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Mr Jay
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Posted - 2005.04.25 23:42:00 -
[1]
So good I had to make a thread about it.
A corp mate told me to try it on my 'ceptor. Having Gallente 'ceptors, my optimal is very low (blasters), but with a target painter, I can orbit at 500m, MWD and still hit my target for some nice damage.
Well worth it, in my opinion.
Anyone tried a Gankageddon with target painters in the mids?
UPC - PVP'ers Good and Bad, How Do You Want Peace? Through Talk Or In A Casket? We Decide!
Peace My Brothers... |
Gierling
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Posted - 2005.04.25 23:58:00 -
[2]
Scorp with 8 will turn a pod into a moon.
Bastards we are lest Bastards we become. |
DrunkenOne
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Posted - 2005.04.26 00:44:00 -
[3]
They are now up there with warp stabs as the most overpowered mods in the game IMO.
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Uglious
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Posted - 2005.04.26 07:56:00 -
[4]
Target painters ROCK. I can actually use a Tempest to do decent damage at short range to smaller ships. Yay!
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Juan Andalusian
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Posted - 2005.04.26 08:35:00 -
[5]
Target Painter aka Imbalanc0rs!
**Pain is meant to be felt** |
Raem Civrie
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Posted - 2005.04.26 08:41:00 -
[6]
Guy I know tried them on an Ishtar with 5 painters. Apparently didn't make much of a difference. Just reinforces my belief that they belong on frigates, for frigates.
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Sessho Seki
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Posted - 2005.04.26 09:16:00 -
[7]
Originally by: DrunkenOne They are now up there with warp stabs as the most overpowered mods in the game IMO.
<in the voice of Steve Irwin: the crocodile hunter>
crikey! look 'ere.
that was the wailing cry of the "EVE online whiner", they typically only cry out when they don't know what they are talking about and are upset that they are too incapable of actually getting good enough to overcome BETTER players.
DonÆt worry though; they are harmless since they canÆt stop whining about things that arenÆt broken long enough to actually make themselves better than whatever they want to attack.
This particular example apparently isnÆt capable of thinking about using more or more effective warp scrambling attacks, so he whines that the counter to his weapon is overpowered, which only shows how feeble a player he apparently is.
Often these ôwhining criesö go out shortly after a failed attempt at killing a better player, so the ôEVE online whinerö takes flight to the nearest message board to cry out and notify the world of how incapable a player they are by claiming an item is overpowered since they are too inept to over come it.
Fortunately, there are plenty of other players out there that do know what they are doing which often causes fits for the ôEVE online whinerö but no worries mate, that just forces the ôEVE online whinerö to be good or be quiet.
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Okeanos
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Posted - 2005.04.26 09:29:00 -
[8]
Quote: This particular example apparently isnÆt capable of thinking about using more or more effective warp scrambling attacks, so he whines that the counter to his weapon is overpowered, which only shows how feeble a player he apparently is.
Warp scrambling attacks? Counter to his weapon?
Hello?! sense pls? make some.
Quote: they are too inept to over come it.
Overcome this:
Vigil sig radis before painted: 44m vigil sig radius before painted with mwd running: 264m Vigil sig radis while painted: 55m Vigil sig radis while painted with mwd running: 1584m
the attribute info says 25% signature penalty so 1.25*264 = 330m this is apparently incorrect ...
Overcome the skill requirements of tech II painter being identical to tech I.
Now Stfu.
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Gariuys
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Posted - 2005.04.26 09:37:00 -
[9]
Originally by: Okeanos
Quote: This particular example apparently isnÆt capable of thinking about using more or more effective warp scrambling attacks, so he whines that the counter to his weapon is overpowered, which only shows how feeble a player he apparently is.
Warp scrambling attacks? Counter to his weapon?
Hello?! sense pls? make some.
Quote: they are too inept to over come it.
Overcome this:
Vigil sig radis before painted: 44m vigil sig radius before painted with mwd running: 264m Vigil sig radis while painted: 55m Vigil sig radis while painted with mwd running: 1584m
the attribute info says 25% signature penalty so 1.25*264 = 330m this is apparently incorrect ...
Overcome the skill requirements of tech II painter being identical to tech I.
Now Stfu.
Does anyone bother to read the bloody posts they're flaming???? ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
onardian
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Posted - 2005.04.26 09:41:00 -
[10]
Edited by: onardian on 26/04/2005 09:41:16 He flamed the guy who said that Target Painters are overpowered so i flamed him back, since i agree that the Target Painter is overpowered and bugged, in fact i don't even think it needs to be ingame.
What was your point?
EDIT: Argh, damn alt... This post is by OKEANOS.
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The Cosmopolite
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Posted - 2005.04.26 09:42:00 -
[11]
Originally by: Okeanos
Quote: This particular example apparently isnÆt capable of thinking about using more or more effective warp scrambling attacks, so he whines that the counter to his weapon is overpowered, which only shows how feeble a player he apparently is.
