Krapz
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Posted - 2005.06.23 16:02:00 -
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Originally by: Shiner BockBeer As a break from the war discussions, I'm looking for useful info from the CEOs/Directors of medium to large corps as to how you go about managing operations with your members. I'm looking for this to be a useful resource for up-and-coming smaller corp CEOs.
Feel free to add anything you think might be helpful in all categories of corp management, from recruiting, to mining splits, hangar control, blueprint access, operational planning, whatever might be useful.
First off, just start drinking now. I'm getting to a point where I try to work from home a couple days a week just so I can stay logged in and help out w/ the guys and keep things running. I think a main difference between successful corps and corps that never grow is the leadership inside it. If your corp does not want to grow, then this doesn't apply of course, but if you want to be a larger, bigger corp, then it takes very dedicated and very active leaders. These, you will find, will be the toughest to bring into your "circle of trust". Many corps get made or break in the first 3 months due to greed, argueing, corp theft, and lack of communication and team goals.
Know this though, seriously... If at ANY time it starts to not be fun for you, it's time to re-evaluate your goals, regardless of where you are on teh corp food-chain. I wouldn't trade my guys or my corp for anything, and I think any director/CEO must have that same dedication and drive, and continue to keep making it that way. We constantly set new, and bigger goals, and evaluate each other and our methods regularly. If someone isn't helping, or not doing what is expected, be up-front, and honest, but don't let the problem fester and grow.
So find some goals that your corp would want to achieve, or set some goals that you want the direction of your corp to go. You will find most people are much happier and active when actually playing FOR a reason, instead of just playing.
Understand your corp mates. Don't just trash someone or pick on them because they like to mine or build, or run agent missions or PvP. Everyone likes aspects of the game, some like them all. Most though try to "specialize" in 1 or 2 fields, as their characters can get much more developed this way.
To encourage this sort of thing, communications and teamwork is a must, hence forums and teamspeak. The voice comms really help the morale and keep your group tight. The forums help keep everyone in touch with immediate "issues" as well as long term goals.
As for BPO's and other uber "corp assets." Be paranoid. I mean George Orwell Big Brother 1984 paranoid bro. Because when you get stolen from, everyone is going to laugh at you, including CCP. It's one aspect of the game that many would like to change, but until it does, lock it down, or keep it in personal hangars.
Give members and "teams" their own hangar. Give them something to take pride in. Make sure they are clear that you are ALL a team, and that each part of your team has it's responsibility, such as mining, building, etc. Keep the accesses separate for your members unless necessary (director) but keep the hangar accesses to a minimum where possible. Let your miners have a drawer, your PvP ppl, your construction (lock it down), your agent runners, etc... Again, it would be easier if CCP could double the hangar size, but it's not here yet, so we gotta deal with it.
In short, there is nothing a solid team can't do. Teamwork is THE most important thing in Eve IMO. It transcends all that "I'm a fighter" or "I'm a miner" attitude, because when you're a team, miners fight and fighters mine, and every level in between. You do what needs to be done, and you work together. When you set "team" goals and get everyone together, you can look at all the fruits of your labor, and you are always amazed at the results.
Teamwork is an incredible weapon. Make the best of it.
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