Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 [14] 15 16 17 18 19 20 30 40 50 60 70 80 .. 86 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 24 post(s) |
Zimmy Zeta
RvB - RED Federation
5416
|
Posted - 2013.01.09 16:21:00 -
[391] - Quote
Tennessee Jack wrote:Zimmy Zeta wrote:Tennessee Jack wrote:I'll comment directly on the Prophecy.
Prophecy. WiIl it now perform better than the Myrmidon.. probably with exceptions. The prophecy has now turned into the wildcard ship. It will be an armor tank, but now it has complete access to every weapon system and every damage type. Yes it is unbonused on the hull, but you can fit any type of turret AND any type of missile. Hell you can set the ship to be a blaster boat, an Artillery ship, a Missile boat... and it now has drone access and the option for another Mid slot (which it desperately needed). If you think of your fleet being all shields.. yes the prophecy sucks.. you run an armor fleet though and the thing is now one of the best boats out there. You gain no damage bonus to turrets, but now you can shoot every ammo type, at multiple ranges, and field any type of drone you like. Prophecy, great versatile ship for armor fleets. But it gets an additional low slot, so you could just fit one more damage mod. It's effectively a 4%/Level bonus (if you have BC V) for the weapon of your choice. Will there be a graphic update of the prophecy to give it -as a droneboat now- more visible dronebays? Agreed with your comments on the additional low slot essentially being its damage bonus, but don't change the visual of the Prophecy. Its iconic chicken head is really what makes the ship, and is one of the most widely viewed (visual) ships in the beginning of the Eve game.
OMG, don't get me wrong...I LOVE how the Proph looks. I just thought about adding some discreet dronebays, maybe somewhere under its belly. I am NOT advocating a total redesign of mah luvely golden chickin... Morgan Freeman ordered me to self-destruct....now what's your excuse? |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
401
|
Posted - 2013.01.09 16:22:00 -
[392] - Quote
Shasz wrote: Comparing the Prophecy to the Myrmidon - other than bait tanking, why would I fly the Prophecy?
Same 5 un-bonused high slots (and the Prophecy has to split at least 1 weapon system to use the 5) Myrm gets superior bandwidth.
For DPS potential, the Myrm wins hands down.
The Poorphecy gets more drone flexibility (bigger bay), and better ability to fit an armor tank and drone damage mods (+1 low slot), but I don't see those as a good reason to choose it if I'm fitting a drone BC.
Because the proph can easily field a 110k ehp tank? |
El 1974
Bendebeukers Green Rhino
76
|
Posted - 2013.01.09 16:25:00 -
[393] - Quote
Without getting into details, I feel that each race should have 1 ship with bonuses usefull for pve/solo and one with bonuses usefull for pvp. Now this all seems too random to me. The pvp ships should be usefull for short range engagements as the tier III's are more suitable for long range engagements due to their lacking tank. I don't think tier II battlecruisers deserve such a nerf after their role in pvp is already slowly but certainly being taken over by tech I cruisers. |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
401
|
Posted - 2013.01.09 16:28:00 -
[394] - Quote
El 1974 wrote:Without getting into details, I feel that each race should have 1 ship with bonuses usefull for pve/solo and one with bonuses usefull for pvp. Now this all seems too random to me. The pvp ships should be usefull for short range engagements as the tier III's are more suitable for long range engagements due to their lacking tank. I don't think tier II battlecruisers deserve such a nerf after their role in pvp is already slowly but certainly being taken over by tech I cruisers.
PVE is **** easy, you don't need a ship designed for it. |
Tort Funaila
Science and Trade Institute Caldari State
4
|
Posted - 2013.01.09 16:29:00 -
[395] - Quote
Sad to ser the Drake and Cane are no longer useful, larger engagements were already almost entirely t3's. Not suprising of course. The Harby nerf is disappointing too. My biggest beef is the Ferox though. Give it a damage bonus; it will never out snipe a naga but could be a useful brawler if bonused for it. "You can lead a horse to water, but you can't make him drink. You have to bump the horse into the water." -James315 |
Exterminatus Illexis
Vrtra Armamentarium
16
|
Posted - 2013.01.09 16:30:00 -
[396] - Quote
I like the complaints about the ferox, but if you look at its power grid you can't fit a full rack of the largest rails and an adequate tank while keeping anything in the ways of signature radius being small or the ship itself being fast. As a kiting blaster boat, the thing will be brilliant tho. Which I approve of.
