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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Cesar Iulia
Effetti Collaterali Nocivi
0
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Posted - 2012.12.07 02:34:00 -
[1] - Quote
I am a new player (a few months). I really like the aesthetic side of EVE and its design ... but frankly I do not understand one thing:
but the ships of the Caldari will be updated soon? I read that they already had restyling V3 ... what?
1) the detail of polygons on Caldari ships is abominable ... very few polygons
2) the details of the texture (Raven, Black Bird, Moa, Kestrel, etc..) Is obscene ... textures are in very low definition ... spread as in the first games of 1998!
3) complete (or almost) lack of lights (headlights and points)
This is not a flame ... just one question ... when will be updated in the TECHNIQUE Caldari ships?
thanks, fly safe! |
ShahFluffers
Ice Fire Warriors Late Night Alliance
1199
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Posted - 2012.12.07 02:47:00 -
[2] - Quote
Ummm... they already have.
The only things that haven't been given the new V3 textures are capital ships, stations, and gates. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
Cesar Iulia
Effetti Collaterali Nocivi
0
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Posted - 2012.12.07 02:51:00 -
[3] - Quote
ShahFluffers wrote:Ummm... they already have.
The only things that haven't been given the new V3 textures are capital ships, stations, and gates.
have you see the raven or the kestrel?
raven have colorfull pixel.... not a texture.... the new Minmatar ship or the new gallente megathron are both V3 ship.... the raven isn't a V3... that is impossible. |
Pyre leFay
The Scope Gallente Federation
67
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Posted - 2012.12.07 02:54:00 -
[4] - Quote
Cesar Iulia wrote:ShahFluffers wrote:Ummm... they already have.
The only things that haven't been given the new V3 textures are capital ships, stations, and gates. have you see the raven or the kestrel? raven have colorfull pixel.... not a texture.... the new Minmatar ship or the new gallente megathron are both V3 ship.... the raven isn't a V3... that is impossible.
Caldari navy is digital camo. working as intended. |
Cesar Iulia
Effetti Collaterali Nocivi
0
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Posted - 2012.12.07 03:06:00 -
[5] - Quote
Pyre leFay wrote:Cesar Iulia wrote:ShahFluffers wrote:Ummm... they already have.
The only things that haven't been given the new V3 textures are capital ships, stations, and gates. have you see the raven or the kestrel? raven have colorfull pixel.... not a texture.... the new Minmatar ship or the new gallente megathron are both V3 ship.... the raven isn't a V3... that is impossible. Caldari navy is digital camo. working as intended.
Are you kidding me?
http://imageshack.us/a/img252/9518/94501256.jpg
http://imageshack.us/a/img163/4711/50277970.jpg
that's is horrible. |
Liner Xiandra
Caldari State Reserve
32
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Posted - 2012.12.07 03:15:00 -
[6] - Quote
You must be new here. |
Cesar Iulia
Effetti Collaterali Nocivi
0
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Posted - 2012.12.07 03:17:00 -
[7] - Quote
I am a new player (a few months). CIT. FIRST POST
You are Nostradamus or Maya? |
Liner Xiandra
Caldari State Reserve
32
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Posted - 2012.12.07 03:26:00 -
[8] - Quote
Raven from before the Crucible expansion: http://2.bp.blogspot.com/-UmLuAaOtXw4/TtQw7EXODbI/AAAAAAAAAk8/AQdGmamDfFg/s1600/Old_Raven1.jpg
V3'd Raven: http://1.bp.blogspot.com/-uJAQDMp6Q20/TtQxHhkACxI/AAAAAAAAAlE/oE35JnrYKKo/s1600/2011.11.27.12.53.13.jpg |
Cesar Iulia
Effetti Collaterali Nocivi
0
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Posted - 2012.12.07 03:28:00 -
[9] - Quote
for you the caldari V3 and the mimatar V3 are the same thing? there are too distance of quality between the two V3.... |
Petrus Blackshell
Rifterlings Damu'Khonde
2065
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Posted - 2012.12.07 04:19:00 -
[10] - Quote
Note that in a place like space, where there is almost no object occlusion and everything is usually far away, there is not really any point of having uber-high resolution textures. Having them gives the gain of being able to zoom into your ship to the exclusion of anything else going on, for the price of much higher graphics load when zoomed out to see more objects at once. In a game where split reaction times are important (especially in PvP), I'd rather have the latter than the former. Rifterlings - small gang frigate PvP - low/nullsec operations, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |
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Lord Rixus
Turalyon Plus
3
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Posted - 2012.12.07 04:43:00 -
[11] - Quote
Petrus Blackshell wrote:Note that in a place like space, where there is almost no object occlusion and everything is usually far away, there is not really any point of having uber-high resolution textures. Having them gives the gain of being able to zoom into your ship to the exclusion of anything else going on, for the price of much higher graphics load when zoomed out to see more objects at once. In a game where split reaction times are important (especially in PvP), I'd rather have the latter than the former.
Unless of course, they were smart and only had your own ship load high res textures. You know, the thing you spend the whole time staring at.
