understand the basics. Currently your using the right words, but to anyone who knows what they're talking about, you look ignorant. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.16 13:17:00 -
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Ghazu wrote:Thomas Gore wrote:I'll just add my final words in this debate.
CCP needs to add something to EVE. And by adding I mean a whole new gameplay element. Be it Avatar Gameplay, be it something else, but it needs to be an addition and not tweaks and fixes, like the three last "expansions".
And they need to add them soon, within the next couple of years. Competition (whether or not it's direct) is knocking on the door. Several developers are "stealing" ideas from EVE and at least promising to deliver much more than just FiS, and if all CCP can come up with is lame orbital bombardment and tiericide, they will be in trouble.
I agree on brand new content, but I'd like just more fixes maybe 2 more fix expansions at most will do for the next few years.
The trouble is, although people like you and I will hang around that long, a lot of people wont. "A few years" is a very long time in the gaming world. Maybe not for us, but for the rest of the gaming world it really is. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.17 13:09:00 -
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Flamespar wrote: After reading the summit minutes I start to feel sorry for the players looking forward to the POS revamp.
CCP says they are going to update POSs, changes their mind. CCP says they are going to giv us WiS, changes their mind.
Bit of a pattern.
It's like CCP is terrified of achieving its own vision.
I haven't read them yet. Is it really that bleak? It figures, I guess. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.18 00:02:00 -
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I think it's frankly disgusting how CCP get their player base so excited about very close to promised features and then once the player base is riled up by the idea, they drop it.
I'm not just talking about Avatar based content here. I was very much looking forwards to seeing a new POS system. A POS system that I saw as a potential stepping stone to meaningful WiS content. The CSM minutes show that CCP are very much interesting in pursuing their own goals with a complete disregard for the feelings of their players. They can't just raise and dash out hopes like this. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.18 12:53:00 -
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Qvar Dar'Zanar wrote: So? Did people stop talking at all in the forums after the Incarna release? Were they abduced by Sansha, and angry anti-WiS zombies placed in their stead?
No they didn't. And for a long time objection and praise for Avatar content have been roughly 50/50. Times change though, and now with the greed is good and $80 manacle massacre a distant memory, as far as I can tell, there is a strong majority in favour of Avatar based content. Most of the objections you hear now are from people trying to make sure that if it does happen that it wont be just dressing up dolls and emoting to each other with no actual content linking it to the Eve universe. Which is where CCPs ideas for Avatar based wreckage exploration comes in. I don't think anyone really objects to that, because it's a fantastic idea. Even the most hardcore of anti-Avatar content posters can't find a good reason to say no to that.
I do feel as though there is something we should be doing to grab CCPs attention. "I'll get to it later" is something we've been hearing from CCP since 2006, and frankly, if we keep letting them say it, we will never get the content they have very close to promised us. The popularity of the issue must be obvious to CCP, they can't be that ignorant, so now we have to show that this majority is willing to do something about it. Something needs to happen.
"In the age of information, ignorance is a choice." |
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Posted - 2013.01.18 21:57:00 -
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silens vesica wrote: The Devs have deigned to post in that threadnaught - I would suspect that they'll be watching for at least a while yet. Burnout and boredom shouldn't kick in for a few more days. Which means probably another fifteen or twenty pages-worth.
