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ztk
School of Applied Knowledge Caldari State
0
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Posted - 2012.12.01 02:51:00 -
[1] - Quote
"-Removed non-capital skill requirements from capital remote assistance modules. (Shield Emission Systems, Energy Emission Systems, Remote Hull Repair Systems and Remote Armor Repair Systems) -Decreased capacitor use of capital remote assistance modules to compensate for loss of skill bonus."\
If this is really the case, i demand that you give the option to reimburse the energy emission systems, remote armor repair systems, and shield emission systems skills. Because if they are not required now for then they are essentially useless for pure capital characters, or characters that just dont have a use for that skill. |
Nylith Empyreal
Crowbar Industries.
167
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Posted - 2012.12.01 02:52:00 -
[2] - Quote
Oh here we go. "Oh, you can't help that," said the troll: "we're all mad here. I'm mad. You're mad." "How do you know I'm mad?" -ásaid the forumwarrior. "You must be," said the troll, "or you wouldn't have come here." |
Mallak Azaria
GoonWaffe Goonswarm Federation
1233
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Posted - 2012.12.01 02:56:00 -
[3] - Quote
ztk wrote:"-Removed non-capital skill requirements from capital remote assistance modules. (Shield Emission Systems, Energy Emission Systems, Remote Hull Repair Systems and Remote Armor Repair Systems) -Decreased capacitor use of capital remote assistance modules to compensate for loss of skill bonus."\
If this is really the case, i demand that you give the option to reimburse the energy emission systems, remote armor repair systems, and shield emission systems skills. Because if they are not required now for then they are essentially useless for pure capital characters, or characters that just dont have a use for that skill.
No. I'm also a capital pilot & I think this idea is stupid. Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |
Holy One
305
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Posted - 2012.12.01 02:56:00 -
[4] - Quote
Geeeeeeeeez!!!
I too am ragin' stevens about this, I just spent months training all that skanky **** just to use capital energy and armor transfers. :CCP: |
ztk
School of Applied Knowledge Caldari State
1
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Posted - 2012.12.01 02:57:00 -
[5] - Quote
Mallak Azaria wrote:ztk wrote:"-Removed non-capital skill requirements from capital remote assistance modules. (Shield Emission Systems, Energy Emission Systems, Remote Hull Repair Systems and Remote Armor Repair Systems) -Decreased capacitor use of capital remote assistance modules to compensate for loss of skill bonus."\
If this is really the case, i demand that you give the option to reimburse the energy emission systems, remote armor repair systems, and shield emission systems skills. Because if they are not required now for then they are essentially useless for pure capital characters, or characters that just dont have a use for that skill. No. I'm also a capital pilot & I think this idea is stupid.
There are a ton of pure cap pilots in eve, and essentially ccp are just handing you wasted skill points. |
Surfin's PlunderBunny
The Python Cartel.
3794
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Posted - 2012.12.01 03:28:00 -
[6] - Quote
I'm glad I trained up for a revelation "Little ginger moron" ~David Hasselhoff-á |
Andski
GoonWaffe Goonswarm Federation
5632
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Posted - 2012.12.01 03:29:00 -
[7] - Quote
ztk wrote:Dec 4th Patch Notes: http://community.eveonline.com/updates/patchnotes.asp"-Removed non-capital skill requirements from capital remote assistance modules. (Shield Emission Systems, Energy Emission Systems, Remote Hull Repair Systems and Remote Armor Repair Systems) -Decreased capacitor use of capital remote assistance modules to compensate for loss of skill bonus."\ If this is really the case, i demand that you give the option to reimburse the energy emission systems, remote armor repair systems, and shield emission systems skills. Because if they are not required now for then they are essentially useless for pure capital characters, or characters that just dont have a use for that skill. CCP: If you are going to make skills useless like this, then you better give the option to reimburse these skills.
oh please they're only rank 2 skills ~*a-áproud belligerent undesirable*~
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. |
Mallak Azaria
GoonWaffe Goonswarm Federation
1234
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Posted - 2012.12.01 03:52:00 -
[8] - Quote
ztk wrote:Mallak Azaria wrote:ztk wrote:"-Removed non-capital skill requirements from capital remote assistance modules. (Shield Emission Systems, Energy Emission Systems, Remote Hull Repair Systems and Remote Armor Repair Systems) -Decreased capacitor use of capital remote assistance modules to compensate for loss of skill bonus."\
If this is really the case, i demand that you give the option to reimburse the energy emission systems, remote armor repair systems, and shield emission systems skills. Because if they are not required now for then they are essentially useless for pure capital characters, or characters that just dont have a use for that skill. No. I'm also a capital pilot & I think this idea is stupid. There are a ton of pure cap pilots in eve, and essentially ccp are just handing you wasted skill points.
It happens sometimes. Stealth Bomber pilots didn't get refunded skillpoints, so why should anyone else? It's a stupid idea. Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |
Alavaria Fera
GoonWaffe Goonswarm Federation
1811
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Posted - 2012.12.01 03:57:00 -
[9] - Quote
Andski wrote:Quote:Removed non-capital skill requirements from capital remote assistance modules. (Shield Emission Systems, Energy Emission Systems, Remote Hull Repair Systems and Remote Armor Repair Systems) oh please they're only rank 2 skills Yeah, that's what I was thinking too, looking at my skill list. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Some Rando
University of Caille Gallente Federation
150
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Posted - 2012.12.01 03:59:00 -
[10] - Quote
Mallak Azaria wrote:Stealth Bomber pilots didn't get refunded skillpoints, so why should anyone else? Wait, what happened to stealth bombers? |
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Mallak Azaria
GoonWaffe Goonswarm Federation
1234
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Posted - 2012.12.01 04:06:00 -
[11] - Quote
Some Rando wrote:Mallak Azaria wrote:Stealth Bomber pilots didn't get refunded skillpoints, so why should anyone else? Wait, what happened to stealth bombers?
They reduced some of the skill requirements a few years ago in the same fashion as what they're doing now for capitals. Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |
Tyberius Franklin
Federal Navy Academy Gallente Federation
375
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Posted - 2012.12.01 04:08:00 -
[12] - Quote
Mallak Azaria wrote:Some Rando wrote:Mallak Azaria wrote:Stealth Bomber pilots didn't get refunded skillpoints, so why should anyone else? Wait, what happened to stealth bombers? They reduced some of the skill requirements a few years ago in the same fashion as what they're doing now for capitals. Weren't they also cruise missile platforms at some point as well? |
Alara IonStorm
3619
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Posted - 2012.12.01 04:12:00 -
[13] - Quote
Tyberius Franklin wrote: Weren't they also cruise missile platforms at some point as well?
Way before my time, they couldn't even warp while cloaked. |
Dorian Wylde
Imperial Academy Amarr Empire
179
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Posted - 2012.12.01 06:04:00 -
[14] - Quote
Being a pure cap pilot is your choice, if you're not in a super there's nothing stopping you from moving down to a smaller ship when the situation calls for it. |
Nalha Saldana
Eternity INC. Goonswarm Federation
360
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Posted - 2012.12.01 06:23:00 -
[15] - Quote
"from capital remote assistance modules"
The skills still has a prereq of level V of these skills and I saw nothing about removing that. |
ztk
School of Applied Knowledge Caldari State
1
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Posted - 2012.12.01 06:29:00 -
[16] - Quote
Nalha Saldana wrote:"from capital remote assistance modules"
The skills still has a prereq of level V of these skills and I saw nothing about removing that.
You are reading it wrong, it says they are removing the need for level 5 of these skills for the capital module skill. |
Grideris
Fleet Coordination Commission Fleet Coordination Coalition
303
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Posted - 2012.12.01 06:32:00 -
[17] - Quote
Nalha Saldana wrote:"from capital remote assistance modules"
The skills still has a prereq of level V of these skills and I saw nothing about removing that.