Or even better.. make it an option. You know, so people with slow computers aren't punished but people with nice ones can enjoy eye candy. |
Petrus Blackshell
Rifterlings Damu'Khonde
2065
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Posted - 2012.12.07 04:54:00 -
[12] - Quote
Lord Rixus wrote:Unless of course, they were smart and only had your own ship load high res textures. You know, the thing you spend the whole time staring at. There's a "look at" button. People would complain about others' ships not being rendered high res next.
Lord Rixus wrote:Or even better.. make it an option. You know, so people with slow computers aren't punished but people with nice ones can enjoy eye candy. Increasing program complexity and maintainability -- plus having to spend man-hours on this both in the art and coding department to make it happen in the first place -- is a bad idea. Rifterlings - small gang frigate PvP - low/nullsec operations, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |
Krixtal Icefluxor
INLAND EMPIRE Galactic
1082
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Posted - 2012.12.07 04:59:00 -
[13] - Quote
Here's the OLD Raven just so you know how bad it really was before v3 http://www.nethertek.com/images/raven.jpg RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
DZeeta
Meltdown.
7
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Posted - 2012.12.07 05:14:00 -
[14] - Quote
Anyone happen to have the low res client's raven picture? The one they removed some years ago. Afaik it was something like this:
http://tagn.files.wordpress.com/2009/03/classiccnr.png |
Nova Fox
Novafox Shipyards
4138
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Posted - 2012.12.07 05:53:00 -
[15] - Quote
Soon as V3 is done they're going go go ahead and move onto the V4 project. It was green lit last time I was told about it and if you don't have a dx11 compatible card you may want to start saving for a device or card that is.
V4 sounds like its going to take full advantage of tesselation and work up the models to further enhance the effect.
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Tornii
The Scope Gallente Federation
20
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Posted - 2012.12.07 07:33:00 -
[16] - Quote
The Caldari ships have already had the V3 retexturing, but the new textures for Ishukone ships look horrible. Seriously, a gradient color throughout a ship? Who thought that was a good idea? They look like your graphics card is glitching. "If the essence of life is information carried in DNA, then society and civilization are just colossal memory systems." |
Mr Pragmatic
120
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Posted - 2012.12.07 07:47:00 -
[17] - Quote
dear God, what is seen can not be unseen. Uggggh. Maybe this world is another planet's hell. -Aldous Huxley ( -í-¦ -£-û -í-¦) - "What are your modules like?"
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Debora Tsung
The Investment Bankers Guild
4
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Posted - 2012.12.07 15:34:00 -
[18] - Quote
Mr Pragmatic wrote:dear God, what is seen can not be unseen. Uggggh.
I know, some parts of those old textures really look like they've been painted with a wet sponge or a diaper. I'd really like some higher res textures for space ships in general but for some caldari ships (Raven) in particular.
The Moa still looks like a mutilated cybernetic slug btw. There's nothing a million chinese guys can't do cheaper. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
1083
|
Posted - 2012.12.07 15:43:00 -
[19] - Quote
The real travesty was when the V3'd the Federation Navy Comet from this beautiful Police Ship with flashing light:
http://images3.wikia.nocookie.net/__cb20100415092326/eve/images/5/56/FNComet2.jpg
Into this moldy looking travesty with no flashy light:
http://intaki.files.wordpress.com/2011/11/newcomet.jpeg
I stopped using it just because I hate bad graphic design. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
Debora Tsung
The Investment Bankers Guild
4
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Posted - 2012.12.07 15:54:00 -
[20] - Quote
(o_O) There's nothing a million chinese guys can't do cheaper. |
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CCP BunnyVirus
C C P C C P Alliance
60
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Posted - 2012.12.07 15:56:00 -
[21] - Quote
Cesar Iulia wrote:I am a new player (a few months). I really like the aesthetic side of EVE and its design ... but frankly I do not understand one thing:
but the ships of the Caldari will be updated soon? I read that they already had restyling V3 ... what?
1) the detail of polygons on Caldari ships is abominable ... very few polygons
2) the details of the texture (Raven, Black Bird, Moa, Kestrel, etc..) Is obscene ... textures are in very low definition ... spread as in the first games of 1998!
3) complete (or almost) lack of lights (headlights and points)
This is not a flame ... just one question ... when will be updated in the TECHNIQUE Caldari ships?
thanks, fly safe!
V3 doesnt mean we did any redesign with them, if we feel that certain ships need a redesign we will do that, but will not give any timeframe for that.
3D Artist |
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Warde Guildencrantz
TunDraGon
368
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Posted - 2012.12.07 16:09:00 -
[22] - Quote
1.moa (needs medium to large change) 2.osprey (just a bit of refactoring though, no huge changes) 3.bantam could use a bit of a cooler look 4.condor (you were remodeling it before, use that one you were doing) 5.bit of a fix for the engine on the caracal, more "huge boosters" looking and less "weird tube" looking, as well it needs a cockpit visible 6.blackbird hull could use small changes to make the thrusters less randomly placed and paper looking. Also, blackbird hull looks like a perfect hull for a cockpit like the one on the dragoon (on the side). |
Harvey James
Deep Core Mining Inc. Caldari State
125
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Posted - 2012.12.07 16:14:00 -
[23] - Quote
caldari ships should be more symmetrical and aerodynamic and bird looking Drone improvements/ideas for improvement https://forums.eveonline.com/default.aspx?g=posts&t=133767 Electronic Attack Frigate ideas for improvement https://forums.eveonline.com/default.aspx?g=posts&m=1986048#post1986048 |
Krixtal Icefluxor
INLAND EMPIRE Galactic
1084
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Posted - 2012.12.07 16:24:00 -
[24] - Quote
Harvey James wrote:caldari ships should be more symmetrical and aerodynamic and bird looking
.......as a side note to the bird thing.......Caldari ships are mostly indeed bird names, even mythologically like the Tengu.
And then there is the Scorpion.
Go figure. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
Warde Guildencrantz
TunDraGon
368
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Posted - 2012.12.07 16:48:00 -
[25] - Quote
Krixtal Icefluxor wrote:Harvey James wrote:caldari ships should be more symmetrical and aerodynamic and bird looking .......as a side note to the bird thing.......Caldari ships are mostly indeed bird names, even mythologically like the Tengu. And then there is the Scorpion. Go figure.
there is quite a few mythical beast names, or predatory animal names aside the scorpion:
chimera leviathan naga gila worm (i always thought that it should really be wyrm) wyvern basilisk cerberus rattlesnake phoenix griffin raptor kitsune widow golem flycatcher
the only ones that i find out of place are the onyx and the badger (i find these names really fitting though) |
Krixtal Icefluxor
INLAND EMPIRE Galactic
1084
|
Posted - 2012.12.07 17:13:00 -
[26] - Quote
Warde Guildencrantz wrote:Krixtal Icefluxor wrote:Harvey James wrote:caldari ships should be more symmetrical and aerodynamic and bird looking .......as a side note to the bird thing.......Caldari ships are mostly indeed bird names, even mythologically like the Tengu. And then there is the Scorpion. Go figure. there is quite a few mythical beast names, or predatory animal names aside the scorpion: chimera leviathan naga gila worm (i always thought that it should really be wyrm) wyvern basilisk cerberus rattlesnake phoenix griffin raptor kitsune widow golem flycatcher the only ones that i find out of place are the onyx and the badger (i find these names really fitting though)
I was referring to birds (including mythological):
The Flycatcher is a bird. http://en.wikipedia.org/wiki/Old_World_flycatcher
Raptor refers to birds of prey in general: http://en.wikipedia.org/wiki/Bird_of_prey
The Griffins has 'wings of an eagle': http://en.wikipedia.org/wiki/Griffin
The Phoenix has wings: http://en.wikipedia.org/wiki/Phoenix_(mythology)
Some depictions of the Basilisk have wings: http://en.wikipedia.org/wiki/Basilisk
The Wyvern is a winged myth creature: http://en.wikipedia.org/wiki/Wyvern
So that leaves:
Chimera Leviathan Scorpion Gila Worm Cerberus Rattlesnake Widow RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
JC Anderson
Noir. Noir. Mercenary Group
795
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Posted - 2012.12.07 17:14:00 -
[27] - Quote
Cesar Iulia wrote:ShahFluffers wrote:Ummm... they already have.
The only things that haven't been given the new V3 textures are capital ships, stations, and gates. have you see the raven or the kestrel? raven have colorfull pixel.... not a texture.... the new Minmatar ship or the new gallente megathron are both V3 ship.... the raven isn't a V3... that is impossible.
The raven was completely redesigned along with the scorpion. They are both completely different models now and far better than the originals. |
JC Anderson
Noir. Noir. Mercenary Group
797
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Posted - 2012.12.07 17:21:00 -
[28] - Quote
Old Raven New Raven
Old Scorpion New Scorpion |
Cesar Iulia
Effetti Collaterali Nocivi
0
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Posted - 2012.12.07 19:11:00 -
[29] - Quote
the basic problem is not having a bad shape instead not have good texture, particle effects (the halos of light present on many ships Minmatar V3) and a range of colors very flat, and a bad performance of the bumb mapping.
https://www.youtube.com/watch?v=sdl7sInBp9w
BUMB MAPPING ON CALDARI SHIP IS VERY POOR...
Caldari ships have been ignored ... even now we should wait for a hypothetical process V4 to see some improvement and adjustments?
CCP please quualcosa ago, the 'aesthetic for me and many noobs and potential buyers is an important factor.
Anyway, noob or not ... I look with interest to the graphics of eve |
Funky Lazers
Shin-Ra Ltd
31
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Posted - 2012.12.07 19:23:00 -
[30] - Quote
So... where's the difference between Ravens?
What I see is they both have one hairy armpit; both of them are anti-aerodynamic and blocky; both of them are asymmetric.
I easily can tell you the difference between new scorp and the old one. Where is the funkying difference between ravens?
"Adapt" - means you have to stop using the ship you like and start flying Drake or Tengu like the rest nullbear newbs. |
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