Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
bailies clone
Saint Kitten
2
|
Posted - 2012.12.11 03:44:00 -
[1] - Quote
I have a thought I would like to share. Exploration is a moot-point in EVE. Everywhere that is ANYWHERE either has been found, claimed, and inhabited; or is uninhabitable. Here is an idea that might have some measure of plausability... Exploration Jump-ships. They have the ability to discover new systems, and, once reached, could be converted in to the "recieving" end of a jump portal. Anchored and activated by its crew. this could open up new regions of exploration and exploitation in EVE. Space is supposed to be mostly uninhabited, yet, no matter WHERE I go, someone is already there or has been there in the past. I hardly am able to find a system without someone already there, trying to kill me. At least let some Alien be there to take on that task...if anyone has to be there at all. EVE is too crowded, too populated,; and it detracts from the excitement of locating someplace alltogether new and wonderous. Please bring the joy of exploration into this already wondeful gaming experience...any and all thoughts and comments are welcome and appreciated.
Sincerely, bailies clone |
raskonalkov
Tie Fighters Inc
6
|
Posted - 2012.12.11 03:45:00 -
[2] - Quote
We explored and all we found was a rat race. |
Remiel Pollard
Aliastra Gallente Federation
326
|
Posted - 2012.12.11 03:54:00 -
[3] - Quote
bailies clone wrote:I have a thought I would like to share. Exploration is a moot-point in EVE. Everywhere that is ANYWHERE either has been found, claimed, and inhabited; or is uninhabitable. Here is an idea that might have some measure of plausability... Exploration Jump-ships. They have the ability to discover new systems, and, once reached, could be converted in to the "recieving" end of a jump portal. Anchored and activated by its crew. this could open up new regions of exploration and exploitation in EVE. Space is supposed to be mostly uninhabited, yet, no matter WHERE I go, someone is already there or has been there in the past. I hardly am able to find a system without someone already there, trying to kill me. At least let some Alien be there to take on that task...if anyone has to be there at all. EVE is too crowded, too populated,; and it detracts from the excitement of locating someplace alltogether new and wonderous. Please bring the joy of exploration into this already wondeful gaming experience...any and all thoughts and comments are welcome and appreciated.
Sincerely, bailies clone
New explorations sites spawn daily, and there are plenty of WH and null sec systems vacant or ripe for the taking. If you want your own system, take it from someone.
While I do agree with this idea in theory, it is already in place with WH systems. You don't scare me. I've been to Jita. |
bailies clone
Saint Kitten
3
|
Posted - 2012.12.11 03:57:00 -
[4] - Quote
I dont really consider Wormholes to be viable systems. And they too, have all been explored. I have found MANY, and all contain POS stations...tho some are, in fact, inactive. The problem with them is the uncertainty of where the exits will appear. Too intangible to be considered actual systems. Simply put, EVE has become too crowded for the number of players in the game...sigh. |
baltec1
Bat Country
3212
|
Posted - 2012.12.11 04:00:00 -
[5] - Quote
Leave highsec. |
Some Rando
University of Caille Gallente Federation
269
|
Posted - 2012.12.11 04:01:00 -
[6] - Quote
bailies clone wrote:Simply put, EVE has become too crowded for the number of players in the game...sigh. Leave high-sec.
E: Ninja'd! Nice one, baltec1. |
Jake Warbird
Republic Military School Minmatar Republic
1832
|
Posted - 2012.12.11 04:02:00 -
[7] - Quote
baltec1 wrote:Leave highsec. This. |
Tel Charante
Saint Kitten
0
|
Posted - 2012.12.11 04:03:00 -
[8] - Quote
I think this idea is really interesting. "Exploration" in EVE at the moment is really just the ability to use scan probes. I think this would be an exellent gameplay veriety for larger corps that might not want to play the Null sec politics game.
I do think that the creation of the "gate ships" should be very difficult both in isk and in skills to create and to maintain so that it doesn't take to much to do from CCP's side.
And you would have to find an effective way to make these new systems desinct from wormholes, because we already have wormholes.
It would definitely help make null a more dynamic place and would provide new items on the market for me to play around with. |
Surfin's PlunderBunny
The Python Cartel.
