Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Archer Codename Duchess
University of Caille Gallente Federation
0
|
Posted - 2013.02.07 02:45:00 -
[1] - Quote
Here's some ideas about null and sov. If you don't like it or think it's stupid I don't care. This is bare bones to save you from a wall of text.
Null Sec Residents 1. Allow people to truly live in null with a residency function. A player could choose one system to make their home every 90 days or so.
2. Declaring yourself a resident automatically sets you to blue with the alliance that owns the system. You can still kill your neighbors or alliance members so pirates could have fun but this would lower their standing with the alliance and eventually they would lose residency.
3. Alliance members whose alliance holds sov could be set as security forces giving them increased powers to maintain order. Ability to track any pirates who have engaged in criminal activity in their system/banish revoke residency of residents with low standing.
4. While ratting, mining, plexing in your home system you would recieve better bounties, better mining yield, endless possibilities here for various bonuses.
5. Taxes to high? Allow highly populated systems to remove the alliance governor and put one of their neighbors in office. This would have consequences...
Governors 1. Alliances that hold sov should have to elect a governor from the alliance for each system they own. One per system.
2. A systems governor would set docking fees, sales taxes (for market orders), and have the option to set tolls on gates into and out of the system.
3. Governors would have a revolt button mechanic . This would allow civil war to occur within alliances. Other governors would then have to decide to be loyalists or support the rebellion.
4. Popular systems that had a lot of non-alliance residents could opt to throw the alliance governor out. The alliance could then come down and smash the revolt reinstating an alliance governor.
5. At times of war the system governor could commandeer non-alliance residents ship (one ship of the governor's choice) for the purpose of war. The player resident could keep his ship only by agreeing to defend their home system by remaining in that alliances systems during the war. That ship could then be flown by them in combat. Any player who flees forfeits that ship directly to the sov holding alliance. Upon fleeing you lose residency and the alliance decides whether you can return.
Would this be better than going out and shooting at an inanimate object? Benefits: Residents would make good cannon fodder even if they were care bears. The more residents you have the more taxes/conscripts you have. Your alliance hates people? Set taxes so high for non alliance residents that nobody will live there.
Take the power away from 2-3 people at the top and make them delegate it to people they "trust". Then you will have a living breathing null sec instead of dead empty space.
discuss/flame
|
Ckra Trald
Stellar Essence STELLAR CONSTELLATION
68
|
Posted - 2013.02.07 02:46:00 -
[2] - Quote
another GD thread move along and cloak up... its nullsec... there is no law. We must embrace pain and use it to fuel our POS |
Archer Codename Duchess
University of Caille Gallente Federation
0
|
Posted - 2013.02.07 02:49:00 -
[3] - Quote
Oh but there is... |
Tallian Saotome
Papercut Syndicate Nuclear Arms Exchange
933
|
Posted - 2013.02.07 02:50:00 -
[4] - Quote
Archer Codename Duchess wrote: 3. Governors would have a revolt button mechanic . This would allow civil war to occur within alliances. Other governors would then have to decide to be loyalists or support the rebellion.
Not gonna comment on any of the other stuff because its gonna be funnier to watch it get ripped apart by nullsec people, but this already kinda exists. The executor of an alliance can be overthrown at any time by 51% of the corps declaring support for a different executor. You can find the options in your corporate control panel. Inappropriate signature removed, CCP Phantom. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
3420
|
Posted - 2013.02.07 02:51:00 -
[5] - Quote
Archer Codename Duchess wrote:Here's some ideas about null and sov. If you don't like it or think it's stupid I don't care. This is bare bones to save you from a wall of text.
...and you lie by giving us one anyway. How spiteful you are.....MOST indeed. America is the only country to go from barbarism to decadence (and back to barbarism - KI) without civilization in between. - Oscar Wilde - 1870's |
Archer Codename Duchess
University of Caille Gallente Federation
0
|
Posted - 2013.02.07 02:52:00 -
[6] - Quote
I want them to tear it apart. |
Michael1995
Lead Farmers Kill It With Fire
70
|
Posted - 2013.02.07 02:54:00 -
[7] - Quote
Nobody ever suspects the butterfly! One does not simply buy their way into Goonswarm. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
3421
|
Posted - 2013.02.07 02:58:00 -
[8] - Quote
Michael1995 wrote:Nobody ever suspects the butterfly!
.........or Expects the Spanish Inquisition !
America is the only country to go from barbarism to decadence (and back to barbarism - KI) without civilization in between. - Oscar Wilde - 1870's |
Bane Necran
Appono Astos
1622
|
Posted - 2013.02.07 03:02:00 -
[9] - Quote
Maybe your symbolism is just too cleverly done, or i don't know what you're referencing, but what the hell does any of this have to do with a butterfly? "In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi |
Andski
GoonWaffe Goonswarm Federation
6607
|
Posted - 2013.02.07 03:06:00 -
[10] - Quote
Heh, nope. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |
|
RAP ACTION HERO
135
|
Posted - 2013.02.07 05:54:00 -
[11] - Quote
boy that means a whole lot of governor alts |
Lukas Flamesword
Hessian Public Relations Department
24
|
Posted - 2013.02.07 06:21:00 -
[12] - Quote
i would find it hard to believe that you have ever lived in null. because your idea could be abused to every level. suddenly a whole alliance losses all their territory without a single shot being fired.
all these null threads make me miss my time in null.... |
ShahFluffers
Ice Fire Warriors Late Night Alliance
1911
|
Posted - 2013.02.07 07:04:00 -
[13] - Quote
Archer Codename Duchess wrote:
Null Sec Residents 1. Allow people to truly live in null with a residency function. A player could choose one system to make their home every 90 days or so.
2. Declaring yourself a resident automatically sets you to blue with the alliance that owns the system. You can still kill your neighbors or alliance members so pirates could have fun but this would lower their standing with the alliance and eventually they would lose residency.
3. Alliance members whose alliance holds sov could be set as security forces giving them increased powers to maintain order. Ability to track any pirates who have engaged in criminal activity in their system/banish revoke residency of residents with low standing.
4. While ratting, mining, plexing in your home system you would recieve better bounties, better mining yield, endless possibilities here for various bonuses.
5. Taxes to high? Allow highly populated systems to remove the alliance governor and put one of their neighbors in office. This would have consequences... 1a./2a. This already exists. It's called "having the alliance set you to "blue" standings. What you are proposing are "auto" mechanics that the owning alliance will have no say in... resulting in... - "blue standings" never being honored ever again. The holding alliance will simply shoot whoever is not in their own alliance. - if you force the owning alliance to honor "blue standing" then you'll have alliances set up alts and declare residency in each other's territory... --- enabling them to all spy on each other and make them FAR more paranoid than they are now. --- set up cynos and traps no matter how many precautions are made... making owning space "unpalatable" for most people. - forcing people to play "nice"... which never really works (see: "social engineering") . If people want to behave a certain way, they will find a way to make it so. Mechanics be damned.
3a. Already exists. Teach people to use intel channels properly, have everyone keep combat ships handy, and shoot anyone who makes you mad. Keep shooting at them until they get the message. Make it "not fun" for the victim(s).
4a. It's called "upgrading the system." And 0.0 could use some better buffs with industry and science more than any of the other things.
Archer Codename Duchess wrote:
Governors 1. Alliances that hold sov should have to elect a governor from the alliance for each system they own. One per system.
2. A systems governor would set docking fees, sales taxes (for market orders), and have the option to set tolls on gates into and out of the system.
3. Governors would have a revolt button mechanic . This would allow civil war to occur within alliances. Other governors would then have to decide to be loyalists or support the rebellion.
4. Popular systems that had a lot of non-alliance residents could opt to throw the alliance governor out. The alliance could then come down and smash the revolt reinstating an alliance governor.
5. At times of war the system governor could commandeer non-alliance residents ship (one ship of the governor's choice) for the purpose of war. The player resident could keep his ship only by agreeing to defend their home system by remaining in that alliances systems during the war. That ship could then be flown by them in combat. Any player who flees forfeits that ship directly to the sov holding alliance. Upon fleeing you lose residency and the alliance decides whether you can return. 1a/2a/3a. Already exists. Corp CEO and Alliance Directors have these kinds of powers already.
4a. Then people will come on the forums and complain "what's the point in voting if they people we voted out can just come in and kill us anyways?" Besides... this is ripe for abuse (see previous quote).
5a. And just what constitutes "war"? Being in a war-dec? Friendly alliances would perma-dec each other so they can take whatever stuff they want from anyone they want, anytime they want. Is it when people invade? When the system is in reinforced? No carebear is going to undock his/her precious stuff until the smoke has all cleared. Or... he/she will cyno out or sell everything and bail before things get to that point. This would be even more unpopular than "docking denial" mechanics.
Archer Codename Duchess wrote: Take the power away from 2-3 people at the top and make them delegate it to people they "trust". Then you will have a living breathing null sec instead of dead empty space.
Make more alts. Have everyone in your alliance vote them in. Maintain power. Nothing changes. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
No More Heroes
GoonWaffe Goonswarm Federation
2171
|
Posted - 2013.02.07 07:08:00 -
[14] - Quote
Archer Codename Duchess wrote:2. Declaring yourself a resident automatically sets you to blue with the alliance that owns the system. You can still kill your neighbors or alliance members so pirates could have fun but this would lower their standing with the alliance and eventually they would lose residency
This would be an awoxing paradise
Dont ever post about 0.0 again
. |
RAP ACTION HERO
136
|
Posted - 2013.02.07 07:10:00 -
[15] - Quote
No More Heroes wrote:Archer Codename Duchess wrote:2. Declaring yourself a resident automatically sets you to blue with the alliance that owns the system. You can still kill your neighbors or alliance members so pirates could have fun but this would lower their standing with the alliance and eventually they would lose residency This would be an awoxing paradise Dont ever post about 0.0 again No the Committee of Concerned NPC Alts on Null Issues will not rest. |
Eugene Kerner
TunDraGon
554
|
Posted - 2013.02.07 07:20:00 -
[16] - Quote
Archer Codename Duchess wrote:Here's some ideas about null and sov. If you don't like it or think it's stupid I don't care.
There you go...you do not care what others think...you are clearly different to all Sov-overlords.
...because bringing "Democracy" to the oppressed people works out well.
"Also, your boobs " -á CCP Eterne, 2012
|
Xen Solarus
Inner 5phere
284
|
Posted - 2013.02.07 07:44:00 -
[17] - Quote
I'm pretty sure if you were serious about these ideas, you'd have posted with your main.
Unless this IS your main, in which case, i don't think you really know what your talking about.
Sure sounds like a really complicated system! Very much doubt we'll see anything like this implemented. Post with your main, like a BOSS! |
ChaseX
The Executives Executive Outcomes
5
|
Posted - 2013.02.07 08:02:00 -
[18] - Quote
Yeah because nullsec people want complete stranged to settle in their systems and then even need to protect them. |
Tul Breetai
Impromptu Asset Requisition Insurance Fraud.
192
|
Posted - 2013.02.07 08:15:00 -
[19] - Quote
You're trying too hard to replicate rl. Stop. There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency. |
Whitehound
682
|
Posted - 2013.02.07 10:16:00 -
[20] - Quote
Archer Codename Duchess wrote:Here's some ideas about null and sov. If you don't like it or think it's stupid I don't care. This is bare bones to save you from a wall of text. Post in the right forum. Follow the sign that says Features and Ideas Discussion. SCAM CAT - Titan Jump - I was there - Goon Dog |
|
Princess Saskia
Hyperfleet Industries xXPlease Pandemic Citizens Reloaded Alliance.Xx
50
|
Posted - 2013.02.07 10:33:00 -
[21] - Quote
I see no butterfly.....
Maybe I will just have to go outside then..
/P Hyperfleet Industries is selectivly recruiting. Enquire today. Killboard
|
|
CCP Eterne
C C P C C P Alliance
2062
|
Posted - 2013.02.07 10:35:00 -
[22] - Quote
Moving from General Discussion to Features & Ideas. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|
Iminent Penance
Interstellar Military Assistance Corporation Black Core Alliance
5
|
Posted - 2013.02.07 10:42:00 -
[23] - Quote
No.
But if it happened, give us concord? Why not make it even more overkill with godmode npc cops in lawless space.
It'd be like planting 10,000 swat units all over africa. Imagine the brutal carnage! I love it |
Archer Codename Duchess
University of Caille Gallente Federation
2
|
Posted - 2013.02.10 02:45:00 -
[24] - Quote
ChaseX wrote:Yeah because nullsec people want complete stranged to settle in their systems and then even need to protect them. Yeah because they'll make more money. By commandeering their ships/taxes. Not to mention this would cause people to move from high sec. You whiny b*tches cry about high sec, here it is. What fool would move to null without some stability or a system in place. These are very basic concepts that are completely open to adjustment/discussion; Yet all I hear is NO.
WHY NOT? |
Archer Codename Duchess
University of Caille Gallente Federation
2
|
Posted - 2013.02.10 03:01:00 -
[25] - Quote
Ultimately here's the problem. Why would anyone need to take their freighter/transport out to null to set up a sell order when nobody will buy their sh*t? Nobody "lives" out there and the benefits of trying to live out their are grossly disproportional to living in high sec. Let's see Faction warfare=tons of isk, High sec industry=tons of isk, High sec missioning=tons of isk. Should I go on??? I won't bother. This game is often described as having a steep learning curve, or that it's a game for intelligent folks. Well intelligent folks typically aren't going to trust a null sec alliance recruiter for ****. Not only that intelligent folks know four secret things about Eve:
1. Playing the game is a risk. (If I fly that I can lose millions)
2. I can skill without playing. (I don't have to do much to get better)
3. I can make money without playing. (buy orders/sell orders, never leave station)
4. I can live in Highsec with all the advantages any null sec player has. (Why live out there?)
Unless CCP is hoping the beauty of space with these newer graphics is enough to entice some people out into the wilderness they better change some things. God forbid some of these established alliances have a chance to lose a system occasionally do to a rebellion of the lesser peoples. Unfortunately human history tells us that there have always been revolts; in this game it's possible but extremely unlikely. You would have to be an IDIOT to let someone get control of your corp or alliance in this game. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |