Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 .. 63 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 39 post(s) |
Vaerah Vahrokha
Vahrokh Consulting
2121
|
Posted - 2012.12.05 23:00:00 -
[721] - Quote
CCP Explorer wrote:It's time and effort spent that might be better spent on something else.
Like replacing a functional inventory system with a laggy and still bugged one?
Or removing long time, beloved features on a regular basis?
Or putting in PIZZAS in place of targetting reticles, taking 40% more room but at the same time reducing visibility by 30%?
Or removing long time, beloved features on a regular basis? That is removing with no replacement. How can these be "iterations" when refactoring becomes removing?
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Thomas Shaefer
The Partisan Brigade Republic Alliance
0
|
Posted - 2012.12.05 23:00:00 -
[722] - Quote
Haifisch Zahne wrote:YES, YES, YES, YES, YES and quite a few more YESes. This is 100% real Rational Thought. (CCP needs to hire some of this.) Alice Katsuko wrote:To be honest, I don't see why drones should draw aggro, since they're nowadays used as primary weapons, not as backup. A drone boat relies on heavy/sentry drones for most of its dps; a non-drone ship uses light and medium drones to attack frigates and cruisers that its main guns cannot hit. Having drones draw aggro is akin to allowing NPCs to take out turrets and missile launchers. It doesn't make much sense from a game balance perspective.
To solve the issue of AFK drone and carrier pilots using drones, simply have all newly-spawned NPCs auto-aggro deployed drones. But after spawning, the NPCs shouldn't target drones at all. That will force drone users to pay attention, or watch their drones get instantly exploded. But it won't penalize drone boat users.
I fully expect CCP to change drone mechanics in some way shape or form. If I remember correctly drones in general are a known issue in EVE. Give it a bit of time I say. |
Haifisch Zahne
Hraka Manufacture GmbH
110
|
Posted - 2012.12.05 23:03:00 -
[723] - Quote
Well, I can't play now. Period. How long I have to wait... my subscription runs out. See?
Thomas Shaefer wrote:Haifisch Zahne wrote:YES, YES, YES, YES, YES and quite a few more YESes. This is 100% real Rational Thought. (CCP needs to hire some of this.) Alice Katsuko wrote:To be honest, I don't see why drones should draw aggro, since they're nowadays used as primary weapons, not as backup. A drone boat relies on heavy/sentry drones for most of its dps; a non-drone ship uses light and medium drones to attack frigates and cruisers that its main guns cannot hit. Having drones draw aggro is akin to allowing NPCs to take out turrets and missile launchers. It doesn't make much sense from a game balance perspective.
To solve the issue of AFK drone and carrier pilots using drones, simply have all newly-spawned NPCs auto-aggro deployed drones. But after spawning, the NPCs shouldn't target drones at all. That will force drone users to pay attention, or watch their drones get instantly exploded. But it won't penalize drone boat users. I fully expect CCP to change drone mechanics in some way shape or form. If I remember correctly drones in general are a known issue in EVE. Give it a bit of time I say.
|
Thomas Shaefer
The Partisan Brigade Republic Alliance
1
|
Posted - 2012.12.05 23:07:00 -
[724] - Quote
Haifisch Zahne wrote:Well, I can't play now. Period. How long I have to wait... my subscription runs out Soon (tm). See? And, I wouldn't so "fully expect" anything from CCP when it means increased losses of assets, with decreases in income. CCP is on a major roll to sell PLEX. We upset them with Incarna, when they couldn't sell us boots and girdles, so now we get this. Thomas Shaefer wrote:Haifisch Zahne wrote:YES, YES, YES, YES, YES and quite a few more YESes. This is 100% real Rational Thought. (CCP needs to hire some of this.) Alice Katsuko wrote:To be honest, I don't see why drones should draw aggro, since they're nowadays used as primary weapons, not as backup. A drone boat relies on heavy/sentry drones for most of its dps; a non-drone ship uses light and medium drones to attack frigates and cruisers that its main guns cannot hit. Having drones draw aggro is akin to allowing NPCs to take out turrets and missile launchers. It doesn't make much sense from a game balance perspective.
