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thebold
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Posted - 2005.04.27 12:58:00 -
[1]
Edited by: thebold on 27/04/2005 13:00:05 Hi CCP,
Now there really is a serious issue here with the shielding system on your stations, ive raised a bug petition but heres some issues weve been having
First off i can actuly prove one ofthe instances since you fixed the email system.
before 2005.04.27 10:44:00
Solar System: UB5Z-3 Current Shield Level: 77%
after 2005.04.27 12:12:00
Solar System: UB5Z-3 Current Shield Level: 23%
also another occurence we charged the shields for 7 hours since downtime till a emergency downtime (the first emergency dt youve had in the last 2 weeks.)we had the shields to aprx. 50% after this downtime back to 5% xetic warped in and took the station in 5 mins and it waised 7 hours of our day. now thats not hate mail its fact. your gms said they couldent do nothing bassicly sod off i got better things to do.
also the fact these bugs uncanny expirences that they only affect the stations shinra and [email protected] shoot. Why is it these 1 or 2 stations go up to 100% when they want on DT's and the stations that were coquered by a enemy force to xetic don't go up to 100%?
Now another occurence.
shinra last night where shooting a station all night vs a xif fleet station before dt was 60% now its 100% what the hell are the gm's doing?
to me looks a bit dodgey and i personaly starting to think gm's are playing a bias'ed part in this war
but i would feel sorry if the gm's are getting hammered by the thousends of xetic pilots trying to petition saying were being bullies.
what are you doing ccp its giving us a headache and slowing us down. ==============================================
We do the Blowing up thingy |

aggro
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Posted - 2005.04.27 13:09:00 -
[2]
if it was just 1 incident which benefitted xetic then i can understand it.
but 4 out of 4 stinks of ccp and gm baised towards xetic.
All we want is an explanation as to why this baised is happening.
the slience from ccp and gms speaks volumes to me
Where there is trouble you will always find AGGRO |

yosamitesam
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Posted - 2005.04.27 13:11:00 -
[3]
Totally agree ive petitioned them and am waitin rresponse but basically this sucks d***
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Chowdown
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Posted - 2005.04.27 13:15:00 -
[4]
This is absolutley outrageous the level of customer care by CCP has been shocking. Its not like this is effecting 1 person but literally hundreds of peoples work and game time is being effected.
New Shinra Kill system, please be patient were still ironing out the finer points!! |

MuthaTrucka
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Posted - 2005.04.27 16:13:00 -
[5]
Edited by: MuthaTrucka on 27/04/2005 16:13:37 /me plays a very small violin .
Don't you just hate when someone comes into your Whining thread and does that?
Luv Ya
--------------- Don't Call me a Carebear, I don't really care about much at all. --------------- [ Internally Yours foyle, MT ] |

Chowdown
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Posted - 2005.04.27 16:28:00 -
[6]
No I don't give a toss cause you are inconsequential
New Shinra Kill system, please be patient were still ironing out the finer points!! |

MuthaTrucka
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Posted - 2005.04.27 17:09:00 -
[7]
Edited by: MuthaTrucka on 27/04/2005 17:10:06 Individuals are of course inconsequential in a mmorpg, just as in the big picture you are inconsequential. Just as one region is Inconsequential to the whole of 0.0. And one corp is to the Mass of Corporations in the game. In Actuallity the Station shield matter very little and you know it as we are fighting a battle of Time zones. Station ownership is pretty much inconsequential unti lsomeone can keep and hold one for Vast periods of time with a infrastructure that has the means to help in the off timezone periods. Having CCP fix that issue is of vast more important that trying to get them to fix a shielding bug. HOw ever they Implement it will help not only our side but your side as well. Any such Infrastructure will have to be along the lines of POS Fuel though So pure Isk is not the only way to come by it....... But I am Digressing off of My Original Topic. Thanks See Ya
--------------- Don't Call me a Carebear, I don't really care about much at all. --------------- [ Internally Yours foyle, MT ] |