Warp scrambling attacks? Counter to his weapon?
Hello?! sense pls? make some.
WCS are a counter to warp scramblers - makes sense even if you disagree with the point.
Quote:
Quote: they are too inept to over come it.
Overcome this:
Vigil sig radis before painted: 44m vigil sig radius before painted with mwd running: 264m Vigil sig radis while painted: 55m Vigil sig radis while painted with mwd running: 1584m
the attribute info says 25% signature penalty so 1.25*264 = 330m this is apparently incorrect ...
Might seem so... but there is method in the madness somewhere... as 1584 is 264 + 500% (264x6). It's either a bug related to the interaction of the MWD sig increase formula and the TP sig increase formula or it is an undocumented feature of TPs. (I hope it is the former ofc.)
Quote:
Overcome the skill requirements of tech II painter being identical to tech I.
They're not in game are they? Placeholder or error really. Sooner or later a TP II will require painting IV. (Just as happened to the incorrectly reqqed T2 Large Shield Extender.)
Cosmo
The Star Fraction - Executor CEO: Jade Constantine |
Okeanos
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Posted - 2005.04.26 09:51:00 -
[12]
Quote: WCS are a counter to warp scramblers - makes sense even if you disagree with the point.
If Gariyus and the other dude were refferring to this, then indeed i misunderstood and apologize for the mix up.
However this is a thread discussing Target painters and everything i said about them stands.
Quote: Might seem so... but there is method in the madness somewhere... as 1584 is 264 + 500% (264x6). It's either a bug related to the interaction of the MWD sig increase formula and the TP sig increase formula or it is an undocumented feature of TPs. (I hope it is the former ofc.)
Hell, it could be exactly as CCP intended it, do the numbers seem balanced to you?
Quote: They're not in game are they? Placeholder or error really. Sooner or later a TP II will require painting IV. (Just as happened to the incorrectly reqqed T2 Large Shield Extender.)
They are very much ingame. Or at least a certain quantity is, which is even worse.
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Ithildin
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Posted - 2005.04.26 10:00:00 -
[13]
Target Painters are extremely powerful, but they are not going to replace tracking computers entirely. The bug, or unbalance, with the interaction between target painters and microwarp drives needs to be removed. At the same time, Target Painters have a good hold on webbifiers, but then again... it's not quite the same and webs are greatly needed in certain situations.
As said, the interaction between TP and MWD needs to be fixed. Otherwise the target painters are rather nifty. Target Painter II are just mean. Believe me. --
If TC causes you discomfort that you feel is unwarranted or may be outside TC's current contract - contact me, please. |
Rex Martell
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Posted - 2005.04.26 10:04:00 -
[14]
Has anybody tried them on NPC's
I have but it was a limited trial and didn't notice much if any difference. "The object of war is not to die for your corp, but to make the other b@##@#d die for his" |
Sessho Seki
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Posted - 2005.04.26 10:52:00 -
[15]
Originally by: Okeanos
Quote: This particular example apparently isnÆt capable of thinking about using more or more effective warp scrambling attacks, so he whines that the counter to his weapon is overpowered, which only shows how feeble a player he apparently is.
Warp scrambling attacks? Counter to his weapon?
Hello?! sense pls? make some.
Quote: they are too inept to over come it.
Overcome this:
Vigil sig radis before painted: 44m vigil sig radius before painted with mwd running: 264m Vigil sig radis while painted: 55m Vigil sig radis while painted with mwd running: 1584m
the attribute info says 25% signature penalty so 1.25*264 = 330m this is apparently incorrect ...
Overcome the skill requirements of tech II painter being identical to tech I.
Now Stfu.
WAAAAAAAAAAAA little inept ganker can't make a smarter player stay and be killed, BOOO HOOO!
cry me a river.
do us all a favor, when you learn what you're talking about, come back and apologise, you "attack" his warp and he "defends" his warp. passively or actively it is still attack and defense, just because you can't wrap your mind around the concept doesn't mean the rest of us are as "limited" as you are.
AS I WAS SAYING ABOUT THE MISGUIDED PERSON WHO THINKS WCS ARE OVERPOWERED
if the target is better (read that as SMARTER) than you, the only problem there is that you're either too weak or too mentally feeble to understand WHY you're being outclassed.
if he gets away that's not his fault, it's not the game's fault, and it's not the module's fault, that's entirely YOUR fault, because there isn't a problem with WCS that you couldn't counter if you weren't either LAZY or INCAPABLE.
so which is it?
are you LAZY or are you INCAPABLE?
also, you obviously donÆt realize the post was not in reference to the target painter, but the other personÆs obviously limited understanding of warp scrambling and warp core stabilization relationship(s).
