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OB3ID
Red Federation RvB - RED Federation
0
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Posted - 2013.01.22 21:53:00 -
[1] - Quote
Finally managing to get my ass to low sec...trained them skills I wanted to train, made enough isk to get ganked over and over again, joined RVB..ready to roll! Checked shitload of fits, talked to a lot of people and it seems a lot of people prefer turrets over rockets. I guess I could use drake, but its not cheap enough to get ganked repeatedly, could use hawk, still aint cheap..Kestrel is the winner I guess. Should I start training turrets over rockets? its not like I think rockets are completely useless, but since I have only 17m sp, about 5m in rockets and 1m in turrets, would be so hard to change.. |
Vaju Enki
Secular Wisdom
383
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Posted - 2013.01.22 21:53:00 -
[2] - Quote
Yes, they are great. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |
bongsmoke
School of Applied Knowledge Caldari State
93
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Posted - 2013.01.22 21:57:00 -
[3] - Quote
Vaju Enki wrote:Yes, they are great.
This..well T2 variants |
OB3ID
Red Federation RvB - RED Federation
0
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Posted - 2013.01.22 22:02:00 -
[4] - Quote
bongsmoke wrote:Vaju Enki wrote:Yes, they are great. This..well T2 variants
Yeah its not like I'm gonna stick to T1 forever, just until I learn how to not die all the time. |
Ranger 1
Ranger Corp
3380
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Posted - 2013.01.22 22:26:00 -
[5] - Quote
You could also give the rust bucket, erm I mean new Minmatar destroyer a shot.
Cheap, with a lot of rocket firepower... but you will get called primary a lot. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Tom Gerard
Glorious Nation of Kazakhstan
783
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Posted - 2013.01.22 22:44:00 -
[6] - Quote
Ranger 1 wrote:You could also give the rust bucket, erm I mean new Minmatar destroyer a shot.
Cheap, with a lot of rocket firepower... but you will get called primary a lot.
This man... looks like he got hit in the face by a train... Seriously your avatar... ouch
But the facially crippled man does offer good advice, the new destroyers make rockets much more viable than in the past. CCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. |
Some Rando
University of Caille Gallente Federation
784
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Posted - 2013.01.23 00:01:00 -
[7] - Quote
I took out a Corax with a full rack of Rage rockets last night, works nice. Somewhere in the neighborhood of 220 DPS @ 11km with IVs in missile support skills (my main is gunnery-focused) and a ROF rig. My Talwar fit does more DPS but the Corax can mount a web and is tankier. YMMV, but rockets are worth it. Malcanis for CSM8 |
Zimmy Zeta
RvB - RED Federation
6306
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Posted - 2013.01.23 00:02:00 -
[8] - Quote
I think OP means missiles in general when he says "rockets". Rockets on a Drake would be...well.. an exotic way to fit it. FYI, OP, "rockets" are only the small short range missiles.
Personally, I wouldn't recommend to focus on missiles if you intend to do lots of pvp. The delayed damage of missiles (the travel time until they reach their target) lets often enough go a large part of your dps go to waste. If the target is destroyed before your missiles hit, your missiles will simply disappear. And even in small gang fights ships die a lot.
Not saying that missiles are not viable at all, but I would focus on turrets if I were you and maybe acquire some missile skills later as a secondary weapon system. Please don't feed me. |
Alana Charen-Teng
Evolution Is Just A Theory
223
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Posted - 2013.01.23 00:32:00 -
[9] - Quote
Rockets, like all missiles, have the advantage of dealing consistent damage over range (assuming your target's sig radius and speed remain unchanged). This becomes especially powerful when you have range-dictation ability, for example with a dualweb Hookbill. The Retribution patch has improved rocket effectiveness, by allowing the Guided Missile Precision skill to affect explosion radius. |
Lady Ayeipsia
Red Federation RvB - RED Federation
511
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Posted - 2013.01.23 00:57:00 -
[10] - Quote
For cruisers, you can fly the caracal or bellicose. Neither are overly tanky. Still both can act as snipers with heavy missiles or clise combat with HAMs. You can also make nice frig killers with rapid light launchers.
Also, the condor makes a nice fast tackle frig.
Later for t2 the malidiction is a very nice fleet intercepter. |
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ISD LackOfFaith
ISD Community Communications Liaisons
351
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Posted - 2013.01.23 02:56:00 -
[11] - Quote
Rockets are better now than they've ever been before, due to several reasons:
- The Guided Missile Precision skill now affecting them
- Several new/rebalanced ships which perform great with rockets
- The re-balance of T2 missiles (in this case, Rage and Javelin rockets)
- The visual upgrade has made them look awesome.
Since you seem to be Caldari, you should take a look at the Kestrel (as you are), Condor and Corax. They all work well with rockets. In the T2 realm, the Hawk is one of the best solo / small gang PvP ships, and its use of rockets contributes a lot.
One last tip: when you're using rockets, try to play range or tracking games. Your rockets will do damage regardless, but if the opponent is using turrets, his turrets will not. This means you can orbit really up close and fast to dodge his guns, or at too long a range for his guns to hit you. Both of these will result in the fight going your way. If you have the CPU and mid slot, you can also stick a tracking disruptor in there to make your opponent have an even harder time hitting you.
Good luck! ISD LackOfFaith Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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silens vesica
Corsair Cartel
435
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Posted - 2013.01.23 03:12:00 -
[12] - Quote
I use 'em. That may not be the greatest endorsement ever, but I find they do what I want, reliably and violently.
ISD LackOfFaith wrote:
Since you seem to be Caldari, you should take a look at the Kestrel (as you are), Condor and Corax. They all work well with rockets. In the T2 realm, the Hawk is one of the best solo / small gang PvP ships, and its use of rockets contributes a lot.
This^ Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Malcanis for CSM8 |
FloppieTheBanjoClown
The Skunkworks
2533
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Posted - 2013.01.23 04:20:00 -
[13] - Quote
I'm loving the Malediction and Vengeance. Founding member of the Belligerent Undesirables movement. |
Ranger 1
Ranger Corp
3383
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Posted - 2013.01.23 15:17:00 -
[14] - Quote
Tom Gerard wrote:Ranger 1 wrote:You could also give the rust bucket, erm I mean new Minmatar destroyer a shot.
Cheap, with a lot of rocket firepower... but you will get called primary a lot. This man... looks like he got hit in the face by a train... Seriously your avatar... ouch But the facially crippled man does offer good advice, the new destroyers make rockets much more viable than in the past.
Thanks cue ball. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Alice Saki
28535
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Posted - 2013.01.23 15:19:00 -
[15] - Quote
Hawk <3 Come to OOPE, 99% Troll Resistance |
Grey Azorria
Federation Industries
263
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Posted - 2013.01.23 15:26:00 -
[16] - Quote
FloppieTheBanjoClown wrote:I'm loving the Malediction and Vengeance. The Vengeance, It hits like a girl but has the staying power of an ex-wife. Do not argue with an idiot. He will drag you down to his level and beat you with experience.
Mate. |
ITTigerClawIK
Galactic Rangers R O G U E
179
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Posted - 2013.01.23 15:55:00 -
[17] - Quote
Vengence is all shades of bad-assery :-P |
James Amril-Kesh
4S Corporation RAZOR Alliance
3458
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Posted - 2013.01.23 15:57:00 -
[18] - Quote
FloppieTheBanjoClown wrote:I'm loving the Malediction and Vengeance. I put autocannons on my Malediction... Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |
Unsuccessful At Everything
The Troll Bridge
1660
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Posted - 2013.01.23 19:15:00 -
[19] - Quote
Grey Azorria wrote:FloppieTheBanjoClown wrote:I'm loving the Malediction and Vengeance. The Vengeance, It hits like a girl but has the staying power of an ex-wife.
This. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Joneleth Rein
20
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Posted - 2013.01.24 02:54:00 -
[20] - Quote
Like everyone said. Missiles are useful for PVP if you don't treat them like turrets. And they like their t2 ammo and their support skills a LOT more than turrets. Their uses also vary more according to the ships they are used in than the rest.
Anyway,I try to keep the following in mind when fitting ships with missiles. People have repeated things such as delayed dmg, sig/speed so here's a more in-deptch personal view on those.
-Constant range of missiles.All missiles have a natural tendecy to range/speed dictate because most will put you at the edge of an equivalent turret's working range (unless it's a specialised ship). Even t1 rockets put you near to the limit of a t1 web/and most small close range turrets,easily extendable with rigs /skills to put your out of range of your opponet's weaponry while still dishing out max theoretical dmg. You realy have no reason to be on 0 when fighting with any missile system and shields and you should plan for that and avoid that.
-You don't have to track your opponent. Only their sig/speed is relevant. Meaning you can dish out your full dmg while going maxed out,overheating the hamsters that run the mwd on,let's say,a talwar (ever tried to track with turrets while having ab/mwd on against a same-size opponent? ). If you have mids free a Tracking disruptor on a kiting missile ship will ruin most turret pilot's moods.
-They don't use cap.Nuff said really. But if that's not enough for you there are some armor-focused ships that use missiles and make excellent tacklers/brawlers for that reason. Those ships have a reason to fight at 0 (or near 0 ranges) and you should fit them accordingly. Like the girly vengance everyone is shouting about. I prefer the dualproped/asb/rocket hawk personally if I have a gang i'm tackling for. That bugger will latch on to you like a litch,nosferatu to keep it's web/ab/scram running if neuted (always) and ab-speedtank it's ass out until the heavy tackler gets the target or the asb cycles run out. If tackling is not needed it can mwd outside of harm range (15+km usually )with javelins t2 rockets and still provide the fleet with some girly dps as well :P
-Missile Spam. Useless in alpha turret fleets. Awsome for skirmishes vs larger targets/fleets, where you just spam missiles while trying to dictate range/speed and get a foothold on the grid. I found it gives you more time to plot your trajectory or just fly like a lunatic while your volleys cycle on someone's poor ship and always hit and dmg. You could care less where or what they'r doing as long as they are within your missile range and you'r not in theirs damage range. It's not much, but people constantly underestimate the power of 12+ ships, spamming you with missiles while you trying to catch em,wearing down them down and forcing them to react or start losing ships to the missile spam.
TLDR; All weapon systems are useful in pvp, but not all PVP situations favor the same weapon system. Learn what tactics your weapons favor. Spider Pig!-áSpider Pig! Does what a Spider Pig does.. Can he swing? From a web.. No he can't. He's a pig. |
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Super spikinator
Deep Core Mining Inc. Caldari State
45
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Posted - 2013.01.24 05:16:00 -
[21] - Quote
OB3ID wrote:Finally managing to get my ass to low sec...trained them skills I wanted to train, made enough isk to get ganked over and over again, joined RVB..ready to roll! Checked shitload of fits, talked to a lot of people and it seems a lot of people prefer turrets over rockets. I guess I could use drake, but its not cheap enough to get ganked repeatedly, could use hawk, still aint cheap..Kestrel is the winner I guess. Should I start training turrets over rockets? its not like I think rockets are completely useless, but since I have only 17m sp, about 5m in rockets and 1m in turrets, would be so hard to change..
Shitfit that kestrel and get to it!
Once you are comfy and have some money to your name cross train amarr frigates and get yourself the vengeance. Shield tanking is for sissy boys who go and cry to momma CCP. Nothing like being a rocket platform with staying power. |
Arduemont
Rotten Legion Ops THE ROYAL NAVY
1176
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Posted - 2013.01.24 06:03:00 -
[22] - Quote
Rockets are fan-*******-tastic. Especially on the right ship or with range bonuses. Take the hawk for example. Put two webs in the mid and and after burner and you have perfect range control. You can hit out at 8k with good skills and be doing your max damage. Meanwhile your auto-cannon or blaster opponent can't hit **** from there. This of course only really concerns frigates and blaster cruisers.
Used to be that the Merlin was your perfect cheap turret platform, but now you want to be flying a Corax. "In the age of information, ignorance is a choice." |
Kryss Darkdust
The Skulls
214
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Posted - 2013.01.24 07:12:00 -
[23] - Quote
I have a guy in my corp that Trained rockets and Vengence directly after starting. Prior to that I was unbeatable among my corp mates in an Ishkur in a one on one frigate fights regardless of ship, player skill or skill points. People tried with all sorts of ships from the Dramiel on down and their was just no way to beat me. The Vengence has taken the new crown and he is now officially top dawg. The Vengence is just a phenomenal ship, the best in the game in my humble opinion. It will be the first Amarr ship I have ever trained and I never thought I would see that day.
The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub.-á |
Super spikinator
Deep Core Mining Inc. Caldari State
45
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Posted - 2013.01.24 07:53:00 -
[24] - Quote
Kryss Darkdust wrote:I have a guy in my corp that Trained rockets and Vengence directly after starting. Prior to that I was unbeatable among my corp mates in an Ishkur in a one on one frigate fights regardless of ship, player skill or skill points. People tried with all sorts of ships from the Dramiel on down and their was just no way to beat me. The Vengence has taken the new crown and he is now officially top dawg. The Vengence is just a phenomenal ship, the best in the game in my humble opinion. It will be the first Amarr ship I have ever trained and I never thought I would see that day.
and with the armour revamp coming soon(tm) they will get even better. |
OB3ID
Red Federation RvB - RED Federation
3
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Posted - 2013.01.24 15:35:00 -
[25] - Quote
Thanks for your answers my fellow capsuleers! |
silens vesica
Corsair Cartel
449
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Posted - 2013.01.24 20:13:00 -
[26] - Quote
Arduemont wrote:Rockets are fan-*******-tastic. Especially on the right ship or with range bonuses. Take the hawk for example. Put two webs in the mid and and after burner and you have perfect range control. You can hit out at 8k with good skills and be doing your max damage. Meanwhile your auto-cannon or blaster opponent can't hit **** from there. This of course only really concerns frigates and blaster cruisers.
Used to be that the Merlin was your perfect cheap turret platform, but now you want to be flying a Corax. Keep bumping those skills, but pay attention... eventually you can outrange your webs. And die.
lost range countrol when I went out of range, and webs shut down. He was paying attention and burned in before I could re-establish range control. Boom. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Malcanis for CSM8 |
Nikea Tiber
Backwater Enterprises RD
3
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Posted - 2013.01.24 21:41:00 -
[27] - Quote
James Amril-Kesh wrote:FloppieTheBanjoClown wrote:I'm loving the Malediction and Vengeance. I put autocannons on my Malediction...
I do as well. If you want some depressing numbers pull up a malediction or heretic on eft and outfit them with t2 ACs. Even without bonuses they out damage bonused rockets, rockets have a bit more range, but current mechanics makes them inferior for attacking small, fast targets such as drones or other frigates. |
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