To solve the issue of AFK drone and carrier pilots using drones, simply have all newly-spawned NPCs auto-aggro deployed drones. But after spawning, the NPCs shouldn't target drones at all. That will force drone users to pay attention, or watch their drones get instantly exploded. But it won't penalize drone boat users. I fully expect CCP to change drone mechanics in some way shape or form. If I remember correctly drones in general are a known issue in EVE. Give it a bit of time I say.
I don't intend to keep on about this but what stops you from playing? Your inability to adjust? I mission in a dominix, I understand issues like this, but that doesn't stop me from playing. |
MajorHavocus
Mining and Orbital Manufacturing
1
|
Posted - 2012.12.05 23:08:00 -
[725] - Quote
I will keep it short and sweet. I love this new expansion!!! Well done CCP!!
My $.02
|
Jaques Saviet
This Way Up
4
|
Posted - 2012.12.05 23:17:00 -
[726] - Quote
Hey guys. Been playing eve for 4 yrs but this latest update has made my game lag like mad. I can't pan a camera or access right click menus. It's become unplayable. I'm emotionally distressed right now. Ive tried turning off all effects but its not made any difference. Same on my laptop too. Both were fine prior to the patch. Windows 7 PC with decent graphics card and processor. I miss my game. |
|
CCP SoniClover
C C P C C P Alliance
269
|
Posted - 2012.12.05 23:18:00 -
[727] - Quote
KIller Wabbit wrote:Since you can't delete a bounty what does happen when an entity disappears? Someone asked about Alliance disbanding, but extending that - corp failing or even when a toon is recycled. Is the isk lost? Does the bounty disappear from my list or is it stuck in limbo?
If a corp or alliance disbands then 80% of the remaining bounty is returned to the issuer(s) |
|
Korinne
The Partisan Brigade Republic Alliance
72
|
Posted - 2012.12.05 23:21:00 -
[728] - Quote
How the hell is that even coded? Is the server literally caching and holding onto every bounty post in detail? I mean, what if say PL disbands one night, what then? That'd be alot of calls on that cache I'd think. |
omgitrbof
OMG-Ponies Caffeine Nicotine and Hate
0
|
Posted - 2012.12.05 23:22:00 -
[729] - Quote
I'm having a hard time keeping orca fleet hangar organized now that divisions are gone. the filters are great... for myself... but i want to allow corp mates to feed ore into the orca fleet hangar and keep their ore seperate from other corp mates so as to account for each players individual work while mining.
we've gone over various solutions and nothing works as seamless as corp divisions did :(
is there any way to restore corp fleet hangar divisions to my orca fleet hangar?
-bof |
Michael Loney
Skullspace Industries
37
|
Posted - 2012.12.05 23:38:00 -
[730] - Quote
I love the new tracking camera!
One request, I play on two monitors and when the tracking is active my ship slides away from the positions I picked in the ESC options menu and ends up behind my overview / scanner windows.
Can the ship stay centered where I want it and then track the target in the same manner? Or add an option to place the location of your ship in the same manner as the target? |
|
Musaab Osman
24th Imperial Crusade Amarr Empire
10
|
Posted - 2012.12.05 23:40:00 -
[731] - Quote
After I undock, sometimes, I get the silhouette of me standing in the captain's quarters staring out at my ship over the the regular screen of space.
The silhouette adjusts to the colors of space, so it doesn't block anything, but I get the weird outline.
I have nVidia on an Asus laptop. Never happened before Retribution. |
Korinne
The Partisan Brigade Republic Alliance
72
|
Posted - 2012.12.05 23:42:00 -
[732] - Quote
Michael Loney wrote:I love the new tracking camera!
The tracking camera was always there.
|
KIller Wabbit
The Scope Gallente Federation
128
|
Posted - 2012.12.05 23:51:00 -
[733] - Quote
CCP SoniClover wrote:KIller Wabbit wrote:Since you can't delete a bounty what does happen when an entity disappears? Someone asked about Alliance disbanding, but extending that - corp failing or even when a toon is recycled. Is the isk lost? Does the bounty disappear from my list or is it stuck in limbo?
If a corp or alliance disbands then 80% of the remaining bounty is returned to the issuer(s)
Alliance - check Corp - check Pilot -????
|
KIller Wabbit
The Scope Gallente Federation
129
|
Posted - 2012.12.05 23:55:00 -
[734] - Quote
Korinne wrote:How the hell is that even coded? Is the server literally caching and holding onto every bounty post in detail? I mean, what if say PL disbands one night, what then? That'd be alot of calls on that cache I'd think.
Server has to hold all the details so it can process kills as they happen.
I'm sure bounty processing is a drop in the bucket when compared to all the timed processes (PI, POS's, Mfg jobs) and event processes (Movement, Market orders, Contracts, KM processing), etc etc etc that it deals with daily. |
Korinne
The Partisan Brigade Republic Alliance
72
|
Posted - 2012.12.05 23:56:00 -
[735] - Quote
Nerfing Drakes and Canes doesnt fix anything. The problem isn't that Drakes and Canes are op, the problem is giant alliances can have a few hundred to pad their fleets w/ little more than mouthbreathers and still be remotely effective. That's not a problem w/ the ship, that's a problem w/ giant fleet mechanics.
They say they nerfed heavy missles to bring them in line w/ other medium range weapons, but in reality, they're now the worst of the mediums. Rail Thorax's outperform drakes now ffs. |
Oraac Ensor
School of Applied Knowledge Caldari State
86
|
Posted - 2012.12.05 23:59:00 -
[736] - Quote
Thomas Shaefer wrote:I fully expect CCP to change drone mechanics in some way shape or form. If I remember correctly drones in general are a known issue in EVE. Give it a bit of time I say. Time? TIME?????
Drones were a known issue when I first came to EVE almost a year ago. How much ****ing time do they need?
Please tell us your thinking on this, CCP.
You have produced two new drone destroyers, converted two frigates to drone boats and increased the drone capacity of the exploration frigates.
Then you give NPCs the ability to instapop drones, thus making them totally useless.
Just exactly what was your thought process here?
(Assuming, of course, that any thought at all went into it.) |
Inepsa1987
Team Shut It Down
15
|
Posted - 2012.12.06 00:01:00 -
[737] - Quote
Whining about not having a calculator and a jukebox in a video game? What the hell is wrong with you people. Play the actual game you idiots.
Spaceship Pilot. |
Rek Seven
Probe Patrol Project Wildfire
492
|
Posted - 2012.12.06 00:10:00 -
[738] - Quote
Korinne wrote:Michael Loney wrote:I love the new tracking camera!
The tracking camera was always there.
No it wasn't They see me trolling, they hating... |
Jack' Sparrow
The Three Musketeers
25
|
Posted - 2012.12.06 00:13:00 -
[739] - Quote
Ignore. |
Jack' Sparrow
The Three Musketeers
25
|
Posted - 2012.12.06 00:14:00 -
[740] - Quote
Well, I appreciate the fact that issues occur from updating other things and legacy code causing issues with them but, they've been fine for the past 8 years or so, why has it suddenly become more of a problem?
CCP Explorer wrote:Jack' Sparrow wrote:Moving on to the Calculator and Notepad it's obvious you don't like the calculator either. I know that you can hardly see it without a magnifying glass but instead of removing it you should implement a large easy to use one. It actually is a very useful tool that I use a lot and I don't think having to go the desktop to use the windows one is really a good idea, do you? The idea I'm trying to get across to you is to leave these things well alone until time permits you to update them. They've worked for the past 8+ years. Why botch them and annoy people when leaving them alone wouldn't of caused any problems? Because these tools cause problems on a regular basis. As we upgrade various frameworks then bugs are discovered in this legacy code, which requires time and effort to fix.
|
|
Bosknard
Hey Hey is it Norris or Day Monkeys with Guns.
0
|
Posted - 2012.12.06 00:14:00 -
[741] - Quote
Kill rights under old rules (like killing a ship in low sec not the pod) are still valid but can be sold under new rules. Give all kill rights to goons for free and see how that works. I think this is fail and will be gamed and abused.
Bounties on hi security players who have not committed any crimes will freak them out no matter that kill rights do not come with a bounty. A certain percentage of players will never go to low or null sec because they do not want conflict. They can live with a little fear of being ganked mining or missioning; but will quit playing under these rules. You added more fear to the carebear and we need that cashflow too. It makes no logical sense either, you buffed the miners last time so they basically cannot be ganked, then you allow bounties to be placed on these same players. New way for hulkagedden, just put bounties on plus 5 miners and people will gank them even if it takes a couple of tier 3 bcs. The higher sec status of the player, the more points they would be worth; will be in the rules I would wager.
The above two issues are not a big concern for me, but I see nothing in these changes that would attract new players. First person shooter games are there for people who just want to shoot everything in sight. There are a lot of "sim city type" players who get off on just building, mining and other safe phases of the game. They do not want conflict and certainly will not keep paying to be forced into conflict by CCP rule changes. I do not see any value added to the game.
Ship refitting is a hate crime. Why can you not improve under used ships by adding things to them such as new slots, drone capacity or bonus? Nobody complains when you add things and make them better. In this case, I hate to even log in knowing that I must refit a ton of ships. That is work, taking away from killing and not what I pay for when I subscribe to multiple accounts. Do you guys like to intentionally anger older players or just oblivous and did not think about just adding stuff? Tier 2 bc nerf was not needed, these ships are already not used in low sec like they were before tier 3 was introduced. Tier 3 is the a better ship in most case for the fleet role of bcs. Two iconic ships were nerfed which is not going to make people happy nor make the game better.
New ships, always cool and that gives the ship fitters joy coming up with new fits. Once again nobody complains much about adding ships even if overpowered like tier 3 bcs.
Still refitting ships, so no opinion on other new features I have yet to experience because I am fitting ships! |
PatchYourselfUp
Cataclysm Affliction
1
|
Posted - 2012.12.06 00:14:00 -
[742] - Quote
Love:
Nearly every new feature. The destroyers are fun as hell, a lot of new sounds are great (will come back to that), the new targeting reticule and UI tweaks are great (love the scrolling combat text).
Like: The Bounty Hunter rework. But, will it work out as planned, and more importantly, will there be tweaks in the future to further encourage bounty hunting? BH'ing as a viable career choice would be a major draw for both old and newcomers to EVE.
Don't like: Some of the new sound effects. The new sound effect when you get sucked into a warp is weak and sounds lazy. When a ship enters warp, the expected sound goes like, "Fffwwwwwip-BOOM". The current sound effect doesn't have that "boom" at the end.
Also, the flagging for ratting or killing mission NPC's is unecessary. At first, I thought the beeping was the sound of my Corax's missile bays getting primed, but I was disappointing to know it wasn't so.
The sound effect played when a skill is finished being trained sounds oddly "cheery."
Other than that, loving the game. keep it up. o7 |
Korinne
The Partisan Brigade Republic Alliance
73
|
Posted - 2012.12.06 00:14:00 -
[743] - Quote
Has anyone noticed that the tactical overlay is broken now? The distances don't read properly. For example, a target that is actually 5k away from you reads like its 7k way from you, the circles are way too small now for some reason.
Edit: I don't use it that often cept for when I'm cyno'ing so maybe it's been broken for a while. |
Jack' Sparrow
The Three Musketeers
25
|
Posted - 2012.12.06 00:19:00 -
[744] - Quote
Based on lots of other posts, there's tons of problems, issues and screw ups in general.
They should have titled this winter expansion ' Eve Online Botched Version 0.1'
Oh well :(
Korinne wrote:Has anyone noticed that the tactical overlay is broken now? The distances don't read properly. For example, a target that is actually 5k away from you reads like its 7k way from you, the circles are way too small now for some reason.
|
Grey Stormshadow
Fistful of Finns Nulli Secunda
1471
|
Posted - 2012.12.06 00:40:00 -
[745] - Quote
Korinne wrote:Has anyone noticed that the tactical overlay is broken now? The distances don't read properly. For example, a target that is actually 5k away from you reads like its 7k way from you, the circles are way too small now for some reason.
Edit: I don't use it that often cept for when I'm cyno'ing so maybe it's been broken for a while.
Can confirm... tactical is showing 200km ring at true distance of 170km.
Get |
Zephon Xeinos
No One Loves You Inc. LockJaw Inc.
0
|
Posted - 2012.12.06 00:43:00 -
[746] - Quote
Korinne wrote:Rek Seven wrote:I don't feel that you can class polish as an expansion. That's what CCP has been doing ever since the Incarna. You would think lessons would have been learned but no. But can you really blame them? Most players are too ill informed or short sighted to realize alot of what was implimented in this patch is just a bunch of rehashing and reimplimentation of old mechanics. Maybe that has something to with the fact that alot of those informed players have already quit eve, or like myself, have drastically reduced their accounts/evetime.