If READING is beyond your reach, then please donÆt do it, because thatÆs leading to you making a spectacle of yourself arguing on something COMPLETELY TERTIARY to what I was talking about and ôcorrectingö the misguided personÆs understanding of the supposedly overpowered WCS.
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Hardin
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Posted - 2005.04.26 11:13:00 -
[16]
Edited by: Hardin on 26/04/2005 11:14:22
Originally by: Rex Martell Has anybody tried them on NPC's
I have but it was a limited trial and didn't notice much if any difference.
Actually They have. This is a copy of a post I made on PIE boards last night:
Just made this short video to highlight the loveliness of Target painter II
It shows Siobhan's Apoc destroying a 750K Sansha Lord and 3 Escort cruisers after arriving at just 4km from the Sansha's in a BEAM equipped ship.
The video is 1.35 and I warped in just about 10 seconds before this video starts...
http://www.eve-files.com/media/corp/PIE/Spawn.wmv
The Target Painter II means I can hit even cruisers hard at 4km with Dual Heavy BEAMS... Who cares about Pulse nerf when you can do this with BEAMS and Target Painters...
For the record I had two Target Painter IIs on my Apoc and I have the Target Painting skill at IV and the Signature Focusing skill at III when I made the vid... I have found that the two target painters also make your drones A LOT more effective against NPC ceptors. Even Sansha Daemons die reasonably quick when target painted...
My setup in this vid:
High slots: 8 x DHB II with multifrequency
Mid slots: 2 x Target Painter II, 1 x Sensor Booster II, 1 x Large Cap Injector
Low slots: 1 x Large Repper, 1 x Thermic and 1 x EM Hardener, 4 x Heat Sink II
Drones 7 x Valkyrie 3 x Wasp
Music = Rage Against The Machine - Killing In The Name Of....
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onardian
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Posted - 2005.04.26 11:37:00 -
[17]
Edited by: onardian on 26/04/2005 11:37:17
Originally by: Sessho Seki also, you obviously donÆt realize the post was not in reference to the target painter, but the other personÆs obviously limited understanding of warp scrambling and warp core stabilization relationship(s).
If READING is beyond your reach, then please donÆt do it, because thatÆs leading to you making a spectacle of yourself arguing on something COMPLETELY TERTIARY to what I was talking about and ôcorrectingö the misguided personÆs understanding of the supposedly overpowered WCS.
Nice rant, concerning reading comprehension i urge you to heed your own advise.
Hint: Read my comment after Cosmopolites.
EDIT: I really need to delete this Alt... :/ (OKEANOS POSTER)
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Maggot
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Posted - 2005.04.26 11:52:00 -
[18]
WTS Megabeam II BPCs. Not to CVA of course ;)
These painters need adjusting quickly or everyone in little ships will be hiding under a rock.
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ebil yar
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Posted - 2005.04.26 12:07:00 -
[19]
Originally by: Maggot WTS Megabeam II BPCs. Not to CVA of course ;)
These painters need adjusting quickly or everyone in little ships will be hiding under a rock.
Which is what they should be doing.
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Hardin
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Posted - 2005.04.26 12:25:00 -
[20]
Originally by: Maggot WTS Megabeam II BPCs. Not to CVA of course ;)
These painters need adjusting quickly or everyone in little ships will be hiding under a rock.
Not really Maggot...
TBH I have the sig bonus at 80% on both target painter IIs thanks to skills now.
I still cannot hit interceptors.
The sig radius on small ships is such that even 80% sig radius bonus still doesn't make a small target much bigger.
It does make it easier for drones to hit it... but again not in an insta kill way. Inties and frigs can avoid them as they do now.
I have used them in PvP a few times so far and the difference has been negligible. Although I am still waiting to surprise a close range blaster Thorax :)
The other aspect is that they do take up precious mid slots slots that can be used for other useful items like Sensor Booster II, Scramblers, Webbers, Tacking Comp II etc. I have found that you really need two Target Painters to see a difference.
They also cost 10 million each
So in PvP terms I am not sure how big an impact they will make...
Where they have made a MAJOR difference for me is in NPC hunting where you can warp in at 15km and hit cruisers and BS at ranges under the guns optimal. This means that you can pack high damage ammo and kill the spawns quickly before they really start eating into your own tank... Bear in mind that that was against mid-level spawns. I am not sure it would wok quite so well vs a 3 BS and escort spawn...
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Bottled Brain
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Posted - 2005.04.26 14:52:00 -
[21]
Edited by: Bottled Brain on 26/04/2005 14:52:56 The 1500 sig radius of a painted t1 frig is a 3.75 tracking multiplier for large turrets and makes them track like small ones.
Even if the 1000+ sig radius is only a display bug or a real bug and it will get fixed, the target painter is still the death of any cruiser regardless of the gun and any t1 mwd frig shot by medium turrets or high tracking large turrets at some range.
But probably everybody is too used to the bad survivability of cruisers to care.
