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Arcticblue2
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Posted - 2005.07.03 12:42:00 -
[1]
Man reading this forum now I see complaining about this 750K bounty rat nerfing... and all kind of apocalyptic visions...
First of all... Dev's try to make people go into low sec by opening up more routes, put in more agent contents for low sec than in high sec and zyd trace in some ore from 0.4 and down... this will drawn people to low sec I am sure of.
Then we get these pirates who complain (don't take me wrong I see pirates who cheers about this change too), these now see that wardec miningcorps as only way now... why ??? if a miningcorp get wardec'ed they will stay in 0.5 and above a pirate with -5 in sec rate will not be able to get to them without hiring others then in that case.
Instead of seeing the oppertuneties like belt piracy, ransoming (This will not affect your sec status) and who knows maybe it will encourage beltpiracy and ransoming because it will not affect your sec status.. but hey if they want to kill people then take responsibility... Risk vs Rewards is always thrown in here, you did get lvl 4 missions nerfed... you did whine about how much lvl 4 was destroying the game so maybe you guys can sit here on the forums and complain aobut this for the next 4 months and maybe.... just maybe you get devs to change that too ???
To use some pirates own word.... Adapt or leave...
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |
Deja Thoris
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Posted - 2005.07.03 12:53:00 -
[2]
Your logic is flawed.
There is a .5% penalty for initating aggression. That's 13 750k rats under the new patch.
If they refuse to pay the ransom you are obliged to destroy the ship, thats a 2% sec hit. 52 750k rats under the new patch. Afterall, are the ransomers meant to say "Gee, I tried but I cant kill your ship - sec hit and all"??
Pirates have already seen the alternative and will adapt. Its a CCP approved and Concord condoned war on a soft target.
Please dont complain when this happens.
So, in conclusion your facts are blatently incorrect
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theRaptor
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Posted - 2005.07.03 12:59:00 -
[3]
Originally by: Deja Thoris Your logic is flawed.
There is a .5% penalty for initating aggression. That's 13 750k rats under the new patch.
If they refuse to pay the ransom you are obliged to destroy the ship, thats a 2% sec hit. 52 750k rats under the new patch. Afterall, are the ransomers meant to say "Gee, I tried but I cant kill your ship - sec hit and all"??
Pirates have already seen the alternative and will adapt. Its a CCP approved and Concord condoned war on a soft target.
Please dont complain when this happens.
So, in conclusion your facts are blatently incorrect
Hey at least pirates will be rich from all the NPCing
That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |
Arcticblue2
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Posted - 2005.07.03 13:06:00 -
[4]
Originally by: Deja Thoris Pirates have already seen the alternative and will adapt. Its a CCP approved and Concord condoned war on a soft target.
So don't complain!!! stop the barrage of whining on both forums how bad this new patch is... because now every other thread is a whining on this new patch and the 750K rat nerf.
But hey maybe I should be happy... they have stopped whining about the nerfing with agents and lvl 4 (you don't really see many agentrunners complaining about the nerf do you ??? seems they are adapting too).
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |
Josiah Bartlet
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Posted - 2005.07.03 13:09:00 -
[5]
Originally by: Arcticblue2
Originally by: Deja Thoris Pirates have already seen the alternative and will adapt. Its a CCP approved and Concord condoned war on a soft target.
So don't complain!!! stop the barrage of whining on both forums how bad this new patch is... because now every other thread is a whining on this new patch and the 750K rat nerf.
But hey maybe I should be happy... they have stopped whining about the nerfing with agents and lvl 4 (you don't really see many agentrunners complaining about the nerf do you ??? seems they are adapting too).
They are far too busy running level 4 missions before the patch comes to post on the forums.
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theRaptor
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Posted - 2005.07.03 13:14:00 -
[6]
Originally by: Arcticblue2
Originally by: Deja Thoris Pirates have already seen the alternative and will adapt. Its a CCP approved and Concord condoned war on a soft target.
So don't complain!!! stop the barrage of whining on both forums how bad this new patch is... because now every other thread is a whining on this new patch and the 750K rat nerf.
You started this thread.
Why don't you spam some messages to stop people spamming messages. Brilliant plan.
That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |
Deja Thoris
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Posted - 2005.07.03 13:16:00 -
[7]
Level 4 agent missions will still be a great cash cow.
The main problem with the change in the way sec status works is people deserve the chance to change their play styles.
It's a one way trip now.
You will also note that people against this "nerf" have generally present well reasoned and thought provoking arguements to back up their point.
People for this "nerf" have responded with "lolol die ******* griefer" or suchlike.
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dantes inferno
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Posted - 2005.07.03 13:53:00 -
[8]
"People for this "nerf" have responded with "lolol die ******* griefer" or suchlike.
"
prehaps such people are getting their own back for all the similar posts made by pirates, so called griefers, and thiefs. every time "caerbears" and other victims of these people complain they get the exact juvinile(sp) posts in return, so now they see the same pirates,etc. complaining their getting their own back _____
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MadGaz
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Posted - 2005.07.03 14:19:00 -
[9]
Might aswell start a vote against Arcticblue2's corp then. ------------------------------------------
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Arcticblue2
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Posted - 2005.07.03 14:26:00 -
[10]
Originally by: MadGaz Might aswell start a vote against Arcticblue2's corp then.
If that turns you on... Good thing my corp don't have any assets so ditching the corp is not that difficult, and well ... also good to have several accounts so still would be playing well with what I do
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |
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MadGaz
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Posted - 2005.07.03 14:32:00 -
[11]
Originally by: Arcticblue2
Originally by: MadGaz Might aswell start a vote against Arcticblue2's corp then.
If that turns you on... Good thing my corp don't have any assets so ditching the corp is not that difficult, and well ... also good to have several accounts so still would be playing well with what I do
omg wardodging 'sploit. ------------------------------------------
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Arcticblue2
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Posted - 2005.07.03 14:35:00 -
[12]
Edited by: Arcticblue2 on 03/07/2005 14:38:50
Originally by: MadGaz
Originally by: Arcticblue2
Originally by: MadGaz Might aswell start a vote against Arcticblue2's corp then.
If that turns you on... Good thing my corp don't have any assets so ditching the corp is not that difficult, and well ... also good to have several accounts so still would be playing well with what I do
omg wardodging 'sploit.
Only exploit if we join old corp can leave an alt there and you guys have fun camping that station hehe but you are more than welcome to take a shot at me when I am mining in low sec because that happens from time to time.
EDIT: and btw ... yes after the patch you will most likly find me even more in low sec doing missions or mining
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |
Liu Kaskakka
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Posted - 2005.07.03 14:58:00 -
[13]
Originally by: Arcticblue2 they will stay in 0.5 and above a pirate with -5 in sec rate will not be able to get to them without hiring others then in that case.
My sec is ok thx.
Quote: you did get lvl 4 missions nerfed... you did whine about how much lvl 4 was destroying the game so maybe you guys can sit here on the forums and complain aobut this for the next 4 months and maybe.... just maybe you get devs to change that too ???
I've made a couple billion doing the missions myself and I still want them nerfed hard. You, Sir, must be stupid if you don't understand what's wrong with them
Quote: To use some pirates own word.... Adapt or leave...
I will, don't worry about that.
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Arcticblue2
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Posted - 2005.07.03 15:23:00 -
[14]
Originally by: Liu Kaskakka I've made a couple billion doing the missions myself and I still want them nerfed hard. You, Sir, must be stupid if you don't understand what's wrong with them
Well I have been doing my share of lvl 4 missions as well and yeah I do agree they need nerfing, to be honest I become tired of them because they where abit to easy when doing them alone.... I made lots of isk doing them, and went back to mining because I like building things and it is even more fun when people actually buy's the stuff.
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |
MadGaz
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Posted - 2005.07.03 15:24:00 -
[15]
Well if I go under -2.0 I'm gonna turn into a lame ass sniper, popping nubs all day. ------------------------------------------
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Zell
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Posted - 2005.07.03 15:29:00 -
[16]
I think this is an excellent fix for the 750k sploit.
What the whiners here are saying, is not that they can't do the missions any more, but that they can't be bothered to take the additional time required to fix there aggressions.
re:lazy..
CCP is just putting more of a time sink into this fascet of the game to equal the time spent mineing/buying/building the ships you rats hope to destroy without (much)repercussion..
High time everyone was on an even playing field..
Good job CCP!
"A coward dies a thousand times, the brave die just once.." |
Deja Thoris
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Posted - 2005.07.03 15:57:00 -
[17]
Originally by: Zell Edited by: Zell on 03/07/2005 15:33:24
I think this is an excellent fix for the 750k sploit.
What the whiners here are saying, is not that they can't do the missions any more, but that they don't want to take the additional time required to fix there aggressions.
re:lazy..
CCP is just putting more of a time sink into this fascet of the game to equal the time spent mineing/buying/building the ships you rats hope to destroy without (much)repercussion..
High time everyone was on an even playing field..
Good job CCP!
I think you need to get a clue.
If a player brags he can make 100 mill a day doing level 4's then ergo it takes him less than a day to recoup his losses if he gets killed by pirates.
It takes roughly 35 hours to regain lost sec at the mo if you are -10. A lot of single player games brag if their campaigns are this long.
Now it will take 350 hours to regain said sec losses. Thats nothing to do with laziness, thats simply not reasonable, practical or feasible.
I'm sorry if my facts blow your assumptions and conjecture out of the water.
Come back with hard facts and we can continue the debate.
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Arcticblue2
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Posted - 2005.07.03 16:02:00 -
[18]
Originally by: Deja Thoris
I think you need to get a clue.
If a player brags he can make 100 mill a day doing level 4's then ergo it takes him less than a day to recoup his losses if he gets killed by pirates.
It takes roughly 35 hours to regain lost sec at the mo if you are -10. A lot of single player games brag if their campaigns are this long.
Now it will take 350 hours to regain said sec losses. Thats nothing to do with laziness, thats simply not reasonable, practical or feasible.
I'm sorry if my facts blow your assumptions and conjecture out of the water.
Come back with hard facts and we can continue the debate.
But this is a way to make you choose a path, if you are a die hard pirate then -10 sec status means nothing, and I think I have seen plenty of them camping gates from time to time.
if you are a wannabe pirate then yes ... loss of secstatus will suck...
I got to agree that I don't know all about sec loss and such because I have not been doing that kind of stuff myself.. but if I where having a bad sec loss or being a pirate I would not care... because piracy still will be a way of life in low sec and 0.0...
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |
Deja Thoris
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Posted - 2005.07.03 16:05:00 -
[19]
So alternative play styles are forever lost to a person with low sec...
This is the problem I have.
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Elucidate
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Posted - 2005.07.03 16:08:00 -
[20]
I've got a fact:
You shot someone in secure space and took a sec hit.
Concord does not like that. You made the choice to shoot, now you either stick with your path, or fix it - and fixing it is going to take a long time, as it should. Crimes are not quickly forgotten. ------------ Elucidate - Extraordinarily Lazy Miner |
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Deja Thoris
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Posted - 2005.07.03 16:15:00 -
[21]
Originally by: Elucidate I've got a fact:
You shot someone in secure space and took a sec hit.
Concord does not like that. You made the choice to shoot, now you either stick with your path, or fix it - and fixing it is going to take a long time, as it should. Crimes are not quickly forgotten.
Give me some numbers.
How long should it take in your opinion? Lets imagine said player has 2 hours per day to pay for his sins?
This way we can move away from the weak generalizations and get something concrete to work with.
Give me a number.
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Galk
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Posted - 2005.07.03 16:24:00 -
[22]
Edited by: Galk on 03/07/2005 16:28:48 Edited by: Galk on 03/07/2005 16:26:41 Ummm..
Tell that to the people who specialise their characters in other areas..
Y'all don't seem to have a problem with them when your blowing them up.
Once they have there mid 20's intel and memory atributes and dedicate to learn the abbundance of science/trade/building skills... it leaves them at a massive disadvantage to move it other areas.
I would be also intrested as to what 'other' areas (lets just generalize) and say your average smack talking low sec pirate/pvp'er... whatever.. would be intrested in doing (in high sec space)
Obviously a big generaliztion there on the type of player, but i make that on my dealings with low sec pirates.. placid in perticular.
But intresting i think for all to hear why so 'pirates' would want to change there defining lifestyle into wanting to be part of the greater community in high sec empire space... --------
"I have always depended on the kindness of strangers."
'A Streetcar Named Desire' |
Deja Thoris
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Posted - 2005.07.03 16:28:00 -
[23]
Originally by: Galk Ummm..
Tell that to the people who specialise their characters in other areas..
Y'all don't seem to have a problem with them when your blowing them up.
Once they have there mid 20's intel and perception atributes and dedicate to learn the abbundance of science/trade/building skills... it leaves them at a massive disadvantage to move it other areas.
I would be also intrested as to what 'other' areas (lets just generalise) and say your average smack talking low sec pirate/pvp'er... whatever.. would be intrested in doing (in high sec space)
Obviously a big generalistion there on the type of player, but i make that on my dealings with low sec pirates.. placid in perticular.
But intresting i think for all to hear why so 'pirates' would want to change there defining lifestyle into wanting to be part of the greater community in high sec empire space...
Dunno,
Perhaps a person takes a disliking to another.
Maybe said person plots an attack on...hmmm... some mining barges in a .7 system with some smartbombs.
Said person does this and is forever condemned to lowsec for one action?
Sound familiar or did you manage to repair a bit of that sec hit?
If you did, why deny others the opportunity?
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Galk
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Posted - 2005.07.03 16:31:00 -
[24]
Edited by: Galk on 03/07/2005 16:35:33 I would be denied my 5.0 sec status.
I was very proud of that, was one of the first to achive it.
A sacrifice on my part, look between the lines, i made a choice. edit* As for repairing it.. ive done nothing but missions...
--------
"I have always depended on the kindness of strangers."
'A Streetcar Named Desire' |
Rafein
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Posted - 2005.07.03 16:32:00 -
[25]
Originally by: Deja Thoris Level 4 agent missions will still be a great cash cow.
The main problem with the change in the way sec status works is people deserve the chance to change their play styles.
It's a one way trip now.
Perhaps there should be a kind to amnesty available when the patch comes out, to give those players a chance to change their play styles.
But getting rid of the Carebears that think they are Pirates, the one's that do their dance, and jumping from Empire to Unsecure space, is better in the long run.
All pirates risk is losing some Sec status when podkilling another player. It's about time that penalty had the same teeth as a Podkill.
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Queen Agave
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Posted - 2005.07.03 16:33:00 -
[26]
Edited by: Queen Agave on 03/07/2005 16:37:49 Maybe you shouldn't be able to pay for your sins at all. Maybe you should have to die with them. There's really no purpose to having high sec in the current game, and certainly no downside to having neutral status.
The sec system we have inherited today seems to be an anachronism from a different conception of the game in pre-beta times.
If enough people are banned from empire, part of empire will follow them. You will be responsible for securing ties to those who will help support you.
If anything, the more politically realistic EVE becomes, the more it will attract people of above average intelligence.
People that are opposed to this just want PvP to become another anonymous grind like PvE. These people don't understand the real thrill of truly opposing another person who they can recognize for their goals and objectives. It's all about quality of kills rather than quantity in a political sim.
You have to become willing to let the small fry slip by and go after the big fish. Then people will respect you as part of the competitive community.
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Zell
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Posted - 2005.07.03 16:35:00 -
[27]
Originally by: Deja Thoris
Originally by: Zell Edited by: Zell on 03/07/2005 15:33:24
I think this is an excellent fix for the 750k sploit.
What the whiners here are saying, is not that they can't do the missions any more, but that they don't want to take the additional time required to fix there aggressions.
re:lazy..
CCP is just putting more of a time sink into this fascet of the game to equal the time spent mineing/buying/building the ships you rats hope to destroy without (much)repercussion..
High time everyone was on an even playing field..
Good job CCP!
I think you need to get a clue.
If a player brags he can make 100 mill a day doing level 4's then ergo it takes him less than a day to recoup his losses if he gets killed by pirates.
It takes roughly 35 hours to regain lost sec at the mo if you are -10. A lot of single player games brag if their campaigns are this long.
Now it will take 350 hours to regain said sec losses. Thats nothing to do with laziness, thats simply not reasonable, practical or feasible.
I'm sorry if my facts blow your assumptions and conjecture out of the water.
Come back with hard facts and we can continue the debate.
Im sorry, but its you that needs a clue..
First, a player bragging that he makes 100mil on lvl 4 missions, isn't the same as one that actually, can (and does?). Added to that the very real possibility that the percentage of those capeable, willing and able to do this on a regular basis, is in the single digits, if that. So quoteing a "player bragging" as the gospel for the "norm" of the player base, is, flawed.
Also, making 100mil " a day" (24?12? hours of play),that can be midigated by 11 secs of volley fire doesn't exactly equal out there either does it? , if you are comparing wallet bottom lines at the end of the session.
So to recap your logic...
A player making 100mil a day on missions is bad, A player killing players making 100mil a day on missions in 11 secs, good. Having to pay for this pleasure in a time sink way, bad.
uh-huh
So try another one, Im sure everyone sees right through your "facts"..
"A coward dies a thousand times, the brave die just once.." |
Zell
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Posted - 2005.07.03 16:39:00 -
[28]
Whats being lost in translation, is not the fact that you "can't" repair faction/standing, but choose not to do so...At the rate now prescribed by CCP.
Ok you've been nerfed.
Many other game mechanics have been changed, and will continue to do so, some even not to your likeing....
Deal, or quit.
"A coward dies a thousand times, the brave die just once.." |
Ruffio Sepico
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Posted - 2005.07.03 17:15:00 -
[29]
Originally by: MadGaz
omg wardodging 'sploit.
Actually, its not a sploit. You can freely leave a corp, and nothing keep you from rejoin it again later. What is a sploit is to leave a corp to avoid a camp/blockade, etc then rejoin again right after, rinse and repeat.
Thats how players like us, avoid players like you
Home: http://www.hidden-agenda.co.uk HiD Kills: http://eve.hidden-agenda.co.uk/kill_list.php
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Arcticblue2
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Posted - 2005.07.03 19:51:00 -
[30]
Well maybe there can be a isk sink into this... a pirate can pay himself to get better standing... for example ... 1 billion isk to get back into empire ???
Just a tought ofcourse, that it is a way to get away from the time sink and maybe make it a isk sink instead ???
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |
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Emeline Cabernet
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Posted - 2005.07.03 20:05:00 -
[31]
ohh buuuhuuuu someone's gotta think before they shot.. NOOOOO!!!!
ccp ruined the game now
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MadGaz
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Posted - 2005.07.03 20:17:00 -
[32]
Originally by: Ruffio Sepico Edited by: Ruffio Sepico on 03/07/2005 17:20:49
Originally by: MadGaz
omg wardodging 'sploit.
Actually, its not a sploit. You can freely leave a corp, and nothing keep you from rejoin it again later. What is a sploit is to leave a corp to avoid a camp/blockade, etc then rejoin again right after, rinse and repeat.
Taking a vacation in npc corps's is how players like us, avoid players like you, you might not like it, but know what? we really dont care
It was a JOKE you sad sad person. ------------------------------------------
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Ander
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Posted - 2005.07.03 22:06:00 -
[33]
Originally by: Arcticblue2 Well maybe there can be a isk sink into this... a pirate can pay himself to get better standing... for example ... 1 billion isk to get back into empire ???
Just a tought ofcourse, that it is a way to get away from the time sink and maybe make it a isk sink instead ???
One million isk to get back into empire? Are you crazy? When I do catch someone who is belt hopping for NPC's and arent mission running cowards. I can rarely ransom them for much, heck Im happy to make 15million isk A DAY from ransoms.
In the past there was a system where you could pay concord "bribes". It was removed cause it got abused too much. It was by far much easier than killing 750k rats and that system was there for a purpose.
A lot of small low sec corps will now be left without options. Give up piracy if they want to continue trading in empire without alts. This means that the pirates being left will be -10 people who WILL kill without remorse. Heck, it's usually much better money from killing than ransoming.
http://www.eve-pirate.com
Headlines: EVE-PIRATE.COM - DOES NOT CONDONE THE NEXT PATCH! |
Arcticblue2
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Posted - 2005.07.03 22:25:00 -
[34]
Originally by: Ander
Originally by: Arcticblue2 Well maybe there can be a isk sink into this... a pirate can pay himself to get better standing... for example ... 1 billion isk to get back into empire ???
Just a tought ofcourse, that it is a way to get away from the time sink and maybe make it a isk sink instead ???
One million isk to get back into empire? Are you crazy? When I do catch someone who is belt hopping for NPC's and arent mission running cowards. I can rarely ransom them for much, heck Im happy to make 15million isk A DAY from ransoms.
In the past there was a system where you could pay concord "bribes". It was removed cause it got abused too much. It was by far much easier than killing 750k rats and that system was there for a purpose.
A lot of small low sec corps will now be left without options. Give up piracy if they want to continue trading in empire without alts. This means that the pirates being left will be -10 people who WILL kill without remorse. Heck, it's usually much better money from killing than ransoming.
Actually I said 1 billion... quite a isk sink if you ask me, besides if people move out to low sec the market will move with them.
Even missionrunners will have to need stuff and hate moving around to gather stuff so don't worry the market will get to low sec as well, you will most likly not need to be in high sec so much to trade.
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |
Alita Tiphares
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Posted - 2005.07.04 00:55:00 -
[35]
this change merely means pirates will have to pick their targets more carefully if they want to go back to empire.
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Unbeleever
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Posted - 2005.07.04 01:24:00 -
[36]
Originally by: Ruffio Sepico Edited by: Ruffio Sepico on 03/07/2005 17:20:49
Originally by: MadGaz
omg wardodging 'sploit.
Actually, its not a sploit. You can freely leave a corp, and nothing keep you from rejoin it again later. What is a sploit is to leave a corp to avoid a camp/blockade, etc then rejoin again right after, rinse and repeat.
Taking a vacation in npc corps's is how players like us, avoid players like you, you might not like it, but know what? we really dont care
A VACATION MMMUUUHAHAHAHAHAHAHAHAHAHAHAHAHAHAH!!!!!!!!!!
You sir are delusional you admited to seeding your corpmates into to NPC corps to avoid the war in another locked thread....... So nice try it is a sploit if they return to said corp....... And the all seeing eye will be watching you with the finger on the button
As to the subject, I have posted on tis in another thread also, there is a huge imbalance in the sec system, has been there for along time. But it has come more to light since the patch notes, becouse we criminal types had been able to get back up to sec status before we collected our social security checks.
Now it is the way it is supposed to be acording to CCP, cool but now it is near imposible to return if you want to be a good guy for awhile, without spending six months to get sec back up for me becouse i get maybe 3 hr's a day due to me having to put bacon on the table.
Now your gonna say you chose blah blah, I hear ya and i did but the fast dwindiling profession of the pirate, ganker and the bounty hunter are less viable.
And to all the peeps out there if i get to low i can survive got a indy allt that can bring me stuff
For me... Group therapy is a 30 pack of BEER!! Then all of the voices are satisfied. |
Bryndal
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Posted - 2005.07.04 01:25:00 -
[37]
You have 3 characters on your account same as everyone else, stop suicide gamking with one of them and work up an empire character.
This is no alt by the way so dont start.
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Deja Thoris
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Posted - 2005.07.04 02:01:00 -
[38]
Originally by: Zell
Whats being lost in translation, is not the fact that you "can't" repair faction/standing, but choose not to do so...At the rate now prescribed by CCP.
Ok you've been nerfed.
Many other game mechanics have been changed, and will continue to do so, some even not to your likeing....
Deal, or quit.
Ive dealt with it/
I admire the way you took facts and ignored them. Then you inferred what you want out of them.
\o/
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Ander
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Posted - 2005.07.04 02:12:00 -
[39]
Originally by: Rafein
Originally by: Deja Thoris Level 4 agent missions will still be a great cash cow.
The main problem with the change in the way sec status works is people deserve the chance to change their play styles.
It's a one way trip now.
Perhaps there should be a kind to amnesty available when the patch comes out, to give those players a chance to change their play styles.
But getting rid of the Carebears that think they are Pirates, the one's that do their dance, and jumping from Empire to Unsecure space, is better in the long run.
All pirates risk is losing some Sec status when podkilling another player. It's about time that penalty had the same teeth as a Podkill.
All we risk is some sec status? Wrong, utterly wrong.
Instead of caring about limiting our pod-killing we'll think **** it. Ill go -10 instead and kill every pod I get my hands on.
With the old system we were thoughtful about losing 12,5% for one podkill. Since we could still increase our sec rating within a reasonable time.
http://www.eve-pirate.com
Headlines: EVE-PIRATE.COM - DOES NOT CONDONE THE NEXT PATCH! |
Alita Tiphares
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Posted - 2005.07.04 03:30:00 -
[40]
Originally by: Ander
Originally by: Rafein
Originally by: Deja Thoris Level 4 agent missions will still be a great cash cow.
The main problem with the change in the way sec status works is people deserve the chance to change their play styles.
It's a one way trip now.
Perhaps there should be a kind to amnesty available when the patch comes out, to give those players a chance to change their play styles.
But getting rid of the Carebears that think they are Pirates, the one's that do their dance, and jumping from Empire to Unsecure space, is better in the long run.
All pirates risk is losing some Sec status when podkilling another player. It's about time that penalty had the same teeth as a Podkill.
All we risk is some sec status? Wrong, utterly wrong.
Instead of caring about limiting our pod-killing we'll think **** it. Ill go -10 instead and kill every pod I get my hands on.
With the old system we were thoughtful about losing 12,5% for one podkill. Since we could still increase our sec rating within a reasonable time.
Then what are you whining about? Go -10 and stop moaning on the forum.
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Karneh Vorous
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Posted - 2005.07.04 04:21:00 -
[41]
Personally, I don't mind the change but, I think if they are going to do this they need to get rid of the 15 min timer. Right now it doesn't matter if you kill 3000 750 battleships if you don't kill them 15 minutes apart from one another. You only get 1 increase every 15 minutes.
Drop that nonsence and let folks get sec increases for all of their kills which will give someone an alternate to the chain killing of Battleships. Right now someone just sits at a spawn point and waits for a another Battleship to appear. If you give them all the credit for their kills they'll be more willing to move around and give 0.0 pilots a lot more targets.
Give and take... Take the 750 massive increase away but give us credit for all of our NPC kills and not just 1 every 15 minutes.
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Ruffio Sepico
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Posted - 2005.07.04 07:13:00 -
[42]
Originally by: Unbeleever You sir are delusional you admited to seeding your corpmates into to NPC corps to avoid the war in another locked thread....... So nice try it is a sploit if they return to said corp....... And the all seeing eye will be watching you with the finger on the button
It's not allowed to post mails from GM's on this forum, but since you are clueless it seems, maybe you shold contact one to clear it up?
People are free to leave a corp and rejoin it at later date, if they so desire. Even the corp in question is involved in wars. Example of what is not allowed:
You sit in a camped station, leave your corp, then get away, then rejoin your corp 10 mins later. Rinse and repeat in similar situations, that is what is not allowed and considered a exploit. If you dont believ me, contact a GM on the question.
You can call me delusional, but Ill just regard it as being practical. The low cost of declearing war and no penalities what so ever to start them, is basically green card for piracy in Empire. However, just because someone decleare on you, doesnt mean you have to let it bother you, there is alwasy ways around it.
Business as usual, have a nice day Sir
Home: http://www.hidden-agenda.co.uk HiD Kills: http://eve.hidden-agenda.co.uk/kill_list.php
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Kuolematon
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Posted - 2005.07.04 07:49:00 -
[43]
People are narrow minded and .. well stupid.
Is 750k only NPC rat out there? How about you learn Fast Talk lvl5 and seek *gasp* 1mil or 1.5mil or even 2mil NPC's?
They give you even MORE sec raise than 750k rats. _______________________________________________ My opinions aren't my corporations opinions.
"I troll, therefor I am!" //\\ Suomi-Finland-Perkele asennetta! |
Avon
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Posted - 2005.07.04 08:23:00 -
[44]
Originally by: Kuolematon
They give you even MORE sec raise than 750k rats.
No they don't.
Not yet, anyway. ______________________________________________ Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |
Cmdr Sy
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Posted - 2005.07.04 08:28:00 -
[45]
The bigger BSs will give more sec status than 750ks, which is as it should be, but trust me on this, Fast Talk is broken. I have it trained to L4, and it has had no noticable effect. Apparently it is supposed to be giving me 16% more to sec status gains.
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Deja Thoris
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Posted - 2005.07.04 08:29:00 -
[46]
Originally by: Kuolematon People are narrow minded and .. well stupid.
Is 750k only NPC rat out there? How about you learn Fast Talk lvl5 and seek *gasp* 1mil or 1.5mil or even 2mil NPC's?
They give you even MORE sec raise than 750k rats.
Not just a whiner, an uninformed one too. \o/
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Elfaen Ethenwe
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Posted - 2005.07.04 08:29:00 -
[47]
ok lets put it like this.
before the fix/nerf the 750k rats how many players bother to kill otehr rats for sec status ?
none.
Why ?
because it taks to long.
----------------------------
another point.
Alot of players have multiple accounts. They use the carebear one to make money for the -10 pirate.
Lucky for me I have been working on a 2nd account for just this purpose. When i finish training it I will use my toon with the sec hit to mindlessly gank anything that moves. First I will go to yulia or newbie starter areas (or both) and kill anything that moves. once my sec status is to low I will move progrssivly to lower sec ganking as i go. When I get to -5 I will be stuck n .4 or lower. Thats ok. I will still gank. I will join my other low sec brethran and gank and gank and gank.
I wont have to worry about money as my new primary accoutn will be making it all. If I need ships my alt will fly them down for mw.
I could even suck someones **** and join an alliance (or not) <->-<->-<->-<->-<->-<->-<->-<->-<->-<->-<->
Together we Gank, Divided we Pop.
<->-<->-<->-<->-<->-<->-<->-<->-<->-<->-<-> |
Arcticblue2
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Posted - 2005.07.04 10:08:00 -
[48]
Originally by: Karneh Vorous Give and take... Take the 750 massive increase away but give us credit for all of our NPC kills and not just 1 every 15 minutes.
that is only fair, I agree on that if you kill a NPC you should get the sec increase from it no matter how, as long as you kill it.
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |
MadGaz
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Posted - 2005.07.04 15:22:00 -
[49]
Originally by: Alita Tiphares Then what are you whining about? Go -10 and stop moaning on the forum.
Grow some balls and post with your main alt-nubtard. ------------------------------------------
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Ruffio Sepico
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Posted - 2005.07.04 16:05:00 -
[50]
Originally by: MadGaz Grow some balls and post with your main alt-nubtard.
No need to be rude and call names, you could end up hurt someones feelings you know
Home: http://www.hidden-agenda.co.uk HiD Kills: http://eve.hidden-agenda.co.uk/kill_list.php
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Corvus Anderran
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Posted - 2005.07.04 16:57:00 -
[51]
I don't get it. Before this patch we have "pirates" who take massive sec hits and then get all the sec status back from 750k rats. The other rats are pointless because they get very little sec status back from them. 750k rats aside, the argument that rats in general do not give enough sec status has some merit. But as long as people are able to recover from large sec hits relatively easily, is anyone really going to listen to that? After the patch it will be more difficult to recover sec status, but also the argument to increase sec status from all rats will become stronger. Wouldn't it be better to get a decent sec status increase from all rats instead of only the 750k ones being worthwhile?
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Ander
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Posted - 2005.07.04 17:11:00 -
[52]
Originally by: Corvus Anderran I don't get it. Before this patch we have "pirates" who take massive sec hits and then get all the sec status back from 750k rats. The other rats are pointless because they get very little sec status back from them. 750k rats aside, the argument that rats in general do not give enough sec status has some merit. But as long as people are able to recover from large sec hits relatively easily, is anyone really going to listen to that? After the patch it will be more difficult to recover sec status, but also the argument to increase sec status from all rats will become stronger. Wouldn't it be better to get a decent sec status increase from all rats instead of only the 750k ones being worthwhile?
I could agree on that. Bringing yourself up from -10 shouldnt take months and months of grinding. One kill from a pirate doesnt usually cause the miner to lose more then a few hours of work. Just as much as pirates lose a lot if they die. However, I can agree on that evil deeds should have a bit tougher time to make up for. But as it is now is fine. People who want to mindlessly kill will stay -10, it's taking a lot of time even now if you want to get down to even.
http://www.eve-pirate.com
Headlines: EVE-PIRATE.COM - DOES NOT CONDONE THE NEXT PATCH! |
Alita Tiphares
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Posted - 2005.07.05 02:05:00 -
[53]
Originally by: Ander
Originally by: Corvus Anderran I don't get it. Before this patch we have "pirates" who take massive sec hits and then get all the sec status back from 750k rats. The other rats are pointless because they get very little sec status back from them. 750k rats aside, the argument that rats in general do not give enough sec status has some merit. But as long as people are able to recover from large sec hits relatively easily, is anyone really going to listen to that? After the patch it will be more difficult to recover sec status, but also the argument to increase sec status from all rats will become stronger. Wouldn't it be better to get a decent sec status increase from all rats instead of only the 750k ones being worthwhile?
I could agree on that. Bringing yourself up from -10 shouldnt take months and months of grinding. One kill from a pirate doesnt usually cause the miner to lose more then a few hours of work. Just as much as pirates lose a lot if they die. However, I can agree on that evil deeds should have a bit tougher time to make up for. But as it is now is fine. People who want to mindlessly kill will stay -10, it's taking a lot of time even now if you want to get down to even.
you must be the biggest whining weekend pirate on the forum ander, congrats
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Corvus Anderran
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Posted - 2005.07.05 02:24:00 -
[54]
To add to what I said above, it seems I was right, since all sec status increases from NPC rat kills are now doubled, with commanders and officers being x4 and x8. As I said in the other thread, this looks to me that ransoming and shipkilling in 0.1-0.4 ought to be doable while avoid dropping to outlaw status, as long as you help Concord turn a blind eye by hunting NPC rats to compensate. If you podkill though, you're going to be in trouble.
This should leave shipkilling common in 0.1-0.4, but only outlaws will be podkilling in those areas. It depends if the increased sec status gains are enough to counterbalance ship killing sec status loss though.
I also still think the 15 minute gain limit should probably be removed too.
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Ander
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Posted - 2005.07.05 03:01:00 -
[55]
Originally by: Alita Tiphares
Originally by: Ander
Originally by: Corvus Anderran I don't get it. Before this patch we have "pirates" who take massive sec hits and then get all the sec status back from 750k rats. The other rats are pointless because they get very little sec status back from them. 750k rats aside, the argument that rats in general do not give enough sec status has some merit. But as long as people are able to recover from large sec hits relatively easily, is anyone really going to listen to that? After the patch it will be more difficult to recover sec status, but also the argument to increase sec status from all rats will become stronger. Wouldn't it be better to get a decent sec status increase from all rats instead of only the 750k ones being worthwhile?
I could agree on that. Bringing yourself up from -10 shouldnt take months and months of grinding. One kill from a pirate doesnt usually cause the miner to lose more then a few hours of work. Just as much as pirates lose a lot if they die. However, I can agree on that evil deeds should have a bit tougher time to make up for. But as it is now is fine. People who want to mindlessly kill will stay -10, it's taking a lot of time even now if you want to get down to even.
you must be the biggest whining weekend pirate on the forum ander, congrats
Thanks ;) that means Im getting heard. Always happy to hear from my number one 'alt' posting carebear.
http://www.eve-pirate.com
Headlines: EVE-PIRATE.COM - DOES NOT CONDONE THE NEXT PATCH! |
DukDodgerz
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Posted - 2005.07.05 03:05:00 -
[56]
Originally by: MadGaz
Originally by: Alita Tiphares Then what are you whining about? Go -10 and stop moaning on the forum.
Grow some balls and post with your main alt-nubtard.
I always find this statement funny when players post, using a fictional alias in a game, as if they themselves are not hiding behind an alias......as to the tactical use of spies and moles in eve, we have our masters and are sworn to death before divulging their names
...and don't bring your personal issue with genitailia into the matter, a gm could be asked to correct such offensive behavior.
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Deja Thoris
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Posted - 2005.07.05 20:41:00 -
[57]
Originally by: DukDodgerz
Originally by: MadGaz
Originally by: Alita Tiphares Then what are you whining about? Go -10 and stop moaning on the forum.
Grow some balls and post with your main alt-nubtard.
I always find this statement funny when players post, using a fictional alias in a game, as if they themselves are not hiding behind an alias......as to the tactical use of spies and moles in eve, we have our masters and are sworn to death before divulging their names
...and don't bring your personal issue with genitailia into the matter, a gm could be asked to correct such offensive behavior.
Actually, mods control the forums.
GM's are ingame. It's ok though. You just bring new ways to show your ignorance to our attention
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muriel
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Posted - 2005.07.05 22:13:00 -
[58]
i think its a flaw in the game when you only gets security rating every 15 min and not for every npc you kills.
game mekanic the other way. you kills say 8 players and gets hits 8 times for security rating when you should only been hit 1 time beacuse it happened inside a 15 min period.
sorry i am not so smart
but i am happy
oh and i am bad at placing out these ....... yes i know.
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Jacques Archambault
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Posted - 2005.07.05 23:10:00 -
[59]
Please keep it friendly and refrain from the trolling/flaming.
Thanks!
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