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Larno
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Posted - 2005.04.27 22:36:00 -
[1]
Removed -Armetheus
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Darius Shakor
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Posted - 2005.04.27 22:46:00 -
[2]
Er... I don't see where the exploit lies. Afterall, if the GM's ahve told you it is not an exploit, then surely their opinion counts. They are the GM's afterall.
Not a flame or anything, obviously you are a little upset about this. But the whole point of a target painter is to increase the sig radius, hence increasing the damage caused by larger guns with a small resolution on their targeting. Seems to me like they are doing what they are supposed to do. Everything in eve that can be attacked has a sig radius that can be amplified by a painter, including stations and POS. Why can't they be amplified by a painter like a ship can?
When you calm down a little more, thing about it again. It's not like the GM's have it in for you and XETIC. You can use this to your advantage where you need to as well, just like whoever obviously used it against you guys, so use it. ------
Analysis[Ceasefire]....Complete - 'Term given to the act of firing, causing the ceasation of the life it is directed at |
Hast
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Posted - 2005.04.27 22:46:00 -
[3]
two hours? with 10 ships? ummm, yeah right...
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Macca
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Posted - 2005.04.27 22:46:00 -
[4]
Haven't heard about this exploit.
but why do you need a target painter for a conquerable station anyway? its big enough... right? --------
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Naverin
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Posted - 2005.04.27 22:49:00 -
[5]
Put a couple target painters on a station and everyone starts landing wrecking hits.. nonstop.. every shot.. Gankageddons hitting for nearly 700 damage every round on megapulses with multi... Skarry ><
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Gungankllr
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Posted - 2005.04.27 22:51:00 -
[6]
I'm going to take a wild guess and say that this post will contain about three pages of XETIC saying it's an exploit, the people that don't like XETIC saying it's not,
And then it will get locked.
If it lasts that long, that is.
It was only a matter of time before someone figured that out, I guess all you can do is be prepared to play musical chairs with stations for about the next three months until CCP gets tired of all the whining and does something.
www.hadean.org
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Esrevatem Dlareme
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Posted - 2005.04.27 22:56:00 -
[7]
Edited by: Esrevatem Dlareme on 27/04/2005 23:00:19 Um. Opps. Doublepost....somehow...
______________________________________________ As I stand, dazzled by the shattered twilight, I think back... I think back to all the events that have brought me here. And I realize... I realize I was ment to come here. Someone wanted me to come here. And now, I have come here. |
Shimatu
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Posted - 2005.04.27 22:57:00 -
[8]
uhh... wreckings all the time? really? that has to be crap. wreckings (i'm fairly certain, unless its been changed recently) are meant to be '1% of hits that land'. That was a statement, quite some time ago i admit, by some ccp bloke. if you mean just excellent or whatever, then yeh, can get loads of those. and its hardly an exploit... oh, if you want ot know why a target painter makes it do more damage on such a big target already, maybe the targets being painted are stuff like structural weakpoints.
3-I's T2 sales can be found HERE
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Esrevatem Dlareme
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Posted - 2005.04.27 22:59:00 -
[9]
Wrecking hits every shot? That doesn't sound right. Even given 100% accuracy wrecking hits are only supposed to occur a small percentage of the that time...
I guess ppl will have to protect their structures a bit better until(if) a change is made.
They fixed the POS under attack evemail bug right? o.0
______________________________________________ As I stand, dazzled by the shattered twilight, I think back... I think back to all the events that have brought me here. And I realize... I realize I was ment to come here. Someone wanted me to come here. And now, I have come here. |
Virtuozzo
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Posted - 2005.04.27 23:06:00 -
[10]
It's a known item, but not an exploit I'm afraid. It is an effect of recent game elements & mechanics which was and still is a matter of discussion as the effect seen as an exploit in specific game environments was not intended by far.
I'll agree to it that it sucks :P But it works both ways. But yes, this has had a major impact on the way wars used to be waged and speeded up player based game events. It can be seen as a tendency to favour the more fulltime pilots :P
Whether that is desired is only up to CCP. It's a sales discussion as such.
Larno btw I'm not sure what you heard in a response, you are on the right track however but with a twist. Asking here for an official CCP response is kind of in vain I'm afraid, it would be better served as a topic in path review or features & ideas discussion. Cheers,
Virtuozzo |
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Dave Tehsulei
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Posted - 2005.04.27 23:10:00 -
[11]
Edited by: Dave Tehsulei on 27/04/2005 23:10:23 im going to take a guess and say you have 10 ships all painting the station giving it a sig radis of a small moon .... so they are all hitting much harder than normal .... something like that ?
target painters are so much trouble they should be removed ----------------------------
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Tairos Hakonnus
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Posted - 2005.04.27 23:13:00 -
[12]
OMGH4X ----------------------------
http://spla.sh/bp/bp_files/main.htm |
Necrologic
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Posted - 2005.04.27 23:24:00 -
[13]
Originally by: Dave Tehsulei they should be removed
agreed _______________________________________________________
Et nunc, reges, intelligite, erudimini, qui judicati terram. |
Gierling
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Posted - 2005.04.27 23:34:00 -
[14]
They changed wreckings a while ago from a fixed percentage, to a THRESHOLD OF SUCCESS that occurs on average the same amount of time as that fixed percentage.