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Zyrla Bladestorm
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Posted - 2005.04.26 14:54:00 -
[22]
I feel the following will probably happen to them SoonÖ and they will probably be pretty balanced at that point.
Painter+MWD bug fixed Tech II painter requiring skill IV (Or possible V, like a few modules now ) stacking penalty implemented on multiple target painters.
. ----- Apologys for any rambling that may have just occurred.
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Uglious
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Posted - 2005.04.26 15:20:00 -
[23]
Originally by: Zyrla Bladestorm I feel the following will probably happen to them SoonÖ and they will probably be pretty balanced at that point.
Painter+MWD bug fixed Tech II painter requiring skill IV (Or possible V, like a few modules now ) stacking penalty implemented on multiple target painters.
Stacking penalties are already in place, at least if you put more than one on a single ship. I suspect if you paint with more than one ship, the penalty isn't there. Here is a table of the sig radius I got for 0-5 t2 painters (level 1 painting skill):
number radius 0 460 1 690 2 909 3 1159 4 1448 5 1784
With only 3 of these, I was able to hit a MWD'ed vigil orbiting at 2.5km with 1200mm scouts, and doing nice dot compared with before against rats.
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Sessho Seki
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Posted - 2005.04.26 19:35:00 -
[24]
Originally by: onardian Edited by: onardian on 26/04/2005 11:37:17
Nice rant, concerning reading comprehension i urge you to heed your own advise.
Hint: Read my comment after Cosmopolites.
EDIT: I really need to delete this Alt... :/ (OKEANOS POSTER)
lol so you're going to lecture ME on my reading comprehension, when it is YOUR short coming to read and comprehend that is at fault?
don't presume to lay your burdon of feeble minded babbling at my door step thank you, I have no use for your lacking abilities.
and a rant indeed it was to set you straight and properly file you in your proper place, that being squarely in the box of not knowing what you're talking about and it shows.
thank you and have a nice day
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Noriath
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Posted - 2005.04.26 22:28:00 -
[25]
Why were target painters even added to the game? I thought we were trying to get away from giant ships wtfpwning everything that's smaller then them in one volley - so why in the blazes did the devs add a module that counters every effort in that direction?!
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Uglious
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Posted - 2005.04.26 23:39:00 -
[26]
Originally by: Noriath Why were target painters even added to the game? I thought we were trying to get away from giant ships wtfpwning everything that's smaller then them in one volley - so why in the blazes did the devs add a module that counters every effort in that direction?!
Well, at least my tempest can actually hit things without being 90km away. Used to be, I couldn't hit anything smaller than a BS. Now, I can hit anything I make LOOK as large as a BS. :)
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Captin Biltmore
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Posted - 2005.04.26 23:54:00 -
[27]
I had a nice little test...apoc with dual heavy pulse lasers and multifrquency crystals in the highs and 4 target painters in the mids. I had a corpy orbit me at 2500 in a vigil with a mwd. It was instadeath....only 6 of my lasers fired!!! That was with NO damage mods :). Maybe I got lucky...maybe I didn't, but I had 5 hardeners and 2 armor reps in the lows, so I had a full tank too :)
All of my ships larger than a frig has at least one of these fitted at all times.
Oh, in pvp we had 1 sniper at 100km off the gate and I was on the gate in my maller. Covert ops ship warped in at 60km from the oppisite side of the gate as our sniper (so 160km from him). Cheeky pilot uncloaked. I locked him and painted him. Our sniper was hitting him even though he was 28km past his falloff (he was only hitting for like 10-20hp though).
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Cracken
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Posted - 2005.04.27 02:49:00 -
[28]
Edited by: *****en on 27/04/2005 02:49:25 LOl it took how long a week or less for a whine thread too start omg someone used tactics too kill my ceptor sploit!!!
And no the mwd sig radius is NOT a bug first the target ships sig rad is multiplied by the mwd then the painter modifies the sig. radius yet again so you end up with a target the size of a station.
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Deileon
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Posted - 2005.04.27 03:04:00 -
[29]
Originally by: *****en Edited by: *****en on 27/04/2005 02:49:25And no the mwd sig radius is NOT a bug first the target ships sig rad is multiplied by the mwd then the painter modifies the sig. radius yet again so you end up with a target the size of a station.
Uh. Wrong. The painter is obviously (and wrongly) adding a second MWD-sig penalty to the ship. That's the only way the numbers can come out how they are coming out, i.e. 25X or so. I'm sure it will be fixed [SOON(tm)].
Well about 25 days till I fly my apoc again. No sense agonizing over painter vs tracking comp. I'll just see how bad painters are nerfed by then.
They say bananas are a dish best served cold... |
Okeanos
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Posted - 2005.04.27 07:54:00 -
[30]
Originally by: Sessho Seki
Originally by: onardian Edited by: onardian on 26/04/2005 11:37:17
Nice rant, concerning reading comprehension i urge you to heed your own advise.