They posted in this one as well. Little good that has done us. "In the age of information, ignorance is a choice." |
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Posted - 2013.01.19 12:51:00 -
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Scatim Helicon wrote:Thomas Gore wrote:As I've said before, CCP has got two, maybe three years to come up with something really new in their game or competition will go zooming past them like an interceptor racing a hulk. We've been waiting for this competition to materialise for years now. "Eve is dying because Jumpgate Evolution is on the way". "Eve is dying because Black Prophecy is on the way". "Eve is dying because SWTOR is on the way". And today, it's "Eve is dying because Star Citizen and Elite Dangerous are on the way". It would be before my time, but I'm pretty sure I could dig back through the forum archives to 2003 and see "Eve is dying because (subsequently failed game project or vapourware) is on the way". When Star Citizen and Elite Dangerous come out and completely fail to impact Eve (or spiral into development hell and are cancelled), I wonder what the next "Eve is dying because _____ " will be? The fact is, Eve still has no real competition, and nothing even in development, for the things that actually make Eve what it is. Nobody out there is working on another single-shard sandbox with a no-holds-barred approach to player interaction and a player-driven economy and industry, whether featuring spaceships, land vehicles, or humanoid avatars. Okay, Perpetuum, but that's essentially an Eve clone with mechs and is so virtually non-existent in terms of subbed players or media coverage I can only assume it must be some sort of front organisation for money launderers. So where is this 'competition zooming past them' if they don't drop everything to spend another 18 months on Incarna 2.0 going to appear from?
Although I agree with you on the whole "Eve is dying/going to die" thing completely, I just want to play the devils advocate for a moment. These people may claim these things every time a new promising looking space game appears, and they have always been wrong, but statistically speaking (given enough time) it will eventually happen. Every time CCP puts off keeping up with competitions ideas they are taking a gamble. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2013.01.19 13:19:00 -
[63] - Quote
I have posted in the CSM's thread, where they are asking for idea on what should go into the next expansion. Please post in there in support of Team Avatar's exploration idea. I think that's something everyone can get behind and enjoy.
https://forums.eveonline.com/default.aspx?g=posts&t=195133
Time to pull out all the stops. Show CCP how much we want it. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2013.01.19 13:34:00 -
[64] - Quote
Typherian wrote:Star citizen is going to end up being another carebear paradise Star Trek online type failure. Any game with a PvP switch cannot compete with eve simple as that. Speaking of Star Trek it had wis and look how it turned out. If wis isn't PvP related its not worth it. PvP is what makes eve different not more carebear PvE stuff.
This is why we need to supporting Team Avatars vision of exploration. Because it would have open PvP. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2013.01.21 16:07:00 -
[65] - Quote
Eve is almost definately the most complete multiplayer sci-fi simulator on the market. It's frankly laughable to try and argue otherwise. That said, it's a title worth holding onto, and there is only really one area of the game where that complete sci-fi experience falls down hard. And that's our Avatars.
"In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2013.01.22 14:36:00 -
[66] - Quote
Bagrat Skalski wrote:Not knowing where they stand? You still fall for this? [tinfoil] (I could say you where they are but i don't want to be rude)
I can tell you where they are. They have prototyped game content which they believe will add to the Eve universe and be the Avatar game-play that Eve deserves, and they have an estimation of how many man-hours it would take, they are just prioritising other stuff over developing their prototype. As well as the small issue of Eve players using **** technology and CCP are having to wait for their players to catch up.
I doesn't take a great deal of reading or effort to find this out.
CCP RedDawn wrote:Where we stand right now is that we have a successful idea for WiS, a detailed pre-production plan and the right people to implement it properly into EvE... I believe the overall consensus is that we, as devs want WiS to be out there and blowing all your minds right now. Some things take priority though, and some things take time.. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2013.01.22 14:51:00 -
[67] - Quote
Nice troll, but ignorable at best. "In the age of information, ignorance is a choice." |
Arduemont
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Posted - 2013.01.23 05:57:00 -
[68] - Quote
Naes Mlahrend wrote:Can someone give me a link as to what the WiS project entailed? Is it just mingling with other avatars while docked or were they planning on implementing some sort of immersion into missions and escalations etc ie: Maybe having broken down stations in far reaches of the universe to explore and become engulfed in some of the lore in those places.
Imagine being able to dock (at risk of death) in the Kyonoke Pit and witness the horrors that occurred there.
Or am I way off here?
No, your about right. https://forums.eveonline.com/default.aspx?g=posts&t=161511&find=unread "In the age of information, ignorance is a choice." |
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