The way it works now is if your attack role succeeds by a certain percentage it automatically gets a wrecking multiplier.
Now what Target painters do is (with enough of them) they make the sig radius so high that every calculation succeeds by that much, and bam every hit is a wrecking more or less.
Im not quite sure if it can be called an exploit (And I'm xetic) I just want to know if it was something intended given the capture mechanics.
I can find RP Rational for and against. I just want to know if this is something that CCP is for or against before we start handing out Target Painters to Fleet for this purpose on our own.
Bastards we are lest Bastards we become. |
MysticNZ
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Posted - 2005.04.27 23:46:00 -
[15]
Huh, what do you mean painting targets, how do you do that?
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |
Sarkos
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Posted - 2005.04.27 23:52:00 -
[16]
And what of the stations defences? How many ships were lost to the station guns and missile turrets you had? You DID have defence, right?
Either free the slaves or we will come and get them.
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Canine Fiend
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Posted - 2005.04.27 23:56:00 -
[17]
Edited by: Canine Fiend on 27/04/2005 23:57:20 I'm the complete opposite of anti xetic, and I still think you're way out of line, mate. The target painter is working as intended, it increases the sig radius, allowing guns to hit better. Both sides are able to use it equally. There is no exploit here. Sometimes I worry about people giving Xetic a bad name... [Edit]- Sarkos, he's talking about a player conquerable station, not a player owned station (one at a moon). So there are no defenses. ----------------------------------------------
Proud Member of Celestial Horizon Corp.
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Leno
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Posted - 2005.04.27 23:59:00 -
[18]
Originally by: Sarkos And what of the stations defences? How many ships were lost to the station guns and missile turrets you had? You DID have defence, right?
they were refering to PCS (conquerable stations). You know the 3/region without npc stations. ---------------
RIP - Smoske, My Friend
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Wrangler
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Posted - 2005.04.27 23:59:00 -
[19]
No one except CCP can actually decide if it's an exploit or not, and judging from the GMs response it is not an exploit.
You can of course still discuss if it should be nerfed or balanced or whatever, but until CCP decides it's an exploit, it isn't.
[Read the Rules!] - [Email the Moderators] |
Larno
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Posted - 2005.04.28 00:00:00 -
[20]
If its not an exploit I wan't a DEV post saying so.
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Canine Fiend
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Posted - 2005.04.28 00:02:00 -
[21]
Originally by: Larno If its not an exploit I wan't a DEV post saying so.
Is mining an exploit? If it's not I want a dev posting... is firing my guns an exploit? if not I want a dev posting... why should a dev post on a game mechanic that's working fine.
The definition of an exploit is something that gives an unfair advantage over other players. We can all use the painters... we too can amass the 10 BS force and take it back in two hours (if said claim is true). I see no reason to be whining. ----------------------------------------------
Proud Member of Celestial Horizon Corp.
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Larno
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Posted - 2005.04.28 00:03:00 -
[22]
The definition of an exploit is using game mechanics in a way that they were not supposed to be used. And the people who decide that are the devs and the devs only so stfu.
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Canine Fiend
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Posted - 2005.04.28 00:04:00 -
[23]
Originally by: Larno The definition of an exploit is using game mechanics in a way that they were not supposed to be used. And the people who decide that are the devs and the devs only so stfu.
Aren't they being used exactly how they're supposed to be? They're increasing the signature radius, giving people better hits. What about that is incorrect? ----------------------------------------------
Proud Member of Celestial Horizon Corp.
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Zoidberg ENB
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Posted - 2005.04.28 00:07:00 -
[24]
I agree with Canine. It appears to me they're doing what they're supposed to be doing... where is the exploit?
Why walk when you can skip? |
Wrangler
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Posted - 2005.04.28 00:12:00 -
[25]
Originally by: Larno The definition of an exploit is using game mechanics in a way that they were not supposed to be used. And the people who decide that are the devs and the devs only so stfu.
The definition of an exploit is if you abuse a feature of the game in a way it was never intended and the devs say it's an exploit.
The GMs are the ones who will inform you if it is a exploit or not.
[Read the Rules!] - [Email the Moderators] |
Larno
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Posted - 2005.04.28 00:23:00 -
[26]
Originally by: Wrangler
Originally by: Larno The definition of an exploit is using game mechanics in a way that they were not supposed to be used. And the people who decide that are the devs and the devs only so stfu.
The definition of an exploit is if you abuse a feature of the game in a way it was never intended and the devs say it's an exploit.
The GMs are the ones who will inform you if it is a exploit or not.
Nice paraphrasing skillz.
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Wrangler
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Posted - 2005.04.28 00:25:00 -
[27]
Originally by: Larno
Nice paraphrasing skillz.
Thx, however the important part was my second sentence.
[Read the Rules!] - [Email the Moderators] |
Xendie
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Posted - 2005.04.28 00:25:00 -
[28]
wrangler pwns larno for a wrecking wtfpwnj004sseveryday dmg
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Gierling
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Posted - 2005.04.28 00:27:00 -
[29]
RP Wise I'd say that they are designating specific parts where the shields are weakest and directing fire there.
Its a good move, but it can be used by both sides and I damn well gueruntee that it will be.
Bastards we are lest Bastards we become. |
Larno
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Posted - 2005.04.28 00:29:00 -
[30]
Dev chat today.... I guess I can wait until then.
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