Hint: Read my comment after Cosmopolites.
EDIT: I really need to delete this Alt... :/ (OKEANOS POSTER)
lol so you're going to lecture ME on my reading comprehension, when it is YOUR short coming to read and comprehend that is at fault?
don't presume to lay your burdon of feeble minded babbling at my door step thank you, I have no use for your lacking abilities.
and a rant indeed it was to set you straight and properly file you in your proper place, that being squarely in the box of not knowing what you're talking about and it shows.
thank you and have a nice day
Rarely have i seen someone display such ignorance and stupidity so freely and with such ease. The rudeness that accompanies those 2 traits is further evidence that your mental capacity does not surpass that of a toad.
As the sole person in this thread about Target Painters who came and ranted about the WCS just because someone used the Warp Core Stab in a comparison, you have identified your self as a complete and utter buffoon.
It's also remarkable how you completely ignore an immediate apology to pursue your random crap spewing activities which you so seem to enjoy, considering i pointed you back at the apology post... even after your originally missed it.
I am sure though that your complete idiotic and moronic presence serves as a beacon of hope for all mankind, for i am sure that when people see that such an intelectual midget is able of applying, connecting and using the forums of an online electronic game such as EVE they feel new hope knowing that things can't be that bad for them.
Toodles.
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U'puauht
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Posted - 2005.04.27 09:54:00 -
[31]
Edited by: U''puauht on 27/04/2005 09:59:06
Originally by: The Cosmopolite Might seem so... but there is method in the madness somewhere... as 1584 is 264 + 500% (264x6). It's either a bug related to the interaction of the MWD sig increase formula and the TP sig increase formula or it is an undocumented feature of TPs. (I hope it is the former ofc.)
So in effect, they don't do the 25% sig increase but instead double the MWD sig increase (or rather (before someone gets picky on me: apply the 500% MWD penalty again) .. which should be considered a bug, seeing as that's not what they are meant to do, right?
On another note: does this stack further? Meaning: if you use 2 TP on a MWD-ing Vigil, does its sig radius increase to 9504 ({[(44 x 6) x 6] x 6} / sig radius x MWD x TP bug x TP bug)?? ______________________________________________________ Deep Space Services : Risk is our business, security our service. |
Xtro 2
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Posted - 2005.04.27 10:58:00 -
[32]
When someone uses a MWD, they increase their OWN ships sig radius, the target painters then increase this new sig radius by the stated amount.
It should be correct because the person doing the target painting is not an factor in the other pilots ship.
So Normal Sig Boosted by MWD "THEN" increased by Target Painter, is correct, the figure can be very large but it is not a bug, the painter simply does what it states.
If you dont want to look like a small moon then dont use MWD, just another 1 of those "do i risk MWD or use a afterburner" factors. __________________________________________
Hell is nothing more than an office with fluorecent lights. |
kessah
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Posted - 2005.04.27 11:27:00 -
[33]
Originally by: Okeanos
Originally by: Sessho Seki
Originally by: onardian Edited by: onardian on 26/04/2005 11:37:17
Nice rant, concerning reading comprehension i urge you to heed your own advise.
Hint: Read my comment after Cosmopolites.
EDIT: I really need to delete this Alt... :/ (OKEANOS POSTER)
lol so you're going to lecture ME on my reading comprehension, when it is YOUR short coming to read and comprehend that is at fault?
don't presume to lay your burdon of feeble minded babbling at my door step thank you, I have no use for your lacking abilities.
and a rant indeed it was to set you straight and properly file you in your proper place, that being squarely in the box of not knowing what you're talking about and it shows.
thank you and have a nice day
Rarely have i seen someone display such ignorance and stupidity so freely and with such ease. The rudeness that accompanies those 2 traits is further evidence that your mental capacity does not surpass that of a toad.
As the sole person in this thread about Target Painters who came and ranted about the WCS just because someone used the Warp Core Stab in a comparison, you have identified your self as a complete and utter buffoon.
It's also remarkable how you completely ignore an immediate apology to pursue your random crap spewing activities which you so seem to enjoy, considering i pointed you back at the apology post... even after your originally missed it.
I am sure though that your complete idiotic and moronic presence serves as a beacon of hope for all mankind, for i am sure that when people see that such an intelectual midget is able of applying, connecting and using the forums of an online electronic game such as EVE they feel new hope knowing that things can't be that bad for them.
Toodles.
Agreed, or in other words take a chill pill and lie down. Just cus ppl cant pysically knock you face in that aint no excuse for bad manners unless they deserve it of course but i dont see cause for it here.
Remember manners dont cost a thing, and you'll catch more bees with honey then with vinegar nice little northern saying well so am told. -------------------------------------------------------- Im Your Huckleberry ;-)
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Gariuys
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Posted - 2005.04.27 11:57:00 -
[34]
There does appear to be some funky stuff going on when a mwdÝng ship is painted, other then that... I freaking love the things.