Virtuozzo
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Posted - 2005.04.27 23:10:00 -
[8]
I'm confused ... so this has happened to both sides (and in other current wars even) now so where is the bias? I'm more worried about it happening in the first place, we can't base our fun factor if we can't trust game mechanics.
Anyway, we all have the issue - even if it is a rare glitch. It sucks in a negative when it happens yes. Cheers,
Virtuozzo |

lickspittle
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Posted - 2005.04.28 10:45:00 -
[9]
We are aware of this - someone petitioned a GM and it has been passed onto us at CCP as well reasoned petitions usually are.
When you report a problem like this and you include wild assumptions about things like allegations of GM biases, you only serve to make the real problem less obvious because this assumption only serves to prevent you from including more information from an unbiased angle that may clarify what is causing the problem. This is the sort of thing that causes me to immediately ignore a report of a bug until I get a rational report - and its not because the allegations offend me, its because there are so many vague or imagined problems with an agenda that it is just a waste of time to give most bug reports much attention and imagined reasons for it happening that are just not well founded are a prime flag for junking.
The reason that the shield levels so obviously vary when this happens, from low before downtime to high afterwards and vice versa is that the player owned station was not persisted before downtime and what you get after downtime is the state from when it was last persisted.
Information that might serve to clarify the root of this problem is how often it happens, does it happen every single downtime? Did the server crash before downtime (in which case it definitely would not have been persisted)? Or does it happen sporadically - only sometimes? -- Richard CCP Programmer. Anything said above is not the official line, but my own take or opinion. |

Arthur Guinness
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Posted - 2005.04.28 11:08:00 -
[10]
Originally by: lickspittle
The reason that the shield levels so obviously vary when this happens, from low before downtime to high afterwards and vice versa is that the player owned station was not persisted before downtime and what you get after downtime is the state from when it was last persisted.
Information that might serve to clarify the root of this problem is how often it happens, does it happen every single downtime? Did the server crash before downtime (in which case it definitely would not have been persisted)? Or does it happen sporadically - only sometimes?
Just from my POV how about you make sure you add code that saves EVERY conq station/pos on the shutdown. And how about a trigger that saves it every 5% shield?
As for when it happened, there was a unsheduled reboot some 2 weeks ago. MASS was owner of the station in UB5- in Feythabolis, we were recharging the shields and had it up to over 50% (iirc) after the reboot it was down to 5%.
An other time we were buys getting the shield down from the same station that was hold by Celestial Horizon at the time, we had it down to less than 10%, after the reboot it was 100% or almost 100%.
At least add loginfo or something that GMs can help us, taking stations is boring as it is, having 4+ hours wasted i just *****.... but i guess you know that :)
I'll make sure to give you some better data next time it happens.
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Elissen
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Posted - 2005.04.28 15:07:00 -
[11]
If the server crashes it won't have a proper shutdown so nothing gets saved. Very understandable. But how many conquarable stations are there? Not many. How about permanently saving their shield status every 15 minutes or so? As far as I can see it this shouldn't have any noticable impact on the servers preformance.
However, if the same problem exists on the shield of the POSs it becomes another issue since there are a lot more of those.
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Draxx
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Posted - 2005.04.28 17:19:00 -
[12]
wild assumptions of GM bias !
So that what was going on in TPAR when a GM intervened to change the station shields after a crash last month? Pre server crash shields were at 5% After the crash the shields were up to 50%, yet a GM comes and resets them to 0% ! If this is not biased what is? Resetting the shields to the precrash level would have been acceptable, but setting them to 0% because of time lost due to server outage is blatantly biased. What about all the mission runners who lost bonus' due to the crash? will they get them back. What about travel times for any of the station defenders that were on route? Do they get moved to destination due to the server outage?
rant over
If it moves kill it. If it doesn't move, kill it. It might move later. |

Hawk Firestorm
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Posted - 2005.04.28 17:34:00 -
[13]
Edited by: Hawk Firestorm on 28/04/2005 17:35:45 LOL
These are highly contested systems with hvy fighting, allegations of bias of just hogwash.
Late attack notifications etc would prolly be my best guess.
The devs would be far better investing some time into fixing the lag in fleet combat, and grp activety than wasting time on this.
It's just abismal.
While there may be a issue with station sheilds there are FAR more pressing things the devs should be looking into, alotta people are getting very annoyed with the games overall performance and I can understand that completely.
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