4174
|
Posted - 2012.12.11 04:06:00 -
[9] - Quote
Try leaving highsec "Little ginger moron" ~David Hasselhoff-á |
Remiel Pollard
Aliastra Gallente Federation
329
|
Posted - 2012.12.11 04:08:00 -
[10] - Quote
Surfin's PlunderBunny wrote:Try leaving highsec
Are we noticing a pattern yet? You don't scare me. I've been to Jita. |
|
oien cabrereas
Red Federation RvB - RED Federation
8
|
Posted - 2012.12.11 04:09:00 -
[11] - Quote
I'm just following the new fashion " just leave High sec" :D |
Mara Tessidar
Bat Country Goonswarm Federation
683
|
Posted - 2012.12.11 04:10:00 -
[12] - Quote
Leave highsec. EveO is a circus train that is for bafflingly unclear reasons also carrying tanks of chlorine gas,-ácrashing and exploding in the middle of a small midwestern town. -áCalling it a mere train wreck gives neither the entertainment nor the horror it offers its proper due. |
raskonalkov
Tie Fighters Inc
10
|
Posted - 2012.12.11 04:12:00 -
[13] - Quote
We have explored, and found that leaving hi sec is a good idea. |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
1473
|
Posted - 2012.12.11 04:12:00 -
[14] - Quote
Highsec: Try leaving.
/innovating...
|
bailies clone
Saint Kitten
3
|
Posted - 2012.12.11 04:19:00 -
[15] - Quote
I have left HS on numerous occassions. And in every NS system i visited, there were people there...trying to FIND and KILL me. You miss my point in this thread it seems. Please refer to the title I created with this topic...eve has become crowded. There is nowhere that hasnt been explored anymore. Even if the exploration jump-ship went to a randomly generated system which could never be returned to, it would STILL give a sense of exploring the unknown. |
Piugattuk
Lima beans Corp
113
|
Posted - 2012.12.11 04:22:00 -
[16] - Quote
He's hinting, everywhere he goes people are trying to kill him, so null is not what OP sounds like he wants that, he's right in the fact the there are nice places to see but you can never enjoy it for long without some hell bent murderous folk(s) try to kill you at all cost (dramatic sounding) but true, WH systems offer many nice looking systems, too bad a small station couldn't be built to really have a place to live POS living is no fun, there are NPC exploration sites but NPC's are mean in there too, but don't get discouraged OP explore but set aside funds and ships and mods when you go boom. |
bailies clone
Saint Kitten
3
|
Posted - 2012.12.11 04:25:00 -
[17] - Quote
...and that is what im trying to convey. A random system could be generated when the jump-ship activates. Explore it and mine its "randomly-generated" resources and leave...never able to return to the same system again. Or perhaps encounter an alien race to trade or combat with...who knows? There are quite a few possible scenarios that could be used...lol |
Sriracha Nighthawk
Red Federation RvB - RED Federation
0
|
Posted - 2012.12.11 04:27:00 -
[18] - Quote
I think the solution is simple: add more solar systems. A tenebris ad lucem novam imperium ortum |
Remiel Pollard
Aliastra Gallente Federation
330
|
Posted - 2012.12.11 04:30:00 -
[19] - Quote
bailies clone wrote:I have left HS on numerous occassions. And in every NS system i visited, there were people there...trying to FIND and KILL me. You miss my point in this thread it seems. Please refer to the title I created with this topic...eve has become crowded. There is nowhere that hasnt been explored anymore. Even if the exploration jump-ship went to a randomly generated system which could never be returned to, it would STILL give a sense of exploring the unknown.
Then you kill them first. What's the problem?
We're getting you're point. Check my first comment here where I made the point why it won't work. The other reason is new systems require expanding the server for a higher load. Free expansions that are basically code changes are one thing, expansions that require hardware changes are something else.
You want a nul system? Then you have to evict its occupants. Your alternative is a WH, which once you've learned the ropes, is quite easy. But systems aren't just randomly generated. Each one exists on a server node, physical hardware. You have to create new hardware to create new systems.
Then there's the risk v. reward balance - you can't just get yourself a whole new system without some measure of risk, that's just not going to happen. If they were to implement new hardware and give you new systems, they would put stuff in them that was hell bent on killing you to make it a risk worthy of the rewards. You don't scare me. I've been to Jita. |
Schalac
Apocalypse Reign
190
|
Posted - 2012.12.11 04:31:00 -
[20] - Quote
Open up Jove space. SCHALAC HAS SPOKEN!! http://eveboard.com/pilot/Schalac |
|
Remiel Pollard
Aliastra Gallente Federation
330
|
Posted - 2012.12.11 04:33:00 -
[21] - Quote
Schalac wrote:Open up Jove space.