Oh and we now got 4 ew types ( if you don't count webbing and scrambling, since those aren't really ew anyway IMO ): Minmatar -> Target painting Gallente -> Sensor dampening Amarr -> Tracking disruption Caldari -> Full out jam
Beautiful isn't it? ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
DARTHxFREE
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Posted - 2005.04.27 12:10:00 -
[35]
lets not forget target painters are not the only new EW module to come out,...........you must first be able to target the oponent
the target painter is what makes guns less sucky compared to missles...........now they all rule, with only frigateers to worrie about
im a frigateer, i ain't criying,.........no frigate should be able to oppose a BS >:-E3 !!!rrraY I'm an anti pirate,...life's the wrong way round. |
Juan Andalusian
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Posted - 2005.04.27 12:17:00 -
[36]
Quote: the target painter is what makes guns less sucky compared to missles...........now they all rule, with only frigateers to worrie about
Guns were not exactly in need of target painting to compare to missiles you know.
**Pain is meant to be felt** |
Liu Kaskakka
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Posted - 2005.04.27 14:28:00 -
[37]
Originally by: Sessho Seki
lol so you're going to lecture ME on my reading comprehension, when it is YOUR short coming to read and comprehend that is at fault?
don't presume to lay your burdon of feeble minded babbling at my door step thank you, I have no use for your lacking abilities.
and a rant indeed it was to set you straight and properly file you in your proper place, that being squarely in the box of not knowing what you're talking about and it shows.
thank you and have a nice day
/me points > mommyyy, is that what they call a retard?
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Kaeten
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Posted - 2005.04.27 14:34:00 -
[38]
painters are too overpowered imo. ___________________________________ Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante |
MAcheTT3
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Posted - 2005.04.27 17:54:00 -
[39]
Edited by: MAcheTT3 on 27/04/2005 19:45:08 Well I dunno what I'm doing wrong... I painted an Enyo, with my Enyo and his Sig went from 33 to... 33. This is within 15k.
Never mind. It doesn't show to ME, but it does to him...
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U'puauht
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Posted - 2005.04.27 19:28:00 -
[40]
Originally by: Xtro 2 When someone uses a MWD, they increase their OWN ships sig radius, the target painters then increase this new sig radius by the stated amount.
No it doesn't. Someone flying a Vigil using an MWD has a Signature Radius of 264m. Target Painting that Vigil should increase the Signature Radius by 25%, upping it to 330m; in reality, it increases by 500%, upping it to 1584m. Did you even read the entire thread?
Originally by: Xtro 2 It should be correct because the person doing the target painting is not an factor in the other pilots ship.
So Normal Sig Boosted by MWD "THEN" increased by Target Painter, is correct, the figure can be very large but it is not a bug, the painter simply does what it states.
Again, it does not do what it states. Also, it doesn't matter in which order the Signature Radius is increased, you can exchange the order of factors in a multiplication without changing the outcome. (6*4*2 = 2*6*4)
Originally by: Xtro 2 If you dont want to look like a small moon then dont use MWD, just another 1 of those "do i risk MWD or use a afterburner" factors.
That much is true though. Given that a lot of interceptors and frigates used for intercepting purposes are using MWD to make tracking harder though, this is overcompensating for their tactic (that is, obviously, my opinion); apart from the fact that it's not working by the numbers as it's supposed to. ______________________________________________________ Deep Space Services : Risk is our business, security our service. |
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Selim
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Posted - 2005.04.27 21:23:00 -
[41]
Originally by: Kaeten painters are too overpowered imo.
Not as overpowered as sensor damps.
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LordHong
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Posted - 2005.04.27 21:40:00 -
[42]
Originally by: Noriath Why were target painters even added to the game? I thought we were trying to get away from giant ships wtfpwning everything that's smaller then them in one volley - so why in the blazes did the devs add a module that counters every effort in that direction?!
they were added to replace something, though what escapes my grasp right now... -----------------------------------------------
--No Apologies, No Regrets-- |
Gierling
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Posted - 2005.04.27 21:51:00 -
[43]
Makes more sense to make them high slot items.
Bastards we are lest Bastards we become. |
Balanced
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Posted - 2005.04.27 21:57:00 -
[44]
Originally by: Sessho Seki
Originally by: DrunkenOne They are now up there with warp stabs as the most overpowered mods in the game IMO.
<in the voice of Steve Irwin: the crocodile hunter>
crikey! look 'ere.
that was the wailing cry of the "EVE online whiner", they typically only cry out when they don't know what they are talking about and are upset that they are too incapable of actually getting good enough to overcome BETTER players.
DonÆt worry though; they are harmless since they canÆt stop whining about things that arenÆt broken long enough to actually make themselves better than whatever they want to attack.
