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Diesel47
painkiller.
329
|
Posted - 2012.12.20 05:13:00 -
[1] - Quote
I feel like Subcap Amarr ships are really underpowered atm..
Stuff that sucks: Amarr frigates aren't so good. Legion really sucks. Guns use cap and 95% of ships have less than 3 mid slots so using cap boosters = no utility. Most ships slower than molasses. Everything else sucks.
Stuff that doesn't suck Cap ships. Battleships (only in fleet). Omen line of ships. Sacrilege???
So it seems like flying anything that isn't a Cap/Battleship will make you 2nd rate to everything else.
Alot of their ships specialize in just being tanky, painfully slow, and mediocre DPS.
The only subcap ships worth flying seem to be anything "omen" and maybe the sac.
|

Otto Weston
The Red Guard The Socialist Union
8
|
Posted - 2012.12.20 05:57:00 -
[2] - Quote
I must disagree with most of your points.
Punisher - Solid PVP Frigate Tormentor - Wild Card PVP frigate
Legion - Ok I agree here. It's sub-par.
Yes lasers use cap, but you gain so much. With T1 ammo you never have to reload.. range dicatation is easy with multiple ammo types and you have instant switching. Some ships are hard to fit with low amounts of mid slots, but that's what you pay for great tanks etc. Also most Amarr ships have in built cap reduction usage for lasers, and have larger capacitor pools anyway.
Some great ships - Purifier (Best Bomber Imo) Vengeance (Very Tough AF) Maller (Gr8 Bait) Pilgrim (Gr8 solo ship) Curse (Gr8 gang ship) Harbinger (High Dps, High Buffer, has enough mids) Oracle (Nice Range, High Dps) Absolution (High Dps, Ridiculous Active Tank) Damnation (Ridiculous Buffer)
Battleships are ok apart from the poor Apoc. With the Oracle in existence, the only reason you'd pick an Apoc over an Oracle is for extra health.
Yes some ships are slow, but that's the playstyle, slow, tanky with good dps. If you didn't like the playstyle, you shouldn't have gone Amarr. Either way, I still love Amarr, and would choose it over the rest. Everything's Air Droppable at least once. |

bubble trout
Sky Fighters Talocan United
24
|
Posted - 2012.12.20 07:36:00 -
[3] - Quote
Amarr ships aren't bad, in fact they are pretty strong.
If you double plate everything and triple trimark it then yes, it will be slow as ****. If you shield tank/nano it it won't be "slow".
Nano shield harbs, zealots, orcales, omens are all fast and have great damage and projection.
Lasers in general are high damage and good projection. They cost cap to fire, but then again amarr ships have strong cap regen and size. Amarr ships aren't the slowest, caldari are, take a look at base speeds (caracal, moa are 230 and 190, omen, maller are 235 and 195). They also have fairly low sig size, and mid pack sensor strength and scan res. Resist bonuses are really nice as you can use it for strong active tanking, buffer, or logi. Minmatar and gallente "tanking" ships don't get that option, they are purely active tank bonused.
Like every race in eve they are strong at certain things, and weaker at others. There is no best ship, there is no best race. |

Mother Ducks
OFF THE STATION
1
|
Posted - 2012.12.20 07:57:00 -
[4] - Quote
Scorch would like to have a word with you, as well as the Curse and Pilgrim.
Amarr probably have the best damage projection to DPS ratio (Thank you scorch) and are known for their tank. You also have to remember that Amarr ships, sans battleships, are niche performers. Within the T1 arena, the Arbitrator is a great solo ship, but it has to pick and choose its enemies.
Beams are debatably the best long range weapon platforms, but I guess that depends vs what tank type (projectile might be better against armor).
The Amarr Battleship line is amongst the strongest at the moment. You can't go through a null engagement without tripping over a hundred Apocs and Geddons, and the Abbadon brought about the whole "Fox" doctrine. Why? High tank and amazing DPS projection. Suck it missiles!
In the T2 arena, the Pilgrim and Curse are amazing solo boats, though like their T1 cousin, they need to pick their battles. They want Cap heavy targets or targets that rely on optimal. TD and Neuts omnomnomnom.
So many people are quick to say "Race X sucks!" but that's only because they want each race to be a swiss army knife, ready for every situation. And no, don't bring up the Drake. That Ham sonofabitch is a DPS/Tank monster and won't survive Tierecide of the BC hull class. Look at your racial ships and realize what they are capable of. Either get fleet mates that play to your strength and weaknesses or pick your scenarios better. |

W0lf Crendraven
The Tuskers
24
|
Posted - 2012.12.20 08:52:00 -
[5] - Quote
Amarr ships are pretty good right now, good tech2 frigates and the slicer for tech2, good dessies, awesome cruiser lineup (the1/2/3, 100mn ham legion and even without that the lgion is pretty boss), good bcs, awesome battlehships!
Also the ham drake sucks in a pure stat battle, the harbi has more ehp/dps as does the armor cane/myrm! |

Voi Lutois
The Tough Guys
17
|
Posted - 2012.12.20 13:30:00 -
[6] - Quote
no. |

Cal Stantson
Spiritus Draconis Sicarius Draconis
5
|
Posted - 2012.12.20 14:09:00 -
[7] - Quote
The Punisher, Vengeance, Coercer, Arbitrator, Omen, Maller, Augoror, Curse, Zealot, Guardian, Harbinger, Oracle, Absolution, Damnation, Armageddon and Abaddon are some of the best ships in their class. Bur apart from that, yeah, Amarr suck.
|

Zarnak Wulf
Imperial Outlaws
780
|
Posted - 2012.12.20 14:45:00 -
[8] - Quote
The Minmatar ships are coming up short in the rebalance so far. A Rupture or Rifter is an easy kill in FW now... |

Koujjo Dian
The Forsworn Protectorate Imperial Protectorate
24
|
Posted - 2012.12.20 14:57:00 -
[9] - Quote
Seems to me the problem with Amarr ships (solo) is their tracking is low to brawl and they're too slow to kite. Add cap usage problems to that along with lackluster ship bonuses and it seems every other races ships just outshine Amarr ships. There are some exceptions with the slicer, vengeance and other T2 ships but their T1 counterparts are pretty meh.
Take the punisher for example? The incurses will out DPS it, out tank it AND has better tracking. So why fly a punisher? For damage projection? What good is that if you can't dictate range? Not to mention every FW opponent you'll run into is going to be packing a TD or sensor damp which you cannot do because you only have two mid slots.
Amarr ships, laser boats specifically would be much better if they could shield tank and actually take advantage of their damage projection. Or maybe if they remove some of the ridiculous penalties from armor tanking, but until then Minmatar and Caldari ships will always be better for solo work. |

Inkarr Hashur
Sine Nobilitatis Mildly Sober
11
|
Posted - 2012.12.20 15:08:00 -
[10] - Quote
Diesel47 wrote:I feel like Subcap Amarr ships are really underpowered atm..
Amarr frigates aren't so good. Legion really sucks. Guns use cap and 95% of ships have less than 3 mid slots so using cap boosters = no utility. Most ships slower than molasses. Everything else sucks. EVERYTHING SUCKS D:
Stuff that doesn't suck: Battleship+ Omen and friends.
So it seems like flying anything that isn't a Cap/Battleship will make you 2nd rate to everything else.
Alot of their ships specialize in just being tanky, painfully slow, and mediocre DPS.
The only subcap ships worth flying seem to be anything "omen" and maybe the sac. Most amarr ships have 4 or more mid-slots so whatever you're doing its wrong. |

Kahega Amielden
Rifterlings Damu'Khonde
529
|
Posted - 2012.12.20 16:44:00 -
[11] - Quote
Everything Amarr has cruiser and below save maybe their inties and the Dragoon (not sure about it) is excellent.
Quote:Seems to me the problem with Amarr ships (solo) is their tracking is low to brawl and they're too slow to kite. Add cap usage problems to that along with lackluster ship bonuses and it seems every other races ships just outshine Amarr ships. There are some exceptions with the slicer, vengeance and other T2 ships but their T1 counterparts are pretty meh.
Amarr has a few good solo ships (vengeance comes to mind) but yes, in general Amarr ships are more gang-focused. This is not really a bad thing, and ships in general are not balanced for solo work. |

Mother Ducks
OFF THE STATION
11
|
Posted - 2012.12.20 18:02:00 -
[12] - Quote
W0lf Crendraven wrote:Amarr ships are pretty good right now, good tech2 frigates and the slicer for tech1, good dessies, awesome cruiser lineup (the1/2/3, 100mn ham legion and even without that the lgion is pretty boss), good bcs, awesome battlehships!
Also the ham drake sucks in a pure stat battle, the harbi has more ehp/dps as does the armor cane/myrm!
I don't know how you are fitting your HAM Drake, but mine does more DPS than my armor cane, has more EHP, moves faster, and has better applied damage to BC up (only because I put two webs on my armor cane for cruiser down). HAM drake with scram web will eat any other BC that isn't dropping boosters like dey hot. God forbid I put missile implants in my head and just make it stupid. |

chris elliot
EG CORP Talocan United
60
|
Posted - 2012.12.20 22:20:00 -
[13] - Quote
Why does everyone forget... triage archon ftmfw |

Lyron-Baktos
Selective Pressure Rote Kapelle
349
|
Posted - 2012.12.20 22:40:00 -
[14] - Quote
Oracle and Zealot is about the only good DPS supcap ships for Amarr
harbinger - too slow, even the nano ones omen - not enough cap
The problem is the current game style that is popular is fast/skirmishy, which does not favor amarr How the **** do you remove a signature? |

Caitlyn Tufy
Bene Gesserit ChapterHouse Sanctuary Pact
61
|
Posted - 2012.12.20 22:48:00 -
[15] - Quote
Quote:The Punisher, Vengeance, Coercer, Arbitrator, Omen, Maller, Augoror, Curse, Zealot, Guardian, Harbinger, Oracle, Absolution, Damnation, Armageddon and Abaddon are some of the best ships in their class. Bur apart from that, yeah, Amarr suck.
I think you just listed all my favourite Amarr ships. No, wait, Executioner and Dragoon are missing. Beyond that, I can't wait to see the new Prophecy and I really hope it'll have something similar to Dragoon's neut and Arbi's TD bonus. Or will it be the mini Geddon? :) |

Diesel47
painkiller.
329
|
Posted - 2012.12.20 22:54:00 -
[16] - Quote
Otto Weston wrote:I must disagree with most of your points.
Punisher - Solid PVP Frigate Tormentor - Wild Card PVP frigate
Legion - Ok I agree here. It's sub-par.
Yes lasers use cap, but you gain so much. With T1 ammo you never have to reload.. range dicatation is easy with multiple ammo types and you have instant switching. Some ships are hard to fit with low amounts of mid slots, but that's what you pay for great tanks etc. Also most Amarr ships have in built cap reduction usage for lasers, and have larger capacitor pools anyway.
Some great ships - Purifier (Best Bomber Imo) Vengeance (Very Tough AF) Maller (Gr8 Bait) Pilgrim (Gr8 solo ship) Curse (Gr8 gang ship) Harbinger (High Dps, High Buffer, has enough mids) Oracle (Nice Range, High Dps) Absolution (High Dps, Ridiculous Active Tank) Damnation (Ridiculous Buffer)
Battleships are ok apart from the poor Apoc. With the Oracle in existence, the only reason you'd pick an Apoc over an Oracle is for extra health.
Yes some ships are slow, but that's the playstyle, slow, tanky with good dps. If you didn't like the playstyle, you shouldn't have gone Amarr. Either way, I still love Amarr, and would choose it over the rest.
Maller isn't "gr8 bait" when everybody who sees a maller instantly screams bait. I would never attack a maller without checking a killboard to see if its bait or not.
Harbinger DPS isn't too high, its mearly okay. Absolution? Since when is 500 dps high? And why would you ever active tank an absolution.. Lol.
Most amarr ships are mearly okay. Only a few can have a chance at even doing anything that isn't fleet work. It kinda sucks having every ship at your disposal being a fleet ship and nothing else, no variety.
Yeah I get that they are suppose to be slow and tanky, but every other race has some other options when it comes to how to fit. With amarr it feels like the same ship over and over again with different models and a few changed bonuses.
|