I believe this expansion was supposed to be noob friendly, thus the new recticle with new information, the new bounty system, the new crime watch.
the AI was supposed to give vet players a new challenge. and the new skills were suppose to apply to that as well.
It takes ALOT of work to make even small changes like this to a program so intricate and massive. So as you can expect here will always be problems when you have so many people working on a job that DOES have a deadline...if you think you can do better then why dont you design your own mmo? and if its such a hardcore creed that "its too hard isnt an excuse" then perhaps you shouldnt even reply to this message and just take every word in its originated context.
they are obviously trying to make eve a better experience for everyone. but invention is 1% insperation and 99% persperation
so the options are either deal with it....or go find something else to do. |
Jack' Sparrow
The Three Musketeers
25
|
Posted - 2012.12.06 00:45:00 -
[747] - Quote
You have to agree though that it would be nice if we could use drones against NPC's
Zephon Xeinos wrote:Korinne wrote:Rek Seven wrote:I don't feel that you can class polish as an expansion. That's what CCP has been doing ever since the Incarna. You would think lessons would have been learned but no. But can you really blame them? Most players are too ill informed or short sighted to realize alot of what was implimented in this patch is just a bunch of rehashing and reimplimentation of old mechanics. Maybe that has something to with the fact that alot of those informed players have already quit eve, or like myself, have drastically reduced their accounts/evetime. I believe this expansion was supposed to be noob friendly, thus the new recticle with new information, the new bounty system, the new crime watch. the AI was supposed to give vet players a new challenge. and the new skills were suppose to apply to that as well. It takes ALOT of work to make even small changes like this to a program so intricate and massive. So as you can expect here will always be problems when you have so many people working on a job that DOES have a deadline...if you think you can do better then why dont you design your own mmo? and if its such a hardcore creed that "its too hard isnt an excuse" then perhaps you shouldnt even reply to this message and just take every word in its originated context. they are obviously trying to make eve a better experience for everyone. but invention is 1% insperation and 99% persperation so the options are either deal with it....or go find something else to do.
|
Tolshiarion Narnia
low-tax
0
|
Posted - 2012.12.06 00:45:00 -
[748] - Quote
Tonnes of improvements but I miss the old jukebox, where you could customize your music. |
Zephon Xeinos
No One Loves You Inc. LockJaw Inc.
0
|
Posted - 2012.12.06 00:48:00 -
[749] - Quote
Jack' Sparrow wrote:You have to agree though that it would be nice if we could use drones against NPC's Zephon Xeinos wrote:Korinne wrote:Rek Seven wrote:I don't feel that you can class polish as an expansion. That's what CCP has been doing ever since the Incarna. You would think lessons would have been learned but no. But can you really blame them? Most players are too ill informed or short sighted to realize alot of what was implimented in this patch is just a bunch of rehashing and reimplimentation of old mechanics. Maybe that has something to with the fact that alot of those informed players have already quit eve, or like myself, have drastically reduced their accounts/evetime. I believe this expansion was supposed to be noob friendly, thus the new recticle with new information, the new bounty system, the new crime watch. the AI was supposed to give vet players a new challenge. and the new skills were suppose to apply to that as well. It takes ALOT of work to make even small changes like this to a program so intricate and massive. So as you can expect here will always be problems when you have so many people working on a job that DOES have a deadline...if you think you can do better then why dont you design your own mmo? and if its such a hardcore creed that "its too hard isnt an excuse" then perhaps you shouldnt even reply to this message and just take every word in its originated context. they are obviously trying to make eve a better experience for everyone. but invention is 1% insperation and 99% persperation so the options are either deal with it....or go find something else to do.
oh of course, personally though I run laser boats without drones and rely heavy on manual flying even in cruisers on frigs...I love the challenge and it gives me tons of practice.
but you are right...again though....there will always be snags in coding and they will get fixed eventually |
Holy One
310
|
Posted - 2012.12.06 00:49:00 -
[750] - Quote
Suggestion: add a confirmation dialogue when placing bounties on characters. Its very very easy to add too many zeros by accident. I just did. |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 .. 63 :: one page |
First page | Previous page | Next page | Last page |