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Makavi Astro
Zima Corp Darkspawn.
5
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Posted - 2012.12.19 08:19:00 -
[1] - Quote
So guys yesterday I started out production on the planet. I decided to build broadcast nodes. But when I wrote down everything I will have to mine then reprocess then reprocess again and again... Turned out that profits are really low D: It will take me 5-6 planets to fully gather all the basic materials, and it will take a lot of transporting to bring everything together. At the end I get couple of those nodes in a week or so, bringing me 10 mill at max. And by the way my planet is in 0.6. I know nulsec is more profitable, but I don't really have access to it. Am I doing something wrong? Or planetary interaction was meant to be low profit job? |
Feer Truelight
16
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Posted - 2012.12.19 08:32:00 -
[2] - Quote
PI is very profitable in Nullsec/WH-Space. Check the prices of P3 commodities. There are a few cases that 3x P3 products are more profitable than 1x P4. High tier is not always best tier.
On a personal note: I'm on my 3rd set of planets right now. 1st set yielded 50m ISK in HiSec in 82 days (noob set; made lots of tests/mistakes). 2nd set yielded 50m ISK in HiSec in 48 days (still some mistakes, lots of optimization). 3rd set has been built 4 days ago in WH-Space and the est. price I've produced so far in those 4 days is about 30m ISK. But there is still lots of optimization to do.
All I can say: Do the math, test with your planet settings. It's an ongoing learning process. Killed by Brothel: http://i.imgur.com/WyR1x.png |
Makavi Astro
Zima Corp Darkspawn.
5
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Posted - 2012.12.19 09:22:00 -
[3] - Quote
Allright well that gives me some hopes x) And yeah, after studying the markets a bit, I found out that selling tier 2-3 sometimes is more profitable, than if you would go further. So yeah ima stick with biocell production for now, just to learn and see what I can do for increased profits in future. Thanks for info :) |
Moryg H'qarr
The Silver Flame
0
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Posted - 2012.12.19 10:13:00 -
[4] - Quote
In highsec, I'd take a look at refining certain materials - you buy the p1 materials, import them to the planet and produce p2 or p3 out of those, export and resell. Some of these reactions can be profitable, but the market is somewhat unstable (was raking in very nice profits for a week, now the price dropped and I'd be making it at a loss if I continued). |
Lucy Oreless
Raptus-Regaliter EntroPraetorian Aegis
65
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Posted - 2012.12.19 11:09:00 -
[5] - Quote
Makavi Astro wrote:So guys yesterday I started out production on the planet. I decided to build broadcast nodes. But when I wrote down everything I will have to mine then reprocess then reprocess again and again... Turned out that profits are really low D: It will take me 5-6 planets to fully gather all the basic materials, and it will take a lot of transporting to bring everything together. At the end I get couple of those nodes in a week or so, bringing me 10 mill at max. And by the way my planet is in 0.6. I know nulsec is more profitable, but I don't really have access to it. Am I doing something wrong? Or planetary interaction was meant to be low profit job?
As others say, produce something giving you more profit. Just remember... Today selling Robotics might seem like the best idea, tomorrow selling the Mech.parts alone could be a better idea profit-wise. Also.. Why dont do it in lo-sec? It REALLY aint that scary :)
PI is ment to be a passive income activity. But it is possible to make billions of it if you are very active doing it :) Question is... do you wanna do PI as just a extra income without to much hazzle... or do you wanna get "rich" doing it? _____________________________________________________________________________________ Do you wanna PVP? Join us -> https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=162144 |
Makavi Astro
Zima Corp Darkspawn.
5
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Posted - 2012.12.19 14:35:00 -
[6] - Quote
Well I like it the most out of ways to make money, because it is kinda fun and you have to optimize your extraction levels to make least waste and most product at a time. So I would love to make it my primary business, I have only ~3 hours a day of access to the game though. So I'm planning on making 2 planet biocell production, just to start of multiplanet management. After I get a firm grip on it, I will go ahead and start producing POS fuel, to run my (going to be built) POS with moon harvesting arrays, And then comes the fun.. I will build lots and lots of purifiers! :D Lowsec? I will move there eventually xD, at least when my Arby's DPS is not lower than 100 or if I get enough friends to follow me and fund this project.
P.S I'm looking at the option of creating a corp (by noobs for mostly noobs) sole purpous of which is going to be industry (mining/planets/moons) so if anyone reading this is interested in that idea, I'm doubtful that anyone except newbies can get interested in this to be honest x) |
Joshua Vaughn Lampen
Alzhara Industries Beacon Light Alliance
30
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Posted - 2012.12.19 17:19:00 -
[7] - Quote
Like others have said, lowsec, nullsec, and W-space is where you really want to conduct PI after the changes that were introduced to the PI industry. High-sec tax rates are what really killed reprocessing PI and extraction. Looking at what you want to do with your game time and how much time you have every day I would suggest the following:
Locate a good w-space corp with decent PI access or a quiet area in low-sec. I honestly would pursue the first option. After that you wanna start churning out POS fuel materials on your main. Now take your account and start training two PI alts with the following skills: Command Center Upgrades IV, Interplanetary Consolidation IV, and Remote Sensing I. Also train for a bestower with t2 expanded cargoholds(lowslots). Remap each alt's attributes and it should only take you about 14 days total give or take.
Now assuming you've found a good w-space or lowsec home start dropping CC's onto your planets. You ideally want to have the following setup and with the skills I've listed its easily possible:
2 extractors, 4 heads each 2 storage facilities, 4 basic processors, 2 advanced processors 1 launch pad
With this setup you can produce 10 P2 goods per planet per hour. After you do the math you'll be making a considering chunk of ISK per month and the time it takes to manage is actually pretty quick. Only a minute or two per character and the extractors can run for 3 days without needing a reset in null or w-space.
As for your moon mining plans that's much more complicated because of the large amounts of capital needed. One of the reasons I started VLI (see the thread in these forums) was that I needed more capital to setup and run my own network of towers. They pay for themselves very quickly but the start-up cost can be prohibitive. When it comes to mining there are very few moons left in the entire game which are profitable and accessible. I would suggest looking into have a reaction tower instead as there are many reactions that are profitable and easy to manage. |
Makavi Astro
Zima Corp Darkspawn.
5
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Posted - 2012.12.20 10:02:00 -
[8] - Quote
Nice advise, I will surely make use of it. But here are couple questions: How can I get all of the needed equipment into a WH, and where will I live there? Wormhole corps, haven't they already mined everything in those wormholes they live in? |
Feer Truelight
18
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Posted - 2012.12.20 11:48:00 -
[9] - Quote
Makavi Astro wrote:Nice advise, I will surely make use of it. But here are couple questions: How can I get all of the needed equipment into a WH, and where will I live there? Wormhole corps, haven't they already mined everything in those wormholes they live in?
ad 1: There are wormhole statics. For example you live in wormhole X which has always an exit to highsec. So you are always connected with known-space (k-space) and can haul things in and out. You live at a POS within the wormhole. There you have basically a hangar for your items and your ships.
ad 2: Those anomalies you are referring (ladar- / grav-sites) are respawning - similar to asteroid belts after downtime but with a different timer. Also you'll get connections to other wormholes and can ninja-mine there if someone lives there (lots of pvp opportunities too). Also with a highsec-static wormhole you can always jump out, mine in the belt and before the wormhole collapses (highsec static wormholes have 24h duration), you jump back in, wait until the new highsec-wormhole spawns and continue.
There are still lots of things you should know, but this is the basic idea. Killed by Brothel: http://i.imgur.com/WyR1x.png |
Makavi Astro
Zima Corp Darkspawn.
5
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Posted - 2012.12.20 12:32:00 -
[10] - Quote
Well I will have to get some money for POS then. I think I will start of by making POS fuel and thus be able to run my POS with my materials. Thanks for help! :) |
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Mire Stoude
Antelope with Night Vision Goggles
27
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Posted - 2012.12.20 21:23:00 -
[11] - Quote
Don't try it in Low Sec, it's horrible in low sec. Also, all the criminals and deviants out there make it impossible to get your planet goo. Better to just stick to hi-sec. Yep. Yep. |
Invictra Atreides
Toward the Terra
98
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Posted - 2012.12.21 04:50:00 -
[12] - Quote
Mining in W-space is cool. Transporting or refining it is a nightmare. Blog |-áTutorials | Youtube "I donGÇÖt know everything, I just know what I know." |
Makavi Astro
Zima Corp Darkspawn.
6
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Posted - 2012.12.21 19:33:00 -
[13] - Quote
exactly, so i will look into possibilities |
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