As for the Brutix: Like said earlier in the thread give it a higher rep bonus, slash the one extra low slot(it already gets high enough resists already and can pump out a stupid amount of DPS with that extra low) and give it a 10% rep bonus since it doesn't have enough PG to fit a full rack of neutrons and more than one rep. Also buff its speed a little bit and give it one extra mid for a second web maybe, the biggest issue with the thing is that it can't get in range of anything in time and even when it does the ship is too slow that if your opponent has a web they can draw it out of your range too. And we all know how good a range blasters get, don't we!
Aside from that, nerf the prophecy tank a bit. Maybe a 3.5% resist bonus, one less low and less power grid. Since neuts are popular on drone boats and the Arbitrator doesn't have a neut bonus, give it a neut/nos range bonus. An neut/nos drain/amount bonus would be far too overpowered, however if you nerf the PG enough that it can only fit one 1600 plate, get all resists just shy of 70% without faction fit and keep the EHP in line with a Drake(80k EHP in the armor in this case) at which point this ship becomes desirable for a role other than bait. Because really, right now it can get 100k ehp+ it doesn't need that extra low. As is it's just going to be a buffer Myrmidon, only more desirable since it can get a monstrous buffer tank and hold out against a gang for even longer. And on that note, nerf the drone bandwidth. Follow suit with the track you've been taking thus far, give it enough bay to put out 2-3 replacement wings but not enough bandwidth to put out the firepower of gallente drone boats. |
Eli Green
The Arrow Project
402
|
Posted - 2013.01.09 16:35:00 -
[397] - Quote
Liang Nuren wrote:First, let me say: Don't touch my Cyclone. Now I'll read your post.
-Liang
This, the current ingame layout makes it perfect for brawling ASB shenanigans, HM/Arty sniping as well as a crazy very limited use spidertanking setup. in other words, do not remove its versatility wumbo |
Skippermonkey
Dreddit Test Alliance Please Ignore
1737
|
Posted - 2013.01.09 16:38:00 -
[398] - Quote
Hans Jagerblitzen wrote:But Fozzie, 7.5% bonus to armor repair amount on both Gallente Battlecruisers?? But we all know how much active armor tanking sucks!! Whatever will you do about this dilemma..... Ancillary Armor Repairers, coming to a gallente battlecruiser near you SOON! COME AT ME BRO
I'LL JUST BE DOCKED IN THIS STATION |
Mund Richard
244
|
Posted - 2013.01.09 16:41:00 -
[399] - Quote
Skippermonkey wrote:Hans Jagerblitzen wrote:But Fozzie, 7.5% bonus to armor repair amount on both Gallente Battlecruisers?? But we all know how much active armor tanking sucks!! Whatever will you do about this dilemma..... Ancillary Armor Repairers, coming to a gallente battlecruiser near you SOON! But with a max online modul 1 limit, and no oversizing. Wish there was a Rogue Drone Faction Battleship... Infested Domi! Including all the wiggly bits to tend to your swarm, droneboat role bonus, and ofc with turrets. |
Arec Bardwin
881
|
Posted - 2013.01.09 16:48:00 -
[400] - Quote
Please reconsider the active rep bonus on the Brutix, perhaps a falloff bonus? (could scale up to Hyperion as well).
Drake still has kin damage bonus? |
|
Exterminatus Illexis
Vrtra Armamentarium
16
|
Posted - 2013.01.09 16:48:00 -
[401] - Quote
Oh also either give the cane another gun or enough PG to fit a 1600 plate, MWD, 2EANMs and a single medium neut. I don't even fly the things, but without the neuts they're kinda depressing for pvp. A single medium neut would be more than enough to make lots of people happy. Another gun so that it can get decent DPS with its kinda meh tank would make people even happier.
Or possibly turn it into a shield tanking specialized ship, that would be nice. |
Steve Bopp
Dreddit Test Alliance Please Ignore
0
|
Posted - 2013.01.09 16:54:00 -
[402] - Quote
El 1974 wrote:Without getting into details, I feel that each race should have 1 ship with bonuses usefull for pve/solo and one with bonuses usefull for pvp. Now this all seems too random to me. The pvp ships should be usefull for short range engagements as the tier III's are more suitable for long range engagements due to their lacking tank. I don't think tier II battlecruisers deserve such a nerf after their role in pvp is already slowly but certainly being taken over by tech I cruisers.
I agree. I am reading these changes and thinking, what am I supposed to PvE in now? I'm just hoping they don't nerf the tengu the day I sit in it.
|
fukier
RISE of LEGION
674
|
Posted - 2013.01.09 16:59:00 -
[403] - Quote
ConranAntoni wrote:Oh also the new Prophecy is hilarious as it's current incarnation is, it does less DPS than a vexor but has a tank. So it still stays as a bait boat.
Congratulations, you made a heavier tanked Arbitrator without the EWAR essentially for four times the price.
hmm but what to do?
perhaps increase the drone bay and remove the 10% bonus to drone damage and hp and replace with a 5% bonus to sentry damage and optimal range?
give it 125mb3 and a drone bay of 250m3
At the end of the game both the pawn and the Queen go in the same box. |
SMT008
Les chevaliers de l'ordre Goonswarm Federation
495
|
Posted - 2013.01.09 17:00:00 -
[404] - Quote
4LeafClover wrote: If they are serious about trying to make the Cyclone into a gimpy Drake, then why does it have 2 fewer launcher points? Seriously? Do, or Do Not....there is no Try. If you go half way with this thing you end up with a Quasimodo piece of crap that nobody uses because there are better alternatives on every point.
Just curious but since the Minmatar Command ships also use the Cyclone hull, should we expect to see the Minmatar Command ships forced into being missile boats too?
Basically Minmatar pilots are left with a half-baked Drake in the Cyclone, and a Hurricane that has been castrated then sodomized.
Basically CCP is telling all Minmatar pilots to go screw themselves, and find another class of ship to fly.
Gimpy Drake ?
A ship that can deal up to 650 DPS with no damage-type limitation isn't a gimpy Drake.
That's all that needs to be said about the new Cyclone. It keeps the good active shield tank part, it removes the split weapon system thingy, and you have enough fitting room to make use of those 2 wildcard highslots.
The only thing you are mad about is that it's no longer a turret ship.
Vilnius Zar wrote:My issue is the Prophecy, just like the Dragoon it seems as if they didn't know wtf to do with it, Proph gets the same ****** bandwidth the Myrm now has and is hated for and while the Myrm can make up for it with a shield tank and blaster damage the Proph has to use its lows to tank so no slots for DDA or bcs/heat sinks. In short, it was the worst and it remains the worst. Well done!
Yes, it has the same bandwidth the Myrmidon now has. Guess what, there are dudes flying Myrmidons right now. And they enjoy it. And it works.
However, you said "The Proph has to use its lows to tank so no slots for DDA etc". Where does it says "I have 7 lowslots and have to use all of them for tanking" ?
Listen up. The current Prophecy has 93k EHP with a plate, 2 EANMs, DC II and trimarks. The new Prophecy will be even better with more armor (+600~) and an additional lowslot/medslot. With 2 DDAs, you'll dish out approximately 450 DPS with a mix of heavy/meds/lights. Don't forget you have one last lowslot to fill, which you can use to support your launchers/turrets.
So let's recapitulate :
New Proph = ~93k EHP, ~550 DPS, 4 medslots.
Let's not forget the triple-rep Prophecy. Yes, it becomes a possibility and I look forward to try it out.
Quote:In both cases the Harb has a net loss of CPU. And considering that it is even now more or less impossible to fit a Harbinger with the largest medium weapons, the net loss of fitting ressources absolutely crushes this ship.
Agreed. The new Harbinger looks like a cool ship to fly, but Fozzie needs to fix the CPU issue with this ship.
Quote:Please reconsider the active rep bonus on the Brutix, perhaps a falloff bonus? (could scale up to Hyperion as well)
Mhmmmm I like that. Except that I quite like the Hyperion active tanking bonus, wouldn't like to see it go
Quote:Oh also either give the cane another gun or enough PG to fit a 1600 plate, MWD, 2EANMs and a single medium neut. I don't even fly the things, but without the neuts they're kinda depressing for pvp. A single medium neut would be more than enough to make lots of people happy. Another gun so that it can get decent DPS with its kinda meh tank would make people even happier.
You don't need much PWG to achieve that. You can currently do that with a 2% PWG implant. So, a +20 PWG would do.
Note that 622 DPS for 69k EHP is already very good. |
Hakan MacTrew
Caledonian Heavy Industries Sick N' Twisted
206
|
Posted - 2013.01.09 17:00:00 -
[405] - Quote
Overall, I'm loving the changes. Not sure about the dear old cane, but there time to tweek it.
Loving the Cyclone and Prophecy now, not to mention some of the other changes to the rest.
Nice Job MODULAR DRONES
MORE ORE SHIPS |
Mund Richard
244
|
Posted - 2013.01.09 17:01:00 -
[406] - Quote
Steve Bopp wrote: I agree. I am reading these changes and thinking, what am I supposed to PvE in now? I'm just hoping they don't nerf the tengu the day I sit in it. But you are not supposed to PvE! Eve is a harsh place! Learn to Adapt! And stuff like that!
erm... where are my meds? PvE doesn't seem to be that bad, Prophecy can now apply damage and tank like even more of a brick, Drake/Cane is still not horrible like people make it out (plus you get a second Drake), and the Myrm is now almost usable as a sentry platform. Wish there was a Rogue Drone Faction Battleship... Infested Domi! Including all the wiggly bits to tend to your swarm, droneboat role bonus, and ofc with turrets. |
Steve Bopp
Dreddit Test Alliance Please Ignore
0
|
Posted - 2013.01.09 17:07:00 -
[407] - Quote
Mund Richard wrote:Steve Bopp wrote: I agree. I am reading these changes and thinking, what am I supposed to PvE in now? I'm just hoping they don't nerf the tengu the day I sit in it. But you are not supposed to PvE! Eve is a harsh place! Learn to Adapt! And stuff like that! erm... where are my meds? PvE doesn't seem to be that bad, Prophecy can now apply damage and tank like eve more of a brick, Drake/Cane is still not horrible like people make it out, and the Myrm is now almost usable as a sentry platform.
PvE is how I fund my PvP though. Now that you mention it, The Prop and these mysterious triple repper fits sound perfect for a PvE ship. I think I am still recovering from the shock of not getting a buffed Harby like I thought I was going too. Overall I trust CCP. |
Bienator II
madmen of the skies
1397
|
Posted - 2013.01.09 17:07:00 -
[408] - Quote
can you tripple boost, quad rep the myrmidon already? a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
Jenn aSide
Smokin Aces.
1127
|
Posted - 2013.01.09 17:14:00 -
[409] - Quote
Jerrek Peacelord wrote:DONT DROP THE BALL WITH BC's CCP!
Quoting because it needs to be said again. The Frig and cruiser changes and dessie additions were great, these proposed BC changes just seem meh to me.
|
Mund Richard
244
|
Posted - 2013.01.09 17:17:00 -
[410] - Quote
Steve Bopp wrote: PvE is how I fund my PvP though. Now that you mention it, The Prop and these mysterious triple repper fits sound perfect for a PvE ship. I think I am still recovering from the shock of not getting a buffed Harby like I thought I was going too. Overall I trust CCP. Expected a buff to the Harby? No idea why, it was a tier 2 BC, was sure to get a nerf. Trip-rep for PvE? Might consider trying that again, not quite sure why you would.
Trust? I for one don't even trust myself with my food. It always vanishes. Wish there was a Rogue Drone Faction Battleship... Infested Domi! Including all the wiggly bits to tend to your swarm, droneboat role bonus, and ofc with turrets. |
|
Jenn aSide
Smokin Aces.
1127
|
Posted - 2013.01.09 17:19:00 -
[411] - Quote
Edward Pierce wrote:Hans Jagerblitzen wrote:But Fozzie, 7.5% bonus to armor repair amount on both Gallente Battlecruisers?? But we all know how much active armor tanking sucks!! Whatever will you do about this dilemma..... Until they make these bonuses apply on all reps (remote reps too), the rep bonus will always be inferior to the passive tank since it can't scale in gangs.
Rather than rep bonus, I'd rather see "armor amount" bonuses . you're right, without the bonus applying to incoming remote reps, it doesn't scale, where as armor amount bonus would be on par with armor resistance bonuses.
|
Jenn aSide
Smokin Aces.
1127
|
Posted - 2013.01.09 17:21:00 -
[412] - Quote
Thomas Hurt wrote:Interesting to see that the only people the Dev responded to were goons...
Someone stole my tinfoil hat, someone go find it for me.
|
Dersen Lowery
Laurentson INC StructureDamage
295
|
Posted - 2013.01.09 17:23:00 -
[413] - Quote
Interesting.
For those who weren't haunting the cruiser threads here last year, it was always Fozzie's intent to buff frigates and cruisers but rein BCs in (yes, including the T3BCs). BCs were a straight upgrade from cruisers, which meant that nobody flew (T1) cruisers, which is both lame against lore. The point of all this is not just to make all the battlecruisers attractive, but to encourage more people to hop into cruisers.
Prophecy: the new go-to ship for Amarr PVE, and a decent tanky brawler with ACs and heavy drones.
Harbinger: WAT. If you want to make it even less tanky and even more ganky, fine, but did it need a double nerf to EHP (one from a straight nerf to defenses, one from the new mass and align time) while still being CPU bound? It wasn't exactly OP before. As it is with these changes, it has a hollow sphere around it in which it's fairly lethal, and if you are outside or inside that sphere it's nearly helpless. Revert the mass and CPU nerfs at the very least. (The buff to cap is nice, though.)
Myrm: Nice. I'll withhold judgment on the active armor bonus until I see what you're doing with active armor.
Brutix: That's... about what it needed. On the conservative side, maybe, but that's in line with the intent here. Happy Brutix pilot is happy.
Ferox: The bonus to optimal range is so that Caldari pilots can choose between an insignificant buff to blaster optimal or an insignificant buff to LOL medium railguns? I hope you're planning to do something with medium rails, because otherwise I don't get it.
Drake: So you've basically baked the current meta into the bonuses, making the Drake completely predictable. Hmm. It already had that problem; I'm not sure what the motive is in exacerbating it. But see, this is the kind of ship where a mass increase makes sense. It's a brick, it can survive the lower transversal.
'Cane: Never flown one, but eyeballing it, it looks to be in line with the other BCs now. I never understood why it had so much capacitor. |
Mund Richard
244
|
Posted - 2013.01.09 17:23:00 -
[414] - Quote
Jenn aSide wrote:Rather than rep bonus, I'd rather see "armor amount" bonuses . you're right, without the bonus applying to incoming remote reps, it doesn't scale, where as armor amount bonus would be on par with armor resistance bonuses. How? Resist bonuses add their weight for local, remote rep, and buffer. A +amount only adds buffer (and time buffer for logi to lock you and land reps in case of armor).
Wish there was a Rogue Drone Faction Battleship... Infested Domi! Including all the wiggly bits to tend to your swarm, droneboat role bonus, and ofc with turrets. |
Tennessee Jack
Blac-x
6
|
Posted - 2013.01.09 17:25:00 -
[415] - Quote
Garviel Tarrant wrote:Shasz wrote: Comparing the Prophecy to the Myrmidon - other than bait tanking, why would I fly the Prophecy?
Same 5 un-bonused high slots (and the Prophecy has to split at least 1 weapon system to use the 5) Myrm gets superior bandwidth.
For DPS potential, the Myrm wins hands down.
The Poorphecy gets more drone flexibility (bigger bay), and better ability to fit an armor tank and drone damage mods (+1 low slot), but I don't see those as a good reason to choose it if I'm fitting a drone BC.
Because the proph can easily field a 110k ehp tank?
Because you can fit the Prophecy to do anything.
Missile boat.. prophecy Blaster boat.. prophecy AC boat.. prophecy Neut boat.. prophecy Drone boat.. prophecy Support boat.. prophecy Torpedo boat.. prophecy Any damage type boat.. prophecy
Screw the missing on-ship damage bonus to type of weapon... the bonus is that it can use any weapon damage type, run a potentially capless tank and damage type of your choice, and field essential Battlecruiser version of the dominix dronebay. Its a armor tanked Myrmidon with more options. Less damage than a Myrmidon.. yep. More options than a Myrmidon.. yup.
You see a Myrmidon on Dscan.. you know its probably fielding heavy drones, potentially shield fit, and Hybrid weapons (KInetic/Thermal).
You see a Prophecy on Dscan, you have no fking clue if it has Blasters, Rails, Drone damage Units or Damage Mods, a 160+K ehp tank, or running HAMS, Rockets, Artillery, the type of drones it runs, how many it has, or what they could have in their extra mid slot, be it ECM, Disruptors, Boosters, or a MWD and Afterburner. You have no Fracking clue what that ship has on it. You do know, he ain't alone, will not have lasers on it and will be a @$)#*( to kill.
A Prophecy with 20 Medium Drones. A set of drones for Every Drone Damage Type, and Highslots with ammo for every Damage Type.... if he knows which ship you fly, he has the armament to hit you in the weakest slot. There goes his damage bonus. 5 Infiltrator Medium EM Damage Drones and EM Ammo to blow up your shields, then 5 Medium Valkyrie Explosive Damage Drones and Explosive Ammo to blow up your armor... all of that in a T1 BC with a Potential 100K+ EHP Armor tank... and your complaining about no damage bonus on the ship?