This is an idea with merit - existing star systems with a whole new level of risk and reward. You don't scare me. I've been to Jita. |
Pretty GuyYeah
Science and Trade Institute Caldari State
14
|
Posted - 2012.12.11 04:35:00 -
[22] - Quote
Leave high sec..
HAHA - NO! Don't follow the mindless fools above and beyond! Find a system in highsec and make it your own.
you just need a good captan and strong corp
/// Pretty GuyYeah |
Remiel Pollard
Aliastra Gallente Federation
330
|
Posted - 2012.12.11 04:55:00 -
[23] - Quote
Pretty GuyYeah wrote:Leave high sec..
HAHA - NO! Don't follow the mindless fools above and beyond! Find a system in highsec and make it your own.
you just need a good captan and strong corp
/// Pretty GuyYeah
This would work if you could make a high sec system your own, but you can't. You don't scare me. I've been to Jita. |
Ocih
Space Mermaids Somethin Awfull Forums
347
|
Posted - 2012.12.11 05:06:00 -
[24] - Quote
New regions would be nice but CCP seems against it.
Even adding subspace content would be new and different. Hit MWD out of station and go. Have random content appear on overview. This would require systems that had no warp ability in them. Acceleration gates to get you to and from key spots. The rest you do slow boat. |
Zoe Athame
Aliastra Gallente Federation
149
|
Posted - 2012.12.11 05:09:00 -
[25] - Quote
Limited space is essential for conflict and game balance. |
Paul Miromme
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.12.11 05:31:00 -
[26] - Quote
I was thinking of a way to expand the realms of Eve the other day. It involved some device that keeps a worm hole open. ( A little off topic but.. )
A Worm Hole Anchor Station. This device has to be anchored next to the WH (it costs a lot BTW) It also needs a partner on the other side. This pair of devices would stop the WH collapsing thus opening up other realms. It would depending on it's viability with the DEV's only allow one or maybe two WH's to be anchored in a system. The issue would then be about are they pop-able? Yes I say. But not like a POS with reinforcement etc. To pop it it needs a massive alpha strike & I do mean massive to avoid the ensuing destruction annihilating everything (ship wise) within a certain distance, pods & all. It won't accept slow or low DPS attacks whittling it down due to energy gained for shield generation from the WH.
It can't be popped slowly by a 20 man BS fleet kind of thing, 2 Titans at least & some BS. This would avoid easy griefing of the anchor. It'd still take a while to pop & give warning to the owners about its precarious status. If some one on the otherside of the WH can access the 'WH Anchor' then they can cause problems with the attackers. Maybe adjusting the grav field to mess with the attackers targeting/fall off etc. This is not a one click button but involve accesing the system map & viewing the other system through a link the attacked Anchor supplies to adjust the gravity fields around the attackers. This is done with the WH on the other side. This could if done right slow them down no end. :)
Now these devices are banned in High Sec. Concord security reasons etc. Random WH's will still appear in systems containing said device ( WH Anchor Station )
I think this would make things more interesting. In that - with the effects that WH space can imbue you ship with & the Possible returns from Sleepers etc Capsuleers will be more inclined to fight with big stuff if the WH is open no matter what goes through it & how often. |
Katran Luftschreck
Royal Ammatar Engineering Corps
208
|
Posted - 2012.12.11 05:33:00 -
[27] - Quote
bailies clone wrote:EVE is too crowded, too populated,
Don't worry, latest patch is fixing that problem real quick.
EvE Forum Bingo |
Remiel Pollard
Aliastra Gallente Federation
330
|
Posted - 2012.12.11 05:50:00 -
[28] - Quote
Katran Luftschreck wrote:bailies clone wrote:EVE is too crowded, too populated, Don't worry, latest patch is fixing that problem real quick.
And yet, you're still here. You don't scare me. I've been to Jita. |
Katran Luftschreck
Royal Ammatar Engineering Corps
208
|
Posted - 2012.12.11 05:56:00 -
[29] - Quote
Subs aren't paid on a daily basis, y'know. I've still got plenty of time to spew venom at this patch before my sub runs out. EvE Forum Bingo |
La Nariz
GoonWaffe Goonswarm Federation
282
|
Posted - 2012.12.11 06:04:00 -
[30] - Quote
get out of highsec
npc alts aren't people |
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |