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Wot I Think
State War Academy Caldari State
31
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Posted - 2011.10.05 07:48:00 -
[1] - Quote
[Golem, PVE - Cruise] 4x Cruise Missile Launcher II (Paradise Fury Cruise Missile) Salvager I 2x Small Tractor Beam I
Heavy Capacitor Booster II (Cap Booster 800) X-Large Shield Booster II Shield Boost Amplifier II 2x Photon Scattering Field II Heat Dissipation Field II Target Painter II
4x Caldari Navy Ballistic Control System
Large Bay Loading Accelerator I Large Warhead Calefaction Catalyst I
2x Hammerhead II 1x Hobgoblin II 2x Ogre II
vs: Sansha: 889 Tank 873 Gank
[Golem, PVE - Torp] 4x Siege Missile Launcher II (Juggernaut Rage Torpedo) Salvager I 2x Small Tractor Beam I
Heavy Capacitor Booster II (Cap Booster 800) X-Large Shield Booster II Shield Boost Amplifier II Photon Scattering Field II Invulnerability Field II 2x Target Painter II
Reactor Control Unit II 3x Caldari Navy Ballistic Control System
Large Rocket Fuel Cache Partition II Large Hydraulic Bay Thrusters II
2x Hammerhead II 1x Hobgoblin II 2x Ogre II
vs: Sansha: 658 Tank 1326 Gank
Those are the two fits I have been playing with, they are cheap hopefully effective, the Gank on the Torpedo Golem is just mind-blowing. |
Skippermonkey
Tactical Knightmare
75
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Posted - 2011.10.05 12:46:00 -
[2] - Quote
why would you put cruises on a golem? |
Aamrr
HnL Enterprise
58
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Posted - 2011.10.05 12:54:00 -
[3] - Quote
More importantly, why would you ever use rage torpedoes on anything but capitals and structures? |
Injurious Jester
Aurora Polaris The Babylon Consortium
0
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Posted - 2011.10.05 13:01:00 -
[4] - Quote
Golem's fine for cruise's, you can get away with using faction ammo. The dps drop from a CNR isn't too bad. Unfortunately, you will not be getting away with fury ammo on that cruise missile fit - no rigs to help with putting that damage down. 3 TP's for siege missiles, especialy if using fury ammo or you simply won't be doing 100% of your damage
Also, what are your reasons for t2 fittings? It's an 800mil ship... Spending another 400mil on fittings will get you so much more bang for your buck. The only reason not to is if your gonna be flying it in lowsec... And that obviously isn't the case.
Republic Fleet TP's, T2 rigs (if theres space) and maybe a deadspace booster at the least for a marauder.
That cruise fit, drop the rigs and replace them with t2 rigor, t1 flare catalysts. The diminishing returns are killing their bonuses.
Siege fit; lose the SBA, get a faction booster and fit another TP. You shouldn't need to overtank in such a high dps ship. Better still, deadspace Large Shield Booster and replace the cap booster with a recharge module, or leave the SBA. Whatever you do, try and make these fits more efficient.
Edit: Just saw the faction BCS's. Also, you need a 4th BCS on the siege fit - so definitely drop the cap booster and get a more efficient shield booster so you can free up the 4th low slot. |
stoicfaux
262
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Posted - 2011.10.05 13:59:00 -
[5] - Quote
Wot I Think wrote:[Golem, PVE - Cruise]
4x Caldari Navy Ballistic Control System
Large Bay Loading Accelerator I Large Warhead Calefaction Catalyst I
These rigs have almost no effect due to being hit with the "5th module of the same type penalty." If you're using 4 BCUs, only the T2 versions of these rigs provide any kind of noticeable bonus. Replace them with Rigor rigs instead.
edit: Drop the Cap Booster to a medium and fit a 4th BCU. |
Puss in Boots
Commando Elite Corp
5
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Posted - 2011.10.05 14:39:00 -
[6] - Quote
Injurious Jester wrote:Golem's fine for cruise's, you can get away with using faction ammo. The dps drop from a CNR isn't too bad. Unfortunately, you will not be getting away with fury ammo on that cruise missile fit - no rigs to help with putting that damage down. 3 TP's for siege missiles, especialy if using fury ammo or you simply won't be doing 100% of your damage
Also, what are your reasons for t2 fittings? It's an 800mil ship... Spending another 400mil on fittings will get you so much more bang for your buck. The only reason not to is if your gonna be flying it in lowsec... And that obviously isn't the case.
Republic Fleet TP's, T2 rigs (if theres space) and maybe a deadspace booster at the least for a marauder.
That cruise fit, drop the rigs and replace them with t2 rigor, t1 flare catalysts. The diminishing returns are killing their bonuses.
Siege fit; lose the SBA, get a faction booster and fit another TP. You shouldn't need to overtank in such a high dps ship. Better still, deadspace Large Shield Booster and replace the cap booster with a recharge module, or leave the SBA. Whatever you do, try and make these fits more efficient.
Edit: Just saw the faction BCS's. Also, you need a 4th BCS on the siege fit - so definitely drop the cap booster and get a more efficient shield booster so you can free up the 4th low slot.
A cruise Golem is called a CNR. |
Rubix Khamsi
Royal Amarr Institute Amarr Empire
1
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Posted - 2011.10.06 04:04:00 -
[7] - Quote
Aamrr wrote:More importantly, why would you ever use rage torpedoes on anything but capitals and structures? My golem raped battleships with rage ammo and 3 TPs as standard fit. |
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