This more or less. AFAIK, the skills required to use Capital assistance modules still need the regular ones to be V - all it does is remove some redundancy from the skill requirements of the modules themselves, allowing them to do less calculations when working out the capacitor usage of the modules (so less calls to pilot skills, less effort needed by server. Wouldn't think there would be much, but some is better than none).
So for us, nothing effectively has changed.
http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com - the blog site with everything else DUST 514 you need
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Some Rando
University of Caille Gallente Federation
150
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Posted - 2012.12.01 06:38:00 -
[18] - Quote
Mallak Azaria wrote:Some Rando wrote:Mallak Azaria wrote:Stealth Bomber pilots didn't get refunded skillpoints, so why should anyone else? Wait, what happened to stealth bombers? They reduced some of the skill requirements a few years ago in the same fashion as what they're doing now for capitals. Ah, way before my time, thanks. |
The Protato
Protus Correction Facility Inc.
90
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Posted - 2012.12.01 16:23:00 -
[19] - Quote
ztk wrote: There are a ton of pure cap pilots in eve, and essentially ccp are just handing you wasted skill points.
As a non-pure capital pilot, I'm quite happy that I can fly both a triage carrier and a properly-fit guardian. |
Doddy
Excidium. Executive Outcomes
377
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Posted - 2012.12.01 17:45:00 -
[20] - Quote
Even if they did remove the skill as a req, Why would ccp give you skill points? you haven't lost anything. You are far better off than people who have been effected by changes before and they didn't get anything (oh look my pure bomber pilot has t2 cruise b ut can't use torps at all). |
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Tippia
Sunshine and Lollipops
10472
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Posted - 2012.12.01 18:11:00 -
[21] - Quote
ztk wrote:Nalha Saldana wrote:"from capital remote assistance modules"
The skills still has a prereq of level V of these skills and I saw nothing about removing that. You are reading it wrong, it says they are removing the need for level 5 of these skills for the capital module skill. No, you're reading it wrong. What they're doing is changing the prereq for the module, not for the skill. The two are similarly named, which I suppose it the source of the confusion.
Right now, we have this:
Capital Remote Armor Repair Systems (the skill) has the prereq list: -+ Remote Armor Repair Systems 5 -á-á-á-á-+ Mechanics 3 -á-á-á-á-+ Repair Systems 2
This will stay the same. You still need to train RARS V to get the CRARS skill.
Capital Remote Armor Repair System I (the module) has the prereq list: -+ Capital Remote Armor Repair Systems 1 -á-á-á-á-+ Remote Armor Repair Systems 5 -á-á-á-á-á-á-á-á-+ Mechanics 3 -á-á-á-á-á-á-á-á-+ Repair Systems 2 -+ Remote Armor Repair Systems 1
This is what's changing. The module will lose that redundant RARS prerequisite and just keep the CRARS skill prereq. The new list will simply look like this: -+ Capital Remote Armor Repair Systems 1 -á-á-á-á-+ Remote Armor Repair Systems 5 -á-á-á-á-á-á-á-á-+ Mechanics 3 -á-á-á-á-á-á-á-á-+ Repair Systems 2
You're not getting anything back because you still have use of the skills and you will still need them if you ever lose and/or want to (re)train any levels in Capital Remote [whatever].
edit: Oh, and for the record just so people can get worked up in advance for similar changes down the road, this is the same kind of prereq-cleaning as we'll see on almost all T2 ships down the line: they're going through them all and ditching a bunch of these GÇ£cross-tierGÇ¥ prerequisites to make the system less redundant and silly and obscure, and (in the case of T2) to allow for quicker specialisation. When all is said and done, Heavy Assault Ships (a cruiser skill) will no longer have Assault Ships (a frigate skill) as a prerequisite, nor will the command ships (a bunch of battlecruisers) require HAC or Logi (cruiser skills). This change is just a taste of the same GÇö a capital ship module that couldn't care less how well you can use subcapital modules. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |
Altrue
Exploration Frontier inc
65
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Posted - 2012.12.01 19:42:00 -
[22] - Quote
I don't understand what is changing.
Look at the module right now on TQ, the list already looks like that. *Yelling "Manticooore !" on teamspeak* |
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