The Prophecy is not a ship for braindead people who just want to Launch Everything at a blinky and pray. You have to see what the blinky is flying, and know their ships. You'll live long enough in the New Prophecy. |
Exterminatus Illexis
Vrtra Armamentarium
16
|
Posted - 2013.01.09 17:25:00 -
[416] - Quote
Jenn aSide wrote:Edward Pierce wrote:Hans Jagerblitzen wrote:But Fozzie, 7.5% bonus to armor repair amount on both Gallente Battlecruisers?? But we all know how much active armor tanking sucks!! Whatever will you do about this dilemma..... Until they make these bonuses apply on all reps (remote reps too), the rep bonus will always be inferior to the passive tank since it can't scale in gangs. Rather than rep bonus, I'd rather see "armor amount" bonuses . you're right, without the bonus applying to incoming remote reps, it doesn't scale, where as armor amount bonus would be on par with armor resistance bonuses.
I can't tell if that's stupidity or you're actually oblivious.
A single augoror with 3 reps can RR 800dps
A Myrmidon with 2 local can rep 340 ish as a norm.
that's 1140 dps tanked right there if you include local ability. Not only that an augoror can switch to combat cap teammates, meaning that the Myrm can perma run its local reppers.
Now if you have two augorors, that's 1940 dps tanked. Three, that's 3740. Four, that's 4040.
Math, use it. |
4LeafClover
Republic Military School Minmatar Republic
20
|
Posted - 2013.01.09 17:32:00 -
[417] - Quote
SMT008 wrote:
Gimpy Drake ?
A ship that can deal up to 650 DPS with no damage-type limitation isn't a gimpy Drake.
That's all that needs to be said about the new Cyclone. It keeps the good active shield tank part, it removes the split weapon system thingy, and you have enough fitting room to make use of those 2 wildcard highslots.
The only thing you are mad about is that it's no longer a turret ship.
Please link whatever fit you are using, because even with perfect missile skills (which few Minmatar pilots have) I can't come close to 650 DPS. |
Mund Richard
244
|
Posted - 2013.01.09 17:34:00 -
[418] - Quote
Exterminatus Illexis wrote: I can't tell if that's stupidity or you're actually oblivious. A single augoror with 3 reps can RR 800dps A Myrmidon with 2 local can rep 340 ish as a norm. that's 1140 dps tanked right there if you include local ability. Not only that an augoror can switch to combat cap teammates, meaning that the Myrm can perma run its local reppers. Now if you have two augorors, that's 1940 dps tanked. Three, that's 3740. Four, that's 4040. Math, use it. I can't tell if you are serious, or I'm missing something. Myrm: 6 lows, local rep bonus. Prophecy: 7 lows, +5% resist bonus.
Any incoming rep on the Prophecy is 25% better than on the myrm, and it has an extra low to make it even better still! In your example, the 800 RR already translates into 200 extra on a Prophecy. With two remote reppers on, it achieves more just sitting still for being what it is than a Myrm burning 2 reppers and cap.
Or are you arguing for local rep bonuses to include remote reps as well? Wish there was a Rogue Drone Faction Battleship... Infested Domi! Including all the wiggly bits to tend to your swarm, droneboat role bonus, and ofc with turrets. |
killorbekilled TBE
Initiated
184
|
Posted - 2013.01.09 17:34:00 -
[419] - Quote
CCP slowly back away from the BC's ........ please, before you break something :) |
Maximus Andendare
Future Corps Sleeper Social Club
52
|
Posted - 2013.01.09 17:37:00 -
[420] - Quote
SMT008 wrote:Let's not forget the triple-rep Prophecy. Yes, it becomes a possibility and I look forward to try it out. Basic Why are statements like this even made? Surely I'm not the only one who can see that it's horribly broken that you need three local armor reps to even keep up with a single XL-ASB?? And even think about fitting an oversize armor repper? Forget about it.
Even trying to fit a single oversize repper would require so much power grid that it just isn't tenable. Yet, oversize shield boosters are relatively easy to fit.
I'm not advocating homogeny to the point where the two systems are the same, but damn...something on closer parity is in order! |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 [14] 15 16 17 18 19 20 30 40 50 60 70 80 .. 86 :: one page |
First page | Previous page | Next page | Last page |