Diesel47
painkiller.
329
|
Posted - 2012.12.20 22:57:00 -
[17] - Quote
Lyron-Baktos wrote:Oracle and Zealot is about the only good DPS supcap ships for Amarr
harbinger - too slow, even the nano ones omen - not enough cap
The problem is the current game style that is popular is fast/skirmishy, which does not favor amarr
^
Inkarr Hashur wrote: Most amarr ships have 4 or more mid-slots so whatever you're doing its wrong.
Haha, lol.
Troll.
Mother Ducks wrote:Scorch would like to have a word with you, as well as the Curse and Pilgrim.
Amarr probably have the best damage projection to DPS ratio (Thank you scorch) and are known for their tank. You also have to remember that Amarr ships, sans battleships, are niche performers. Within the T1 arena, the Arbitrator is a great solo ship, but it has to pick and choose its enemies.
Beams are debatably the best long range weapon platforms, but I guess that depends vs what tank type (projectile might be better against armor).
The Amarr Battleship line is amongst the strongest at the moment. You can't go through a null engagement without tripping over a hundred Apocs and Geddons, and the Abbadon brought about the whole "Fox" doctrine. Why? High tank and amazing DPS projection. Suck it missiles!
In the T2 arena, the Pilgrim and Curse are amazing solo boats, though like their T1 cousin, they need to pick their battles. They want Cap heavy targets or targets that rely on optimal. TD and Neuts omnomnomnom.
So many people are quick to say "Race X sucks!" but that's only because they want each race to be a swiss army knife, ready for every situation. And no, don't bring up the Drake. That Ham sonofabitch is a DPS/Tank monster and won't survive Tierecide of the BC hull class. Look at your racial ships and realize what they are capable of. Either get fleet mates that play to your strength and weaknesses or pick your scenarios better.
Scorch is ALL amarr has.. WIthout it, amarr would be even more bad then it is right now.
And like I said, anything that isn't fleet work is bad for amarr. Spend months and months training for amarr ships and you either do blob-fleet engagements or you are doing it wrong. Out of the 50+ ships in the amarr arsenal, the curse and pilgrim are the only ones worth flying solo the way you describe it. Pretty sad. |

Bienator II
madmen of the skies
1237
|
Posted - 2012.12.20 23:33:00 -
[18] - Quote
slicer, sentinel, ... ehhrr BESTOWER! a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Bouh Revetoile
Barricade.
189
|
Posted - 2012.12.20 23:39:00 -
[19] - Quote
Diesel47 wrote:Scorch is ALL amarr has.. WIthout it, amarr would be even more bad then it is right now.
And what if you remove null and barrage ? Oh ! AC and blasters would be even more bad then it is right now !
Thank you for this revelation : we now nkow that T2 ammo are very useful !
Quote:The problem is the current game style that is popular is fast/skirmishy, which does not favor amarr The conclusion to this is NOT that amarr are bad.
IMO, the Amarr problem, if any, is armor tank. |

Ginger Barbarella
Caldari Provisions Caldari State
355
|
Posted - 2012.12.20 23:44:00 -
[20] - Quote
tl;dr
I agree, damnit! Curse SUX!!!
Wait.... no Pilgrim SUX!!
Hang on... No, it's the PALADIN that sucks rox!!
Wait a second... I think I see a pattern here...
 Fly Minmatar Air --- "Trust in the Rust!" |

Diesel47
painkiller.
329
|
Posted - 2012.12.20 23:53:00 -
[21] - Quote
Bouh Revetoile wrote:Diesel47 wrote:Scorch is ALL amarr has.. WIthout it, amarr would be even more bad then it is right now.
And what if you remove null and barrage ? Oh ! AC and blasters would be even more bad then it is right now ! Thank you for this revelation : we now nkow that T2 ammo are very useful ! Quote:The problem is the current game style that is popular is fast/skirmishy, which does not favor amarr The conclusion to this is NOT that amarr are bad. IMO, the Amarr problem, if any, is armor tank.
If you take barrage away it doesn't suddenly make all min ships worthless. Neither does null.
Scorch is CCP saying "sorry we made you guys so bad and unimaginative, have this."
Also hear this... Curor sucks, Ashimuu sucks, succubus sucks (lol), phantasm sucks.. Bhaal and Nightmare are good.
Whats the deal with making everything that shoots lasers suck if it isn't a BS? |

Liang Nuren
Heretic Army Heretic Nation
2403
|
Posted - 2012.12.20 23:55:00 -
[22] - Quote
Diesel47 wrote:Bouh Revetoile wrote:Diesel47 wrote:Scorch is ALL amarr has.. WIthout it, amarr would be even more bad then it is right now.
And what if you remove null and barrage ? Oh ! AC and blasters would be even more bad then it is right now ! Thank you for this revelation : we now nkow that T2 ammo are very useful ! Quote:The problem is the current game style that is popular is fast/skirmishy, which does not favor amarr The conclusion to this is NOT that amarr are bad. IMO, the Amarr problem, if any, is armor tank. If you take barrage away it doesn't suddenly make all min ships worthless. Neither does null. Scorch is CCP saying "sorry we made you guys so bad and unimaginative, have this." Also hear this... Curor sucks, Ashimuu sucks, succubus sucks (lol), phantasm sucks.. Bhaal and Nightmare are good. Whats the deal with making everything that shoots lasers suck if it isn't a BS?
There are a lot of amazing sub-BS ships that shoot lasers. Lasers are quite possibly my favorite turret system.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Diesel47
painkiller.
329
|
Posted - 2012.12.20 23:56:00 -
[23] - Quote
Liang Nuren wrote:Diesel47 wrote:Bouh Revetoile wrote:Diesel47 wrote:Scorch is ALL amarr has.. WIthout it, amarr would be even more bad then it is right now.
And what if you remove null and barrage ? Oh ! AC and blasters would be even more bad then it is right now ! Thank you for this revelation : we now nkow that T2 ammo are very useful ! Quote:The problem is the current game style that is popular is fast/skirmishy, which does not favor amarr The conclusion to this is NOT that amarr are bad. IMO, the Amarr problem, if any, is armor tank. If you take barrage away it doesn't suddenly make all min ships worthless. Neither does null. Scorch is CCP saying "sorry we made you guys so bad and unimaginative, have this." Also hear this... Curor sucks, Ashimuu sucks, succubus sucks (lol), phantasm sucks.. Bhaal and Nightmare are good. Whats the deal with making everything that shoots lasers suck if it isn't a BS? There are a lot of amazing sub-BS ships that shoot lasers. Lasers are quite possibly my favorite turret system. -Liang
Care to name some or did you decide to take this secret to the grave? |

Liang Nuren
Heretic Army Heretic Nation
2403
|
Posted - 2012.12.21 00:06:00 -
[24] - Quote
Diesel47 wrote:Care to name some or did you decide to take this secret to the grave?
Sure, here's a few laser ships I really like: - Executioner - Slicer - Retribution - Coercer (old one, can't speak to the new one) - Zealot - Oracle - Omen Navy - Legion - Phantasm
The Omen is disappointing but passable, and the Harbinger lost a lot of its appeal to me after the introduction of the Oracle. I'm sure there's several more sub-BS that I'm not thinking about right now. Capacitor can be an issue, but them's the breaks. /shrug
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Diesel47
painkiller.
329
|
Posted - 2012.12.21 01:33:00 -
[25] - Quote
Liang Nuren wrote:Diesel47 wrote:Care to name some or did you decide to take this secret to the grave? Sure, here's a few laser ships I really like: - Executioner - Slicer - Retribution - Coercer (old one, can't speak to the new one) - Zealot - Oracle - Omen Navy - Legion - Phantasm The Omen is disappointing but passable, and the Harbinger lost a lot of its appeal to me after the introduction of the Oracle. I'm sure there's several more sub-BS that I'm not thinking about right now. Capacitor can be an issue, but them's the breaks. /shrug -Liang
Just because you like them doesn't mean they are any good.
Legion, worst T3 hands down. Phantasm, one of worst pirate cruisers. Anything Omen I already said was passable, look at op. "Coercer (old one)" Old stuff doesn't count.
Everything else is just meh. |

Liang Nuren
Heretic Army Heretic Nation
2404
|
Posted - 2012.12.21 01:37:00 -
[26] - Quote
Diesel47 wrote: Just because you like them doesn't mean they are any good.
Legion, worst T3 hands down. Phantasm, one of worst pirate cruisers. Anything Omen I already said was passable, look at op. "Coercer (old one)" Old stuff doesn't count.
Everything else is just meh.
The Oracle is "just meh"? You're insane.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Diesel47
painkiller.
329
|
Posted - 2012.12.21 01:45:00 -
[27] - Quote
Liang Nuren wrote:Diesel47 wrote: Just because you like them doesn't mean they are any good.
Legion, worst T3 hands down. Phantasm, one of worst pirate cruisers. Anything Omen I already said was passable, look at op. "Coercer (old one)" Old stuff doesn't count.
Everything else is just meh.
The Oracle is "just meh"? You're insane. -Liang
Alright I'll give you that. But it doesn't change the fact the everything else is subpar.
And the funny thing is the Oracle is only good because it uses Battleship guns! |

Liang Nuren
Heretic Army Heretic Nation
2404
|
Posted - 2012.12.21 02:00:00 -
[28] - Quote
Diesel47 wrote: Alright I'll give you that. But it doesn't change the fact the everything else is subpar.
And the funny thing is the Oracle is only good because it uses Battleship guns!
If you like the Oracle, there's no good reason you shouldn't like the Zealot and Legion. The Omen and Navy Omen are alright, as you agreed. The Coercer is arguably better now than it was before. The Executioner and Slicer are both ******* amazing and you're crazy to claim otherwise.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

W0lf Crendraven
The Tuskers
27
|
Posted - 2012.12.21 02:27:00 -
[29] - Quote
Mother Ducks wrote:W0lf Crendraven wrote:Amarr ships are pretty good right now, good tech2 frigates and the slicer for tech1, good dessies, awesome cruiser lineup (the1/2/3, 100mn ham legion and even without that the lgion is pretty boss), good bcs, awesome battlehships!
Also the ham drake sucks in a pure stat battle, the harbi has more ehp/dps as does the armor cane/myrm! I don't know how you are fitting your HAM Drake, but mine does more DPS than my armor cane, has more EHP, moves faster, and has better applied damage to BC up (only because I put two webs on my armor cane for cruiser down). HAM drake with scram web will eat any other BC that isn't dropping boosters like dey hot. God forbid I put missile implants in my head and just make it stupid.
Ham drake has aprox 108k ehp and deals 786dps, armor cane has 124k ehp and deals 864dps! |

Mother Ducks
OFF THE STATION
12
|
Posted - 2012.12.21 02:41:00 -
[30] - Quote
W0lf Crendraven wrote:Mother Ducks wrote:W0lf Crendraven wrote:Amarr ships are pretty good right now, good tech2 frigates and the slicer for tech1, good dessies, awesome cruiser lineup (the1/2/3, 100mn ham legion and even without that the lgion is pretty boss), good bcs, awesome battlehships!
Also the ham drake sucks in a pure stat battle, the harbi has more ehp/dps as does the armor cane/myrm! I don't know how you are fitting your HAM Drake, but mine does more DPS than my armor cane, has more EHP, moves faster, and has better applied damage to BC up (only because I put two webs on my armor cane for cruiser down). HAM drake with scram web will eat any other BC that isn't dropping boosters like dey hot. God forbid I put missile implants in my head and just make it stupid. Ham drake has aprox 108k ehp and deals 786dps, armor cane has 124k ehp and deals 864dps!
I want to live in the world where those two stats occur simultaneously for both ships. Maxing out the tanks, jotting those numbers down, then maxing out the gank, and combining the two, do not a ship make.
You insist all these ships are bad because they don't compare to X ship, but again, I ask why all ships need to compete for the same role. Homogenization isn't something that is healthy for this game. All the meta that goes into making the best fleet comps or the best fits shouldn't be able to be applied to every single ship hull for the same role.
Yes, Amarr tend to be heavier with great damage projection. Are you telling me those two don't go together? An "I can't hold you down mentality, but who won't escape my guns" mentality? And even within that, the Navy Slicer both has some of the best damage projection for the frigate class and is one of the fastest non-inty hulls. Quit begging for Amarr to do everything, because they are already great at what they do. And if you really want to be fast, project all the damage, and still be tank, pick a Tengu, because NO ONE has ever done that before. |

Otto Weston
The Red Guard The Socialist Union
9
|
Posted - 2012.12.21 02:57:00 -
[31] - Quote
Diesel47 wrote:
Maller isn't "gr8 bait" when everybody who sees a maller instantly screams bait. I would never attack a maller without checking a killboard to see if its bait or not.
Harbinger DPS isn't too high, its mearly okay. Absolution? Since when is 500 dps high? And why would you ever active tank an absolution.. Lol.
Most amarr ships are mearly okay. Only a few can have a chance at even doing anything that isn't fleet work. It kinda sucks having every ship at your disposal being a fleet ship and nothing else, no variety.
Yeah I get that they are suppose to be slow and tanky, but every other race has some other options when it comes to how to fit. With amarr it feels like the same ship over and over again with different models and a few changed bonuses.
Well you'd be surprised how many people fall to Maller Bait.
The Harbinger gets 700 dps for 70k EHP, works very well against most BC's, Myrms and Canes can cause some trouble.
With the Abso, it's more you bull through a fight and your DPS works its magic over time. Oh and you active tank an Abso cos it can get 1k dps tank cold with a relatively cheap fit. With exile and overheat, that climbs to 1.4k dps tank. What's not to like?
I guess it's a matter of opinion, but I find a lot of Amarrian ships can do solo work. Everything's Air Droppable at least once. |

Diesel47
painkiller.
329
|
Posted - 2012.12.21 03:14:00 -
[32] - Quote
Liang Nuren wrote:Diesel47 wrote: Alright I'll give you that. But it doesn't change the fact the everything else is subpar.
And the funny thing is the Oracle is only good because it uses Battleship guns!
If you like the Oracle, there's no good reason you shouldn't like the Zealot and Legion. The Omen and Navy Omen are alright, as you agreed. The Coercer is arguably better now than it was before. The Executioner and Slicer are both ******* amazing and you're crazy to claim otherwise. -Liang
No, you are crazy to suggest the Legion is fine, or even good. And I never said anything about the zealot, so I don't know where you are getting that from.
But besides zealot and oracle everything else they have is just bad. Oracles only good because it uses the BS guns, and zealot is only good because its just a strong ship overall. Slicer and executioner are just alright. I wouldn't call them amazing. The rest blow. |

Liang Nuren
Heretic Army Heretic Nation
2404
|
Posted - 2012.12.21 03:23:00 -
[33] - Quote
Diesel47 wrote:Liang Nuren wrote:Diesel47 wrote: Alright I'll give you that. But it doesn't change the fact the everything else is subpar.
And the funny thing is the Oracle is only good because it uses Battleship guns!
If you like the Oracle, there's no good reason you shouldn't like the Zealot and Legion. The Omen and Navy Omen are alright, as you agreed. The Coercer is arguably better now than it was before. The Executioner and Slicer are both ******* amazing and you're crazy to claim otherwise. -Liang No, you are crazy to suggest the Legion is fine, or even good. And I never said anything about the zealot, so I don't know where you are getting that from. But besides zealot and oracle everything else they have is just bad. Oracles only good because it uses the BS guns, and zealot is only good because its just a strong ship overall. Slicer and executioner are just alright. I wouldn't call them amazing. The rest blow.
The Legion is a SuperZealot. If the Zealot is a "strong ship", then so is the Legion. The Slicer and Executioner are not merely "just alright" - they're ******* amazing. Your entire thread is turning into "Yeah well that one ship, BUT THE REST REALLY SUCK!" "And that one too, BUT THE REST REALLY SUCK, I PROMISE!!"
-_-
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Mother Ducks
OFF THE STATION
12
|
Posted - 2012.12.21 03:36:00 -
[34] - Quote
If I want to laugh at other frigates, the Navy Slicer will always be my preferred choice. With the rise of sensor dampeners, I realize it's power will likely be in decline, but then again "Oh, I can't target you unless I'm in scram range? See ya."
Being able to pick your targets at whim is a wonderful thing. |

Maeltstome
Mentally Assured Destruction
151
|
Posted - 2012.12.21 04:28:00 -
[35] - Quote
There are about a million video's of people tanking 10 man gangs in a single rep HAM legion... that ship literally stretches people from behind...
The punisher will out-brawl ANY frigate (except maybe a TD hookbill).
The executioner can perma run a 10mn AB and 24km point... or it can just fit like an old fasioend rifter and be sick.
Tormentor is a slow dramiel that costs 500k.
Omen is just... well... it's sex
Zealot is the best fleet HAC in the game
Augoror Navy has more EHP than most battleships
The abaddon is the fleet ship of choice for POS warfare
Curse is so good that it's top of the "Must die" list for every fleet.
Pilgrim is the best Solo ganking force recon in the game.
trying putting some TRACKING DISRUPTORS on your arbitrator and watch those nano-ships that cost 500mil be entirely unable to deal damage.
Sacrilidge has possible the best active HAC tank in the game atm in a PVP situation.
Retribution is, hands down, the best AF in the game imo.
Vengeance is the best AF tackler in the game for tanking under sentry gun fire.
Harbinger does SICK damage and has amazing projection.
Granted the prophecy sucks, i hate the sentinel and all the interceptors are trash in the current frigate climate (but that;'s the same for most ceptors atm) plus the slicer could use some CPU.
Why ships have you been flying? Are you trying to pretend you are minmatar or something? Amarr are good. A slight re-shuffle is coming to reduce scorches range and increase MF's range which will make them amazing. |

Barrogh Habalu
Imperial Shipment Amarr Empire
71
|
Posted - 2012.12.21 04:46:00 -
[36] - Quote
Since it was mentioned... There is no life in wormholes without Legion (not to discard other armor T3s ofc), unless all you do is running sites in C3-C4s in Tengus, or so killboards strongly suggest. And the backup for those? Guardians. So IMO it pretty much boils down to what was said in the beginning of the thread, you can find a place where your favorite ship will be needed.
I remember feeling exactly like OP some time ago though. Of course some people disagreed with me back then, and on top of that wise people told me that buffs and nerfs tend to turn tides significantly. I, for once, expect to laugh pretty hard at what Zealot and Sacrilege may become after rebalancing hit HACs, seeing how Maller can sport 94k EHP np and Omen becoming good nano ship (although I also suspect that Amarr BSs will take a hit since almost everything else CCP noted as "doing its job fine" in pre-rebalancing posts is a bit of a lackluster now, or so many people believe).
But after all said and done, things like this tend to happen nevertheless, so there's more to the topic than some objective merits of hardware. |

W0lf Crendraven
The Tuskers
27
|
Posted - 2012.12.21 05:36:00 -
[37] - Quote
Mother Ducks wrote:W0lf Crendraven wrote:Mother Ducks wrote:W0lf Crendraven wrote:Amarr ships are pretty good right now, good tech2 frigates and the slicer for tech1, good dessies, awesome cruiser lineup (the1/2/3, 100mn ham legion and even without that the lgion is pretty boss), good bcs, awesome battlehships!
Also the ham drake sucks in a pure stat battle, the harbi has more ehp/dps as does the armor cane/myrm! I don't know how you are fitting your HAM Drake, but mine does more DPS than my armor cane, has more EHP, moves faster, and has better applied damage to BC up (only because I put two webs on my armor cane for cruiser down). HAM drake with scram web will eat any other BC that isn't dropping boosters like dey hot. God forbid I put missile implants in my head and just make it stupid. Ham drake has aprox 108k ehp and deals 786dps, armor cane has 124k ehp and deals 864dps! I want to live in the world where those two stats occur simultaneously for both ships. Maxing out the tanks, jotting those numbers down, then maxing out the gank, and combining the two, do not a ship make.
That are the stats of completly legit setup, all tech1/tech2 no faction or tech2 rigs (with a bit of pimp your looking at 150k ehp on the cane), both with hard tackle (i.e drake is web/scram + mwd, cane is dualweb/scram + mwd)
(granted thats force multiplied edit: http://tinypic.com/view.php?pic=2vwv3wz&s=6 with heat tho )
Also for solo stuff legion>loki/proteus, slicer/vengeance/retri are pretty awesome frigates, the coercer is pretty boss. Maller is the best tier1 cruiser hand down, omen is the best tier1 kiting cruiser, augorors are the best logistical ships tier1 has to offer, zealot is the best hac, guardians are very very good aswell, (curse/pilgrimm make awesome solo/small scale ships). Harbi is pretty good, oracle is very good. Damnation is pretty much the best fleet cs, the complete battleship line is op. Nightmare is awesome for pve, Bhaalghorn is the best pirate bs for fleets. Navy apocs are pretty boss aswell!
Racial ewar is pretty good aswell (especially if used on the ewar cruisers).
Seriously amarr is fine atm! |

Aralieus
Shadowbane Syndicate
31
|
Posted - 2012.12.21 06:10:00 -
[38] - Quote
I am amarr specc'd and I got to say I respectfully disagree. Lasers could do with a bit more tracking but that's really all I can think of. Oderint Dum Metuant |

Ares Desideratus
Blue Republic RvB - BLUE Republic
21
|
Posted - 2012.12.21 06:38:00 -
[39] - Quote
The Punisher has only two mid-slots, is pretty darn slow for a Tech I frigate, and uses the turrets with the most cap use and worst tracking. It's utility high-slot ain't as useful as it once was and it's active tank is easily matched by the Incursus, Merlin or Breacher. The Punisher, like the Rifter, is past it's prime and in need of a reworking, cause it ain't working normally any more. So that's why I can't use the Punisher in my argument here.
But other than that, the Amarr still have some pretty dominant ships. Executioner, Coercer, Slicer, Retribution, Vengeance - these are just at the frigate / destroyer level and it sucks trying to take on any of these without losing horribly.
Diesel47 wrote:So is it safe to say right now that Amarr ships are kinda suck?
Nah, definitely not. |

Koujjo Dian
The Forsworn Protectorate Imperial Protectorate
24
|
Posted - 2012.12.21 14:21:00 -
[40] - Quote
Maeltstome wrote:
The punisher will out-brawl ANY frigate (except maybe a TD hookbill).
Or an Incursus, or a TD slasher, or a sensor damp Condor, which is what people REALLY fly. |

Entrepreuna
Dreddit Test Alliance Please Ignore
23
|
Posted - 2012.12.21 14:23:00 -
[41] - Quote
FYI:
Test has doctrines for:
Apocs
Guardians
Oracles
Navy Apocs
Damnation
Zealot
Curse
Archons
Revs
Super caps
That's a lot of Amarr ships.... The 4 conventional ships that we fly every day I have put in bold. If you think Amarr suck then you are clueless. They are a standard for large scale alliance PvP. |

Malcanis
Vanishing Point. The Initiative.
5552
|
Posted - 2012.12.21 14:46:00 -
[42] - Quote
Otto Weston wrote:I must disagree with most of your points.
Punisher - Solid PVP Frigate Tormentor - Wild Card PVP frigate
Legion - Ok I agree here. It's sub-par.
Yes lasers use cap, but you gain so much. With T1 ammo you never have to reload.. range dicatation is easy with multiple ammo types and you have instant switching. Some ships are hard to fit with low amounts of mid slots, but that's what you pay for great tanks etc. Also most Amarr ships have in built cap reduction usage for lasers, and have larger capacitor pools anyway.
Some great ships - Purifier (Best Bomber Imo) Vengeance (Very Tough AF) Maller (Gr8 Bait) Pilgrim (Gr8 solo ship) Curse (Gr8 gang ship) Harbinger (High Dps, High Buffer, has enough mids) Oracle (Nice Range, High Dps) Absolution (High Dps, Ridiculous Active Tank) Damnation (Ridiculous Buffer)
Battleships are ok apart from the poor Apoc. With the Oracle in existence, the only reason you'd pick an Apoc over an Oracle is for extra health.
Yes some ships are slow, but that's the playstyle, slow, tanky with good dps. If you didn't like the playstyle, you shouldn't have gone Amarr. Either way, I still love Amarr, and would choose it over the rest.
Apocs are our go-to heavy fleet doctrine ship. (T2 range rig, 2 TCs, Megapulse II). They're pretty damb good. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Diesel47
painkiller.
329
|
Posted - 2012.12.21 14:49:00 -
[43] - Quote
Entrepreuna wrote:FYI:
Test has doctrines for:
Apocs
Guardians
Oracles
Navy Apocs
Damnation
Zealot
Curse
Archons
Revs
Super caps
That's a lot of Amarr ships.... The 4 conventional ships that we fly every day I have put in bold. If you think Amarr suck then you are clueless. They are a standard for large scale alliance PvP.
I like how only Five of those ships are sub-BS, out of like 40+ sub-BS ships.
Like I said, amarr subcap just sucks compared to the other races.
You never hear anybody going "Guys, we GOTTA do a harbinger roam!" (inb4 hordes of nubs claiming they do harbinger roams daily and how their legion can solo 10 man fleets.) |

Torothin
Dreddit Test Alliance Please Ignore
213
|
Posted - 2012.12.21 14:57:00 -
[44] - Quote
More like 7 are constantly used on a regular basis. That's a lot for one race. Name me an alliance that uses more ... Do you know what you are talking about? |

Diesel47
painkiller.
329
|
Posted - 2012.12.21 15:14:00 -
[45] - Quote
Torothin wrote:More like 7 are constantly used on a regular basis. That's a lot for one race. ... Do you know what you are talking about?
Nope not at all.
Here are some examples.
Incursus - One of, if not the best T1 frigate atm. Taranis - Still a beast.
Thorax - Shield or armor tank, great ship. Perfect balance of utility/tank/dps. Vexor - Also a great ship for PvP and PvE.
Arazu - Great ship. Proteus - THE best cloaky T3, rather fly this than a legion any day.
Myrm - Amazing tank, can fit full tackle and cap boosters (Amarr can't do that ). Works great for solo/small gang. Brutix - Disgusting DPS. Talos - One of the best solo ships out there. Very fast and good damage projection.
Megathron - Great ship. Dominix - Great utility ship.
Thanatos - Great Nyx - Amazing Erebus - Great Moros - Great
Then the pirate faction ships: Daredevil - Amazing. Vigilant - Amazing. Vindicator - Amazing.
So not only do they have great BS and cap ships, they also have a ton of ships that can be used in anywhere from solo to fleet warfare to great effect. Also pirate ships that don't blow. The ships are so versatile they can adapt to many situations.
Can Amarr even compete? The same generic make up for each ship. Slow and big buffer, no versatility, glaring weaknesses for solo/small gang work, literally the same ship over and over besides a few that are worth flying.
In my eyes if somebody trains gallente atm, they would be getting alot more for the SP invested. |

Ares Desideratus
Blue Republic RvB - BLUE Republic
21
|
Posted - 2012.12.21 15:15:00 -
[46] - Quote
Diesel47 wrote:Entrepreuna wrote:FYI:
Test has doctrines for:
Apocs
Guardians
Oracles
Navy Apocs
Damnation
Zealot
Curse
Archons
Revs
Super caps
That's a lot of Amarr ships.... The 4 conventional ships that we fly every day I have put in bold. If you think Amarr suck then you are clueless. They are a standard for large scale alliance PvP. I like how only Five of those ships are sub-BS, out of like 40+ sub-BS ships. Like I said, amarr subcap just sucks compared to the other races. You never hear anybody going "Guys, we GOTTA do a harbinger roam!"  (inb4 hordes of nubs claiming they do harbinger roams daily and how their legion can solo 10 man fleets.) What's wrong with the Harbinger?
Edit: ^^ Oh my goodness dude, get Gallente's balls out of your mouth, the Taranis hasn't been worth it's price in months and months. |

Diesel47
painkiller.
329
|
Posted - 2012.12.21 15:20:00 -
[47] - Quote
Ares Desideratus wrote:
What's wrong with the Harbinger?
Nothings wrong with it, but it isn't worth flying compared to the other options out there. |

Torothin
Dreddit Test Alliance Please Ignore
213
|
Posted - 2012.12.21 15:24:00 -
[48] - Quote
Diesel47 wrote:Torothin wrote:More like 7 are constantly used on a regular basis. That's a lot for one race. ... Do you know what you are talking about? Nope not at all. Here are some examples. Incursus - One of, if not the best T1 frigate atm. Taranis - Still a beast. Thorax - Shield or armor tank, great ship. Perfect balance of utility/tank/dps. Vexor - Also a great ship for PvP and PvE. Arazu - Great ship. Proteus - THE best cloaky T3, rather fly this than a legion any day. Myrm - Amazing tank, can fit full tackle and cap boosters (Amarr can't do that  ). Works great for solo/small gang. Brutix - Disgusting DPS. Talos - One of the best solo ships out there. Very fast and good damage projection. Megathron - Great ship. Dominix - Great utility ship. Thanatos - Great Nyx - Amazing Erebus - Great Moros - Great Then the pirate faction ships: Daredevil - Amazing. Vigilant - Amazing. Vindicator - Amazing. So not only do they have great BS and cap ships, they also have a ton of ships that can be used in anywhere from solo to fleet warfare to great effect. Also pirate ships that don't blow. The ships are so versatile they can adapt to many situations. Can Amarr even compete? The same generic make up for each ship. Slow and big buffer, no versatility, glaring weaknesses for solo/small gang work, literally the same ship over and over besides a few that are worth flying. In my eyes if somebody trains gallente atm, they would be getting alot more for the SP invested.
First off, you have proven my point. Amarr carriers and super caps are superior in every way when comapred to gallente or any other race. They have the Moros which is the best dread. That's it. Myrm, brutix, talos are not feasible for large scale PvP. Small scale yes. But not large.
Mega and Domi are hardly ever used. The Domi is here and there but not much. Mega is not used at all. Same with the vindicator. Vexor is ok thorax you hardly ever see.
Curse is like the best ship for small scale PvP in game. Do I even need to talk about the Bhallgorn as well? Let's also not forget that the vengeance is superior to the other gallente afs. When push comes to shove and you compare what is used more for PvP. Amarr will win. Does gallente have an advantage at small scale PvP? Yes.
But are gallente feasible in large scale PvP? Absolutely not. Aside from caps you have:
Onieros
Arazu
Lachesis
and that is pretty much all she wrote. Some use the domi but not many.
|

Diesel47
painkiller.
329
|
Posted - 2012.12.21 15:30:00 -
[49] - Quote
Torothin wrote:Diesel47 wrote:Torothin wrote:More like 7 are constantly used on a regular basis. That's a lot for one race. ... Do you know what you are talking about? Nope not at all. Here are some examples. Incursus - One of, if not the best T1 frigate atm. Taranis - Still a beast. Thorax - Shield or armor tank, great ship. Perfect balance of utility/tank/dps. Vexor - Also a great ship for PvP and PvE. Arazu - Great ship. Proteus - THE best cloaky T3, rather fly this than a legion any day. Myrm - Amazing tank, can fit full tackle and cap boosters (Amarr can't do that  ). Works great for solo/small gang. Brutix - Disgusting DPS. Talos - One of the best solo ships out there. Very fast and good damage projection. Megathron - Great ship. Dominix - Great utility ship. Thanatos - Great Nyx - Amazing Erebus - Great Moros - Great Then the pirate faction ships: Daredevil - Amazing. Vigilant - Amazing. Vindicator - Amazing. So not only do they have great BS and cap ships, they also have a ton of ships that can be used in anywhere from solo to fleet warfare to great effect. Also pirate ships that don't blow. The ships are so versatile they can adapt to many situations. Can Amarr even compete? The same generic make up for each ship. Slow and big buffer, no versatility, glaring weaknesses for solo/small gang work, literally the same ship over and over besides a few that are worth flying. In my eyes if somebody trains gallente atm, they would be getting alot more for the SP invested. First off, you have proven my point. Amarr carriers and super caps are superior in every way when comapred to gallente or any other race. They have the Moros which is the best dread. That's it. Myrm, brutix, talos are not feasible for large scale PvP. Small scale yes. But not large. Mega and Domi are hardly ever used. The Domi is here and there but not much. Mega is not used at all. Same with the vindicator. Vexor is ok thorax you hardly ever see. Curse is like the best ship for small scale PvP in game. Do I even need to talk about the Bhallgorn as well? Let's also not forget that the vengeance is superior to the other gallente afs. When push comes to shove and you compare what is used more for PvP. Amarr will win. Does gallente have an advantage at small scale PvP? Yes. But are gallente feasible in large scale PvP? Absolutely not. Aside from caps you have: Onieros Arazu Lachesis and that is pretty much all she wrote. Some use the domi but not many.
Explain to me how the Erebus and Nyx are bad. They might be marginally weaker in some areas than the Amarr ships, but Amarr sub-bs compared to gallente sub-bs just gets completely slaughtered.
You see vexors and thorax alot more than you see any amarr cruisers out there.
You act as if the entire game is about large blob warfare to prove your point that amarr ships are fine. Because that is the only thing they can do. |

Ares Desideratus
Blue Republic RvB - BLUE Republic
21
|
Posted - 2012.12.21 15:34:00 -
[50] - Quote
Diesel47 wrote:Ares Desideratus wrote: What's wrong with the Harbinger?
Edit: ^^ Oh my goodness dude, get Gallente's balls out of your mouth, the Taranis hasn't been worth it's price in months and months.
Get Amarrs **** out of your mouth. Just because you think the taranis is bad doesn't make the entire post invalid. Amarr blows face it. Harbinger isn't worth flying because it doesn't do anything better than any other bc out there. Mediocre ship. I used to be the guy defending the Gallente from haters like you till I took an arrow.. nah jk
But who actually flies Tier 2 BC any more any ways? All I see is Nados and Taloses, with a dash of Naga and Oracle (can't remember the last time I saw a group of Drakes in low-sec)... the whole Tech I lineup is being rebalanced so you have nothing to complain about other than the Harbi being "slightly inferior" to the Hurricane (even tho it does better damage / projection but whatevs)
And even so, the Battlecruiser lineup is the only place you have a CHANCE of making the Amarr seem weak, go down or up in ship class and you have no argument.
So perhaps it is you who should get a better grip on the **** of Amarr. |

Entrepreuna
Dreddit Test Alliance Please Ignore
23
|
Posted - 2012.12.21 15:34:00 -
[51] - Quote
More tank from the super cap side. The moros is the only cap that the gallente have that is better. Like I stated before. If Gallente ships are so beast as you claim. Large entities which consist of thousands of pvpers would use them more. it's as simple as that. I am assuming we should follow your claims and all ditch our Amarr doctrines due to Gallente apparently owning everything like you claim right? I assume the thousands of PvPers within these alliance are wrong? Right? |

Diesel47
painkiller.
329
|
Posted - 2012.12.21 15:39:00 -
[52] - Quote
Ares Desideratus wrote: I used to be the guy defending the Gallente from haters like you till I took an arrow.. nah jk
But who actually flies Tier 2 BC any more any ways? All I see is Nados and Taloses, with a dash of Naga and Oracle (can't remember the last time I saw a group of Drakes in low-sec)... the whole Tech I lineup is being rebalanced so you have nothing to complain about other than the Harbi being "slightly inferior" to the Hurricane (even tho it does better damage / projection but whatevs)
And even so, the Battlecruiser lineup is the only place you have a CHANCE of making the Amarr seem weak, go down or up in ship class and you have no argument.
So perhaps it is you who should get a better grip on the **** of Amarr.
Lol. Just because you kill T1 fitted frigs and destroyers in your executioner doesn't mean that Amarr is balanced.
The harb is "very inferior" to a ship like the hurricane. Who flies tier2 BC? Idk man. Have you ever ventured into something that isn't hi-sec?
Amarr cruisers suck gallente ****. Idk what you are talking about.
The only thing keeping amarr alive is scorch and you know it.
|

Entrepreuna
Dreddit Test Alliance Please Ignore
23
|
Posted - 2012.12.21 15:49:00 -
[53] - Quote
Diesel47 wrote:Entrepreuna wrote:More tank from the super cap side. The moros is the only cap that the gallente have that is better. Like I stated before. If Gallente ships are so beast as you claim. Large entities which consist of thousands of pvpers would use them more. it's as simple as that. I am assuming we should follow your claims and all ditch our Amarr doctrines due to Gallente apparently owning everything like you claim right? I assume the thousands of PvPers within these alliance are wrong? Right? nope you don't get it. I'll try to make it as simple as possible. theres more to the game than blob warfare. cap ships Amarr - 10/10 Gall - 9/10 non-cap ships Amarr - 2/10 Gall - 10/10 Ares Desideratus wrote: I used to be the guy defending the Gallente from haters like you till I took an arrow.. nah jk
But who actually flies Tier 2 BC any more any ways? All I see is Nados and Taloses, with a dash of Naga and Oracle (can't remember the last time I saw a group of Drakes in low-sec)... the whole Tech I lineup is being rebalanced so you have nothing to complain about other than the Harbi being "slightly inferior" to the Hurricane (even tho it does better damage / projection but whatevs)
And even so, the Battlecruiser lineup is the only place you have a CHANCE of making the Amarr seem weak, go down or up in ship class and you have no argument.
So perhaps it is you who should get a better grip on the **** of Amarr.
Lol. Just because you kill T1 fitted RVB frigs and destroyers in your executioner doesn't mean that Amarr is balanced. The harb is "very inferior" to a ship like the hurricane. Who flies tier2 BC? Idk man. Have you ever ventured into something that isn't hi-sec? Amarr cruisers suck gallente ****. Idk what you are talking about. The only thing keeping amarr alive is scorch and you know it.
I do get it. You are the one who doesn't. it's like trying to explain fleet concepts to someone with down syndrome. Gallente ships have a small niche and that is it,. How many triage thannys do you see, how many domi fleets do you see? How many fleets of myrms are there? What about fleets of megathrons or diemoses?
Now ask yourself the same question about triage archons, apocs, Oracles, and zealots? My point exactly. Your statements are false. There is not a single ship in the game that Gallente have that can kill a Curse 1 on 1. How is that for small scale PvP? |

Diesel47
painkiller.
329
|
Posted - 2012.12.21 15:51:00 -
[54] - Quote
Entrepreuna wrote:
I do get it. You are the one who doesn't. it's like trying to explain fleet concepts to someone with down syndrome. Gallente ships have a small niche and that is it,. How many triage thannys do you see, how many domi fleets do you see? How many fleets of myrms are there? What about fleets of megathrons or diemoses?
Now ask yourself the same question about triage archons, apocs, Oracles, and zealots? My point exactly/
You know you lost when you start resorting to insults rofl.
Whats wrong? Can't form arguments without getting frustrated? |

Entrepreuna
Dreddit Test Alliance Please Ignore
23
|
Posted - 2012.12.21 15:53:00 -
[55] - Quote
Hello I just did. Ask yourself the above questions. Because there are none! |

Katran Luftschreck
Royal Ammatar Engineering Corps
293
|
Posted - 2012.12.21 16:01:00 -
[56] - Quote
Laser suck batteries. Active armor tanks sucks even more batteries. What do you need to keep batteries charged? Cap boosters. Where do cap boosters go? Mid slots. What do Amarr ships universally lack? Bingo! EvE Forum Bingo |

Ares Desideratus
Blue Republic RvB - BLUE Republic
21
|
Posted - 2012.12.21 16:16:00 -
[57] - Quote
Diesel47 wrote:Lol. Just because you kill T1 fitted RVB frigs and destroyers in your executioner doesn't mean that Amarr is balanced. Actually, it means that the Amarr frigates are balanced.
Diesel47 wrote:The harb is "very inferior" to a ship like the hurricane. Who flies tier2 BC? Idk man. Have you ever ventured into something that isn't hi-sec? Actually I was just talking about low-sec and the lack of Tier 2 BC compared to Tier 3 these days. It's probably got something to do with Tier 3 BC obsoleting your precious Canes.
Diesel47 wrote:Amarr cruisers suck gallente ****. Idk what you are talking about. You don't know what you're talking about yourself either. Isn't any Omen not doing 500 DPS at Vagabond range? Isn't any Maller without 100k EHP?
Diesel47 wrote:The only thing keeping amarr alive is scorch and you know it. And the only thing keeping Minmatar alive is Barrage.
And if Caldari weren't so good they wouldn't be as good.
And if I wasn't better than you I'd lose in a fight. |

Riedle
Paradox Collective Choke Point
202
|
Posted - 2012.12.21 16:26:00 -
[58] - Quote
Diesel47 wrote:I feel like Subcap Amarr ships are really underpowered atm..
Amarr frigates aren't so good. Legion really sucks. Guns use cap and 95% of ships have less than 3 mid slots so using cap boosters = no utility. Most ships slower than molasses. Everything else sucks. EVERYTHING SUCKS D:
Stuff that doesn't suck: Battleship+ Omen and friends.
So it seems like flying anything that isn't a Cap/Battleship will make you 2nd rate to everything else.
Alot of their ships specialize in just being tanky, painfully slow, and mediocre DPS.
The only subcap ships worth flying seem to be anything "omen" and maybe the sac.
damnation is awesome. oracle is great zealot is great guardian is great curse is awesome
you need to think on this some more son |

Diesel47
painkiller.
330
|
Posted - 2012.12.21 16:38:00 -
[59] - Quote
Ares Desideratus wrote:Diesel47 wrote:Lol. Just because you kill T1 fitted RVB frigs and destroyers in your executioner doesn't mean that Amarr is balanced. Actually, it means that the Amarr frigates are balanced. Diesel47 wrote:The harb is "very inferior" to a ship like the hurricane. Who flies tier2 BC? Idk man. Have you ever ventured into something that isn't hi-sec? Actually I was just talking about low-sec and the lack of Tier 2 BC compared to Tier 3 these days. It's probably got something to do with Tier 3 BC obsoleting your precious Canes. Diesel47 wrote:Amarr cruisers suck gallente ****. Idk what you are talking about. You don't know what you're talking about yourself either. Isn't any Omen not doing 500 DPS at Vagabond range? Isn't any Maller without 100k EHP? Diesel47 wrote:The only thing keeping amarr alive is scorch and you know it. And the only thing keeping Minmatar alive is Barrage. And if Caldari weren't so good they wouldn't be as good. And if I wasn't better than you I'd lose in a fight.
Tanking isn't a valid role. This isn't a wow raid. 100k EHP? What good is it? Just ignore it until the rest of his gang is dead. 500 dps omen only if you shield tank it. And thats only for a minute before your cap runs out .
You are killing half fitted t1 frigates in RVB in your T2 fitted executioner, I could do the same in a venture. Venture is good pvp ship now huh?
Canes still have a role, so do cyclones, myrms, brutix, and drakes. All the Tier 3 BC are good because CCP made them overpowered. But having one ship (oracle) doesn't make up for the glaring weaknesses the other line of ships have. The only reason the Oracle is any good is because people shield tank it and it uses the BS guns. (amarr medium and small guns need work) It doesn't follow the amarr ship doctrine of being slow and tanky = bad.
|

deepos
Red Federation RvB - RED Federation
1
|
Posted - 2012.12.21 16:57:00 -
[60] - Quote
This is a nice thread to promote old and new Amarr ships actually !
Now if we could just disregard the OP entirely, it will definitely be better. I don't think he really wants to understand,
Looking forward for new Amarr BCs! |

Klown Walk
New Eden Renegades Ninja Unicorns with Huge Horns
148
|
Posted - 2012.12.21 17:21:00 -
[61] - Quote
I pretty much only like the zealot and that's because it's so good solo, omen seems decent but I have only tried armor fitting it. |

Ares Desideratus
Blue Republic RvB - BLUE Republic
21
|
Posted - 2012.12.21 17:23:00 -
[62] - Quote
Actually one of Diesel's comments just gave me an idea.
If we find a ship that looks like a vagina it can go nice with the Thorax.
You can fly in and out and have a good time |

Lyron-Baktos
Selective Pressure Rote Kapelle
350
|
Posted - 2012.12.21 17:25:00 -
[63] - Quote
Still agree with OP. Amarr sub BS is pretty weak. Im realing hoping the harby gets some love soon How the **** do you remove a signature? |

Alua Oresson
Demon-War-Lords Fatal Ascension
174
|
Posted - 2012.12.21 17:35:00 -
[64] - Quote
Diesel47 wrote:I feel like Subcap Amarr ships are really underpowered atm..
I agree, Amarr subcaps are awful. http://pvpwannabe.blogspot.com/ |

Mother Ducks
OFF THE STATION
18
|
Posted - 2012.12.21 19:00:00 -
[65] - Quote
The OP refuses to acknowledge roles of ship, so the thread really won't go anywhere.
Though, I will ask this:
What role do you think the hurricane serves now? Since you have removed "blob warfare" from the pool, you can remove insta-canes. The Brutix has replaced it within the brawling arena (so has the Drake). Hell, I would take an Arbitrator in my fleet before a Hurricane these days (at least a well piloted one). |

Liang Nuren
Heretic Army Heretic Nation
2406
|
Posted - 2012.12.21 19:09:00 -
[66] - Quote
Diesel47 wrote:Myrm - Amazing tank, can fit full tackle and cap boosters (Amarr can't do that  ). Works great for solo/small gang. Brutix - Disgusting DPS. Talos - One of the best solo ships out there. Very fast and good damage projection.
You should never, ever fly a Brutix. The Myrmidon obsoletes it completely.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Alara IonStorm
3905
|
Posted - 2012.12.21 19:12:00 -
[67] - Quote
Liang Nuren wrote: You should never, ever fly a Brutix. The Myrmidon obsoletes it completely.
I'kk bet you 20million ISK I can find a current reason to fly a Brutix over a Myrmidon.  |

Denuo Secus
90
|
Posted - 2012.12.21 19:36:00 -
[68] - Quote
Interesting detail: the whole Amarr ewar line is (intentionally) viable for hands-on combat without sacrificing their ewar role. I really like this hybrid nature since it makes them much more usable for solo and small gang PvP. In contrast: Caldari and Gallente ewar vessels are much more specialized and fit more into larger scale combat, especially Caldari. |

Liang Nuren
Heretic Army Heretic Nation
2406
|
Posted - 2012.12.21 19:41:00 -
[69] - Quote
Alara IonStorm wrote:Liang Nuren wrote: You should never, ever fly a Brutix. The Myrmidon obsoletes it completely.
I'kk bet you 20million ISK I can find a current reason to fly a Brutix over a Myrmidon. 
From what I remember, the biggest difference between the Myrm and Brutix is that the Myrm has more HP and damage. Most other meaningful stats are the same (sig, speed, velocity, etc). So I guess maybe you should fly one or the other if you have crap skills?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Torothin
Dreddit Test Alliance Please Ignore
213
|
Posted - 2012.12.21 20:25:00 -
[70] - Quote
OP flat out refused to acknowledge the use of ships that Amarr offers. TEST Alliance is an 11,000 man alliance and we are heavy into Amarr. But apparently according to the OP. That doesn't count as PvP. Gallente has the superior Dread, Logistic ship, and small scale PvP bcs. Their recons are useful in fleets but not as much as Minnie. Past that, they are lacking and outclassed. Gallente that is. |

Klown Walk
New Eden Renegades Ninja Unicorns with Huge Horns
148
|
Posted - 2012.12.21 21:32:00 -
[71] - Quote
Torothin wrote:OP flat out refused to acknowledge the use of ships that Amarr offers. TEST Alliance is an 11,000 man alliance and we are heavy into Amarr. But apparently according to the OP. That doesn't count as PvP. Gallente has the superior Dread, Logistic ship, and small scale PvP bcs. Their recons are useful in fleets but not as much as Minnie. Past that, they are lacking and outclassed. Gallente that is.
Maybe he is talking about solo or small gangs. |

Liang Nuren
Heretic Army Heretic Nation
2406
|
Posted - 2012.12.21 22:19:00 -
[72] - Quote
Klown Walk wrote:Torothin wrote:OP flat out refused to acknowledge the use of ships that Amarr offers. TEST Alliance is an 11,000 man alliance and we are heavy into Amarr. But apparently according to the OP. That doesn't count as PvP. Gallente has the superior Dread, Logistic ship, and small scale PvP bcs. Their recons are useful in fleets but not as much as Minnie. Past that, they are lacking and outclassed. Gallente that is. Maybe he is talking about solo or small gangs.
I haven't flown in blobs for years and I still enjoy Amarr for solo and small gang PVP.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liam Inkuras
Chaotic Tranquility Casoff
21
|
Posted - 2012.12.21 22:42:00 -
[73] - Quote
Actually, regarding the Brutix. That ship is pretty pointless now thanks to the new Thorax. Much cheaper, faster, similar DPS, and can armour or shield tank well. I personally think Amarr is doing just fine. Their cruisers are seen everywhere, and the Arbitrator is arguably a better drone boat than the Vexor. The Coercer absolutely chews through frigates and doesn't even need a scram of point. The Vengeance gets a stupidly good tank and does great damage. Executioner? Best T1 Inty in the game right now in my eyes. That Maller over there? Well now he can dish damage as well as take a boatload of it. 45k EHP and 300+ DPS is no sweat for that ship. Oh and the Pilgrim will have you neuted out before you can call out over comms. Can't do much without cap can you? Sure, chew through those cap boosters. But they don't last forever. Amarr are doing just fine, and that is the reason they are not getting looked at as seriously as the other races in regard to the tiericide.
PS. 'Dat Omen  |

Maeltstome
Mentally Assured Destruction
151
|
Posted - 2012.12.21 22:46:00 -
[74] - Quote
Yet another thread reaches that point where no-one is willing to change there opinion on the subject matter - and the vast majority of posts are made by people who do not fly the ships they are slating/defending.
Go listen to the final episode of 'bringing solo back' from season 1. They address amarr and i largely agree with the sentiment.
What is that sentiment? I'm not telling you if you're too lazy to listen to a player pod-cast that tries to improve other peoples game playing experience. |

Liang Nuren
Heretic Army Heretic Nation
2406
|
Posted - 2012.12.21 23:00:00 -
[75] - Quote
Maeltstome wrote:Yet another thread reaches that point where no-one is willing to change there opinion on the subject matter - and the vast majority of posts are made by people who do not fly the ships they are slating/defending.
Go listen to the final episode of 'bringing solo back' from season 1. They address amarr and i largely agree with the sentiment.
What is that sentiment? I'm not telling you if you're too lazy to listen to a player pod-cast that tries to improve other peoples game playing experience.
I agree - everyone should watch Bringing Solo Back. I don't always agree with him, but it's still a great starting point for the Completely Clueless out there.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Gal'o Sengen
State War Academy Caldari State
29
|
Posted - 2012.12.22 10:07:00 -
[76] - Quote
Amarr ships are fine in large numbers. On a smaller scale though the problem is Lasers are a kiting weapon and Amarr ships are Brawlers. They just don't go together particularly well.
The problem is, more than anything, that they Armour tank. Fix Armour tanking and you fix Amarr for the most part... Though they could certainly do with some more Drones in the turret Cruisers. 3 doesn't really cut it when you guns have such bad tracking. |

Funky Lazers
Shin-Ra Ltd
67
|
Posted - 2012.12.22 14:36:00 -
[77] - Quote
Diesel47 wrote:I feel like Subcap Amarr ships are really underpowered atm..
Amarr frigates aren't so good. Legion really sucks. Guns use cap and 95% of ships have less than 3 mid slots so using cap boosters = no utility. Most ships slower than molasses. Everything else sucks. EVERYTHING SUCKS D:
Stuff that doesn't suck: Battleship+ Omen and friends.
So it seems like flying anything that isn't a Cap/Battleship will make you 2nd rate to everything else.
Alot of their ships specialize in just being tanky, painfully slow, and mediocre DPS.
The only subcap ships worth flying seem to be anything "omen" and maybe the sac.
They are not OP and not the best at PvP, but not the worst. They are in the middle or just well balanced.
As for PvE they are the worst (after minmatar and gallente) if you look at them overall since they can't change damage type. To preform well you need to do stuff in amarr space so you won't meet Guristas or Angels.
"Adapt" - means you have to stop using the ship you like and start flying Drake or Tengu like the rest nullbear newbs. |

Maeltstome
Mentally Assured Destruction
152
|
Posted - 2012.12.22 14:45:00 -
[78] - Quote
Funky Lazers wrote:Diesel47 wrote:I feel like Subcap Amarr ships are really underpowered atm..
Amarr frigates aren't so good. Legion really sucks. Guns use cap and 95% of ships have less than 3 mid slots so using cap boosters = no utility. Most ships slower than molasses. Everything else sucks. EVERYTHING SUCKS D:
Stuff that doesn't suck: Battleship+ Omen and friends.
So it seems like flying anything that isn't a Cap/Battleship will make you 2nd rate to everything else.
Alot of their ships specialize in just being tanky, painfully slow, and mediocre DPS.
The only subcap ships worth flying seem to be anything "omen" and maybe the sac. They are not OP and not the best at PvP, but not the worst. They are in the middle or just well balanced. As for PvE they are the worst (after minmatar and gallente) if you look at them overall since they can't change damage type. To preform well you need to do stuff in amarr space so you won't meet Guristas or Angels.
Gallente can'nt change damage type on their guns either. And btw, guristas second lowest resist is thermal - and all high damage amarr crystals have a very large thermal component. I used to run plexes using an ishtar to tank and a 'geddon to DPS and it was a walk in the park.
|

Funky Lazers
Shin-Ra Ltd
67
|
Posted - 2012.12.22 15:07:00 -
[79] - Quote
Maeltstome wrote:Funky Lazers wrote:Diesel47 wrote:I feel like Subcap Amarr ships are really underpowered atm..
Amarr frigates aren't so good. Legion really sucks. Guns use cap and 95% of ships have less than 3 mid slots so using cap boosters = no utility. Most ships slower than molasses. Everything else sucks. EVERYTHING SUCKS D:
Stuff that doesn't suck: Battleship+ Omen and friends.
So it seems like flying anything that isn't a Cap/Battleship will make you 2nd rate to everything else.
Alot of their ships specialize in just being tanky, painfully slow, and mediocre DPS.
The only subcap ships worth flying seem to be anything "omen" and maybe the sac. They are not OP and not the best at PvP, but not the worst. They are in the middle or just well balanced. As for PvE they are the worst (after minmatar and gallente) if you look at them overall since they can't change damage type. To preform well you need to do stuff in amarr space so you won't meet Guristas or Angels. Gallente can'nt change damage type on their guns either. And btw, guristas second lowest resist is thermal - and all high damage amarr crystals have a very large thermal component. I used to run plexes using an ishtar to tank and a 'geddon to DPS and it was a walk in the park.
As for gallente, every rat has KIN/THERM as the second lowest resist and almost never as the highest.
EM damage on lasers is around ~70%. Gurista ships have around 75% EM and 55% Thermal resists. So if you shoot them with something like Mutifreq that is 28/20 EM/Thermal you loose 77% of damage. You loose A LOT of damage. "Adapt" - means you have to stop using the ship you like and start flying Drake or Tengu like the rest nullbear newbs. |

Murk Paradox
Dvice Shipyards No Value
72
|
Posted - 2012.12.22 16:33:00 -
[80] - Quote
Gal'o Sengen wrote:Amarr ships are fine in large numbers. On a smaller scale though the problem is Lasers are a kiting weapon and Amarr ships are Brawlers. They just don't go together particularly well.
The problem is, more than anything, that they Armour tank. Fix Armour tanking and you fix Amarr for the most part... Though they could certainly do with some more Drones in the turret Cruisers. 3 doesn't really cut it when you guns have such bad tracking.
Unless you spice things up with your drones.
On the topic of amarr ships, the only ship I use NOT amarr is the blackbird for a different kind of ewar. Apart from that, I love my omen, my maller, my arbitrator, and my favorite frig out of them all is my crucifier.
I even used my crucifier for POS warfare. It's good for harassing snipers.
Beyond that, All of the t2 cruisers you see featured in TONS of pvp videos focusing on underdog fights and solo/small gang. Almost any and every sov fight you hear of, even blob and not always only blob, involve amarr battleships.
Granted, I LOVE the harbinger for pve, both highsec and null, and you don't see it much in lowsec, but then, it's rare to see BCs period in small gangs anyways... all ships are made for a reason I guess.
And my prophecy is EXTREMELY fun to play when I want to pilot a brick.
So yea, amarr battlecruisers might be lacking, but then, I guess it's not a matter of amarr having to be the best in EVERYTHING anyways, but I don't think Amarr suck, and I have no regretted my decision to go with Amarr yet. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Diesel47
painkiller.
340
|
Posted - 2012.12.23 08:33:00 -
[81] - Quote
Liang Nuren wrote:Diesel47 wrote:Myrm - Amazing tank, can fit full tackle and cap boosters (Amarr can't do that  ). Works great for solo/small gang. Brutix - Disgusting DPS. Talos - One of the best solo ships out there. Very fast and good damage projection. You should never, ever fly a Brutix. The Myrmidon obsoletes it completely. -Liang
You should never ever fly a rupture, the cynabal obsoletes it completely.
-Diesel |

Diesel47
painkiller.
340
|
Posted - 2012.12.23 08:51:00 -
[82] - Quote
They aren't awful when they have ganglinks and RR alts to back them up. |

Ares Desideratus
Blue Republic RvB - BLUE Republic
24
|
Posted - 2012.12.23 08:58:00 -
[83] - Quote
Diesel47 wrote:Liang Nuren wrote:Diesel47 wrote:Myrm - Amazing tank, can fit full tackle and cap boosters (Amarr can't do that  ). Works great for solo/small gang. Brutix - Disgusting DPS. Talos - One of the best solo ships out there. Very fast and good damage projection. You should never, ever fly a Brutix. The Myrmidon obsoletes it completely. -Liang You should never ever fly a rupture, the cynabal obsoletes it completely. -Diesel This thread is over now |

Caitlyn Tufy
Bene Gesserit ChapterHouse Sanctuary Pact
61
|
Posted - 2012.12.23 09:06:00 -
[84] - Quote
Diesel47 wrote:You should never ever fly a rupture, the cynabal obsoletes it completely.
-Diesel
Assuming they were all free, perhaps. But they're not. Price difference between Cyna and Rupture is HUGE (like 10 vs. 250 million), while it's negligible between Brutix and Myrmidon (40 vs. 50 million). Therefore, Liang's claim stands, whereas yours does not. |

Flurk Hellbron
Science and Trade Institute Caldari State
178
|
Posted - 2012.12.23 11:19:00 -
[85] - Quote
Wow, idiots exist... |

Diesel47
painkiller.
344
|
Posted - 2012.12.23 20:01:00 -
[86] - Quote
Caitlyn Tufy wrote:Diesel47 wrote:You should never ever fly a rupture, the cynabal obsoletes it completely.
-Diesel Assuming they were all free, perhaps. But they're not. Price difference between Cyna and Rupture is HUGE (like 10 vs. 250 million), while it's negligible between Brutix and Myrmidon (40 vs. 50 million). Therefore, Liang's claim stands, whereas yours does not.
LOL.
The point was that both statements were idiotic claims. Mine was just exaggerated to the max.
Flying the brutix is just like flying a ferox. You get people to agress you who normally wouldn't have because of "lolbrutix".
Good luck getting anybody who knows anything to try to fight a myrm.
Get spoonfed more?  |

Meditril
T.R.I.A.D
170
|
Posted - 2012.12.23 20:31:00 -
[87] - Quote
Diesel47 wrote:I feel like Subcap Amarr ships are really underpowered atm.. Amarr frigates aren't so good.
You really have no idea what you are talking about. The Slicer is the best high dps / high speed kiting frigate in game. The Malediction is the best tackling interceptor. The Vengance is the frigate with the best tank in the game. What else do you need? |

Antodias
Ship spinners inc
11
|
Posted - 2012.12.23 22:08:00 -
[88] - Quote
Your summary of gallente ships is the most ridiculous thing I've ever seen. Allow me to respond with a list of Amarr ships in a similar style:
Harb - Great Prop- Great tank Oracle - Amazing DPS
Arbie- TD boosted great Maller - Great tank
Curse - Best ship ever Apoc - Best fleet ship Geddon - Best BS Abaddon - Also Best BS!
Bhaalgorn - Amazing Slicer - Amazing
Clearly from this list you can see that Amarr are objectively the best race in the game. Can any other race even compete?
Your dismissive attitude towards Scorch is also silly. Any buffered laser boat can burn off and maintain range long enough to apply strong damage with scorch. The Harb is probably one of the best ships for burning off gates and separating targets. Anything that's faster than you will 99% of the time die if it closes, and it can't risk kiting because of SCORCH!
Aside from this Amarr has an incredible recon line up, a HAC line as strong as any other race, a cruiser line that you should probably stop dismissing because it's been buffed incredibly (I'd fly a Maller over a rax any day), the arbitrator has been and still is my favourite solo ship in the game, and it's battleships are second only to Minmatar. As a long time Megathron pilot, nowadays I'd have to say a Geddon is better in 90% of situations.
I don't know anything about T3 cruisers except that the legion is one of the most popular gang boosters, and for that it can burn in a tiny crevice.
In reality you could have replaced "Amarr" with any other race in each of your posts and it would have made about as much sense.
Ares Desideratus wrote:
Edit: ^^ Oh my goodness dude, get Gallente's balls out of your mouth, the Taranis hasn't been worth it's price in months and months.
Well, no. Ranis is still the god king of combat interceptors. |

Noisrevbus
322
|
Posted - 2012.12.24 01:45:00 -
[89] - Quote
Diesel47 wrote:Caitlyn Tufy wrote:Diesel47 wrote:You should never ever fly a rupture, the cynabal obsoletes it completely.
-Diesel Assuming they were all free, perhaps. But they're not. Price difference between Cyna and Rupture is HUGE (like 10 vs. 250 million), while it's negligible between Brutix and Myrmidon (40 vs. 50 million). Therefore, Liang's claim stands, whereas yours does not. LOL. The point was that both statements were idiotic claims. Mine was just exaggerated to the max. Flying the brutix is just like flying a ferox. You get people to agress you who normally wouldn't have because of "lolbrutix". Good luck getting anybody who knows anything to try to fight a myrm. Get spoonfed more? 
Welcome to EVE online in 2012 where we give out ship recommendations based on "engageability" and claim proper use of strong ships that enable you to take on more challenging targets get you spoonfed. Since a real challenge is myth!
The fact that some people are reluctant to fight you usually have very little to do with the ship you fly and the fitting you use, or the concept you fly in a gang and how that gang is composed. The reason people are reluctant to fight you is a percieved level of competence. Most reservations and smack you see drifting around (wether it's ships, ship-roles or ship-use) is usually just poorly masked scape-bleats.
I know i've said it before: try making a new character and see how eager people are to shoot you when your dob says 2012, your corp history is blank and no one knows your name. It's why our behaviour involves creating disposable alts or why many nomadic groups are nomadic (they aim to tap into the first few days of unfamiliarity when a region still underestimate you, and take fights).
It's really an absurd reverse culture (born and bred in the age of dwindling up-engagement, where players and corps seek to make themselves look worse than they are to appeal to an inferior target pool - because they can't or won't up-engage and take on proper challenges, challenges suitable for their actual level of gameplay) and while "engageability" is amusing in itself (amusing yet not invalid), it becomes absurd when that is the approach taught to newer players.
If we don't teach our new players to take risks and challenges, what behaviour do we breed long term?
Gone are the days when we suggest pilots make themselves as good as possible; since if they are new, they will get fights anyway and will extend their target pool to take on tougher challenges. No, we preach "aim small, miss small" and try to goad weaker opponents into fights and keeping a moral high. Then us older players pat ourselves on the back, they didn't fight our Ferox or Brutix despite their awesome Myrms and Drakes, nevermind the 80m SP difference and 8 years of experience. We won despite the fact that they had EW while we honourable refused it. Call them homosexuals and blobs when you lose. You don't dabble in risk-adversity like those ... others.
If people don't want to get spoon-fed they should go for a real challenge and try to up-engage more - not settle for the small fry that are too pansy to fight a Myrm.
Spoonfed, backwards...  |

Vigo Carpath
Barr Heavy Industries Test Alliance Please Ignore
4
|
Posted - 2012.12.24 04:13:00 -
[90] - Quote
If everything has to be balanced why don't we just say screw it and get rid of three races. There everything balanced game fixed |

Antodias
Ship spinners inc
11
|
Posted - 2012.12.24 04:40:00 -
[91] - Quote
Noisrevbus wrote:Welcome to EVE online in 2012 where we give out ship recommendations based on "engageability" and claim proper use of strong ships that enable you to take on more challenging targets get you spoonfed. Since a real challenge is myth! The fact that some people are reluctant to fight you usually have very little to do with the ship you fly and the fitting you use, or the concept you fly in a gang and how that gang is composed. The reason people are reluctant to fight you is a percieved level of competence. Most reservations and smack you see drifting around (wether it's ships, ship-roles or ship-use) are usually just poorly masked scape-bleats. I know i've said it before: try making a new character and see how eager people are to shoot you when your dob says 2012, your corp history is blank and no one knows your name. Even in a "strong" ship. It's why our behaviour involve creating disposable alts as well, or why many nomadic groups are nomadic (they aim to tap into the first few days of unfamiliarity when a region still underestimate you, and take fights). It works, but is such a modus operandi healthy? It's really an absurd reverse culture (born and bred in the age of dwindling up-engagement, where players and corps seek to make themselves look worse than they are to appeal to an inferior target pool - because they can't or won't up-engage and take on proper challenges, challenges suitable for their actual level of gameplay) and while "engageability" is amusing in itself (amusing yet not invalid), it becomes absurd when that is the approach taught to newer players. If we don't teach our new players to take risks and challenges, what behaviour do we breed long term? Gone are the days when we suggest pilots make themselves as good as possible; since if they are new, they will get fights anyway and will extend their target pool to take on tougher challenges. No, we preach "aim small, miss small" and try to goad weaker opponents into fights and keeping a moral high. Then us older players pat ourselves on the back, they didn't fight our Ferox or Brutix despite their awesome Myrms and Drakes, nevermind the 80m SP difference and 8 years of experience. We won despite the fact that they had EW while we honourably refused it. Call them homosexuals and blobs when you lose. You don't dabble in risk-adversity like those ... others. If people don't want to get spoon-fed they should go for a real challenge and try to up-engage more - not settle for the small fry that are too pansy to fight a Myrm. Spoonfed, backwards... 
Your post is incoherent to the point of street raving lunacy, and your utter ignorance of tactics in eve is so blantantly obvious as to be blinding.
Welcome to EVE 2012, where people are so risk averse as to require heavily stacked odds in order to commit to a fight, and anyone who wishes to engage such people must consider engageability in order to prevent the addition of force multipliers.
Of course if you do not think of this as HONORUBRU INTERNET SPACESAMURAI behaviour then you are most welcome to bring your best and wait half an hour for your opponent to bring the force multipliers he considers necessary to gank you easily. |

Roderick Grey
Assisted Genocide Black Legion.
144
|
Posted - 2012.12.24 08:58:00 -
[92] - Quote
Cal Stantson wrote:The Punisher, Vengeance, Coercer, Arbitrator, Omen, Maller, Augoror, Curse, Zealot, Guardian, Harbinger, Oracle, Absolution, Damnation, Armageddon and Abaddon are some of the best ships in their class. But apart from that, yeah, Amarr suck.
Just look at the current coalition doctrines:
The DFC uses Armageddon fleets.
The HBC uses Napocs with various Amarrian support ships.
RnK use Guardians and neuting Legions in their tech3 fleets all the time.
The tribute war saw Zealot Ahac fleets decimating opposition that had near-similar numbers.
Oracle fleets are becoming more and more popular and are typically welcomed in most t3 BC fleets.
And let's not forget that the alst two devcursions have been Abaddons and Napocs.
Now I'm going to pose a question to you, how many doctrines do you know of where Gallente ships are the backbone? |

Cambarus
Aliastra Gallente Federation
227
|
Posted - 2012.12.24 17:20:00 -
[93] - Quote
Noisrevbus wrote: Welcome to EVE online in 2012 where we give out ship recommendations based on "engageability" and claim proper use of strong ships that enable you to take on more challenging targets get you spoonfed. Since a real challenge is myth!
The fact that some people are reluctant to fight you usually have very little to do with the ship you fly and the fitting you use, or the concept you fly in a gang and how that gang is composed. The reason people are reluctant to fight you is a percieved level of competence. Most reservations and smack you see drifting around (wether it's ships, ship-roles or ship-use) are usually just poorly masked scape-bleats.
I know i've said it before: try making a new character and see how eager people are to shoot you when your dob says 2012, your corp history is blank and no one knows your name. Even in a "strong" ship. It's why our behaviour involve creating disposable alts as well, or why many nomadic groups are nomadic (they aim to tap into the first few days of unfamiliarity when a region still underestimate you, and take fights). It works, but is such a modus operandi healthy?
If people don't want to get spoon-fed they should go for a real challenge and try to up-engage more - not settle for the small fry that are too pansy to fight a Myrm.
If I was in, say, a HAC, and I had to pick between fighting a vet in another HAC or a neut domi flown by a 4 month old character, I would take the HAC every time. I'm not entirely disagreeing with you, but there is absolutely a factor about engageability when it comes to pvp and flying a ship that shouldn't be ignored. Regardless of age, you WILL get more fights in a rupture than you will in a cyn, and that should count for something. |

PavlikX
Shadows of the Day HeII Gate Alliance
10
|
Posted - 2012.12.24 18:30:00 -
[94] - Quote
So, all this discussion tells that amarr ships are not so bad inPvP part of the game. Meantime there is another one part - PvE. Without this part there will be no Napocs, Baalghorn, Slicers and so on. I am not skilled PvP pilot, i'll say about PvE. Explain me, how is it possible -Drake (simple T1 BC, compariously low skilled, easy accessable) holds full agro in T2 fit of Sansha's 5/10 ded complex, meantime my Absolution rewarped constantly? Resists to EM and termal was 91 and 88. No MWD used, only AB. My centum B type repairer was unable to repaire damages, meantime Drake... well, yu know. I've lost my Paladin in official war, so i decided to try other ships in 4 lv missions and complexes. All ships with armor tank. All was a crap in general. I know that CCP will rebalance comand ships, but for now Absolution is awfull in PvE. I've tried Munin with it's cheating 90% armor resists against EM. It handles better than absolution, but still simple T1 shield ship makes this better.
In my opinion main problemm of amarr ships - armor tank. It is not good enough in PvE. CCP havedone few steps to improove that - reactive armor hardener and it's buff in recent patch. But it is not enough. Well, i'll create another tread here about possible solutions to avoid spaming in this thread. |

aoe dps
Republic Military School Minmatar Republic
1
|
Posted - 2012.12.24 20:17:00 -
[95] - Quote
This is the best troll I've seen in weeks.
OP says amarr sucks *except* for the growing list of ships acknowledged not to, and then proceeds to list, as best ships, only gallente ships?
amarr subcaps 2/10 gal 10/10
please mail me some of what you smoke! i am a posting alt. "He doesn't believe in taking into consideration any facts that might detract from his argument" |

Ranger 1
Ranger Corp
2902
|
Posted - 2012.12.24 20:40:00 -
[96] - Quote
So Amarr is better at fleet battles while Gallante are better in small gang encounters.
That about sums the entire thread up in one neat sentence. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Lloyd Roses
Blue-Fire
8
|
Posted - 2012.12.25 14:53:00 -
[97] - Quote
PavlikX wrote:So, all this discussion tells that amarr ships are not so bad inPvP part of the game. Meantime there is another one part - PvE. Without this part there will be no Napocs, Baalghorn, Slicers and so on. I am not skilled PvP pilot, i'll say about PvE. Explain me, how is it possible -Drake (simple T1 BC, compariously low skilled, easy accessable) holds full agro in T2 fit of Sansha's 5/10 ded complex, meantime my Absolution rewarped constantly? Resists to EM and termal was 91 and 88. No MWD used, only AB. My centum B type repairer was unable to repaire damages, meantime Drake... well, yu know. I've lost my Paladin in official war, so i decided to try other ships in 4 lv missions and complexes. All ships with armor tank. All was a crap in general. I know that CCP will rebalance comand ships, but for now Absolution is awfull in PvE. I've tried Munin with it's cheating 90% armor resists against EM. It handles better than absolution, but still simple T1 shield ship makes this better.
In my opinion main problemm of amarr ships - armor tank. It is not good enough in PvE. CCP havedone few steps to improove that - reactive armor hardener and it's buff in recent patch. But it is not enough. Well, i'll create another tread here about possible solutions to avoid spaming in this thread.
Actually, no one cares for the pve part. If a ship is balanced for pvp, there is nothing more to be done. Aside from that, you fail to tank a 5/10 in an absolution? What the hell.
|

Ares Desideratus
Blue Republic RvB - BLUE Republic
36
|
Posted - 2012.12.25 17:10:00 -
[98] - Quote
So what to do about the Punisher?
It clearly sucks, as far as I know the Maller could very well be just as useless aside from bait, etc.
The Punisher just can't hold anything down or apply it's damage IMO, and it's tank is actually kinda mediocre.
So what to do?
(Give it rockets) |

Jack Miton
Aperture Harmonics K162
1048
|
Posted - 2012.12.25 21:58:00 -
[99] - Quote
Amarr have the best T2 lineup of any race by a long shot. Their T1 ships are very good, their caps are very good. yes, legion sucks but at least it's fittable now with the laser changes.
so basically, no, amarr ships definitely do not suck. |

Nikea Tiber
Ministry of War Amarr Empire
0
|
Posted - 2012.12.27 20:46:00 -
[100] - Quote
It is not safe to say amarrian ships suck.
The crusader would like to have a word with the taranis for best combat interceptor. |

Liang Nuren
Heretic Army Heretic Nation
2452
|
Posted - 2012.12.27 21:33:00 -
[101] - Quote
Nikea Tiber wrote:It is not safe to say amarrian ships suck.
The crusader would like to have a word with the taranis for best combat interceptor.
I have a love/hate relationship with the Crusader. It can be really fantastic but the first guy with a neut will put you permanently out of action. The Ranis can dual prop and fit a nos, which IMO puts it above the Crusader. Now, the Executioner vs Atron and Slicer vs Comet... Amarr wins hands down. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Zyella Stormborn
Green Seekers
255
|
Posted - 2012.12.28 00:27:00 -
[102] - Quote
Liang Nuren wrote:Nikea Tiber wrote:It is not safe to say amarrian ships suck.
The crusader would like to have a word with the taranis for best combat interceptor. I have a love/hate relationship with the Crusader. It can be really fantastic but the first guy with a neut will put you permanently out of action. The Ranis can dual prop and fit a nos, which IMO puts it above the Crusader. Now, the Executioner vs Atron and Slicer vs Comet... Amarr wins hands down. :) -Liang
Neuts tend to make Amarr ships cringe as a rule. Too many ships fly with them equipped nowadays for my liking. ;( There is a special Hell for people like that, Right next to child molestors, and people that talk in the theater. ~Firefly |

Fireflyb1
Walden 2.0
16
|
Posted - 2012.12.28 00:32:00 -
[103] - Quote
amarr are the best
see wat i did thar |

ColdCutz
Frigonometry
67
|
Posted - 2012.12.28 16:25:00 -
[104] - Quote
Ares Desideratus wrote:Actually one of Diesel's comments just gave me an idea.
If we find a ship that looks like a vagina it can go nice with the Thorax.
You can fly in and out and have a good time Oh that would be the Zephyr. |

Gal'o Sengen
State War Academy Caldari State
56
|
Posted - 2012.12.29 03:45:00 -
[105] - Quote
ColdCutz wrote:Ares Desideratus wrote:Actually one of Diesel's comments just gave me an idea.
If we find a ship that looks like a vagina it can go nice with the Thorax.
You can fly in and out and have a good time Oh that would be the Zephyr.
A Machariel works fine. |

Nevyn Auscent
Broke Sauce
70
|
Posted - 2012.12.29 10:07:00 -
[106] - Quote
It's not that Amarr suck. It's that Armour tanking isn't in a good place right now. |

Zen Dad
Solitary Sad Bastard In Space
11
|
Posted - 2012.12.29 11:19:00 -
[107] - Quote
Nearly didn't agree.
Until Retribution the PILGRIM was a great specialized ship - I was very happy that I'd trained Amarr only and focused on a specific skill set.
But not now - 'Death of a Pilgrim" in this section is about a fab Amarr ship being bonused and then nerfed in the same patch.
You had to be very very patient and probably a bit odd to go 'U-boat' , but it was a pretty unique Eve experience that made being AMARR feel good. :-(
|

Foxglove Digitalis
LightningStrikesTwice Elemental Tide
10
|
Posted - 2012.12.29 15:50:00 -
[108] - Quote
Liang Nuren wrote:Diesel47 wrote:Care to name some or did you decide to take this secret to the grave? Sure, here's a few laser ships I really like: [snip] - Coercer (old one, can't speak to the new one) [snip] -Liang 385dps on a dessie seems pretty good to me. |
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