This particular example apparently isnÆt capable of thinking about using more or more effective warp scrambling attacks, so he whines that the counter to his weapon is overpowered, which only shows how feeble a player he apparently is.
Often these ôwhining criesö go out shortly after a failed attempt at killing a better player, so the ôEVE online whinerö takes flight to the nearest message board to cry out and notify the world of how incapable a player they are by claiming an item is overpowered since they are too inept to over come it.
Fortunately, there are plenty of other players out there that do know what they are doing which often causes fits for the ôEVE online whinerö but no worries mate, that just forces the ôEVE online whinerö to be good or be quiet.
You are totally right about that!! though it is sometimes hard to kill an more sp player in the same ship or less ship or what ever but what i wanted to say is i have killed many 03 players. ( i am an 04 player) So stop whining u need some luck good strategic engagements and if u loose u loose get over it buy a new ship and take an second chance
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Captin Biltmore
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Posted - 2005.04.27 22:16:00 -
[45]
Ok, in another test I just hit a frig with a TACH for 800 damage (instakill from 1 turret) while he was MWD'ing around me and painted with 4 target painters :)
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Loka
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Posted - 2005.04.28 13:49:00 -
[46]
4x frigates fitted with dampener wont give your victim the chance to place a painter on you.
Seems the untouchable frigates are the past, if you cant target jam your victim. _____________________________________ Dead or Alive
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Tobiaz
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Posted - 2005.04.28 14:15:00 -
[47]
Originally by: Loka 4x frigates fitted with dampener wont give your victim the chance to place a painter on you.
Seems the untouchable frigates are the past, if you cant target jam your victim.
Did BS need another anti-frig measure then? T2 sensor boosters, T2 ECCM, heavy Nos, webber, drones, cruise missiles. They all made taking on a BS in frigates only pretty hard already.
The target painters might be a bit over the top, since they not only make frigate much easier to hit for heavy instadeath turrets and drones, they also decrease the effectivity of remote dampeners, the most important defensive module for frigates after the MWD (which also become a lot less viable option).
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Hardin
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Posted - 2005.04.28 15:41:00 -
[48]
Originally by: Captin Biltmore Ok, in another test I just hit a frig with a TACH for 800 damage (instakill from 1 turret) while he was MWD'ing around me and painted with 4 target painters :)
As someone has pointed out if you are using an MWD then the target paint effect is GIGANTICALLY magnified. With 4 Painters and an MWD no wonder he it you with a Tachy... Your sig radius would have been the size of a death star...
I have been using TP in PvP combat for several days, and with two on my Apoc, I have not really noticed any major differences - in fact I was thinking about swapping back to sensor booster II and tracking comp II.
Fact is *most* people set up their BS to combat other BS * and TPs do not make a gigantic difference when fighting other BS. They do may make it easier to hit a cruiser at close range... but unless you are setting your BS to be a dedicated cruiser killer then Target Painters may not be the mid-slot item of choice...
That is just my experience from using them... but its only two days so maybe I am underestimating them...
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Vivus Mors
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Posted - 2005.04.30 17:55:00 -
[49]
Edited by: Vivus Mors on 30/04/2005 18:15:03 Edited by: Vivus Mors on 30/04/2005 17:55:41
I just like how the nammed target painters spell things with their abbreviations
like one spells out "PWNAGE" lol
------------------------------------------------- For the price of one can of Quafe cola a day, you can adopt an Ewok... Please... think of the Ewoks... |
Sessho Seki
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Posted - 2005.04.30 18:13:00 -
[50]
And cobbling in an apology after an assault is little more than punching a man in the face and saying ôoops sorry, didnÆt mean toö. No no, youÆve fired a shot across my bow, so I gave you a broadside as you justly deserved, and if YOU insist on replying to some how clear your name, then you are only that much more deserving of as many salvos as it shall take to pulverize your nonsense properly. You made a stab at me, and I have mauled you properly precisely as you deserve for giving me a load of your nonsense to begin with. Now youÆre doing nothing more than trolling to some how draw attention from your grievous mistake and some how make me into the villain here.
And you of all people are calling ME a buffoon? ThatÆs rich, youÆre the one that is apparently lost in a fog of your own bull castings, and now youÆve seen that you screwed up ROYALLY and went off on a tangent against me when you and I were talking about something COMPLETELY SEPARATE. I was setting the Anti-WCS gank-lamer straight, and you jump in after NOT PAYING ATTENTION with a weak troll attempt on me which failed miserably because you donÆt know what youÆre talking about.
It is YOU that is in the wrong, now sit down you troll, youÆre so snide as to not even realize that I wasnÆt even crossing your subject until you had to go back and try to de-jackass your message with completely idiotic rebuttal.
Listen, if youÆre going to give me a ration of your crap and then try and slink away like the smarmy little board troll that you are, then at least have the conviction to stand up and be an out-right troll, you canÆt be an jerk and then double back as if you are now the one that is innocent.
Oh no my misguided adversary, you will remain in your position as the agitator here, and as such you will be judged and drilled precisely as you deserve to be for attempting to flame me when I had nothing to do with your completely insane tangent that you ran off onto simply because your reading comprehension level is apparently that of a garden slug.
IF you want to give me some measure of your crap then you had darn well better sort your own crap out first and at least be on the same SUBJECT if youÆre going to grief me about it.
There is nothing worse than a board troll like you that suddenly goes on the defensive when you see that youÆve made a complete fool out of yourself, and IÆve done nothing more than caught you and exposed you for what you are. If you donÆt want to be over turned, then stop being a tortoise of infantile and weak minded trolling that canÆt even make sure youÆre trolling the target as you intended.
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Sessho Seki
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Posted - 2005.04.30 18:13:00 -
[51]
Originally by: Balanced
You are totally right about that!! though it is sometimes hard to kill an more sp player in the same ship or less ship or what ever but what i wanted to say is i have killed many 03 players. ( i am an 04 player) So stop whining u need some luck good strategic engagements and if u loose u loose get over it buy a new ship and take an second chance
why thank you Balanced, it's good to see someone else here that understands they have to actually do the work to kill someone else, the warp scramblers shouldn't be an "I win button", but rather a measure with a proper counter measure as there is now.
Originally by: Okeanos
Rarely have i seen someone display such ignorance and stupidity so freely and with such ease. The rudeness that accompanies those 2 traits is further evidence that your mental capacity does not surpass that of a toad.
As the sole person in this thread about Target Painters who came and ranted about the WCS just because someone used the Warp Core Stab in a comparison, you have identified your self as a complete and utter buffoon.
It's also remarkable how you completely ignore an immediate apology to pursue your random crap spewing activities which you so seem to enjoy, considering i pointed you back at the apology post... even after your originally missed it.
I am sure though that your complete idiotic and moronic presence serves as a beacon of hope for all mankind, for i am sure that when people see that such an intelectual midget is able of applying, connecting and using the forums of an online electronic game such as EVE they feel new hope knowing that things can't be that bad for them.
Toodles.
Rarely have you seen someone like me?
Indeed you have not, because youÆre obviously used to seeing people that are wrong, I am not, you are in the wrong here and only going to great lengths to draw attention to just WHY you are so in the wrong.
You apparently are used to people that donÆt know what they are talking about, by the simple fact that you were on a COMPLETELY SEPARATE TOPIC than I was arguing about, you clearly donÆt know anything about the matter and are indeed the intellectual (thatÆs how you spell it by the way) midget. ûas a side note, if you canÆt argue correctly at least get your insults right you troll-
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Cracken
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Posted - 2005.05.01 01:14:00 -
[52]
let this whine thread die plz. The devs don't need too see it.
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U'puauht
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Posted - 2005.05.01 02:53:00 -
[53]
Edited by: U''puauht on 01/05/2005 02:53:21
Originally by: Vivus Mors like one spells out "PWNAGE" lol
Phased Weapon Navigation Array Generation Extron: PWNAGE .. I didn't realize that before .. proof of the GMs having a sense of humour. ______________________________________________________ Deep Space Services : Risk is our business, security our service. |
TjanitN Tcroxlr
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Posted - 2005.05.01 06:33:00 -
[54]
Originally by: ebil yar
Originally by: Maggot WTS Megabeam II BPCs. Not to CVA of course ;)
These painters need adjusting quickly or everyone in little ships will be hiding under a rock.
Which is what they should be doing.
You mean they arent now? What is this I am bumping my head on then? Oh. it's the shell of my pod.
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Lokes Tynamus
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Posted - 2005.05.01 22:39:00 -
[55]
Edited by: Lokes Tynamus on 01/05/2005 22:40:00 So if multiple ships paint a target, do those mods stack? Or are they only applicable to the person thats painting the target?
I guess the senario is, can you throw a couple painters on a ceptor to paint a target for the rest of the fleet? And if so, can you have 3-4 people painting a target to stack their affects?
______________________________ The beatings will continue until morale improves. |
Cilppiz
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Posted - 2005.05.02 11:13:00 -
[56]
One questions:
Is that counter below target icon supposed to stop when it goes zero or just start from beginning, since my Target Painter II does both usually it just goes on and on but sometimes stop there at first round???
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babylonstew
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Posted - 2005.05.02 12:30:00 -
[57]
Originally by: Cilppiz One questions:
Is that counter below target icon supposed to stop when it goes zero or just start from beginning, since my Target Painter II does both usually it just goes on and on but sometimes stop there at first round???
mine does that aswell, i assumed that if it stops counting it has failed for that cycle.
as when im painting a target outside the painters optimal it seams to stop around 30% of the time, so im gusing they are failures???
BTW, Im using a pwnage cos i just love the name (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |
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